Forgot to @ you @The_Good_Captain
Scousesmart vs Makalakalane
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@Makalakalane I can see you havenāt logged on since I posted my previous request, so Iāve changed the BB and reposted the turn. Hope thatās ok with you. š
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Tobruk to Tunisia 2 infantry moved from 97 Sea Zone to Yugoslavia 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Yugoslavia Italians attack with 2 armour and 4 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 2 cruisers in Yugoslavia, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 2 armour and 4 infantry in Yugoslavia, round 2 : 3/6 hits, 1,67 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Battle in 93 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 submarine and 1 transport French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 1 bomber and 1 transport in 93 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in 98 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 4 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 2/6 hits, 1,67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Tobruk 1 bomber moved from 93 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 2,33 British : -0,33 French : -1,83 Neutral_Allies : 1,00 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 3 aaGuns, 1 fighter and 3 tactical_bombers AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 3 aaGuns, 1 fighter and 3 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 2.17 expected hits 2 aaGuns owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium retreated to Holland Belgium Germans win with 1 aaGun, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 2 aaGuns Non Combat Move - French 1 fighter moved from Holland Belgium to United Kingdom 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Germans : -0.17 French : 0.83 AA fire in Holland Belgium : : -0.17 -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 1 bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 cruiser moved from 113 Sea Zone to 109 Sea Zone 2 submarines moved from 111 Sea Zone to 109 Sea Zone 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 1 artillery moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Eire 2 infantry moved from Poland to Baltic States 2 bombers moved from Western Germany to Baltic States 1 armour and 1 infantry moved from Poland to Eastern Poland 4 armour moved from Germany to Eastern Poland 4 armour, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour, 2 artilleries and 5 infantry moved from Romania to Eastern PolandCombat Hit Differential Summary :
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@scousemart wanna scramble near London?
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I think not⦠š
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@scousemart hehe, I thought so :p
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And an early strike on USSR! š¤
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 1 bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 cruiser moved from 113 Sea Zone to 109 Sea Zone 2 submarines moved from 111 Sea Zone to 109 Sea Zone 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 1 artillery moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Eire 2 infantry moved from Poland to Baltic States 2 bombers moved from Western Germany to Baltic States 1 armour and 1 infantry moved from Poland to Eastern Poland 4 armour moved from Germany to Eastern Poland 4 armour, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland Combat - Germans Battle in Eire Battle in 109 Sea Zone Germans attack with 1 cruiser, 3 fighters, 2 submarines and 5 tactical_bombers British defend with 2 destroyers Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 cruiser, 3 fighters and 5 tactical_bombers in 109 Sea Zone, round 2 : 6/9 hits, 5,00 expected hits British roll dice for 2 destroyers in 109 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 2 destroyers owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone Germans win, taking Eire from Neutral_Allies, taking 109 Sea Zone from Neutral with 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 cruiser and 1 submarine Casualties for British: 2 destroyers Battle in Baltic States Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 10 armour, 5 artilleries and 19 infantry Russians defend with 1 infantry Germans roll dice for 10 armour, 5 artilleries and 19 infantry in Eastern Poland, round 2 : 11/34 hits, 10,67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 10 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Western Germany to Southern Italy 4 mech_infantrys moved from France to Germany 3 armour moved from France to Germany 3 fighters moved from 109 Sea Zone to Holland Belgium 5 tactical_bombers moved from 109 Sea Zone to Holland Belgium 5 infantry moved from Bulgaria to Romania 2 bombers moved from Baltic States to Western Germany 2 artilleries moved from France to Western Germany Place Units - Germans 9 armour placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 2,00 British : 1,33 Russians : 0,33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Novgorod to Bessarabia 1 fighter moved from Russia to Bessarabia 1 fighter moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States 1 fighter moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bessarabia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery moved from Novgorod to Karelia 4 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 8 infantry moved from Belarus to Bryansk 2 fighters moved from Baltic States to Novgorod 1 aaGun moved from Belarus to Smolensk 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Bessarabia to Bryansk 5 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 armour moved from Russia to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Russia to Smolensk 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 1 armour and 6 infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Russia Russians undo move 1. Russians undo move 2. 1 armour and 7 infantry placed in Russia Russians undo move 1. 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -2.00 -
@scousemart yes! :D Hey, man, I see I made a big mistake with Japan⦠I donāt know if youāve played your turns going form it? the transport near Kwangtung was supposed to be near Japan⦠Would it have changed anything in the way you played the Pacific side?
