j_stroyer v mike GERMANY 1.tsvg scramble 110 ?
Alannah's Game
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to 30 Sea Zone 1 carrier and 1 fighter moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour and 2 mech_infantrys moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 carrier placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Battle in Ethiopia British attack with 2 artilleries, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for British: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 cruiser Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 armour moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 3 aaGuns, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Malaya to Shan State 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 1.00 Italians : 0.17 Chinese : -0.50 Japanese : 0.00
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TripleA Move Summary: Italians round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 armour and 2 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to Greece 1 bomber moved from Northern Italy to Greece 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 armour moved from Northern Italy to Southern France
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 armour and 2 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to Greece 1 bomber moved from Northern Italy to Greece 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 armour moved from Northern Italy to Southern France Combat - Italians Battle in Greece Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 5/6 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone French win with no units remaining. Battle score for attacker is -6 Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Greece to Southern Italy 2 aaGuns moved from Northern Italy to Yugoslavia 2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 3.33 French : 1.17 Neutral_Allies : 0.67
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to Northern Territory: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to Northern Territory: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 bombers, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 bombers, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 97 Sea Zone Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 2 fighters Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Non Combat Move - Germans 1 bomber moved from 97 Sea Zone to Western Germany 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Western Germany 2 aaGuns moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 5 infantry moved from Bulgaria to Romania 2 artilleries and 6 infantry moved from Yugoslavia to Romania 6 armour and 2 mech_infantrys moved from France to Germany 1 bomber moved from 91 Sea Zone to Southern France 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Norway to Finland Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 3 bombers and 2 mech_infantrys placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : 0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Ukraine to Western Ukraine 1 armour and 2 mech_infantrys moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus 2 infantry moved from Rostov to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 aaGun and 5 infantry moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 1 fighter moved from Novgorod to Belarus 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter moved from Novgorod to Ukraine 1 fighter moved from Novgorod to Belarus 6 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 armour and 1 fighter placed in Volgograd Russians undo move 1. 1 armour placed in Volgograd 1 fighter and 2 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Hunan to Yunnan 2 infantry moved from Kwangsi to Yunnan 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Hunan to Yunnan 2 infantry moved from Kwangsi to Yunnan 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/16 hits, 7.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 artilleries moved from Kwangsi to 36 Sea Zone 2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 3 fighters moved from Yunnan to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from Kwangsi to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 submarines moved from 36 Sea Zone to 43 Sea Zone 2 cruisers moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 2 infantry moved from Manchuria to Amur 1 aaGun moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Jehol to Manchuria 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar Place Units - Japanese 1 airfield placed in Kwangsi 1 carrier and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 34 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -1.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 submarine and 1 transport; Remaining resources: 3 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 1 battleship and 1 carrier placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 2 infantry moved from Shensi to Kweichow 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 submarine and 1 transport; Remaining resources: 3 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 1 battleship and 1 carrier placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 2 infantry moved from Shensi to Kweichow 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from Malta to Tobruk 1 tactical_bomber moved from Malta to Tobruk 2 fighters moved from Malta to Tobruk 1 infantry moved from Alexandria to Tobruk 1 armour moved from Egypt to Tobruk 2 artilleries moved from Ethiopia to Kenya 1 infantry moved from Ethiopia to Kenya 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Kenya British attack with 2 artilleries and 1 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 1 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 1 infantry in Kenya, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya British roll dice for 2 artilleries in Kenya, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries in Kenya, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in Tobruk British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 3 infantry British roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tobruk, round 2 : 1/5 hits, 1.83 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Tobruk, round 3 : 2/5 hits, 2.83 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 armour, 1 artillery and 3 infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 transport moved from 41 Sea Zone to 74 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma 2 infantry moved from Shan State to Burma Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in United Kingdom 2 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 armour and 5 infantry
Combat Hit Differential Summary :
British : -3.17 Italians : 0.00 Chinese : -0.67 Japanese : -0.33
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer EDIT: Adding units owned by UK_Pacific to 38 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Italians buy 1 bomber; Remaining resources: 4 PUs; Combat Move - Italians 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to 91 Sea Zone 1 fighter moved from Southern Italy to Algeria
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer EDIT: Adding units owned by UK_Pacific to 38 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Italians buy 1 bomber; Remaining resources: 4 PUs; Combat Move - Italians 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to 91 Sea Zone 1 fighter moved from Southern Italy to Algeria Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Algeria Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 3 : 2/4 hits, 1.33 expected hits French roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from French with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 91 Sea Zone: 1 bomber EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Turning off Edit Mode 1 fighter moved from Algeria to Tunisia 1 armour moved from Greece to Romania 2 aaGuns moved from Yugoslavia to Romania 1 armour moved from Southern France to Yugoslavia 2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia 2 artilleries moved from Southern France to Northern Italy Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.67 French : -0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 cruiser moved from 54 Sea Zone to 41 Sea Zone 1 transport moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 cruiser moved from 54 Sea Zone to 41 Sea Zone 1 transport moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone 4 bombers moved from Western Germany to 91 Sea Zone 1 bomber moved from Southern France to 91 Sea Zone 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone 4 bombers moved from Western Germany to 91 Sea Zone 1 bomber moved from Southern France to 91 Sea Zone 1 cruiser moved from 112 Sea Zone to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 5 bombers and 1 cruiser British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 5 bombers and 1 cruiser remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 5 bombers moved from 91 Sea Zone to Southern France 7 infantry moved from Finland to Karelia 1 infantry moved from Poland to Baltic States 5 aaGuns, 1 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland 1 armour, 2 artilleries and 12 infantry moved from Romania to Eastern Poland 1 aaGun moved from Germany to Poland 7 armour and 11 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 armour and 8 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 artillery and 1 infantry moved from Belarus to Novgorod 2 fighters moved from Belarus to Novgorod 2 infantry moved from Buyant-Uhaa to Chahar Combat - Russians Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Novgorod to Bryansk 2 aaGuns and 13 infantry moved from Belarus to Bryansk 2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 4 infantry moved from Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 armour moved from Volgograd to Bryansk 3 infantry moved from Belarus to Bryansk 1 infantry moved from Ulaanbaatar to Buryatia 3 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Olgiy to Kansu 2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey 6 infantry moved from Yenisey to Timguska 1 infantry moved from Dzavhan to Tsagaan Olom Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.00 Japanese : -0.33