Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 armour, 1 bomber and 14 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Vyborg to Greater Southern Germany
1 mech_infantry moved from Romania to Albania
1 bomber moved from Russia to Albania
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Romania to Greece
11 armour, 5 artilleries and 5 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 fighter and 2 infantry moved from Baltic States to Poland
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Suiyuyan to Hopei
1 bomber moved from Russia to Hopei
1 infantry moved from Amur to Siberia
Russians take Siberia from Germans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Greece
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
Russians win, taking Greece from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Albania
Russians attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Albania
Russians win, taking Albania from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Russians attack with 11 armour, 5 artilleries and 5 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 11 armour, 5 artilleries and 5 mech_infantrys in Yugoslavia, round 2 : 7/21 hits, 8,83 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 11 armour, 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Greater Southern Germany
Russians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Russians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Greater Southern Germany
Russians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Greater Southern Germany, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Szechwan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Hopei to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
4 mech_infantrys moved from Sikang to Suiyuyan
2 mech_infantrys moved from Kazakhstan to Tsinghai
2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Baltic States to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Norway to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
1 bomber moved from Albania to Bulgaria
1 bomber moved from Greater Southern Germany to Bulgaria
3 mech_infantrys moved from Ukraine to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Vyborg to Eastern Poland
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
1 bomber and 8 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,5
Russians collect 55 PUs (5 lost to blockades); end with 56 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,33
Russians : -1,33
Japanese : 0,33
Knepigt. Hittade notisen om partiet först på sida 15.
Låter som att spela ett dussin spel i taget, om den siffran inte expanderat än mer, kan medföra visa sidoeffekter.:)
Avslutade precis med axis-dominion, så nu har jag bara 14 partier igång.
Erkänner. Det är för mycket.
Låter skrämmande mycket för mig, men funkar det så funkar det! :)
Mmm, det gör ju inte det.
Har fuckat upp mot dig, ksmackay, 666 (tidigare parti), koala och Tizkit.
Kanska bäst å skära ner eftersom då. Alternativt tillåta dig lite mer tid och undvika att spela när du är trött eller distraherad. Du producerar ‘turns’ väldigt snabbt med tanke på spel bördan. Om du har mycket på tallriken så tål jag att vänta och min första puff per turn kommer inte att vara en officiell en utan enbart en vänlig påminnelse… :)
Tack! Blundern i Bryansk sålde ut Tyskland. Jag räknade på det, men uppenbarligen väldigt fel.
Jo hade du inte tabbat i bryansk hade nog partiet nått ett annat slut vid det här laget…
Det skadar inte att göra sina combat moves; spara och sen test köra en gång. Alternativt om man är otålig testa vitala strider i combat simulatorn efter man lockat combat movsen. Omöjligt att ha petat in fel värden i combat simulatorn på det visset.
Bra tips. Lite tidsödande bara, men behöver lära mig tålamod och besinning.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 6 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 bomber moved from Burma to India
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
2 submarines moved from 75 Sea Zone to 72 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 marine, 23 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 23 submarines in 37 Sea Zone, round 2 : 11/23 hits, 7,67 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 23 submarines, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 72 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 72 Sea Zone
Japanese win, taking 72 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 7/10 hits, 4,67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
2 fighters and 2 tactical_bombers moved from Szechwan to 37 Sea Zone
2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
1 bomber moved from India to Yunnan
1 artillery and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shan State to 37 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
EDIT: Japanese undo move 21.
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan State
EDIT: 1 battleship moved from 37 Sea Zone to 41 Sea Zone
EDIT: 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
EDIT: 1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
EDIT: Japanese undo move 24.
EDIT: Japanese undo move 23.
EDIT: Japanese undo move 22.
Place Units - Japanese
3 destroyers placed in 37 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kiangsu
1 destroyer placed in 19 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
Japanese collect 59 PUs (7 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French : -0,33
Chinese : -0,67
UK_Pacific : 0,00
Japanese : 8,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 6 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 bomber moved from Burma to India
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
2 submarines moved from 75 Sea Zone to 72 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 marine, 23 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 23 submarines in 37 Sea Zone, round 2 : 11/23 hits, 7,67 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 23 submarines, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 72 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 72 Sea Zone
Japanese win, taking 72 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 7/10 hits, 4,67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
2 fighters and 2 tactical_bombers moved from Szechwan to 37 Sea Zone
2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
1 bomber moved from India to Yunnan
1 artillery and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shan State to 37 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
EDIT: Japanese undo move 21.
