dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
1915 Whack vs dawg
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TripleA Turn Summary: USA round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 cavalry and 1 heavy_gun moved from San Francisco to Sea Zone 153 Pacific Ocean 1 cavalry, 1 heavy_gun and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 cavalry and 1 heavy_gun moved from Sea Zone 151 Bering Sea to Chukotka 1 cavalry moved from Baja-Sonora to San Francisco Purchase Units - USA USA buy 1 Factory, 2 field_guns, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - USA Place Units - USA 2 transports placed in Sea Zone 153 Pacific Ocean 2 field_guns and 2 infantry placed in San Francisco 1 Factory placed in California 2 submarines placed in Sea Zone 29 Mid Atlantic Turn Complete - USA USA collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
USA rolls : : 0.00 -
TripleA Turn Summary: Germany round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 5,1,4 and gets 0 hits Combat Move - Germany 4 field_guns, 2 heavy_guns and 3 infantry moved from Eastern Poland to Belarus 2 cavalrys moved from Warsaw to Belarus 1 infantry moved from Belarus to Dnieper Germany take Dnieper from Russia 1 cavalry moved from Belarus to Crimea Germany take Crimea from Russia 1 field_gun and 7 infantry moved from Lithuania to Belarus 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel 3 heavy_guns moved from Wurttemburg to Alsace 1 heavy_gun moved from Wurttemburg to Rhine 1 heavy_gun moved from Wurttemburg to Alsace 1 heavy_gun moved from Wurttemburg to Rhine 6 heavy_guns moved from Bavaria to Wurttemburg 3 stormtruppens moved from Berlin to Mecklenburg 12 stormtruppens moved from Latvia to Belarus 6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea 1 field_gun and 11 infantry moved from East Prussia to Sea Zone 11 Baltic Sea 1 heavy_gun and 1 infantry moved from East Prussia to Lithuania 8 infantry and 4 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia 8 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 field_gun and 3 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia Germany take Estonia from Russia 3 infantry moved from Mecklenburg to Pomerania 2 submarines moved from Sea Zone 19 North Atlantic to Sea Zone 17 Norwegian Sea 3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea Purchase Units - Germany Germany buy 1 Factory, 2 cavalrys, 2 gass, 6 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 1 PUs; 3 techTokens; Combat - Germany Battle in Sea Zone 15 English Channel Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine Britain defend with 1 transport; France defend with 1 battlecruiser, 1 cruiser and 1 transport Germany roll dice for 1 submarine in Sea Zone 15 English Channel, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 15 English Channel, round 2 : 5/8 hits, 4.83 expected hits France roll dice for 1 battlecruiser, 1 cruiser and 2 transports in Sea Zone 15 English Channel, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 2 battleships owned by the Germany 1 transport owned by the France, 1 cruiser owned by the France, 1 battlecruiser owned by the France and 1 transport owned by the Britain lost in Sea Zone 15 English Channel Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine remaining. Battle score for attacker is 40 Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport Casualties for Britain: 1 transport Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Rhine 3 trenchs placed in Alsace 6 heavy_guns placed in Bavaria 1 Factory placed in Latvia 2 cavalrys placed in Eastern Poland 2 gass placed in Warsaw 4 infantry placed in Mecklenburg Turn Complete - Germany Germany collect 114 PUs; end with 115 PUs 2 units repaired.Combat Hit Differential Summary :
France : 0.83 Germany : -0.17 -
