Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L20 #1 trulpen (X) vs Misterblue (A) BM3
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I’ll assume that you don’t want to intercept, it wont affect the bomb run since I got enough fighters to lose.
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Bulgaria to Southern Italy 3 fighters moved from France to Southern Italy 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Hawaiian Islands to Wake Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 7 fighters moved from 33 Sea Zone to 46 Sea Zone 7 fighters moved from 33 Sea Zone to 34 Sea Zone 8 fighters moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Air Battle in Southern Italy Americans attacks with 6 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 7 damage to unit: factory_upgrade Bombing raid in Southern Italy causes 7 damage total. Battle in Iwo Jima Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters in 46 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 7 fighters in 34 Sea Zone, round 2 : 3/8 hits, 3,83 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 8 fighters and 1 transport in 21 Sea Zone, round 2 : 4/9 hits, 4,33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Guam Battle in Wake Island Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Wake Island, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Guam from Japanese, taking Wake Island from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 12 submarines moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 12 submarines moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 11 carriers, 3 cruisers and 4 destroyers moved from 33 Sea Zone to 17 Sea Zone 7 fighters moved from 21 Sea Zone to 17 Sea Zone 7 fighters moved from 34 Sea Zone to 17 Sea Zone 7 fighters moved from 46 Sea Zone to 17 Sea Zone 1 bomber moved from Wake Island to Midway 3 submarines moved from 26 Sea Zone to 6 Sea Zone 3 carriers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 2 fighters moved from Western United States to 26 Sea Zone 1 carrier moved from 64 Sea Zone to 27 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 bomber and 5 fighters moved from Southern Italy to Northern Italy 1 bomber moved from 42 Sea Zone to Queensland 3 infantry and 1 mech_infantry moved from South Australia to Queensland Place Units - Americans 1 carrier and 4 destroyers placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
AA fire in Southern Italy : : -0,17 Americans : -3,33 Japanese : 0,67
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - British British buy 6 armour; Remaining resources: 2 PUs; Combat Move - British 3 infantry moved from West India to India 2 fighters and 2 tactical_bombers moved from West India to India 1 bomber moved from Persia to India
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Bulgaria to Southern Italy 3 fighters moved from France to Southern Italy 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Hawaiian Islands to Wake Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 7 fighters moved from 33 Sea Zone to 46 Sea Zone 7 fighters moved from 33 Sea Zone to 34 Sea Zone 8 fighters moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Air Battle in Southern Italy Americans attacks with 6 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 7 damage to unit: factory_upgrade Bombing raid in Southern Italy causes 7 damage total. Battle in Iwo Jima Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters in 46 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 7 fighters in 34 Sea Zone, round 2 : 3/8 hits, 3,83 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 8 fighters and 1 transport in 21 Sea Zone, round 2 : 4/9 hits, 4,33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Guam Battle in Wake Island Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Wake Island, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Guam from Japanese, taking Wake Island from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 12 submarines moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 12 submarines moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 11 carriers, 3 cruisers and 4 destroyers moved from 33 Sea Zone to 17 Sea Zone 7 fighters moved from 21 Sea Zone to 17 Sea Zone 7 fighters moved from 34 Sea Zone to 17 Sea Zone 7 fighters moved from 46 Sea Zone to 17 Sea Zone 1 bomber moved from Wake Island to Midway 3 submarines moved from 26 Sea Zone to 6 Sea Zone 3 carriers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 2 fighters moved from Western United States to 26 Sea Zone 1 carrier moved from 64 Sea Zone to 27 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 bomber and 5 fighters moved from Southern Italy to Northern Italy 1 bomber moved from 42 Sea Zone to Queensland 3 infantry and 1 mech_infantry moved from South Australia to Queensland Place Units - Americans 1 carrier and 4 destroyers placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 6 armour; Remaining resources: 2 PUs; Combat Move - British 3 infantry moved from West India to India 2 fighters and 2 tactical_bombers moved from West India to India 1 bomber moved from Persia to India Combat - British Battle in India British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/8 hits, 3,50 expected hits Japanese roll dice for 3 infantry in India, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in India British win, taking India from Japanese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from India to West India 4 armour and 2 mech_infantrys moved from Persia to West India 4 fighters moved from Kenya to Persia 1 bomber moved from France to Persia 2 armour moved from Egypt to Iraq 2 fighters moved from France to Trans-Jordan 5 aaGuns, 1 armour, 3 artilleries and 3 infantry moved from France to Northern Italy 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 3 armour placed in Persia 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1 British collect 32 PUs (5 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,6,1,5,2,5,5,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
British : 0,50 AA fire in Southern Italy : : -0,17 Americans : -3,33 Japanese : 1,67
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TripleA Manual Gamesave Post: UK_Pacific round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Bulgaria to Southern Italy 3 fighters moved from France to Southern Italy 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Hawaiian Islands to Wake Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 7 fighters moved from 33 Sea Zone to 46 Sea Zone 7 fighters moved from 33 Sea Zone to 34 Sea Zone 8 fighters moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Air Battle in Southern Italy Americans attacks with 6 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 7 damage to unit: factory_upgrade Bombing raid in Southern Italy causes 7 damage total. Battle in Iwo Jima Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters in 46 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 7 fighters in 34 Sea Zone, round 2 : 3/8 hits, 3,83 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 8 fighters and 1 transport in 21 Sea Zone, round 2 : 4/9 hits, 4,33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Guam Battle in Wake Island Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Wake Island, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Guam from Japanese, taking Wake Island from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 12 submarines moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 12 submarines moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 11 carriers, 3 cruisers and 4 destroyers moved from 33 Sea Zone to 17 Sea Zone 7 fighters moved from 21 Sea Zone to 17 Sea Zone 7 fighters moved from 34 Sea Zone to 17 Sea Zone 7 fighters moved from 46 Sea Zone to 17 Sea Zone 1 bomber moved from Wake Island to Midway 3 submarines moved from 26 Sea Zone to 6 Sea Zone 3 carriers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 2 fighters moved from Western United States to 26 Sea Zone 1 carrier moved from 64 Sea Zone to 27 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 bomber and 5 fighters moved from Southern Italy to Northern Italy 1 bomber moved from 42 Sea Zone to Queensland 3 infantry and 1 mech_infantry moved from South Australia to Queensland Place Units - Americans 1 carrier and 4 destroyers placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 6 armour; Remaining resources: 2 PUs; Combat Move - British 3 infantry moved from West India to India 2 fighters and 2 tactical_bombers moved from West India to India 1 bomber moved from Persia to India Combat - British Battle in India British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/8 hits, 3,50 expected hits Japanese roll dice for 3 infantry in India, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in India British win, taking India from Japanese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from India to West India 4 armour and 2 mech_infantrys moved from Persia to West India 4 fighters moved from Kenya to Persia 1 bomber moved from France to Persia 2 armour moved from Egypt to Iraq 2 fighters moved from France to Trans-Jordan 5 aaGuns, 1 armour, 3 artilleries and 3 infantry moved from France to Northern Italy 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 3 armour placed in Persia 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1 British collect 32 PUs (5 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,6,1,5,2,5,5,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to French EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,50 AA fire in Southern Italy : : -0,17 Americans : -3,33 Japanese : 1,67
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I edited in a forgotten blitz of Libya. :)
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TripleA Manual Gamesave Post: UK_Pacific round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Bulgaria to Southern Italy 3 fighters moved from France to Southern Italy 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Hawaiian Islands to Wake Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 7 fighters moved from 33 Sea Zone to 46 Sea Zone 7 fighters moved from 33 Sea Zone to 34 Sea Zone 8 fighters moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Air Battle in Southern Italy Americans attacks with 6 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 7 damage to unit: factory_upgrade Bombing raid in Southern Italy causes 7 damage total. Battle in Iwo Jima Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters in 46 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 7 fighters in 34 Sea Zone, round 2 : 3/8 hits, 3,83 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 8 fighters and 1 transport in 21 Sea Zone, round 2 : 4/9 hits, 4,33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Guam Battle in Wake Island Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Wake Island, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Guam from Japanese, taking Wake Island from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 12 submarines moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 12 submarines moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 11 carriers, 3 cruisers and 4 destroyers moved from 33 Sea Zone to 17 Sea Zone 7 fighters moved from 21 Sea Zone to 17 Sea Zone 7 fighters moved from 34 Sea Zone to 17 Sea Zone 7 fighters moved from 46 Sea Zone to 17 Sea Zone 1 bomber moved from Wake Island to Midway 3 submarines moved from 26 Sea Zone to 6 Sea Zone 3 carriers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 2 fighters moved from Western United States to 26 Sea Zone 1 carrier moved from 64 Sea Zone to 27 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 bomber and 5 fighters moved from Southern Italy to Northern Italy 1 bomber moved from 42 Sea Zone to Queensland 3 infantry and 1 mech_infantry moved from South Australia to Queensland Place Units - Americans 1 carrier and 4 destroyers placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 6 armour; Remaining resources: 2 PUs; Combat Move - British 3 infantry moved from West India to India 2 fighters and 2 tactical_bombers moved from West India to India 1 bomber moved from Persia to India Combat - British Battle in India British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/8 hits, 3,50 expected hits Japanese roll dice for 3 infantry in India, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in India British win, taking India from Japanese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from India to West India 4 armour and 2 mech_infantrys moved from Persia to West India 4 fighters moved from Kenya to Persia 1 bomber moved from France to Persia 2 armour moved from Egypt to Iraq 2 fighters moved from France to Trans-Jordan 5 aaGuns, 1 armour, 3 artilleries and 3 infantry moved from France to Northern Italy 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 3 armour placed in Persia 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1 British collect 32 PUs (5 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,6,1,5,2,5,5,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to French EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 2 fighters EDIT: Adding units owned by British to Egypt: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,50 AA fire in Southern Italy : : -0,17 Americans : -3,33 Japanese : 1,67
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Also put the British fighter in a more secure spot, just because…
All done now. :) -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians repair damage of 5x factory_upgrade; Remaining resources: 12 PUs; Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 4 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia Combat - Italians Battle in Greece Battle in Yugoslavia Battle in Albania Battle in Western Germany Italians attack with 4 fighters and 1 tactical_bomber French defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 4 fighters and 1 tactical_bomber in Western Germany, round 2 : 3/5 hits, 2,67 expected hits French roll dice for 1 armour in Western Germany, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Italians and 1 armour owned by the French lost in Western Germany Italians win, taking Greece from Russians, taking Yugoslavia from Russians, taking Albania from Russians with 4 fighters remaining. Battle score for attacker is -5 Casualties for Italians: 1 tactical_bomber Casualties for French: 1 armour Battle in Tunisia Italians attack with 1 artillery and 1 infantry Americans defend with 1 armour Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits French roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Italians 4 fighters moved from Western Germany to Southern Italy Place Units - Italians 4 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0,67 French : 1,00
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 6 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - French French buy 1 fighter and 2 infantry; Remaining resources: 6 PUs; Combat Move - French Place Units - French 1 fighter and 2 infantry placed in France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5 French collect 21 PUs (1 lost to blockades); end with 27 PUs
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TripleA Manual Gamesave Post: French round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 6 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - French French buy 1 fighter and 2 infantry; Remaining resources: 6 PUs; Combat Move - French Place Units - French 1 fighter and 2 infantry placed in France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5 French collect 21 PUs (1 lost to blockades); end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 94 Sea Zone: 1 transport EDIT: Removing units owned by French from France: 1 fighter EDIT: Adding units owned by French to Northern Italy: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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edit: French sank the Italian transport.
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Fransosen kan anfalla Tunisien ocksp, bara för dom kan, åsså får jag testa dice boten…
4 fig:
[dice 4d6]
art:
[dice 1d6] -
4d6: 6, 5, 3, 5
1d6: 1 -
Ok, en fig för en art. Jag fixar.
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Slog en tärning för mycket,ska jag slå om eller räknas tredje träffen? :)
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Du hade ju fyra figs.
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Eller ville du bara attackera med 3?
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Köpte en; du kan landa dom två överlevarna i Algeriet…