TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 factory and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
4 infantry moved from Argentina to 21 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry, 2 submarines and 2 transports moved from 21 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Venezuela
1 artillery moved from Brazil to Venezuela
4 fighters moved from Argentina to Venezuela
3 bombers moved from Argentina to Venezuela
2 infantry moved from Australia to 46 Sea Zone
2 battleships, 5 infantry and 3 transports moved from 46 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Buryatia S.S.R. to Manchuria
3 fighters moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Buryatia S.S.R. to Soviet Far East
2 fighters moved from Buryatia S.S.R. to Soviet Far East
3 armour and 8 infantry moved from Japan to 60 Sea Zone
3 armour and 8 infantry moved from 60 Sea Zone to Buryatia S.S.R.
4 fighters moved from 60 Sea Zone to Manchuria
1 bomber moved from Japan to Manchuria
2 fighters moved from 60 Sea Zone to Manchuria
Combat - Japanese
Battle in Venezuela
Japanese attack with 1 artillery, 3 bombers, 4 fighters and 4 infantry
Neutral defend with 5 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Venezuela, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery, 3 bombers, 4 fighters and 4 infantry in Venezuela, round 2 : 4/12 hits, 5.17 expected hits
Neutral roll dice for 5 infantry in Venezuela, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Neutral lost in Venezuela
Japanese loses 0 PUs for violating Venezuelas neutrality.
Japanese win, taking Venezuela from Neutral with 1 artillery, 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Neutral: 5 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 9 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 9 fighters and 1 infantry in Manchuria, round 2 : 5/12 hits, 5.83 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 9 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Soviet Far East, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 artillery and 2 fighters in Soviet Far East, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Soviet Far East
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Soviet Far East to Buryatia S.S.R.
1 bomber moved from Manchuria to Japan
5 fighters moved from Manchuria to 60 Sea Zone
1 fighter moved from Manchuria to 60 Sea Zone
3 fighters moved from Manchuria to Buryatia S.S.R.
3 bombers moved from Venezuela to Argentina
2 fighters moved from Venezuela to Argentina
2 fighters moved from Venezuela to Argentina
Place Units - Japanese
1 factory placed in Buryatia S.S.R.
2 artilleries and 10 infantry placed in Japan
1 bomber placed in Australia
Japanese undo move 3.
Japanese undo move 2.
2 artilleries, 1 bomber and 9 infantry placed in Japan
1 infantry placed in Australia
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Chinese : 0.33
Russians : 1.33
Japanese : -3.33
Savegame