0%

Pejon 88 (X) vs. Wizmark (Allies +20), BM3, 2nd game

  • 20 19

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Yunnan
            1 fighter moved from 36 Sea Zone to French Indo China
            1 cruiser and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 aaGun, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
            EDIT: Removing units owned by ANZAC from Java: 1 aaGun and 1 infantry
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 aaGun and 1 infantry
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
            EDIT: Changing PUs for ANZAC from 20 to 23
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Yunnan
            1 fighter moved from 36 Sea Zone to French Indo China
            1 cruiser and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 aaGun, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
            EDIT: Removing units owned by ANZAC from Java: 1 aaGun and 1 infantry
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 aaGun and 1 infantry
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
            EDIT: Changing PUs for ANZAC from 20 to 23
            EDIT: Turning off Edit Mode
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    @wizmark I wonder if you’d be so kind and let me change having the two transports in SZ36 as auto kills and put them together with the fleet in SZ37 or similar? I totally missed your fighter on Java when deciding to put them there. This is pretty much the game otherwise as it totally destroys Japan’s 3rd round and on. I realize it has major impact on the game, but thinking this could be redemption for your change in the last game with Japan. I am happy to include some kind of penalty for Japan though.

  • 20 19

    @Pejon_88 Thats a tricky one, one of the reasons I dow’ed was to sink those tts…and slightly different situation in that I was undone by abysmal rolling, whereas yours was an oversight on the board. Some players are very strict in saying that once your turn is done thats that.

    I guess I could accept you taking a 14 ipc loss, but you didnt have enough movement to reach sz 37 so if you want them protected you would have to move your fleet back to sz36…

    How about this…you take the 14 ipc loss, your fleet back to sz 36 for tt protection keeping the 2 units on board the tt that would have been in 37, I can change the anzac fighters move, obvs he wouldnt have suicided on attacking the whole fleet! And I need to look at UKPAC buys and ncm and french ncm…from 37 you could hit india, from 36 you couldnt so I might have changed my buys based on that.

    What do you think?

  • 23 22

    Yes I understand, in hindsight, that was one of the main reasons for the DOW . On the other hand, only the Chinese rolled dice in the Pacific, I think, so it would be easy to re-do what was done on the Pacific side. Maybe you want to keep the DOW and that is also fine, totally up to you? I agree that this is a very tricky one to decide. I am definitely OK with putting my fleet in SZ36 without additional changes.

    Apologies for the additional work on your part, but really appreciate it.

    Let’s do like this. We go with your suggestion of -14 and fleet in SZ36. Then you decide if you want to go back to the Americans and go from there to change your whole turn or if you want to do small tweaks instead. Just tell me when you are done and I’ll go G3 or wherever we are.

    Cheers

  • 20 19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Yunnan
            1 fighter moved from 36 Sea Zone to French Indo China
            1 cruiser and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 aaGun, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
            EDIT: Removing units owned by ANZAC from Java: 1 aaGun and 1 infantry
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 aaGun and 1 infantry
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
            EDIT: Changing PUs for ANZAC from 20 to 23
            EDIT: Turning off Edit Mode
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
            EDIT: Removing units owned by ANZAC from French Indo China: 1 fighter
            EDIT: Adding units owned by ANZAC to Yunnan: 1 fighter
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Burma: 1 artillery and 3 infantry
            EDIT: Removing units owned by British from India: 1 artillery and 3 infantry
            EDIT: Removing units owned by British from India: 3 infantry and 2 mech_infantrys
            EDIT: Adding units owned by British to India: 1 armour, 1 infantry and 2 mech_infantrys
            EDIT: Removing units owned by British from French Indo China: 1 infantry
            EDIT: Changing ownership of French Indo China from UK_Pacific to Neutral_Axis
            EDIT: Removing units owned by Japanese from Siam: 2 infantry
            EDIT: Changing ownership of Siam from Japanese to UK_Pacific
            EDIT: Adding units owned by British to Siam: 1 infantry
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
            EDIT: Changing PUs for Japanese from 43 to 29
            EDIT: Changing PUs for UK_Pacific from 21 to 24
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Siam: 1 infantry
            EDIT: Changing PUs for UK_Pacific from 24 to 23
            EDIT: Changing ownership of Siam from UK_Pacific to Japanese
            EDIT: Adding units owned by Japanese to Siam: 2 infantry
            EDIT: Adding units owned by British to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 49 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 63 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19

    @Pejon_88 Couple of slight changes to ncm and combat…didnt bother taking FIC as convoys would have killed it, moved to yunnan instead, moved anzac dd to sz37, and changed UKPAC buy…how do you feel?