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@scousemart never mind, I donāt think it will change anything for Japan. Also Iām not a fan of late edits, if avoidable. Mistakes should be found out as soon as possible :)
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@Makalakalane Actually, I hadnāt taken much notice of it and I hadnāt made my moves in regards to it. It is a bit late to move it and I agree with your statement, mistakes should be rectified early and definitely before your next turn. I guess one could say tough! ššš
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By the way, didnāt you use the second UK game save I sent? The one with the BB moved to India SZ?
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hunan to Yunnan 2 infantry moved from French Indo China to Yunnan 3 artilleries and 6 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Anhwe to Kweichow 5 fighters and 4 tactical_bombers moved from Kiangsu to Kweichow 4 tactical_bombers moved from Kwangsi to Yunnan 6 fighters moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Sikang 2 artilleries and 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Kweichow Japanese attack with 3 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 8/19 hits, 7,83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 6 fighters, 5 infantry and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 3 artilleries, 6 fighters, 5 infantry and 4 tactical_bombers in Yunnan, round 2 : 11/18 hits, 8,00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Battle in Sikang Japanese attack with 2 bombers Chinese defend with 1 fighter Japanese roll dice for 2 bombers in Sikang, round 2 : 1/2 hits, 1,33 expected hits Chinese roll dice for 1 fighter in Sikang, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Sikang Japanese win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter Non Combat Move - Japanese 2 bombers moved from Sikang to French Indo China 4 tactical_bombers moved from Kweichow to Kiangsu 5 fighters moved from Kweichow to Kiangsu 1 tactical_bomber moved from Yunnan to Kiangsu 6 fighters moved from Yunnan to French Indo China 3 tactical_bombers moved from Yunnan to French Indo China 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 aaGun and 10 infantry moved from Manchuria to Korea 2 artilleries moved from 36 Sea Zone to French Indo China 3 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Chinese : 1,33 Japanese : 2,83 -
@scousemart nope. I didnāt see that one, sorry. But you can just edit that when itās the US. It doesnāt change anything for Japan.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 37 Sea Zone: 1 battleship EDIT: Adding units owned by British to 39 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Eastern United States 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 submarine moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 3 artilleries and 2 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 3 artilleries in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 7 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 artilleries remaining. Battle score for attacker is -2 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0.83 Japanese : -1.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 37 Sea Zone: 1 battleship EDIT: Adding units owned by British to 39 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Eastern United States 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 submarine moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 3 artilleries and 2 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 3 artilleries in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 7 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 artilleries remaining. Battle score for attacker is -2 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 4 infantry moved from Burma to Yunnan 2 fighters moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 1 artillery moved from Persia to Iraq 3 infantry moved from Persia to Iraq 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Ethiopia to Kenya 1 mech_infantry moved from Ethiopia to Kenya 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Trans-Jordan to Iraq 1 bomber moved from United Kingdom to 119 Sea Zone 1 mech_infantry moved from United Kingdom to Eire 3 fighters moved from United Kingdom to Eire Combat - British Battle in 119 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 119 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Eire British attack with 3 fighters and 1 mech_infantry Germans defend with 2 infantry British roll dice for 3 fighters and 1 mech_infantry in Eire, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Eire, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eire British win, taking Eire from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Yunnan British attack with 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 2 artilleries British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.33 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Iraq British attack with 1 armour, 1 artillery and 5 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery and 5 infantry in Iraq, round 2 : 2/7 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 artillery and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 carrier moved from 81 Sea Zone to 76 Sea Zone 1 fighter moved from 98 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from Eastern Persia to Persia 3 fighters moved from Eire to United Kingdom 1 bomber moved from 119 Sea Zone to United Kingdom 1 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 1 aaGun moved from Burma to Yunnan 1 artillery moved from India to Burma 3 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Burma to Shan State Place Units - British 1 factory_minor placed in Persia 2 artilleries placed in United Kingdom British undo move 2. 1 artillery placed in Union of South Africa 1 artillery placed in United Kingdom 2 destroyers placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,4,4 UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : -0.67 British : 3.00 Italians : -0.67 Chinese : 0.83 Neutral_Axis : 1.00 Japanese : -1.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Yugoslavia to Greece 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 cruisers moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 93 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 fighters moved from Tobruk to 98 Sea Zone 1 fighter moved from Southern Italy to Greece 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Greece Combat - Italians Battle in Cyprus Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win, taking Cyprus from British with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Greece Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 3/6 hits, 2,50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 2/6 hits, 2,50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Algeria Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Tobruk 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 2 infantry moved from Yugoslavia to Romania 2 artilleries moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 submarine and 2 transports placed in 97 Sea Zone Italians undo move 1. 2 transports placed in 97 Sea Zone 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0,67 British : 0,67 French : 0,67 Neutral_Allies : -1,67





