Ksmckay (Axis) vs Amon-Sul (Allies +17) BM3

  • 19

    please use second file. sub got left behind.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            5 infantry moved from Novgorod to Belarus
            2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
            2 infantry moved from Rostov to Ukraine
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            5 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Szechwan
            1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
            1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
            3 mech_infantrys moved from Volgograd to Sikang
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            5 infantry placed in Russia
            3 mech_infantrys placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
            EDIT: Removing units owned by Russians from Bryansk: 5 infantry
            EDIT: Adding units owned by Russians to Belarus: 2 aaGuns and 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 infantry
            EDIT: Adding units owned by Russians to Belarus: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Eastern Poland: 1 infantry
            EDIT: Removing units owned by Russians from Belarus: 1 infantry
            EDIT: Adding units owned by Russians to Baltic States: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • sorry for all the mess in the end, i realized u can attack me heavily

    cheers

  • 19

    no problem, but you are aware of the autosave feature right? I find it a lot easier to just load after NCM than do a bunch of edits like that.


  • never seen such an offensive ground germany. really powerful.

  • 19

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Hunan
            3 fighters moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 3 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 6/15 hits, 5.17 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 9/18 hits, 9.50 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
            1 aaGun and 4 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
            2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 battleship moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 marine placed in Japan
            3 mech_infantrys placed in Kiangsu
            1 carrier and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 0.33
    

    Savegame


  • u re fast. i ll proceed with usa

  • 19

    about to go to bed, no rush. was just getting ready to do a different turn when you posted. I typically try to plan out It/Ger/Japan all at once, so Italy tends to be the slowest.


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            1 submarine moved from 48 Sea Zone to 26 Sea Zone
            1 destroyer moved from 23 Sea Zone to 25 Sea Zone
            2 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to Midway
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
            1 submarine moved from 10 Sea Zone to 89 Sea Zone
            1 battleship and 2 cruisers moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 25 Sea Zone
            2 carriers moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • i ll attack yunan with 2 inf 1 fig


  • [dice 2d6]
    [dice 1d6]

    vs

    [dice 1d6]


  • 2d6: 5, 4
    1d6: 3
    1d6: 1


  • 1-1 is the result


  • Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Shensi
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :


  • Combat Move - British
    1 destroyer moved from 81 Sea Zone to 96 Sea Zone
    1 fighter moved from Malta to 96 Sea Zone
    1 infantry moved from Eastern Persia to 80 Sea Zone
    1 artillery moved from Iraq to 80 Sea Zone
    1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
    1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
    1 armour, 2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
    1 tactical_bomber moved from Syria to 96 Sea Zone

    ok 3 small battles so i am rolling here


  • sz 96

    [dice 1d6]
    [dice 1d6]
    [dice 1d6]

    vs

    [dice 1d6]


  • 1d6: 5
    1d6: 6
    1d6: 5
    1d6: 3


  • [dice 1d6]
    [dice 1d6]
    [dice 1d6]

    vs

    [dice 1d6]


  • 1d6: 4
    1d6: 5
    1d6: 2
    1d6: 4


  • 1-0 for the attacker

Suggested Topics

  • 161
  • 104
  • 85
  • 63
  • 89
  • 91
  • 68
  • 62
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.9k

Users

40.7k

Topics

1.8m

Posts