ich nehme die Flugzeugträger vom Feld
L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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nevermind i ll put it to hawai
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stupid dices ruined so much
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but life goes on
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 25 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Morocco to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France 1 armour moved from Holland Belgium to Southern France 1 bomber moved from Southern France to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 destroyer moved from 110 Sea Zone to 111 Sea Zone 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in 111 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Wake Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 armour, 4 fighters, 4 infantry and 2 tactical_bombers Germans defend with 2 infantry; Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry AA fire in Southern France : 2/6 hits, 1.00 expected hits 2 fighters owned by the Americans lost in Southern France Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 3.50 expected hits Italians roll dice for 2 aaGuns, 1 artillery and 6 infantry in Southern France, round 2 : 1/7 hits, 2.33 expected hits 2 aaGuns owned by the Italians, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 3 : 4/8 hits, 3.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 2 fighters and 1 infantry Casualties for Italians: 2 aaGuns, 1 artillery and 4 infantry Casualties for Germans: 2 infantry Battle in 25 Sea Zone Americans attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 9/16 hits, 8.33 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 13/21 hits, 10.50 expected hits 4 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 8 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 6/14 hits, 7.67 expected hits Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 3 : 10/18 hits, 9.50 expected hits 2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 4 carriers owned by the Japanese, 7 fighters owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone retreated to 25 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 fighters and 1 transport remaining. Battle score for attacker is -90 Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 submarines Casualties for Japanese: 4 carriers, 3 destroyers, 3 submarines and 2 tactical_bombers 6 fighters owned by the Japanese forced to land in Midway Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 bomber moved from 25 Sea Zone to Western United States 1 bomber moved from 25 Sea Zone to Johnston Island 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern France to 110 Sea Zone 2 submarines moved from 93 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 1 bomber placed in Western United States Americans undo move 2. 1 fighter placed in Western United States 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux 1 destroyer and 2 submarines placed in 110 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.67 Americans : 1.50 AA fire in Southern France : : 1.00 Japanese : 5.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1.50 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 25 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Morocco to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France 1 armour moved from Holland Belgium to Southern France 1 bomber moved from Southern France to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 destroyer moved from 110 Sea Zone to 111 Sea Zone 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Battle in 111 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Wake Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 armour, 4 fighters, 4 infantry and 2 tactical_bombers Germans defend with 2 infantry; Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry AA fire in Southern France : 2/6 hits, 1.00 expected hits 2 fighters owned by the Americans lost in Southern France Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 3.50 expected hits Italians roll dice for 2 aaGuns, 1 artillery and 6 infantry in Southern France, round 2 : 1/7 hits, 2.33 expected hits 2 aaGuns owned by the Italians, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 3 : 4/8 hits, 3.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 2 fighters and 1 infantry Casualties for Italians: 2 aaGuns, 1 artillery and 4 infantry Casualties for Germans: 2 infantry Battle in 25 Sea Zone Americans attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 9/16 hits, 8.33 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 13/21 hits, 10.50 expected hits 4 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 8 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 6/14 hits, 7.67 expected hits Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 3 : 10/18 hits, 9.50 expected hits 2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 4 carriers owned by the Japanese, 7 fighters owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone retreated to 25 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 fighters and 1 transport remaining. Battle score for attacker is -90 Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 submarines Casualties for Japanese: 4 carriers, 3 destroyers, 3 submarines and 2 tactical_bombers 6 fighters owned by the Japanese forced to land in Midway Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 bomber moved from 25 Sea Zone to Western United States 1 bomber moved from 25 Sea Zone to Johnston Island 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern France to 110 Sea Zone 2 submarines moved from 93 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 1 bomber placed in Western United States Americans undo move 2. 1 fighter placed in Western United States 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux 1 destroyer and 2 submarines placed in 110 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 6 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 fighter moved from Yunnan to Shensi 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Sikang to Tsinghai 1 bomber moved from Yunnan to Tsinghai 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Greece to Albania British take Albania from Italians Combat - British Battle in 74 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Tsinghai British attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shensi British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shensi to Yunnan 1 bomber moved from Tsinghai to Yunnan 1 fighter and 1 tactical_bomber moved from Persia to India 1 artillery and 1 infantry moved from Burma to Yunnan 4 aaGuns moved from Burma to India 1 tactical_bomber moved from India to Yunnan 1 artillery and 4 infantry moved from Persia to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Iraq 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Southern France 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Egypt to Iraq Place Units - British 3 artilleries placed in Persia 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Removing units owned by Americans from Morocco: 3 aaGuns EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 aaGuns EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by British to Southern France: 1 aaGun EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 2 infantry EDIT: Adding units owned by British to Holland Belgium: 2 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.67 British : -2.33 Americans : 1.50 AA fire in Southern France : : 1.00 Chinese : 1.50 Japanese : 3.00
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Uk was able to take 1 japanese, 1 german, 1 italian territory this round :)
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
The situation at the start of Germany’s turn. Of course this usually means that at this stage the Allied TUV will likely have expanded a bit and the Axis TUV likely have shrunk when finishing the round. There’s still a positive income difference to the Allies advantage. Anyhow.
Total TUV
A: 2352
X: 1824
Diff: 528Structural TUV
A: 753 [6 MIC, 9 mIC, 15 ab, 16 nb]
X: 423 [3 MIC, 9 mIC, 7 ab, 8 nb]
Diff: 330TUV Units
A: 1599 (333 units)
X: 1401 (275 units)
Diff: 198At this moment the Allies had a slight over-weight in fighting power on the board, not taking into account power distribution and the strategic value of ab’s, nb’s and factories. There’s however only 198 TUV-difference that’s really relevant, not 528.
maybe in the future we would have structural TUV as a column in triple a :)
and maybe TUV units (Without structures) -
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Uk was able to take 1 japanese, 1 german, 1 italian territory this round :)
empty ones :grin:
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a very interesting game between us. as always. we re so evenly matched.
i am sad i wont be able to play against U after this game (unless i play 20 games) O
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wait one thing
i wont take albaniai dont need it
just bulgaria -
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Adding units owned by British to Greece: 1 infantry EDIT: Changing PUs for British from 46 to 45 EDIT: Changing ownership of Albania from British to Italians EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Adding units owned by British to Greece: 1 infantry EDIT: Changing PUs for British from 46 to 45 EDIT: Changing ownership of Albania from British to Italians EDIT: Turning off Edit Mode Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Bulgaria 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 artillery and 4 infantry moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 1 artillery and 4 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov Italians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Bulgaria Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 artilleries and 1 infantry moved from Libya to Tobruk 1 fighter moved from Bulgaria to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,2,6,4,1,1,6,3,2,5,2,6 Italians collect 6 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -0,17 British : -0,33 Americans : 0,67 Russians : 1,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Adding units owned by British to Greece: 1 infantry EDIT: Changing PUs for British from 46 to 45 EDIT: Changing ownership of Albania from British to Italians EDIT: Turning off Edit Mode Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Bulgaria 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 artillery and 4 infantry moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 1 artillery and 4 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov Italians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Bulgaria Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 artilleries and 1 infantry moved from Libya to Tobruk 1 fighter moved from Bulgaria to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,2,6,4,1,1,6,3,2,5,2,6 Italians collect 6 PUs (8 lost to blockades); end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,17 British : -0,33 Americans : 0,67 Russians : 1,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Adding units owned by British to Greece: 1 infantry EDIT: Changing PUs for British from 46 to 45 EDIT: Changing ownership of Albania from British to Italians EDIT: Turning off Edit Mode Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Bulgaria 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 artillery and 4 infantry moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 1 artillery and 4 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov Italians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Bulgaria Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 artilleries and 1 infantry moved from Libya to Tobruk 1 fighter moved from Bulgaria to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,2,6,4,1,1,6,3,2,5,2,6 Italians collect 6 PUs (8 lost to blockades); end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Tobruk: 1 infantry EDIT: Removing units owned by Italians from Tobruk: 1 artillery EDIT: Removing units owned by Italians from Tobruk: 1 infantry EDIT: Changing ownership of Tobruk from Italians to British EDIT: Adding units owned by Italians to Tunisia: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,17 British : -0,33 Americans : 0,67 Russians : 1,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Albania: 1 infantry EDIT: Adding units owned by British to Greece: 1 infantry EDIT: Changing PUs for British from 46 to 45 EDIT: Changing ownership of Albania from British to Italians EDIT: Turning off Edit Mode Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Bulgaria 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 artillery and 4 infantry moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 1 artillery and 4 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov Italians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Bulgaria Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 artilleries and 1 infantry moved from Libya to Tobruk 1 fighter moved from Bulgaria to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,2,6,4,1,1,6,3,2,5,2,6 Italians collect 6 PUs (8 lost to blockades); end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Tobruk: 1 infantry EDIT: Removing units owned by Italians from Tobruk: 1 artillery EDIT: Removing units owned by Italians from Tobruk: 1 infantry EDIT: Changing ownership of Tobruk from Italians to British EDIT: Adding units owned by Italians to Tunisia: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,17 British : -0,33 Americans : 0,67 Russians : 1,33
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Changed my mind about N Africa.
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And N Italy.
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no i sent a sub to wake island cus i thought there will be no rols stupid triple a xd
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 submarine moved from 30 Sea Zone to 31 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 30 Sea Zone to 10 Sea Zone 1 aaGun, 1 artillery, 3 fighters and 6 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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