• TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 bomber and 1 fighter moved from Queensland to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from Dutch New Guinea to Java
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Eastern United States to Morocco
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Japanese defend with 1 cruiser, 2 destroyers and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 submarine owned by the Americans, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 29
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport
            Battle in Java
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Morocco
                Americans attack with 1 bomber and 2 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to Gibraltar
            1 aaGun and 2 infantry moved from Brazil to French Guiana
            1 carrier, 1 cruiser and 1 destroyer moved from 86 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Java to 42 Sea Zone
            1 bomber moved from 42 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            1 bomber and 3 fighters placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
            3 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Yunnan to 37 Sea Zone
            2 infantry moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in French Indo China
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 artillery and 1 infantry in French Indo China, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 37 Sea Zone to Yunnan
            1 aaGun and 12 infantry moved from India to Burma
            1 tactical_bomber moved from Eastern Persia to Yunnan
            1 bomber moved from India to Yunnan
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 infantry moved from Iraq to Syria
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Egypt to Eastern Persia
            2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 transport moved from 74 Sea Zone to 72 Sea Zone
            2 fighters moved from Gibraltar to Egypt
    
        Place Units - British
            1 armour and 2 fighters placed in Persia
            1 armour placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -1.33
    AA fire in France : : 0.83
    Americans : 2.17
    Chinese : -0.50
    Japanese : 0.83
    

    Savegame


  • TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 artillery moved from Algeria to Morocco
            2 fighters moved from Algeria to Morocco
            1 armour moved from Belarus to Bryansk
                  Italians take Bryansk from Russians
            1 bomber moved from Southern Italy to Morocco
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 artillery moved from Algeria to Morocco
            2 fighters moved from Algeria to Morocco
            1 armour moved from Belarus to Bryansk
                  Italians take Bryansk from Russians
            1 bomber moved from Southern Italy to Morocco
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Morocco
                Italians attack with 1 artillery, 1 bomber and 2 fighters
                Americans defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Morocco, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Morocco to Southern France
            2 fighters moved from Morocco to Algeria
            1 fighter moved from Algeria to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            2 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Eastern Poland to Belarus
            1 armour moved from Eastern Poland to Bryansk
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Syria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 artillery and 2 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 mech_infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 artillery and 2 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 mech_infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 4 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 4 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 1 bomber and 4 mech_infantrys in Western Ukraine, round 3 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            5 aaGuns, 9 armour, 4 artilleries, 22 infantry and 11 mech_infantrys moved from Belarus to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            1 aaGun moved from Eastern Poland to Western Ukraine
            9 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Western Ukraine to Germany
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            3 bombers and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : -2.33
    

    Savegame


  • TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 1 mech_infantry moved from Volgograd to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            5 infantry moved from Novosibirsk to Vologda
            3 infantry moved from Russia to Smolensk
            4 fighters moved from Russia to Smolensk
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 1 mech_infantry moved from Volgograd to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            5 infantry moved from Novosibirsk to Vologda
            3 infantry moved from Russia to Smolensk
            4 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 5 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 5 infantry in Vologda, round 2 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 5 infantry in Vologda, round 3 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 4 fighters and 3 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 4 fighters and 3 infantry in Smolensk, round 2 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 4 fighters and 3 infantry in Smolensk, round 3 : 5/7 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Ukraine
                Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 4 mech_infantrys
                    Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 4 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    3 mech_infantrys owned by the Germans lost in Ukraine
                    Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 4 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            4 fighters moved from Smolensk to Russia
            2 aaGuns and 9 infantry moved from Timguska to Urals
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Suiyuyan to Hopei
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.33
    Russians : 0.67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:46:56 AM
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  • TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 1 infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 artillery moved from Kiangsi to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
            5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from Kiangsi to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 cruisers moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Chahar to Hopei
            2 fighters moved from Kiangsi to Hopei
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 1 infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 artillery moved from Kiangsi to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
            5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from Kiangsi to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 cruisers moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Chahar to Hopei
            2 fighters moved from Kiangsi to Hopei
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers, 2 cruisers, 5 fighters, 5 tactical_bombers and 1 transport
                Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Japanese roll dice for 2 bombers, 2 cruisers, 5 fighters, 5 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/14 hits, 8.17 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 2 cruisers owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 bombers, 4 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 29
                Casualties for Japanese: 2 cruisers and 1 fighter
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
            Battle in Java
                Japanese attack with 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Hopei
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Hopei, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                Chinese defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Kwangsi to Kiangsi
            1 fighter moved from Kwangsi to Kiangsi
            1 fighter moved from Kwangsi to 35 Sea Zone
            4 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Amur to Kiangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 16 Sea Zone to Japan
            2 fighters moved from Hopei to Kiangsi
            1 bomber moved from Manchuria to Philippines
            2 bombers moved from 42 Sea Zone to Sumatra
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
            3 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.17
    Chinese : 0.00
    Japanese : -0.50
    