TripleA Turn Summary: France round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - France France spend 5 on tech rolls France roll 1,4 and gets 0 hits Combat Move - France 2 heavy_guns moved from Marseilles to Piedmont 1 infantry moved from Marseilles to Piedmont 1 colonial moved from Tunisia to Sea Zone 59 Central Mediterranean 1 colonial and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 colonial moved from Sea Zone 60 Central Mediterranean to Cyrenaica 1 colonial and 2 infantry moved from Fezzan to Cyrenaica 2 infantry moved from Algiers to Algeria 1 infantry moved from Niger to Fezzan 8 heavy_guns moved from Paris to Champagne 2 heavy_guns moved from Champagne to Belgium 1 colonial, 1 infantry and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea 1 colonial and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2 Purchase Units - France France buy 1 Factory, 2 cavalrys, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - France Place Units - France 2 cavalrys placed in Algiers 1 Factory placed in Tsingtao 3 trenchs placed in Champagne 2 infantry placed in Yanaon 8 infantry placed in Paris 1 infantry placed in Brittany Turn Complete - France France collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Combat Move - Serbia 1 field_gun, 1 heavy_gun and 15 infantry moved from Macedonia to Greece Purchase Units - Serbia Serbia buy 5 infantry and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 5 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 5,1,6,4 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover industry Combat Move - Austria 1 cavalry moved from Bosnia to Albania Austria take Albania from Serbia 2 field_guns, 2 heavy_guns and 7 infantry moved from Serbia to Macedonia Austria take Macedonia from Serbia 12 infantry moved from Bulgaria to Macedonia 2 field_guns and 2 infantry moved from Belgrade to Bulgaria 1 infantry moved from Bosnia to Croatia 1 fighter moved from Baranya to Bulgaria 6 infantry moved from Trieste to Venice 4 infantry moved from Venice to Milan 2 infantry moved from Venice to Milan Purchase Units - Austria Austria buy 3 field_guns, 6 gass, 4 heavy_guns, 4 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 1 field_gun and 2 infantry placed in Odessa 2 field_guns and 2 infantry placed in Belgrade 3 trenchs placed in Milan 4 heavy_guns and 1 trench placed in Venice 1 trench placed in Croatia 6 gass placed in Hungary Activate Technology - Austria Austria activating industry Turn Complete - Austria Austria collect 93 PUs; end with 94 PUs Austria collect 9 PUs from War Bonds; end with 103 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 infantry moved from Sicily to Sea Zone 59 Central Mediterranean 1 battlecruiser, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece Purchase Units - Italy Italy buy 1 field_gun and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy 2 infantry moved from Latium to Tuscany Place Units - Italy 1 field_gun and 5 infantry placed in Rome 2 infantry placed in Piedmont Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 1,4,6,6 and gets 2 hits Turkey removing all Technology Tokens after successful research. Turkey discover armour Combat Move - Turkey 1 battleship moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 1 heavy_gun moved from Bulgaria to Sea Zone 67 Black Sea 1 heavy_gun moved from Sea Zone 67 Black Sea to Dardanelles 3 infantry moved from Bulgaria to Dardanelles 1 heavy_gun and 1 infantry moved from Hejaz to Sinai 2 fighters moved from Sinai to Hejaz 1 infantry moved from Palestine to Sinai 2 fighters moved from Hejaz to Arabia 1 infantry moved from Palestine to Hejaz 2 infantry moved from Damascus to Palestine 1 infantry moved from Damascus to Mesopotamia 1 field_gun and 2 infantry moved from Baghdad to Mesopotamia Purchase Units - Turkey Turkey buy 3 fighters, 9 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Dardanelles Turkey attack with 1 heavy_gun and 3 infantry Britain defend with 1 field_gun Turkey roll dice for 1 battleship in Dardanelles, round 2 : 1/1 hits, 0.67 expected hits Britain roll dice for 1 field_gun in Dardanelles, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Britain lost in Dardanelles Turkey win, taking Dardanelles from Britain with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 field_gun Non Combat Move - Turkey Place Units - Turkey 1 trench placed in Arabia 1 trench placed in Palestine 1 trench placed in Georgia 3 fighters placed in Baghdad 2 infantry placed in Tobruk 3 infantry placed in Damascus 4 infantry placed in Mecca Activate Technology - Turkey Turkey activating armour Trigger TurkeyT5: buytank added to productionTurkey Turn Complete - Turkey Turkey collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Turkey : 0.33 Britain : -0.33 -
TripleA Turn Summary: Britain round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 1/1 hits, 0.00 expected hits Britain removing all Technology Tokens after successful research. Britain discover lateFighter Combat Move - Britain 1 battlecruiser and 2 battleships moved from Sea Zone 14 Helgoland Bight to Sea Zone 12 Baltic Sea 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean 2 destroyers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 infantry moved from Kuwait to Basra Britain take Basra from Turkey 1 field_gun moved from Kuwait to Sea Zone 72 Persian Gulf 1 field_gun moved from Al-Dammam to Sea Zone 72 Persian Gulf 2 field_guns and 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 battlecruiser and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 infantry moved from Rajputana to Sindh 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Sindh 1 cavalry moved from Oman to Aden 1 field_gun moved from Bombay to Gujarat 1 field_gun moved from Goa to Madras 1 field_gun and 1 infantry moved from Caroline Islands to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands 1 field_gun and 1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea 1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to Bismarck Islands Britain take Bismarck Islands from Germany 2 battlecruisers and 2 cruisers moved from Sea Zone 112 Pacific Ocean to Sea Zone 105 Pacific Ocean 1 infantry moved from Niger to Fezzan 2 cavalrys moved from Western Sudan to Cairo-Suez 3 cavalrys and 2 field_guns moved from Uganda to Western Sudan 3 cavalrys moved from Western Sudan to Lower Egypt 3 cavalrys moved from Dar es Salaam to Uganda 3 infantry moved from Congo to Western Sudan 2 cavalrys moved from Congo to Lower Egypt 2 cavalrys moved from German Southwest Africa to Congo 2 cavalrys moved from Cape Town to German Southwest Africa 5 colonials moved from Texas to Monterrey Purchase Units - Britain Britain buy 5 cavalrys, 3 field_guns, 3 fighters, 3 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Monterrey Britain attack with 5 colonials Neutral defend with 2 infantry Britain roll dice for 5 colonials in Monterrey, round 2 : 4/5 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Monterrey Britain loses 0 PUs for violating Monterreys neutrality. Britain win, taking Monterrey from Neutral with 5 colonials remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Marshall Islands Britain attack with 1 field_gun and 1 infantry Germany defend with 1 infantry Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Marshall Islands Britain win, taking Marshall Islands from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - Britain Place Units - Britain 3 heavy_guns and 3 trenchs placed in Belgium 2 field_guns and 3 trenchs placed in Cairo-Suez 3 cavalrys placed in Dar es Salaam 2 cavalrys placed in Cape Town 2 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 2 fighters placed in Calcutta 1 fighter and 1 infantry placed in London Activate Technology - Britain Britain activating lateFighter Trigger BritainT3: buylate_fighter added to productionBritain Turn Complete - Britain Britain collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Britain rolls : : 1.00 Neutral : -0.67 Britain : 2.67 Germany : -0.33 -
TripleA Turn Summary: Russia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 4,2 and gets 0 hits Combat Move - Russia 3 conscripts moved from Moscow to Smolensk 1 conscript moved from Khabarovsk to Amur Russia take Amur from Communists 1 conscript moved from Khabarovsk to Aldan Russia take Aldan from Communists 1 conscript moved from Vladivostok to Primorsky 3 conscripts moved from Omsk to Novosibirsk 1 conscript moved from Novosibirsk to Krasnoyarsk 2 field_guns and 6 infantry moved from St. Petersburg to Pskov 3 conscripts moved from St. Petersburg to Pskov Purchase Units - Russia Russia buy 11 conscripts, 2 heavy_guns and 13 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Don 3 conscripts and 3 trenchs placed in Kiev 3 conscripts and 3 trenchs placed in Minsk 3 trenchs placed in Pskov 1 trench placed in Western Siberian Lowlands Russia undo move 3. 