@Stucifer said in L26 PTV Booper (X+12) vs Stucifer (L):
Skipped scramble to Malaya
Yep, no problem
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in 41 Sea Zone
British loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun and 2 infantry moved from Queensland to New South Wales
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 fighter moved from Burma to India
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from United Kingdom to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
good night
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Romania to Archangel
2 bombers moved from Western Germany to Belarus
6 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Western Ukraine
Germans attack with 6 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 3 infantry in Western Ukraine, round 2 : 2/9 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Belarus, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
2 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
5 mech_infantrys moved from Poland to Eastern Poland
11 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns moved from Bessarabia to Western Ukraine
5 artilleries and 22 infantry moved from Bessarabia to Ukraine
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Finland
1 aaGun moved from Karelia to Finland
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
3 armour placed in Novgorod
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Burma to Siam
Russians take Siam from Japanese
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Burma to French Indo China
1 mech_infantry moved from Szechwan to French Indo China
1 fighter moved from Burma to Hunan
1 mech_infantry moved from Szechwan to Hunan
Combat - Russians
Battle in Hunan
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Hunan
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in French Indo China
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
Russians win, taking French Indo China from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 armour moved from Burma to Yunnan
1 fighter moved from Hunan to Yunnan
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Russia
2 infantry moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
2 aaGuns and 12 infantry moved from Amur to Korea
1 infantry moved from Bryansk to Rostov
3 aaGuns, 5 artilleries and 29 infantry moved from Bryansk to Russia
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Sikang to Kazakhstan
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians : 0.83
Japanese : 0.33
Germany and Axis are overpowered in BM. The allied bid will rise to 40 or 50 with time.
Germany can have 80+ units at rd 4 , in front of Moscow.
It is sick!
@Amon-Sul said in Ksmckay (Axis) vs Amon-Sul (Allies +17) BM3:
Germany can have 80+ units at rd 4 , in front of Moscow.
It is sick!
93 in our scenario, and even without some air its almost 90
@Amon-Sul You applied zero pressure to germany, despite all land buys for g1-g3, evacuated a ton of soviet units, purchased aggressively and expected what?
Its like evacuating london and then complaining about sea lion being overpowered.
tough love :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 fighter moved from Japan to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
2 bombers moved from Kwangsi to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Guinea
Battle in 45 Sea Zone
Japanese attack with 1 cruiser and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 1 fighter, 1 submarine and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 marine
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 marine
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 3 : 0/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 4 : 1/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 5/9 hits, 4.33 expected hits
Russians roll dice for 2 mech_infantrys in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from Russians with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
3 mech_infantrys moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Anhwe to Kwangsi
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Jehol to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
1 tactical_bomber moved from 19 Sea Zone to Anhwe
2 bombers moved from 19 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 carriers moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 carrier moved from 44 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 fighters and 1 infantry placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,2,3,6,1,5,1,5,2,3,1,5,5,5,6,2,1,5,4,3,6
Japanese collect 40 PUs (8 lost to blockades); end with 40 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : -0.67
Americans : -0.67
ANZAC : 0.00
UK_Pacific : 0.67
Russians : 0.33
Japanese : -2.33
@ksmckay said in Ksmckay (Axis) vs Amon-Sul (Allies +17) BM3:
@Amon-Sul You applied zero pressure to germany, despite all land buys for g1-g3, evacuated a ton of soviet units, purchased aggressively and expected what?
Its like evacuating london and then complaining about sea lion being overpowered.
even if i didnt send a single unit to china
i would still have 20 units less then u in rd 5.
Combat Move - Americans
2 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 6 Sea Zone to 18 Sea Zone
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
sz 18
[dice 1d6]
[dice 6d6]
[dice 2d6]
vs
[dice 1d6]
1d6: 4
6d6: 6, 3, 5, 2, 3, 1
2d6: 3, 3
1d6: 4
i forgot to pull units out of sz 6 wait
no i didnt but when i wanted to remove ur unit in sz 18 i pulled back all units to sz 6 by accident
i ll roll for sz 6 convoy blockade
[dice 4d6]
4d6: 1, 3, 2, 3
u killed me xd
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 5 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 18 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
7 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
Combat - Americans
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 18 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
2 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
2 fighters placed in Eastern United States
1 factory_minor placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,6,2
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs