L20 #1 trulpen (X) vs Misterblue (A) BM3


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  • TripleA Manual Gamesave Post: UK_Pacific round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 3 carriers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 bomber moved from France to Southern Italy
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from France to Gibraltar
            1 fighter moved from France to Morocco
            3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
    
        Combat - Americans
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_upgrade
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Solomon Islands
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 3 fighters
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Solomon Islands from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Morocco
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
            1 destroyer and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
            2 carriers moved from 26 Sea Zone to 54 Sea Zone
            4 fighters moved from Queensland to 54 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 transports moved from 64 Sea Zone to 10 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 bomber moved from Southern Italy to France
            2 fighters moved from Normandy Bordeaux to 112 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 mech_infantry moved from Western Australia to South Australia
            2 infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 112 Sea Zone to 126 Sea Zone
    
        Place Units - Americans
            3 carriers and 2 submarines placed in 10 Sea Zone
            1 artillery, 1 bomber and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 fighter moved from United Kingdom to Denmark
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 112 Sea Zone to Holland Belgium
            1 bomber moved from Novgorod to Germany
            1 bomber moved from France to Southern Italy
            13 infantry moved from Egypt to Alexandria
            1 armour and 2 mech_infantrys moved from Iraq to Syria
            5 fighters and 2 tactical_bombers moved from West India to 78 Sea Zone
            1 artillery, 1 fighter and 2 infantry moved from West India to India
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Germany causes 5 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_upgrade
                Bombing raid in Southern Italy causes 4 damage total. 
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Denmark
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Denmark
                British win, taking Denmark from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 78 Sea Zone
                British attack with 5 fighters and 2 tactical_bombers
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    British roll dice for 5 fighters and 2 tactical_bombers in 78 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 78 Sea Zone
                British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
            Battle in Alexandria
                British attack with 13 infantry
                Italians defend with 1 infantry
                    British roll dice for 13 infantry in Alexandria, round 2 : 3/13 hits, 2,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Syria, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in India
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in India
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 3 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from India to West India
            4 fighters and 2 tactical_bombers moved from 78 Sea Zone to West India
            2 armour and 1 mech_infantry moved from Eastern Persia to West India
            1 armour and 2 mech_infantrys moved from Persia to West India
            1 fighter moved from Ethiopia to West India
            1 bomber moved from Southern Italy to Iraq
            2 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from Denmark to 112 Sea Zone
            1 bomber moved from Germany to France
            1 artillery moved from Vyborg to Finland
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            3 armour placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 bomber
            EDIT: Adding units owned by British to Persia: 1 bomber
            EDIT: Turning off Edit Mode
            5 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 4 submarines
            EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Italians : -1,33
    British : 0,00
    AA fire in Southern Italy : : -0,33
    Americans : -0,67
    Japanese : -1,83
    AA fire in Germany : : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Yugoslavia
                  Italians take Yugoslavia from Russians
            2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Northern Italy to Greater Southern Germany
            1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Albania
            2 infantry moved from Northern Italy to Greater Southern Germany
            1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
            1 fighter moved from Northern Italy to Greater Southern Germany
    
        Combat - Italians
            Battle in Albania
            Battle in Greece
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Greece
                Italians win, taking Albania from Russians, taking Greece from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Greater Southern Germany
                Italians attack with 2 fighters and 2 infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Greater Southern Germany
                Italians win, taking Greater Southern Germany from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Southern France
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                French defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1,50 expected hits
                    French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
            2 fighters moved from Greater Southern Germany to Northern Italy
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 aaGun moved from Tunisia to 94 Sea Zone
            1 aaGun and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 aaGun moved from 95 Sea Zone to Northern Italy
            1 aaGun moved from Western Germany to Germany
            2 infantry moved from Southern Italy to Northern Italy
            1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Northern Italy to Germany
    
        Place Units - Italians
            1 airfield, 1 fighter and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,00
    French : -0,33
    Russians : -0,83
    

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 50 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 6 infantry moved from South Australia to Queensland
            1 armour moved from Western Australia to Queensland
            10 infantry moved from Western Australia to South Australia
            3 fighters moved from Western Australia to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - French
            French buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - French
            2 fighters and 2 infantry moved from France to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    French roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
                French win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - French
            2 fighters moved from Southern France to France
            1 destroyer moved from 76 Sea Zone to 72 Sea Zone
    
        Place Units - French
            1 fighter and 2 infantry placed in France
    
        Turn Complete - French
            French collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    French : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 33 PUs; 
            Germans buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Denmark
            1 bomber moved from Northern Italy to 126 Sea Zone
            1 bomber moved from Northern Italy to Denmark
            2 infantry moved from Germany to Poland
            1 bomber moved from Northern Italy to Poland
            1 fighter moved from Northern Italy to Poland
            1 fighter moved from Northern Italy to Holland Belgium
            1 fighter moved from Northern Italy to Denmark
            1 fighter moved from Northern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 126 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Germans attack with 2 fighters and 3 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 4/5 hits, 1,50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Denmark
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Denmark, round 2 : 0/4 hits, 1,50 expected hits
                    British roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Denmark, round 3 : 3/3 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Poland
                Germans attack with 1 bomber, 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Poland, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Poland, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Poland to Northern Italy
            1 bomber moved from 126 Sea Zone to Germany
            1 fighter moved from Poland to Germany
            2 fighters moved from Holland Belgium to Germany
            1 fighter moved from Denmark to Germany
            1 bomber moved from Denmark to Northern Italy
            2 artilleries moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            2 infantry moved from Western Germany to Northern Italy
            8 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            7 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    British : 0,00
    Russians : 1,00
    

    Savegame


  • TripleA Move Summary: Russians round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 bomber and 14 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery, 1 infantry and 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
            1 bomber moved from Vyborg to Greater Southern Germany
            1 mech_infantry moved from Romania to Albania
            1 bomber moved from Russia to Albania
            1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Romania to Greece
            11 armour, 5 artilleries and 5 mech_infantrys moved from Slovakia Hungary to Yugoslavia
            1 fighter and 2 infantry moved from Baltic States to Poland
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            1 infantry moved from Suiyuyan to Hopei
            1 bomber moved from Russia to Hopei
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Germans
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 bomber and 14 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery, 1 infantry and 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
            1 bomber moved from Vyborg to Greater Southern Germany
            1 mech_infantry moved from Romania to Albania
            1 bomber moved from Russia to Albania
            1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Romania to Greece
            11 armour, 5 artilleries and 5 mech_infantrys moved from Slovakia Hungary to Yugoslavia
            1 fighter and 2 infantry moved from Baltic States to Poland
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            1 infantry moved from Suiyuyan to Hopei
            1 bomber moved from Russia to Hopei
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Germans
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Greece
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
                Russians win, taking Greece from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Albania
                Russians attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 2/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Albania
                Russians win, taking Albania from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yugoslavia
                Russians attack with 11 armour, 5 artilleries and 5 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 11 armour, 5 artilleries and 5 mech_infantrys in Yugoslavia, round 2 : 7/21 hits, 8,83 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                Russians win, taking Yugoslavia from Italians with 11 armour, 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Greater Southern Germany
                Russians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Greater Southern Germany
                    Russians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Greater Southern Germany, round 3 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Greater Southern Germany
                Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Italians: 2 infantry
            Battle in Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Szechwan
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Russians win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Russians attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                 retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Hopei to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
            4 mech_infantrys moved from Sikang to Suiyuyan
            2 mech_infantrys moved from Kazakhstan to Tsinghai
            2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
            1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
            1 mech_infantry moved from Russia to Novosibirsk
            1 infantry moved from Baltic States to Eastern Poland
            1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Finland to Novgorod
            1 infantry moved from Norway to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
            1 bomber moved from Albania to Bulgaria
            1 bomber moved from Greater Southern Germany to Bulgaria
            3 mech_infantrys moved from Ukraine to Eastern Poland
            1 fighter moved from Poland to Eastern Poland
            1 fighter moved from Vyborg to Eastern Poland
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Volgograd
            1 bomber and 8 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,5
            Russians collect 55 PUs (5 lost to blockades); end with 56 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : -0,33
    Russians : -1,33
    Japanese : 0,33
    

    Savegame


  • Knepigt. Hittade notisen om partiet först på sida 15.


  • Låter som att spela ett dussin spel i taget, om den siffran inte expanderat än mer, kan medföra visa sidoeffekter.:)


  • Avslutade precis med axis-dominion, så nu har jag bara 14 partier igång.


  • Erkänner. Det är för mycket.


  • Låter skrämmande mycket för mig, men funkar det så funkar det! :)


  • Mmm, det gör ju inte det.

    Har fuckat upp mot dig, ksmackay, 666 (tidigare parti), koala och Tizkit.