1 conscript, 2 heavy_guns and 3 trenchs placed in Minsk 3 conscripts placed in Moscow 2 conscripts placed in Omsk 2 conscripts placed in St. Petersburg Turn Complete - Russia Russia collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Communists round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 2,6,3,3 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover victoryBonds Combat Move - Communists 2 field_guns moved from Irkutsk to Buryatia 6 field_guns moved from Bratsk to Novosibirsk 2 cavalrys moved from Irkutsk to Novosibirsk 1 conscript moved from Chita to Buryatia 1 field_gun moved from Norilsk to Krasnoyarsk 1 field_gun moved from Evenkia to Krasnoyarsk 1 cavalry moved from Norilsk to Krasnoyarsk 1 cavalry moved from Evenkia to Krasnoyarsk 1 conscript and 1 field_gun moved from Yakutsk to Aldan 1 conscript and 1 field_gun moved from Yakutsk to Sakhe 1 infantry moved from Yakutsk to Sakhe Purchase Units - Communists Communists buy 2 conscripts, 1 fighter, 2 gass and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat - Communists Battle in Krasnoyarsk Communists attack with 2 cavalrys and 2 field_guns Russia defend with 1 conscript Communists roll dice for 2 cavalrys and 2 field_guns in Krasnoyarsk, round 2 : 2/4 hits, 1.33 expected hits Russia roll dice for 1 conscript in Krasnoyarsk, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Krasnoyarsk Communists win, taking Krasnoyarsk from Russia with 1 cavalry and 2 field_guns remaining. Battle score for attacker is -2 Casualties for Communists: 1 cavalry Casualties for Russia: 1 conscript Battle in Aldan Communists attack with 1 conscript and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 2 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Aldan, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 3 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Aldan, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 4 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Aldan, round 4 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 5 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Aldan, round 5 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 6 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Aldan, round 6 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 7 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Aldan, round 7 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 8 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Aldan, round 8 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Aldan Communists roll dice for 1 field_gun in Aldan, round 9 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Aldan, round 9 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 field_gun in Aldan, round 10 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Aldan, round 10 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Aldan Communists win, taking Aldan from Russia with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript Battle in Buryatia Communists attack with 1 conscript and 2 field_guns Russia defend with 1 conscript Communists roll dice for 1 conscript and 2 field_guns in Buryatia, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Buryatia Communists win, taking Buryatia from Russia with 1 conscript and 2 field_guns remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Sakhe Communists attack with 1 conscript, 1 field_gun and 1 infantry Russia defend with 1 trench Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Sakhe, round 2 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 trench in Sakhe, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Sakhe, round 3 : 2/3 hits, 0.67 expected hits Russia roll dice for 1 trench in Sakhe, round 3 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Sakhe Communists win, taking Sakhe from Russia with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Novosibirsk Communists attack with 2 cavalrys and 6 field_guns Russia defend with 3 conscripts Communists roll dice for 2 cavalrys and 6 field_guns in Novosibirsk, round 2 : 1/8 hits, 2.67 expected hits Russia roll dice for 3 conscripts in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits 1 conscript owned by the Russia lost in Novosibirsk Communists roll dice for 2 cavalrys and 6 field_guns in Novosibirsk, round 3 : 3/8 hits, 2.67 expected hits Russia roll dice for 2 conscripts in Novosibirsk, round 3 : 0/2 hits, 0.33 expected hits 2 conscripts owned by the Russia lost in Novosibirsk Communists win, taking Novosibirsk from Russia with 2 cavalrys and 6 field_guns remaining. Battle score for attacker is 6 Casualties for Russia: 3 conscripts Non Combat Move - Communists Place Units - Communists 2 gass placed in Irkutsk 2 conscripts, 1 fighter and 2 infantry placed in Yakutsk Activate Technology - Communists Communists activating victoryBonds Turn Complete - Communists Communists collect 34 PUs; end with 35 PUs Communists collect 9 PUs from War Bonds; end with 44 PUsCombat Hit Differential Summary :
Communists : -3.00 Russia : -1.00 -
TripleA Turn Summary: USA round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - USA USA spend 5 on tech rolls USA roll 2,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover subwarfare Combat Move - USA 1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 25 Mid Atlantic 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 cruiser, 1 field_gun, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - USA 1 infantry moved from Atlanta to Charleston 2 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic Place Units - USA 1 cruiser and 2 submarines placed in Sea Zone 29 Mid Atlantic 2 transports placed in Sea Zone 153 Pacific Ocean 1 field_gun and 2 infantry placed in San Francisco 2 transports placed in Sea Zone 130 Philippine Sea Activate Technology - USA USA activating subwarfare Turn Complete - USA USA collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germany round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 2,3,3,2,4 and gets 0 hits Combat Move - Germany 2 cavalrys, 7 field_guns, 1 fighter, 2 heavy_guns, 11 infantry and 12 stormtruppens moved from Belarus to Minsk 2 cavalrys moved from Eastern Poland to Minsk 2 gass moved from Warsaw to Minsk 1 heavy_gun and 1 infantry moved from Lithuania to Belarus 1 cavalry moved from Crimea to Dnieper 1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea 2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea 3 infantry moved from Pomerania to Sea Zone 11 Baltic Sea 3 infantry and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia 3 infantry moved from Sea Zone 9 Gulf of Bothnia to Finland Germany take Finland from Russia 1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea 2 submarines moved from Sea Zone 17 Norwegian Sea to Sea Zone 12 Baltic Sea 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 3 heavy_guns moved from Wurttemburg to Rhine 3 heavy_guns moved from Wurttemburg to Alsace 6 heavy_guns moved from Bavaria to Wurttemburg 3 submarines moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea 7 infantry and 3 stormtruppens moved from Mecklenburg to Hanover 1 cavalry and 4 infantry moved from Holstein to Hanover 1 cavalry and 5 infantry moved from Hanover to Westphalia Purchase Units - Germany Germany buy 1 battleship, 4 cavalrys, 1 cruiser, 2 field_guns, 6 heavy_guns and 6 trenchs; Remaining resources: 1 PUs; 5 techTokens; Combat - Germany Battle in Sea Zone 12 Baltic Sea Germany attack with 2 submarines Britain defend with 1 battlecruiser and 2 battleships 2 submarines owned by the Germany Submerged Battle in Minsk Germany attack with 4 cavalrys, 7 field_guns, 1 fighter, 2 gass, 2 heavy_guns, 11 infantry and 12 stormtruppens Russia defend with 1 Factory, 1 cavalry, 5 conscripts, 2 field_guns, 4 heavy_guns and 12 trenchs Germany roll dice for 2 gass in Minsk, round 2 : 0/2 hits, 1.33 expected hits 2 gass owned by the Germany lost in Minsk Germany roll dice for 4 cavalrys, 7 field_guns, 1 fighter, 2 heavy_guns, 11 infantry and 12 stormtruppens in Minsk, round 2 : 9/37 hits, 11.50 expected hits Units damaged: 9 trenchs owned by the Russia Russia roll dice for 1 cavalry, 5 conscripts, 2 field_guns, 4 heavy_guns and 12 trenchs in Minsk, round 2 : 6/24 hits, 6.33 expected hits 6 infantry owned by the Germany lost in Minsk Germany roll dice for 4 cavalrys, 7 field_guns, 1 fighter, 2 heavy_guns, 5 infantry and 12 stormtruppens in Minsk, round 3 : 12/31 hits, 10.50 expected hits Units damaged: 3 trenchs owned by the Russia Russia roll dice for 1 cavalry, 5 conscripts, 2 field_guns, 4 heavy_guns and 12 trenchs in Minsk, round 3 : 6/24 hits, 6.33 expected hits 5 infantry owned by the Germany, 4 trenchs owned by the Russia, 5 conscripts owned by the Russia and 1 cavalry owned by the Germany lost in Minsk Germany roll dice for 3 cavalrys, 7 field_guns, 1 fighter, 2 