TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 1
Bid Purchase - Germans
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding Technology Increased Factory Production for Germans
EDIT: Adding Technology Improved_Mech_Inf for Germans
EDIT: Adding Technology Super subs for Germans
EDIT: Adding Technology Rockets Advance for Germans
EDIT: Adding Technology AA Radar for Germans
EDIT: Adding Technology Airborne_Forces for Germans
EDIT: Adding Technology Long Range Aircraft for Germans
EDIT: Adding Technology Shipyards for Germans
EDIT: Adding Technology War Bonds for Germans
EDIT: Adding Technology Jet Power for Germans
EDIT: Adding Technology Improved Artillery Support for Germans
EDIT: Adding Technology Heavy Bomber for Germans
EDIT: Adding Technology Increased Factory Production for Russians
EDIT: Adding Technology Improved_Mech_Inf for Russians
EDIT: Adding Technology Super subs for Russians
EDIT: Adding Technology Rockets Advance for Russians
EDIT: Adding Technology AA Radar for Russians
EDIT: Adding Technology Airborne_Forces for Russians
EDIT: Adding Technology Long Range Aircraft for Russians
EDIT: Adding Technology Shipyards for Russians
EDIT: Adding Technology War Bonds for Russians
EDIT: Adding Technology Jet Power for Russians
EDIT: Adding Technology Improved Artillery Support for Russians
EDIT: Adding Technology Heavy Bomber for Russians
EDIT: Adding Technology Increased Factory Production for Japanese
EDIT: Adding Technology Improved_Mech_Inf for Japanese
EDIT: Adding Technology Super subs for Japanese
EDIT: Adding Technology Rockets Advance for Japanese
EDIT: Adding Technology AA Radar for Japanese
EDIT: Adding Technology Airborne_Forces for Japanese
EDIT: Adding Technology Long Range Aircraft for Japanese
EDIT: Adding Technology Shipyards for Japanese
EDIT: Adding Technology War Bonds for Japanese
EDIT: Adding Technology Jet Power for Japanese
EDIT: Adding Technology Improved Artillery Support for Japanese
EDIT: Adding Technology Heavy Bomber for Japanese
EDIT: Adding Technology Increased Factory Production for Americans
EDIT: Adding Technology Improved_Mech_Inf for Americans
EDIT: Adding Technology Super subs for Americans
EDIT: Adding Technology Rockets Advance for Americans
EDIT: Adding Technology AA Radar for Americans
EDIT: Adding Technology Airborne_Forces for Americans
EDIT: Adding Technology Long Range Aircraft for Americans
EDIT: Adding Technology Shipyards for Americans
EDIT: Adding Technology War Bonds for Americans
EDIT: Adding Technology Jet Power for Americans
EDIT: Adding Technology Improved Artillery Support for Americans
EDIT: Adding Technology Heavy Bomber for Americans
EDIT: Adding Technology Long Range Aircraft for Chinese
EDIT: Adding Technology War Bonds for Chinese
EDIT: Adding Technology Jet Power for Chinese
EDIT: Adding Technology Improved Artillery Support for Chinese
EDIT: Adding Technology Increased Factory Production for British
EDIT: Adding Technology Improved_Mech_Inf for British
EDIT: Adding Technology Super subs for British
EDIT: Adding Technology Rockets Advance for British
EDIT: Adding Technology AA Radar for British
EDIT: Adding Technology Airborne_Forces for British
EDIT: Adding Technology Long Range Aircraft for British
EDIT: Adding Technology Shipyards for British
EDIT: Adding Technology War Bonds for British
EDIT: Adding Technology Jet Power for British
EDIT: Adding Technology Improved Artillery Support for British
EDIT: Adding Technology Heavy Bomber for British
EDIT: Adding Technology Increased Factory Production for Italians
EDIT: Adding Technology Improved_Mech_Inf for Italians
EDIT: Adding Technology Super subs for Italians
EDIT: Adding Technology Rockets Advance for Italians
EDIT: Adding Technology AA Radar for Italians
EDIT: Adding Technology Airborne_Forces for Italians
EDIT: Adding Technology Long Range Aircraft for Italians
EDIT: Adding Technology Shipyards for Italians
EDIT: Adding Technology War Bonds for Italians
EDIT: Adding Technology Jet Power for Italians
EDIT: Adding Technology Improved Artillery Support for Italians
EDIT: Adding Technology Heavy Bomber for Italians
EDIT: Adding Technology Increased Factory Production for French
EDIT: Adding Technology Improved_Mech_Inf for French
EDIT: Adding Technology Super subs for French
EDIT: Adding Technology Rockets Advance for French
EDIT: Adding Technology AA Radar for French
EDIT: Adding Technology Airborne_Forces for French
EDIT: Adding Technology Long Range Aircraft for French
EDIT: Adding Technology Shipyards for French
EDIT: Adding Technology War Bonds for French
EDIT: Adding Technology Jet Power for French
EDIT: Adding Technology Improved Artillery Support for French
EDIT: Adding Technology Heavy Bomber for French
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 mech_infantry
EDIT: Adding units owned by British to Alexandria: 1 armour
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 carrier
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Adding units owned by Russians to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
Activate Technology - Germans
Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:UnitType{name=armour} with name:supportAttachmentMechanizedTechnology
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
Rocket attack in United Kingdom does 6 damage to factory_major owned by British
Rockets in Western Germany roll: 6
3 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Greater Southern Germany to Yugoslavia
1 artillery and 2 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 armour moved from Poland to Baltic States
1 tactical_bomber moved from Germany to Baltic States
1 armour moved from Greater Southern Germany to Eastern Poland
1 tactical_bomber moved from Poland to Bessarabia
1 fighter moved from Slovakia Hungary to Bessarabia
1 fighter moved from Western Germany to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
Airborne Attack Move - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 111 Sea Zone
Germans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in Yugoslavia
Germans attack with 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 2 : 1/8 hits, 2.33 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 3 : 1/6 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 4 : 0/4 hits, 1.33 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Yugoslavia
2 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Greater Southern Germany
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 5 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1.00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 : 0/2 hits, 0.83 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 4 : 0/2 hits, 0.83 expected hits
French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour in Southern France, round 5 : 0/1 hits, 0.50 expected hits
French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Southern France, round 6 : 0/1 hits, 0.50 expected hits
French roll dice for 1 artillery in Southern France, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Southern France
French win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for French: 1 infantry
Battle in France
Germans attack with 4 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 4 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in France, round 2 : 0/13 hits, 4.83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Germans lost in France
Germans roll dice for 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in France, round 3 : 7/9 hits, 3.67 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 3 : 4/11 hits, 4.33 expected hits
1 aaGun owned by the French, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 6 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in France
Germans roll dice for 4 armour and 1 artillery in France, round 4 : 2/5 hits, 2.33 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 3/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 2 armour in France, round 5 : 1/2 hits, 1.00 expected hits
French roll dice for 2 armour and 1 fighter in France, round 5 : 3/3 hits, 1.67 expected hits
2 armour owned by the Germans and 1 armour owned by the British lost in France
French win with 1 armour and 1 fighter remaining. Battle score for attacker is -18
Casualties for Germans: 4 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Baltic States
Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 13
Casualties for British: 1 destroyer and 1 transport
Battle in Eastern Poland
Germans attack with 2 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 fighter and 2 infantry in Eastern Poland, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Germany
1 fighter moved from Eastern Poland to Western Germany
1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 bomber and 1 fighter moved from 111 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to Western Germany
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from Baltic States to Western Germany
2 aaGuns, 2 artilleries and 7 infantry moved from Germany to Poland
1 aaGun, 1 artillery and 2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 destroyer placed in 113 Sea Zone
Germans undo move 1.
1 fighter and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing Technology Increased Factory Production for Germans
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Germans collect 1 PU from War Bonds; end with 37 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -12.50
British : 0.33
French : 2.33
Neutral_Allies : 1.00
Russians : 1.33
Savegame