TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Italians defend with 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 0/6 hits, 2.00 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 3 artilleries and 2 infantry in Gibraltar, round 3 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 artilleries in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Non Combat Move - Americans
1 fighter moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Brazil
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 battleship, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries, 1 fighter and 11 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 11 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 11 infantry in Anhwe, round 2 : 1/14 hits, 3.33 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 2 artilleries, 1 fighter and 11 infantry in Anhwe, round 3 : 2/14 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
2 fighters moved from Burma to Hunan
1 armour moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 armour moved from Chahar to Anhwe
Combat - British
Battle in Hunan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
3 aaGuns and 11 mech_infantrys moved from Burma to Yunnan
4 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,5,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,3,6,3,2
UK_Pacific collect 6 PUs (6 lost to blockades); end with 6 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Italians : -0.17
British : 0.00
Americans : -1.00
Chinese : -3.67
Japanese : 0.33
Savegame