  • Kanska bäst å skära ner eftersom då. Alternativt tillåta dig lite mer tid och undvika att spela när du är trött eller distraherad. Du producerar ‘turns’ väldigt snabbt med tanke på spel bördan. Om du har mycket på tallriken så tål jag att vänta och min första puff per turn kommer inte att vara en officiell en utan enbart en vänlig påminnelse… :)


  • Tack! Blundern i Bryansk sålde ut Tyskland. Jag räknade på det, men uppenbarligen väldigt fel.


  • Jo hade du inte tabbat i bryansk hade nog partiet nått ett annat slut vid det här laget…


  • Det skadar inte att göra sina combat moves; spara och sen test köra en gång. Alternativt om man är otålig testa vitala strider i combat simulatorn efter man lockat combat movsen. Omöjligt att ha petat in fel värden i combat simulatorn på det visset.


  • Bra tips. Lite tidsödande bara, men behöver lära mig tålamod och besinning.


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 6 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 infantry moved from Burma to India
            2 fighters and 2 tactical_bombers moved from Burma to India
            1 bomber moved from Burma to India
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter moved from Japan to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
            2 infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
            2 submarines moved from 75 Sea Zone to 72 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in 6 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 submarines
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 marine, 23 submarines, 8 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 23 submarines in 37 Sea Zone, round 2 : 11/23 hits, 7,67 expected hits
                    1 submarine owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 23 submarines, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 72 Sea Zone
                Japanese attack with 2 submarines
                French defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 72 Sea Zone
                Japanese win, taking 72 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in India
                Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 7/10 hits, 4,67 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Burma
            2 fighters and 2 tactical_bombers moved from Szechwan to 37 Sea Zone
            2 mech_infantrys moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
            1 bomber moved from India to Yunnan
            1 artillery and 3 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shan State to 37 Sea Zone
            3 mech_infantrys moved from Malaya to Yunnan
            EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            EDIT: Japanese undo move 21.
            1 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Shan State
            EDIT: 1 battleship moved from 37 Sea Zone to 41 Sea Zone
            EDIT: 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            EDIT: 1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
            EDIT: Japanese undo move 24.
            EDIT: Japanese undo move 23.
            EDIT: Japanese undo move 22.
    
        Place Units - Japanese
            3 destroyers placed in 37 Sea Zone
            3 infantry placed in French Indo China
            2 infantry placed in Kiangsu
            1 destroyer placed in 19 Sea Zone
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
            Japanese collect 59 PUs (7 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    French : -0,33
    Chinese : -0,67
    UK_Pacific : 0,00
    Japanese : 8,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 6 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 infantry moved from Burma to India
            2 fighters and 2 tactical_bombers moved from Burma to India
            1 bomber moved from Burma to India
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter moved from Japan to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
            2 infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
            2 submarines moved from 75 Sea Zone to 72 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in 6 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 submarines
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 marine, 23 submarines, 8 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 23 submarines in 37 Sea Zone, round 2 : 11/23 hits, 7,67 expected hits
                    1 submarine owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 12 carriers, 2 cruisers, 1 destroyer, 10 fighters, 23 submarines, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 72 Sea Zone
                Japanese attack with 2 submarines
                French defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 72 Sea Zone
                Japanese win, taking 72 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in India
                Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 7/10 hits, 4,67 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/6 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Burma
            2 fighters and 2 tactical_bombers moved from Szechwan to 37 Sea Zone
            2 mech_infantrys moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
            1 bomber moved from India to Yunnan
            1 artillery and 3 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shan State to 37 Sea Zone
            3 mech_infantrys moved from Malaya to Yunnan
            EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            EDIT: Japanese undo move 21.
            1 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Shan State
            EDIT: 1 battleship moved from 37 Sea Zone to 41 Sea Zone
            EDIT: 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            EDIT: 1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
            EDIT: Japanese undo move 24.
            EDIT: Japanese undo move 23.
            EDIT: Japanese undo move 22.
    
        Place Units - Japanese
            3 destroyers placed in 37 Sea Zone
            3 infantry placed in French Indo China
            2 infantry placed in Kiangsu
            1 destroyer placed in 19 Sea Zone
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
            Japanese collect 59 PUs (7 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 3 submarines
            EDIT: Adding units owned by Japanese to 75 Sea Zone: 3 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French : -0,33
    Chinese : -0,67
    UK_Pacific : 0,00
    Japanese : 8,50
    

    Savegame

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