heavy_guns and 12 stormtruppens in Minsk, round 4 : 9/25 hits, 9.50 expected hits Russia roll dice for 1 cavalry, 2 field_guns, 4 heavy_guns and 8 trenchs in Minsk, round 4 : 7/15 hits, 4.83 expected hits 4 stormtruppens owned by the Germany, 8 trenchs owned by the Russia, 1 cavalry owned by the Russia and 3 cavalrys owned by the Germany lost in Minsk Germany roll dice for 7 field_guns, 1 fighter, 2 heavy_guns and 8 stormtruppens in Minsk, round 5 : 7/18 hits, 7.33 expected hits Russia roll dice for 2 field_guns and 4 heavy_guns in Minsk, round 5 : 4/6 hits, 3.33 expected hits 2 stormtruppens owned by the Germany, 2 field_guns owned by the Germany, 2 field_guns owned by the Russia and 4 heavy_guns owned by the Russia lost in Minsk Germany winBritain win with 1 battlecruiser and 2 battleships remaining, taking Minsk from Russia with 5 field_guns, 1 fighter, 2 heavy_guns and 6 stormtruppens remaining. Battle score for attacker is -5 Casualties for Germany: 4 cavalrys, 2 field_guns, 2 gass, 11 infantry and 6 stormtruppens Casualties for Russia: 1 cavalry, 5 conscripts, 2 field_guns, 4 heavy_guns and 12 trenchs Non Combat Move - Germany 1 fighter moved from Minsk to Belarus Place Units - Germany 1 trench placed in Dnieper 2 field_guns and 1 trench placed in Latvia 1 trench placed in Latvia 2 trenchs placed in Alsace 1 trench placed in Rhine 6 heavy_guns placed in Bavaria 2 cavalrys placed in Eastern Poland 2 cavalrys placed in Warsaw Germany undo move 2. 1 trench placed in Latvia 1 battleship and 1 cruiser placed in Sea Zone 9 Gulf of Bothnia Germany undo move 6. 2 field_guns placed in Eastern Poland 2 cavalrys placed in Mecklenburg Turn Complete - Germany Germany collect 117 PUs; end with 118 PUsCombat Hit Differential Summary :
Germany : -3.17 Russia : 2.17 -
TripleA Turn Summary: France round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - France France spend 5 on tech rolls France roll 5,5,1 and gets 0 hits Combat Move - France 1 colonial moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 colonial and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea 1 colonial moved from Sea Zone 62 Adriatic Sea to Trieste France take Trieste from Austria 1 colonial and 1 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 battleship, 1 colonial, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea 1 colonial and 1 infantry moved from Sea Zone 62 Adriatic Sea to Croatia 2 infantry moved from Algeria to Tunisia 2 cavalrys moved from Algiers to Tunisia 1 infantry moved from Fezzan to Cyrenaica 2 infantry moved from Yanaon to Madras 2 colonials and 1 infantry moved from Shanghai 2 to Shanghai 1 1 infantry moved from Brittany to Burgundy 8 infantry moved from Paris to Champagne Purchase Units - France France buy 1 Factory, 2 cavalrys, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - France Battle in Croatia France attack with 1 colonial and 1 infantry Austria defend with 1 infantry and 1 trench France roll dice for 1 battleship in Croatia, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Austria France roll dice for 1 colonial and 1 infantry in Croatia, round 2 : 0/2 hits, 0.50 expected hits Austria roll dice for 1 infantry and 1 trench in Croatia, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 1 colonial and 1 infantry in Croatia, round 3 : 1/2 hits, 0.50 expected hits Austria roll dice for 1 infantry and 1 trench in Croatia, round 3 : 0/1 hits, 0.33 expected hits 1 trench owned by the Austria lost in Croatia France roll dice for 1 colonial and 1 infantry in Croatia, round 4 : 1/2 hits, 0.50 expected hits Austria roll dice for 1 infantry in Croatia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Croatia France win, taking Croatia from Austria with 1 colonial and 1 infantry remaining. Battle score for attacker is 6 Casualties for Austria: 1 infantry and 1 trench Non Combat Move - France Place Units - France 1 Factory and 3 trenchs placed in Champagne 8 infantry placed in Paris 2 cavalrys placed in Algiers 3 infantry placed in Marseilles Turn Complete - France France collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Austria : -1.00 France : 0.83 -
TripleA Turn Summary: Serbia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Combat Move - Serbia Purchase Units - Serbia Serbia buy 1 heavy_gun, 1 infantry and 1 trench; