@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Albania: 1 infantry
EDIT: Adding units owned by British to Greece: 1 infantry
EDIT: Changing PUs for British from 46 to 45
EDIT: Changing ownership of Albania from British to Italians
EDIT: Turning off Edit Mode
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Bulgaria
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 artillery and 4 infantry moved from Bryansk to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 0/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Libya to Tobruk
1 fighter moved from Bulgaria to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,2,6,4,1,1,6,3,2,5,2,6
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tobruk: 1 infantry
EDIT: Removing units owned by Italians from Tobruk: 1 artillery
EDIT: Removing units owned by Italians from Tobruk: 1 infantry
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Adding units owned by Italians to Tunisia: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,17
British : -0,33
Americans : 0,67
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Albania: 1 infantry
EDIT: Adding units owned by British to Greece: 1 infantry
EDIT: Changing PUs for British from 46 to 45
EDIT: Changing ownership of Albania from British to Italians
EDIT: Turning off Edit Mode
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Bulgaria
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 artillery and 4 infantry moved from Bryansk to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 0/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Libya to Tobruk
1 fighter moved from Bulgaria to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,2,6,4,1,1,6,3,2,5,2,6
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tobruk: 1 infantry
EDIT: Removing units owned by Italians from Tobruk: 1 artillery
EDIT: Removing units owned by Italians from Tobruk: 1 infantry
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Adding units owned by Italians to Tunisia: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,17
British : -0,33
Americans : 0,67
Russians : 1,33
Changed my mind about N Africa.
And N Italy.
no i sent a sub to wake island cus i thought there will be no rols stupid triple a xd
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 30 Sea Zone to 31 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser and 2 submarines moved from 30 Sea Zone to 10 Sea Zone
1 aaGun, 1 artillery, 3 fighters and 6 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
sada.tsvg
i forgot to pull the tranny from johnston island to wus
I can fix it.
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
no i sent a sub to wake island cus i thought there will be no rols stupid triple a xd
Doesn’t matter. For some reason subs roll dice against lonely transports. Pretty silly.
I will shift down one italian aa to Rome. Presume you’re ok with that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Germans buy 1 artillery, 1 destroyer, 2 fighters and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Russia
3 armour and 10 mech_infantrys moved from Caucasus to Kazakhstan
2 armour moved from Rostov to Kazakhstan
3 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
1 infantry moved from Belarus to Smolensk
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 8 armour and 12 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 8 armour and 12 mech_infantrys in Kazakhstan, round 2 : 9/20 hits, 6,00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 8 armour and 12 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
4 artilleries and 4 infantry moved from Rostov to Tambov
4 aaGuns, 5 artilleries, 25 infantry and 11 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
3 artilleries moved from Ukraine to Rostov
2 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 fighters moved from Western Germany to Southern Italy
3 fighters and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
2 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 4.
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,1,1,6,1,2,5,4,2,6,6,3
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,17
Germans : 3,50
Americans : 0,50
Russians : 0,00
Have to check some NCM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Germans buy 1 artillery, 1 destroyer, 2 fighters and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Russia
3 armour and 10 mech_infantrys moved from Caucasus to Kazakhstan
2 armour moved from Rostov to Kazakhstan
3 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
1 infantry moved from Belarus to Smolensk
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 8 armour and 12 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 8 armour and 12 mech_infantrys in Kazakhstan, round 2 : 9/20 hits, 6,00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 8 armour and 12 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
4 artilleries and 4 infantry moved from Rostov to Tambov
4 aaGuns, 5 artilleries, 25 infantry and 11 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
3 artilleries moved from Ukraine to Rostov
2 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 fighters moved from Western Germany to Southern Italy
3 fighters and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
2 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 4.
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,1,1,6,1,2,5,4,2,6,6,3
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 mech_infantry
EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Kazakhstan: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 mech_infantry
EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Tambov: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0,17
Germans : 3,50
Americans : 0,50
Russians : 0,00
Russia may go.
this is what it shows me when starting triple a
I suppose that the dice-server is blocked. Not critical.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
I suppose that the dice-server is blocked. Not critical.
thats good then :)
please do the dicesada.tsvg
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Hopei
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Hopei
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Combat Hit Differential Summary :
Germans : 0,33
Russians : 2,17
Japanese : -0,33