I have the previous convoys.
sz44: 2
sz35: 0
sz20: 0
sz19: 0
sz6: 1
So it would be a total of 3 lost to convoys. I can edit when I move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
1 fighter moved from Midway to 21 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@farmboy said in farmboy (X) vs Simon (A+10) Game 2:
Bump 1
No worries if you need more time but just let me know.
Sorry, hopefully can finish up my remaining games soon. Not doing that great.
@simon33 sorry to hear. If it helps for us to pause for a while or even stop the game we can definitely do that.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Belarus to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Tambov
2 infantry moved from Bryansk to Tambov
27 artilleries and 17 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Novgorod to Tambov
12 armour moved from Bryansk to Russia
20 mech_infantrys moved from Bryansk to Russia
4 bombers moved from Western Germany to 92 Sea Zone
6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Greece to 92 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
need scramble orders in 92
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Belarus to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Tambov
2 infantry moved from Bryansk to Tambov
27 artilleries and 17 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Novgorod to Tambov
12 armour moved from Bryansk to Russia
20 mech_infantrys moved from Bryansk to Russia
4 bombers moved from Western Germany to 92 Sea Zone
6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Greece to 92 Sea Zone
15 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Combat Hit Differential Summary :
reposted with a combat move change in Russia. Will need scramble orders in 92
Full scramble SZ92. Max D.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Belarus to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Tambov
2 infantry moved from Bryansk to Tambov
27 artilleries and 17 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Novgorod to Tambov
12 armour moved from Bryansk to Russia
20 mech_infantrys moved from Bryansk to Russia
4 bombers moved from Western Germany to 92 Sea Zone
6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Greece to 92 Sea Zone
15 mech_infantrys moved from Bryansk to Russia
Combat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Tambov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 27 artilleries and 17 infantry
British defend with 2 mech_infantrys
Germans roll dice for 27 artilleries and 17 infantry in Rostov, round 2 : 15/44 hits, 14.67 expected hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 27 artilleries and 16 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Russia
Germans attack with 15 armour, 8 infantry and 40 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 8 infantry
Germans roll dice for 15 armour, 8 infantry and 40 mech_infantrys in Russia, round 2 : 22/63 hits, 15.50 expected hits
Russians roll dice for 8 infantry in Russia, round 2 : 2/8 hits, 2.67 expected hits
8 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 6 infantry and 40 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 8 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers, 8 fighters and 8 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter; French defend with 1 fighter; Americans defend with 1 destroyer, 2 fighters and 4 submarines
4 submarines owned by the Americans Submerged
Germans roll dice for 4 bombers, 8 fighters and 8 tactical_bombers in 92 Sea Zone, round 2 : 12/20 hits, 12.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits
2 destroyers owned by the British, 1 destroyer owned by the Americans, 2 cruisers owned by the British, 4 fighters owned by the Germans, 2 fighters owned by the Americans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
Germans roll dice for 4 bombers, 4 fighters and 5 tactical_bombers in 92 Sea Zone, round 3 : 5/13 hits, 7.83 expected hits
British roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 battleship owned by the British lost in 92 Sea Zone
Germans win with 4 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 5 fighters and 3 tactical_bombers
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
Casualties for French: 1 fighter
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 fighters and 5 tactical_bombers moved from 92 Sea Zone to Algeria
2 infantry moved from Vyborg to Finland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Novgorod to 97 Sea Zone
2 tactical_bombers moved from Tambov to Western Ukraine
1 aaGun moved from Bryansk to Russia
3 aaGuns moved from Bryansk to Rostov
4 bombers moved from 92 Sea Zone to Southern Italy
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 armour and 9 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Vologda to Evenkiyskiy
1 armour moved from Yakut S.S.R. to Evenkiyskiy
1 mech_infantry moved from Bryansk to Rostov
8 mech_infantrys moved from Bryansk to Russia
Place Units - Germans
3 fighters placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
2 artilleries and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 65 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : 4.67
British : 1.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Samara to Tambov
2 fighters and 1 tactical_bomber moved from Northwest Persia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
3 aaGuns, 4 artilleries and 61 infantry moved from Samara to Volgograd
1 armour moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Timguska to Suiyuyan
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.83
At least I killed 1.x above average in SZ92, but that’s not the way of thinking about it. In the last couple of rounds, this game has really swung in your favour.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 53 PUs; 2 SuicideAttackTokens;
Japanese buy 1 aaGun, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 fighter moved from Japan to Kiangsu
1 tactical_bomber moved from Japan to Shantung
1 fighter moved from Japan to Jehol
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 submarines moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from Yunnan to Hunan
1 fighter moved from 20 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to Hunan
1 bomber moved from Japan to Hunan
1 fighter moved from 20 Sea Zone to Hunan
2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 marines and 6 submarines moved from 20 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Hunan, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 submarine and 1 transport
2 submarines owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese winAmericans win with 1 transport remaining, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 marines and 7 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 7 submarines in 37 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters and 7 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsi to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
3 infantry moved from French Indo China to Shan State
4 armour and 6 mech_infantrys moved from India to Yunnan
2 aaGuns, 3 artilleries and 10 infantry moved from India to Burma
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
3 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Kiangsu to Manchuria
1 tactical_bomber moved from Shantung to Manchuria
1 fighter moved from Jehol to Manchuria
3 infantry moved from Korea to Manchuria
2 tactical_bombers moved from Japan to 37 Sea Zone
2 bombers moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 37 Sea Zone
1 fighter and 1 infantry placed in Japan
3 infantry placed in Manchuria
1 aaGun and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 0.33
Japanese : -1.67
in the attack in 33 I accidentally submerged my subs. So i edited in the combat. I also assumed your sub would submerge but if you wanted to gamble we can use forum dice. .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 53 PUs; 2 SuicideAttackTokens;
Japanese buy 1 aaGun, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 fighter moved from Japan to Kiangsu
1 tactical_bomber moved from Japan to Shantung
1 fighter moved from Japan to Jehol
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 submarines moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from Yunnan to Hunan
1 fighter moved from 20 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to Hunan
1 bomber moved from Japan to Hunan
1 fighter moved from 20 Sea Zone to Hunan
2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 marines and 6 submarines moved from 20 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Hunan, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 submarine and 1 transport
2 submarines owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese winAmericans win with 1 transport remaining, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 marines and 7 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 7 submarines in 37 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters and 7 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsi to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
3 infantry moved from French Indo China to Shan State
4 armour and 6 mech_infantrys moved from India to Yunnan
2 aaGuns, 3 artilleries and 10 infantry moved from India to Burma
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
3 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Kiangsu to Manchuria
1 tactical_bomber moved from Shantung to Manchuria
1 fighter moved from Jehol to Manchuria
3 infantry moved from Korea to Manchuria
2 tactical_bombers moved from Japan to 37 Sea Zone
2 bombers moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 37 Sea Zone
1 fighter and 1 infantry placed in Japan
3 infantry placed in Manchuria
1 aaGun and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 0.33
Japanese : -1.67
edited an ncm, and see my comment below
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 53 PUs; 2 SuicideAttackTokens;
Japanese buy 1 aaGun, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 fighter moved from Japan to Kiangsu
1 tactical_bomber moved from Japan to Shantung
1 fighter moved from Japan to Jehol
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 submarines moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from Yunnan to Hunan
1 fighter moved from 20 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to Hunan
1 bomber moved from Japan to Hunan
1 fighter moved from 20 Sea Zone to Hunan
2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 marines and 6 submarines moved from 20 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Hunan, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 submarine and 1 transport
2 submarines owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese winAmericans win with 1 transport remaining, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 marines and 7 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 7 submarines in 37 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters and 7 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsi to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
3 infantry moved from French Indo China to Shan State
4 armour and 6 mech_infantrys moved from India to Yunnan
2 aaGuns, 3 artilleries and 10 infantry moved from India to Burma
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
3 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Kiangsu to Manchuria
1 tactical_bomber moved from Shantung to Manchuria
1 fighter moved from Jehol to Manchuria
3 infantry moved from Korea to Manchuria
2 tactical_bombers moved from Japan to 37 Sea Zone
2 bombers moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 37 Sea Zone
1 fighter and 1 infantry placed in Japan
3 infantry placed in Manchuria
1 aaGun and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 bombers and 1 fighter
EDIT: Adding units owned by Japanese to Shan State: 2 bombers and 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 0.33
Japanese : -1.67
sorry, made another edit. but see the comments below on the sub and transport in 33.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Egypt to 94 Sea Zone
1 bomber moved from Egypt to Ukraine
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 21 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
15 fighters moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
Combat - Americans
Combat Hit Differential Summary :
All good in SZ33.
Kami in SZ35?
You only have 2 Kamis left.