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan State
EDIT: 1 battleship moved from 37 Sea Zone to 41 Sea Zone
EDIT: 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
EDIT: 1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
EDIT: Japanese undo move 24.
EDIT: Japanese undo move 23.
EDIT: Japanese undo move 22.
Place Units - Japanese
3 destroyers placed in 37 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kiangsu
1 destroyer placed in 19 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
Japanese collect 59 PUs (7 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 3 submarines
EDIT: Adding units owned by Japanese to 75 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : -0,33
Chinese : -0,67
UK_Pacific : 0,00
Japanese : 8,50
Måste stacka mer i z37.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 6 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 bomber moved from Burma to India
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
2 submarines moved from 75 Sea Zone to 72 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 marine, 23 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 23 submarines in 37 Sea Zone, round 2 : 11/23 hits, 7,67 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 23 submarines, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 72 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 72 Sea Zone
Japanese win, taking 72 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 7/10 hits, 4,67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
2 fighters and 2 tactical_bombers moved from Szechwan to 37 Sea Zone
2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
1 bomber moved from India to Yunnan
1 artillery and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shan State to 37 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
EDIT: Japanese undo move 21.
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan State
EDIT: 1 battleship moved from 37 Sea Zone to 41 Sea Zone
EDIT: 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
EDIT: 1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
EDIT: Japanese undo move 24.
EDIT: Japanese undo move 23.
EDIT: Japanese undo move 22.
Place Units - Japanese
3 destroyers placed in 37 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kiangsu
1 destroyer placed in 19 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
Japanese collect 59 PUs (7 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : -0,33
Chinese : -0,67
UK_Pacific : 0,00
Japanese : 8,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 6 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 bomber moved from Burma to India
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
2 submarines moved from 75 Sea Zone to 72 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 marine, 23 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 23 submarines in 37 Sea Zone, round 2 : 11/23 hits, 7,67 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 23 submarines, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 72 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 72 Sea Zone
Japanese win, taking 72 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 7/10 hits, 4,67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
2 fighters and 2 tactical_bombers moved from Szechwan to 37 Sea Zone
2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
1 bomber moved from India to Yunnan
1 artillery and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shan State to 37 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
EDIT: Japanese undo move 21.
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan State
EDIT: 1 battleship moved from 37 Sea Zone to 41 Sea Zone
EDIT: 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
EDIT: 1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
EDIT: Japanese undo move 24.
EDIT: Japanese undo move 23.
EDIT: Japanese undo move 22.
Place Units - Japanese
3 destroyers placed in 37 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kiangsu
1 destroyer placed in 19 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
Japanese collect 59 PUs (7 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : -0,33
Chinese : -0,67
UK_Pacific : 0,00
Japanese : 8,50
Det här borde vara ok och korrekt.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from France to Western Germany
Americans take Western Germany from Germans
1 armour moved from Morocco to Tunisia
French take Algeria from Italians
French take Tunisia from Italians
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from France to Holland Belgium
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Americans creates battle in territory 44 Sea Zone
Americans creates battle in territory 43 Sea Zone
Americans creates battle in territory 35 Sea Zone
Battle in Caroline Islands
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3,00 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans win, taking 42 Sea Zone from Japanese, taking 44 Sea Zone from Japanese, taking 43 Sea Zone from Japanese, taking 35 Sea Zone from Japanese, taking Caroline Islands from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
1 artillery moved from Normandy Bordeaux to France
2 fighters moved from 112 Sea Zone to Bulgaria
1 bomber moved from Holland Belgium to Bulgaria
3 fighters moved from Holland Belgium to France
2 carriers, 2 destroyers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 carrier moved from 91 Sea Zone to 64 Sea Zone
2 infantry moved from Queensland to South Australia
2 infantry moved from 54 Sea Zone to Queensland
1 battleship, 11 carriers, 3 cruisers, 5 destroyers, 22 fighters and 20 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 21 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 carriers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
4 infantry placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 1,00
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :