Will have to come to this later.
L20 #1 trulpen (X) vs Misterblue (A) BM3
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Måste fundera lite på stacken.
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 fighters and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Jehol 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone Japanese take 35 Sea Zone from Americans 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 1 bomber moved from Yunnan to Jehol 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Solomon Islands Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 mech_infantrys Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 2 mech_infantrys in Szechwan, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Japanese lost in Szechwan Japanese win, taking Solomon Islands from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for Russians: 2 mech_infantrys Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Jehol Japanese attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 34 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Kiangsu to Japan 1 bomber moved from Jehol to Japan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 artillery moved from Amur to Sakha 2 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 75 Sea Zone 1 submarine moved from 75 Sea Zone to 80 Sea Zone 1 submarine moved from 75 Sea Zone to 72 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 75 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 3 carriers moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 1 marine moved from 44 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter moved from 21 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese 3 fighters placed in Japan 7 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,1,2,3,5,5,3,5,5,2,4,2,1,5,6,6,3,3,5,2,4,2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,2,6,6,1,1,6,6,1,3,1,4,6,5,6,3,6,3,4,6,1,4,2,1,3,3,5,2 Japanese collect 43 PUs (21 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Kweichow: 7 armour and 17 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 7 armour and 17 mech_infantrys EDIT: Adding units owned by Japanese to Yunnan: 2 aaGuns, 20 artilleries and 29 infantry EDIT: Removing units owned by Japanese from Burma: 2 aaGuns, 20 artilleries and 29 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,00 Chinese : 1,00 UK_Pacific : -0,33 Japanese : 3,00
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Efter att jag förlorat här, vad vill du ha för bud för att spela allierad? Jag avskyr dem.
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Mitt öppnings (och lägsta) bud 2020 har alltid varit 10 för allied, vilket alltid lett till att jag spelat axis. Undantaget är om du tillåter inf ngu då kan jag tänka mig att bjuda 9. Som tidigare nämnts vill du spela ptv för rematchen kan du välja sida utan bud.
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9 med NG är ok.
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TripleA Move Summary: Americans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Jehol 1 bomber moved from Midway to Jehol 1 destroyer moved from 17 Sea Zone to 21 Sea Zone Americans take 17 Sea Zone from Japanese 14 fighters moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 10 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 bomber and 5 fighters moved from Northern Italy to Germany 1 bomber moved from Queensland to 49 Sea Zone
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Jehol 1 bomber moved from Midway to Jehol 1 destroyer moved from 17 Sea Zone to 21 Sea Zone Americans take 17 Sea Zone from Japanese 14 fighters moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 10 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 bomber and 5 fighters moved from Northern Italy to Germany 1 bomber moved from Queensland to 49 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Air Battle in Germany Americans attacks with 6 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 49 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Korea Battle in Jehol Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Korea from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer and 14 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 14 fighters in 21 Sea Zone, round 2 : 5/15 hits, 7,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 14 fighters moved from 21 Sea Zone to 6 Sea Zone 12 submarines moved from 19 Sea Zone to 6 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Jehol to Chahar 1 battleship, 14 carriers, 3 cruisers and 3 destroyers moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 4 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone 1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Midway 1 bomber moved from 49 Sea Zone to Midway 1 fighter moved from Germany to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 4 fighters moved from Germany to Western Germany Place Units - Americans 1 carrier and 4 destroyers placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 64 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 110 Sea Zone: 2 carriers and 2 destroyers EDIT: Adding units owned by Americans to 102 Sea Zone: 2 carriers and 2 destroyers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans : -1,67 Japanese : -0,50 AA fire in Germany : : 0,83
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - British British buy 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany 20 armour, 16 artilleries, 30 infantry and 22 mech_infantrys moved from West India to India
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Jehol 1 bomber moved from Midway to Jehol 1 destroyer moved from 17 Sea Zone to 21 Sea Zone Americans take 17 Sea Zone from Japanese 14 fighters moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 10 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 bomber and 5 fighters moved from Northern Italy to Germany 1 bomber moved from Queensland to 49 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Air Battle in Germany Americans attacks with 6 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 49 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Korea Battle in Jehol Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Korea from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer and 14 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 14 fighters in 21 Sea Zone, round 2 : 5/15 hits, 7,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 14 fighters moved from 21 Sea Zone to 6 Sea Zone 12 submarines moved from 19 Sea Zone to 6 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Jehol to Chahar 1 battleship, 14 carriers, 3 cruisers and 3 destroyers moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 4 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone 1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Midway 1 bomber moved from 49 Sea Zone to Midway 1 fighter moved from Germany to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 4 fighters moved from Germany to Western Germany Place Units - Americans 1 carrier and 4 destroyers placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 64 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 110 Sea Zone: 2 carriers and 2 destroyers EDIT: Adding units owned by Americans to 102 Sea Zone: 2 carriers and 2 destroyers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany 20 armour, 16 artilleries, 30 infantry and 22 mech_infantrys moved from West India to India Combat - British Battle in Greater Southern Germany British attack with 1 artillery and 2 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greater Southern Germany British roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany British win, taking Greater Southern Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in India British attack with 20 armour, 16 artilleries, 30 infantry and 22 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 20 armour, 16 artilleries, 30 infantry and 22 mech_infantrys in India, round 2 : 23/88 hits, 26,67 expected hits Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in India British win, taking India from Japanese with 20 armour, 16 artilleries, 30 infantry and 22 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 3 aaGuns moved from West India to India 1 armour moved from Egypt to Kenya 2 armour moved from Egypt to Belgian Congo 1 bomber, 2 fighters and 2 tactical_bombers moved from West India to Kenya 2 fighters moved from Egypt to 81 Sea Zone 2 armour moved from Iraq to Persia 1 bomber and 3 fighters moved from Persia to Kenya 1 aaGun moved from Northern Italy to Greater Southern Germany 4 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Northern Italy to Western Germany 3 artilleries and 8 infantry moved from Holland Belgium to Western Germany 1 destroyer and 3 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 carrier and 2 destroyers placed in 81 Sea Zone 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,4,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,6,3 British collect 39 PUs (2 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : 0,33 British : -3,17 Americans : -1,67 Japanese : -1,17 AA fire in Germany : : 0,83
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Glömde anfalla Jugoslavien men tror inte det spelar så stor roll. :)
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Inget spelar någon roll längre. ;)
Fan, PtV är jäkligt kul. Rekommenderas att prova. Fast jag vill inte spela ett stenhårt, skarpt parti med det än. Så mycket nya grejer.
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TripleA Move Summary: Italians round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from Russians 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports moved from 97 Sea Zone to 94 Sea Zone
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Solomon Islands ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 6 infantry moved from Queensland to South Australia 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 17 Sea Zone to 6 Sea Zone 6 fighters moved from Caroline Islands to Korea Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Solomon Islands ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 6 infantry moved from Queensland to South Australia 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 17 Sea Zone to 6 Sea Zone 6 fighters moved from Caroline Islands to Korea Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - French French repair damage of 4x factory_minor; Remaining resources: 23 PUs; French buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - French Combat - French Non Combat Move - French 5 infantry moved from France to Western Germany 2 fighters moved from Algeria to Western Germany Place Units - French 1 fighter and 2 infantry placed in France 2 infantry placed in Southern France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2,2,5 French collect 16 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67
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Jo jag har börjat spela ett parti och lyckats klanta till mig med grund reglerna. :)
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Slovakia Hungary 1 artillery and 3 infantry moved from Germany to Poland 1 bomber moved from Germany to Poland 1 artillery and 2 infantry moved from Germany to Greater Southern Germany Combat - Germans Battle in Greater Southern Germany Germans attack with 1 artillery and 2 infantry British defend with 1 aaGun, 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Greater Southern Germany, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Greater Southern Germany, round 5 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Greater Southern Germany British win with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 2 infantry Battle in Poland Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Poland, round 2 : 4/5 hits, 1,67 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 3/3 hits, 1,33 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour and 1 mech_infantry Battle in Slovakia Hungary Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 4 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 5 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 5 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 artillery and 1 fighter in Slovakia Hungary, round 6 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 6 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Slovakia Hungary to Germany 1 bomber moved from Poland to Germany Place Units - Germans 7 infantry placed in Germany Turn Complete - Germans Germans collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : -3,17 British : 0,33 Russians : 1,50
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TripleA Move Summary: Russians round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 104 PUs; Russians buy 4 armour, 6 artilleries, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Novgorod to Poland 1 tactical_bomber moved from Northern Italy to Poland 1 armour and 1 mech_infantry moved from Greece to Bulgaria 1 armour and 1 mech_infantry moved from Albania to Yugoslavia Russians take Yugoslavia from Italians 1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria 1 armour moved from Romania to Bulgaria 3 bombers moved from Northern Italy to Germany 2 mech_infantrys moved from Tsinghai to Shensi 2 mech_infantrys moved from Suiyuyan to Hopei 2 mech_infantrys moved from Chahar to Anhwe 2 mech_infantrys moved from Chahar to Shantung 1 mech_infantry moved from Chahar to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Siberia to Amur Russians take Amur from Japanese 1 bomber moved from Chahar to Kiangsu 1 bomber moved from Russia to Hopei 1 bomber moved from Russia to Anhwe 1 fighter moved from Chahar to Shantung 1 bomber moved from Chahar to Shensi 1 fighter moved from Northern Italy to Germany 1 fighter moved from Northern Italy to Poland