    Savegame


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 bomber and 3 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber and 2 fighters moved from Gibraltar to Algeria
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Queensland to Kwangsi
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 bomber and 3 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber and 2 fighters moved from Gibraltar to Algeria
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Queensland to Kwangsi
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Kwangsi
                    AA fire in Kwangsi : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangsi rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Kwangsi causes 6 damage total. 
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 submarine
            Battle in Algeria
                Americans attack with 1 bomber and 2 fighters
                Italians defend with 2 fighters
                    Americans roll dice for 1 bomber and 2 fighters in Algeria, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 fighters in Algeria, round 2 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans, 1 bomber owned by the Americans and 2 fighters owned by the Italians lost in Algeria
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Italians: 2 fighters
            Battle in Sumatra
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery, 2 bombers and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 3 : 0/2 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 4 : 0/2 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 5 : 0/2 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 6 : 0/2 hits, 0.50 expected hits
                    1 bomber owned by the Japanese lost in Sumatra
                    Americans roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Sumatra
                Japanese win with 1 artillery remaining. Battle score for attacker is 20
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 2 bombers and 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Algeria to Gibraltar
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 91 Sea Zone to French Central Africa
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 aaGun and 1 infantry moved from French Guiana to 88 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 cruiser moved from 89 Sea Zone to 28 Sea Zone
            1 bomber moved from Kwangsi to Yunnan
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            3 fighters placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    AA fire in Kwangsi : : -0.17
    Americans : 0.83
    Japanese : -0.67
    

    Savegame


  • TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to Hunan
            2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to Hunan
            2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 airfield and 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Suiyuyan
            2 artilleries placed in Yunnan
            1 artillery placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.17
    Japanese : 0.00
    

    Savegame


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            1 bomber moved from Yunnan to Kiangsu
            1 battleship moved from 54 Sea Zone to 41 Sea Zone
            1 cruiser moved from 39 Sea Zone to 41 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 bomber and 3 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber and 2 fighters moved from Gibraltar to Algeria
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Queensland to Kwangsi
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Kwangsi
                    AA fire in Kwangsi : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangsi rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Kwangsi causes 6 damage total. 
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 submarine
            Battle in Algeria
                Americans attack with 1 bomber and 2 fighters
                Italians defend with 2 fighters
                    Americans roll dice for 1 bomber and 2 fighters in Algeria, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 fighters in Algeria, round 2 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans, 1 bomber owned by the Americans and 2 fighters owned by the Italians lost in Algeria
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber and 1 fighter
                Casualties for Italians: 2 fighters
            Battle in Sumatra
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery, 2 bombers and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 3 : 0/2 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 4 : 0/2 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 5 : 0/2 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 6 : 0/2 hits, 0.50 expected hits
                    1 bomber owned by the Japanese lost in Sumatra
                    Americans roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Sumatra
                Japanese win with 1 artillery remaining. Battle score for attacker is 20
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 2 bombers and 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Algeria to Gibraltar
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 91 Sea Zone to French Central Africa
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 aaGun and 1 infantry moved from French Guiana to 88 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 cruiser moved from 89 Sea Zone to 28 Sea Zone
            1 bomber moved from Kwangsi to Yunnan
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            3 fighters placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to Hunan
            2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 airfield and 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Suiyuyan
            2 artilleries placed in Yunnan
            1 artillery placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            1 bomber moved from Yunnan to Kiangsu
            1 battleship moved from 54 Sea Zone to 41 Sea Zone
            1 cruiser moved from 39 Sea Zone to 41 Sea Zone
    
        Combat - British
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Kiangsu causes 0 damage total. 
            Battle in Sumatra
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 mech_infantrys moved from India to Yunnan
            1 aaGun moved from Burma to Shan State
            6 infantry moved from Burma to Shan State
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            3 fighters moved from Eastern Persia to Russia
            2 fighters moved from Persia to Russia
            1 infantry moved from Syria to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from Egypt to Persia
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 armour moved from Persia to Iraq
            1 fighter moved from United Kingdom to Gibraltar
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to India
            1 fighter moved from India to Szechwan
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - British
            1 fighter placed in Persia
            1 fighter placed in United Kingdom
            1 armour placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : -0.17
    AA fire in Kwangsi : : -0.17
    Americans : 0.83
    Chinese : 2.17
    Japanese : 0.00
    AA fire in Kiangsu : : 0.83
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 3:29:40 PM
    Savegame


  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 submarine; Remaining resources: 13 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 armour moved from Rostov to Bryansk
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
    

    Savegame

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