  • 20 19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Yunnan
            1 fighter moved from 36 Sea Zone to French Indo China
            1 cruiser and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 aaGun, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
            EDIT: Removing units owned by ANZAC from Java: 1 aaGun and 1 infantry
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 aaGun and 1 infantry
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
            EDIT: Changing PUs for ANZAC from 20 to 23
            EDIT: Turning off Edit Mode
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
            EDIT: Removing units owned by ANZAC from French Indo China: 1 fighter
            EDIT: Adding units owned by ANZAC to Yunnan: 1 fighter
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Burma: 1 artillery and 3 infantry
            EDIT: Removing units owned by British from India: 1 artillery and 3 infantry
            EDIT: Removing units owned by British from India: 3 infantry and 2 mech_infantrys
            EDIT: Adding units owned by British to India: 1 armour, 1 infantry and 2 mech_infantrys
            EDIT: Removing units owned by British from French Indo China: 1 infantry
            EDIT: Changing ownership of French Indo China from UK_Pacific to Neutral_Axis
            EDIT: Removing units owned by Japanese from Siam: 2 infantry
            EDIT: Changing ownership of Siam from Japanese to UK_Pacific
            EDIT: Adding units owned by British to Siam: 1 infantry
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
            EDIT: Changing PUs for Japanese from 43 to 29
            EDIT: Changing PUs for UK_Pacific from 21 to 24
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Siam: 1 infantry
            EDIT: Changing PUs for UK_Pacific from 24 to 23
            EDIT: Changing ownership of Siam from UK_Pacific to Japanese
            EDIT: Adding units owned by Japanese to Siam: 2 infantry
            EDIT: Adding units owned by British to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 49 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 63 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19

    @Pejon_88 forgot to add the offending tts back!! :face_with_rolling_eyes:

  • 23 22

    @wizmark Everything looks perfect in my opinion. Many thanks for your understanding. I know that people play differently, but really appreciate your effort here!

  • 23 22

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    @Pejon_88 Scramble SZ91?

  • 20 19

    @Pejon_88 no thanks

  • 23 22

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer, 1 submarine and 1 transport
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
                    British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the British lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 91 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for British: 1 destroyer, 1 submarine and 1 transport
    
        Non Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            1 infantry moved from Normandy Bordeaux to France
            2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
            6 armour moved from Yugoslavia to Eastern Poland
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Romania to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Northern Italy to Romania
            2 aaGuns, 5 artilleries and 17 infantry moved from Romania to Bessarabia
            3 armour moved from Greece to Romania
            4 infantry moved from Greece to Bulgaria
            1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
            1 tactical_bomber moved from Western Germany to Eastern Poland
            3 infantry moved from Finland to Karelia
            1 fighter and 1 tactical_bomber moved from Tobruk to Western Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,00
    British : 0,17
    

    Savegame

  • 20 19

    TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Vyborg
            1 fighter moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
    

    Savegame

  • 20 19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Vyborg
            1 fighter moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vyborg
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            1 fighter moved from Vyborg to Belarus
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            3 infantry moved from Ukraine to Rostov
            2 aaGuns, 3 artilleries and 19 infantry moved from Bryansk to Belarus
            1 artillery and 5 infantry moved from Russia to Smolensk
            6 infantry moved from Yenisey to Timguska
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.33
    

    Savegame

  • 20 19

    @Pejon_88 mea culpa…Ive just realised I didnt remove the chinese fighter when playing about with all those edits…it should ahve gone to burma…

  • 23 22

    @wizmark Of course!

  • 20 19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Vyborg
            1 fighter moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vyborg
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            1 fighter moved from Vyborg to Belarus
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            3 infantry moved from Ukraine to Rostov
            2 aaGuns, 3 artilleries and 19 infantry moved from Bryansk to Belarus
            1 artillery and 5 infantry moved from Russia to Smolensk
            6 infantry moved from Yenisey to Timguska
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Adding units owned by Chinese to Burma: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.33
    

    Savegame

  • 23 22

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Adding units owned by Chinese to Burma: 1 fighter
            EDIT: Turning off Edit Mode
            Japanese buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kweichow to Suiyuyan
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            3 infantry moved from Kiangsu to Kiangsi
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 battleship and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter moved from Kiangsu to Suiyuyan
            1 armour moved from Kweichow to Tsinghai
                  Japanese take Shensi from Chinese
                  Japanese take Tsinghai from Chinese
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            1 fighter moved from Kwangsi to Burma
            2 fighters moved from Kwangsi to Burma
            2 artilleries and 4 infantry moved from Kweichow to Hunan
            1 artillery and 5 infantry moved from Anhwe to Hunan
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Celebes
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 5 fighters and 2 tactical_bombers
                British defend with 1 artillery and 3 infantry; Chinese defend with 1 fighter
                    Japanese roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in Burma, round 2 : 6/9 hits, 5,17 expected hits
                    UK_Pacific roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 3/5 hits, 2,00 expected hits
                    3 fighters owned by the Japanese, 1 fighter owned by the Chinese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 3 fighters
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Chinese: 1 fighter
            Battle in Kwangtung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 3 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 3 artilleries and 9 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 9 infantry in Hunan, round 2 : 0/12 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 artilleries and 9 infantry in Hunan, round 3 : 4/12 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/6 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 2 submarines and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Malaya
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
            1 fighter moved from 33 Sea Zone to Japan
            1 aaGun and 1 artillery moved from Kwangsi to Hunan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Jehol to Chahar
            3 infantry moved from Jehol to Anhwe
            1 aaGun moved from Anhwe to Hunan
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Siam
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Philippines to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Suiyuyan to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from Kiangsi to Siam
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    ANZAC : -0,33
    Chinese : -0,67
    UK_Pacific : 1,67
    Japanese : 1,50
    

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 13
  • 26
  • 48
  • 103
  • 51
  • 36
  • 197
  • 202
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

18.0k

Users

40.8k

Topics

1.8m

Posts