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 104 PUs; Russians buy 4 armour, 6 artilleries, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Novgorod to Poland 1 tactical_bomber moved from Northern Italy to Poland 1 armour and 1 mech_infantry moved from Greece to Bulgaria 1 armour and 1 mech_infantry moved from Albania to Yugoslavia Russians take Yugoslavia from Italians 1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria 1 armour moved from Romania to Bulgaria 3 bombers moved from Northern Italy to Germany 2 mech_infantrys moved from Tsinghai to Shensi 2 mech_infantrys moved from Suiyuyan to Hopei 2 mech_infantrys moved from Chahar to Anhwe 2 mech_infantrys moved from Chahar to Shantung 1 mech_infantry moved from Chahar to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Siberia to Amur Russians take Amur from Japanese 1 bomber moved from Chahar to Kiangsu 1 bomber moved from Russia to Hopei 1 bomber moved from Russia to Anhwe 1 fighter moved from Chahar to Shantung 1 bomber moved from Chahar to Shensi 1 fighter moved from Northern Italy to Germany 1 fighter moved from Northern Italy to Poland Combat - Russians Air Battle in Germany Russians attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0,17 expected hits Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kiangsu causes 5 damage total. Strategic bombing raid in Germany AA fire in Germany : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Battle in Hopei Russians attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei Russians win, taking Hopei from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Poland, round 4 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Poland, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Poland Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Poland, round 5 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Poland, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery Battle in Shantung Russians attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Shantung, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 mech_infantrys in Shantung, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Shantung Russians roll dice for 1 fighter and 1 mech_infantry in Shantung, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Shantung, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Russians win, taking Shantung from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Bulgaria Russians attack with 3 armour and 2 mech_infantrys Italians defend with 1 infantry Russians roll dice for 3 armour and 2 mech_infantrys in Bulgaria, round 2 : 2/5 hits, 1,83 expected hits Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Italians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Anhwe Russians attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 bomber and 2 mech_infantrys in Anhwe, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Russians attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi Russians win, taking Shensi from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Russians 1 bomber moved from Kiangsu to Chahar 1 fighter moved from Shantung to Chahar 1 bomber moved from Anhwe to Chahar 1 bomber moved from Hopei to Chahar 1 bomber moved from Shensi to Chahar 6 mech_infantrys moved from Suiyuyan to Chahar 1 mech_infantry moved from Tsinghai to Suiyuyan 3 mech_infantrys moved from Volgograd to Tsinghai 1 armour and 3 mech_infantrys moved from Novosibirsk to Yenisey 4 mech_infantrys moved from Novosibirsk to Suiyuyan 3 mech_infantrys moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Poland to Western Germany 2 bombers and 1 fighter moved from Germany to Western Germany 3 infantry moved from Northern Italy to Western Germany 2 armour moved from Southern Italy to Northern Italy 3 mech_infantrys moved from Romania to Northern Italy 3 armour moved from Ukraine to Romania 1 mech_infantry moved from Novgorod to Eastern Poland Place Units - Russians 3 artilleries placed in Western Germany 3 artilleries placed in Northern Italy 3 armour placed in Southern Italy 3 mech_infantrys placed in Novgorod 1 armour placed in Ukraine 2 bombers and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 66 PUs; end with 66 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 69 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 71 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 73 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 Russians : -3,67 AA fire in Kiangsu : : -0,17 Japanese : 0,67 AA fire in Germany : : 0,50
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TripleA Manual Gamesave Post: Japanese round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 53 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Shantung 2 infantry moved from Kiangsu to Anhwe 20 artilleries and 31 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 10 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone 1 bomber moved from Japan to 6 Sea Zone 6 fighters and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 2 battleships, 11 carriers, 2 cruisers, 5 destroyers, 1 marine and 23 submarines moved from 35 Sea Zone to 6 Sea Zone Japanese take 19 Sea Zone from Americans 1 fighter moved from 42 Sea Zone to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Shensi 7 armour and 17 mech_infantrys moved from Kweichow to Shensi 2 mech_infantrys moved from Yunnan to Shensi Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in Union of South Africa Battle in 49 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 49 Sea Zone Japanese win, taking 42 Sea Zone from Americans, taking Union of South Africa from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 20 artilleries and 31 infantry Chinese defend with 1 infantry Japanese roll dice for 20 artilleries and 31 infantry in Szechwan, round 2 : 16/51 hits, 15,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 20 artilleries and 31 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,33 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 mech_infantrys Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Shensi Japanese attack with 7 armour, 1 infantry and 20 mech_infantrys Russians defend with 1 mech_infantry Japanese roll dice for 7 armour, 1 infantry and 20 mech_infantrys in Shensi, round 2 : 12/28 hits, 7,00 expected hits Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 7 armour, 1 infantry and 20 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 6 Sea Zone Japanese attack with 2 battleships, 1 bomber, 11 carriers, 2 cruisers, 5 destroyers, 17 fighters, 1 marine, 23 submarines and 9 tactical_bombers Americans defend with 1 battleship, 15 carriers, 3 cruisers, 3 destroyers, 30 fighters, 29 submarines and 1 transport; ANZAC defend with 1 cruiser and 2 submarines Japanese roll dice for 23 submarines in 6 Sea Zone, round 2 : 8/23 hits, 7,67 expected hits Units damaged: 7 carriers owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 11 carriers, 2 cruisers, 5 destroyers, 17 fighters and 9 tactical_bombers in 6 Sea Zone, round 2 : 23/36 hits, 19,17 expected hits
Combat Hit Differential Summary :
Chinese : -1,00 Japanese : 9,83