@zlefin it will likely be a day or two before I can get to my next turn
Misterblue (allies) v JWW game 2
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese -
@Misterblue going to need to give this a bit more thought
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 5 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery moved from Java to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone Japanese take 43 Sea Zone from ANZAC Japanese take 35 Sea Zone from Americans 2 fighters moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 5 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery moved from Java to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone Japanese take 43 Sea Zone from ANZAC Japanese take 35 Sea Zone from Americans 2 fighters moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 3 infantry moved from Celebes to 44 Sea Zone 3 infantry and 2 transports moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone 4 marines moved from Japan to 6 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 4 marines, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 4 marines moved from 35 Sea Zone to Philippines 3 fighters moved from Japan to 35 Sea Zone 1 bomber and 1 tactical_bomber moved from Siam to Philippines 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from India to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 carrier and 1 fighter moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 armour moved from Anhwe to Kwangsi 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi 3 tactical_bombers moved from 35 Sea Zone to Philippines Place Units - Japanese 1 infantry placed in French Indo China 3 infantry placed in India 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.50Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag, 1 armour Kiangsu : 1 flag Kiangsi : 1 flag, 2 infantry Japan : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 4 infantry Jehol : 1 flag Siam : 1 airfield Manchuria : 1 flag, 1 factory_minor Yunnan : 1 flag, 1 artillery and 1 mech_infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 aaGun, 1 artillery and 5 infantry Ceylon : 1 flag Shan State : 1 flag Burma : 1 flag, 1 artillery and 2 infantry India : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 4 artilleries, 2 bombers, 1 harbour, 7 infantry, 4 marines and 6 tactical_bombers Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 destroyer 44 Sea Zone : 1 flag 43 Sea Zone : 1 flag 36 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport 35 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 3 submarines, 1 tactical_bomber and 5 transports West India : 1 flagProduction/PUs Summary :
Germans : 47 / 57 Russians : 30 / 36 Japanese : 65 / 78 Americans : 55 / 91 Chinese : 5 / 8 British : 36 / 51 UK_Pacific : 0 / 0 Italians : 11 / 2 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 7 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 4 artilleries, 6 infantry and 1 marine moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern France to Normandy Bordeaux 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone -
@666 I’ll assume you won’t intercept in W.Ger if I’m wrong and you score a hit and I don’t I’ll adjust my ncm: Remove the lost fig from sz26 instead of from sz110. (started ncm in EUS)
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 7 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 4 artilleries, 6 infantry and 1 marine moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern France to Normandy Bordeaux 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in Manchuria Battle in Guam Battle in Normandy Bordeaux Americans attack with 4 artilleries, 1 fighter, 6 infantry and 1 marine Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 4 artilleries, 1 fighter, 6 infantry and 1 marine in Normandy Bordeaux, round 2 : 3/12 hits, 3,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Manchuria from Japanese, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 4 artilleries, 1 fighter, 5 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Cleaning up after air battles Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom 2 aaGuns moved from Southern France to Normandy Bordeaux 1 carrier moved from 92 Sea Zone to 110 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 carrier, 4 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 carrier, 2 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Eastern United States to 26 Sea Zone Place Units - Americans 7 infantry placed in Central United States 2 submarines placed in 93 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Russia: 2 fighters EDIT: Adding units owned by Americans to Novgorod: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of West India from Japanese to Americans EDIT: Changing PUs for Americans from 92 to 94 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 2 mech_infantrys EDIT: Adding units owned by Americans to Eastern Persia: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,00 AA fire in Western Germany : : -0,17 Americans : -1,67 -
@666 Forgot some ncm and a walk-in blitz if you don’t mind.
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TripleA Move Summary: Chinese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 18 infantry moved from Shensi to Hopei 2 infantry moved from Suiyuyan to Hopei -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 18 infantry moved from Shensi to Hopei 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Hopei, round 2 : 4/20 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 19 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : 0,00 -
TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 48 PUs; British buy 3 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from Southern France to Germany 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Novosibirsk 2 fighters moved from Southern France to Holland Belgium 9 fighters and 2 infantry moved from Southern France to Northern Italy -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 7 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 4 artilleries, 6 infantry and 1 marine moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern France to Normandy Bordeaux 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in Manchuria Battle in Guam Battle in Normandy Bordeaux Americans attack with 4 artilleries, 1 fighter, 6 infantry and 1 marine Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 4 artilleries, 1 fighter, 6 infantry and 1 marine in Normandy Bordeaux, round 2 : 3/12 hits, 3,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Manchuria from Japanese, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 4 artilleries, 1 fighter, 5 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Cleaning up after air battles Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom 2 aaGuns moved from Southern France to Normandy Bordeaux 1 carrier moved from 92 Sea Zone to 110 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 carrier, 4 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 carrier, 2 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Eastern United States to 26 Sea Zone Place Units - Americans 7 infantry placed in Central United States 2 submarines placed in 93 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Russia: 2 fighters EDIT: Adding units owned by Americans to Novgorod: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of West India from Japanese to Americans EDIT: Changing PUs for Americans from 92 to 94 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 2 mech_infantrys EDIT: Adding units owned by Americans to Eastern Persia: 2 mech_infantrys EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 18 infantry moved from Shensi to Hopei 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Hopei, round 2 : 4/20 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 19 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 48 PUs; British buy 3 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from Southern France to Germany 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Novosibirsk 2 fighters moved from Southern France to Holland Belgium 9 fighters and 2 infantry moved from Southern France to Northern Italy Combat - British British creates battle in territory 125 Sea Zone Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Northern Italy British attack with 9 fighters and 2 infantry Italians defend with 1 factory_minor and 2 infantry British roll dice for 9 fighters and 2 infantry in Northern Italy, round 2 : 7/11 hits, 4,83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Northern Italy British win, taking 125 Sea Zone from Germans, taking Northern Italy from Italians with 9 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Holland Belgium British attack with 5 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Novosibirsk British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Novosibirsk British win, taking Novosibirsk from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Novosibirsk to Novgorod 4 fighters and 1 tactical_bomber moved from Belarus to Novgorod 1 aaGun and 4 infantry moved from Rostov to Bryansk 1 aaGun and 2 artilleries moved from Volgograd to Rostov 9 fighters moved from Northern Italy to Normandy Bordeaux 1 battleship moved from 33 Sea Zone to 54 Sea Zone 5 fighters moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 armour moved from Iraq to Caucasus 2 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 6 infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 bomber moved from Germany to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 3 armour and 7 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,00 British : 3,00 Italians : -0,67 AA fire in Western Germany : : -0,17 Americans : -1,67 Chinese : 0,33 Japanese : 0,00 AA fire in Germany : : -0,17 -
TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Western Germany to Southern France Italians take Southern France from Americans 2 infantry moved from Southern Italy to Northern Italy 1 bomber and 4 fighters moved from Southern Italy to Northern Italy -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Western Germany to Southern France Italians take Southern France from Americans 2 infantry moved from Southern Italy to Northern Italy 1 bomber and 4 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 4 fighters and 2 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Northern Italy, round 2 : 4/7 hits, 3.00 expected hits British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Northern Italy to Ukraine 1 bomber and 1 fighter moved from Northern Italy to Western Germany 4 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Greater Southern Germany to Western Germany 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 9 infantry moved from Southern Italy to Northern Italy 1 marine moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,6,5,1,6,1,4,4 Italians collect 8 PUs (6 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians : 1.00 British : 0.33Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry Western Germany : 1 bomber, 1 fighter and 1 mech_infantry Northern Italy : 3 aaGuns, 1 factory_minor, 15 infantry and 1 marine Southern Italy : 1 airfield, 1 factory_minor and 1 harbour Ukraine : 1 aaGun, 2 armour, 3 fighters and 1 mech_infantry Bulgaria : 1 flag Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 57 Russians : 31 / 36 Japanese : 58 / 78 Americans : 56 / 94 Chinese : 10 / 12 British : 39 / 55 UK_Pacific : 0 / 0 Italians : 14 / 10 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 21 Sea Zone to 23 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 4 fighters moved from Caroline Islands to Queensland 2 infantry moved from Volgograd to Rostov Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 21 Sea Zone to 23 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 4 fighters moved from Caroline Islands to Queensland 2 infantry moved from Volgograd to Rostov Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Bryansk to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33 -
@Misterblue said in Misterblue (allies) v JWW game 2:
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 21 Sea Zone to 23 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 4 fighters moved from Caroline Islands to Queensland 2 infantry moved from Volgograd to Rostov Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Bryansk to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33I have only played you twice, under estimated you once, but now, I dread opening each file…
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I have only played you twice, under estimated you once, but now, I dread opening each file…
I’ll take that as a compliment. :)
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@Misterblue said in Misterblue (allies) v JWW game 2:
I have only played you twice, under estimated you once, but now, I dread opening each file…
I’ll take that as a compliment. :)
yes, you should





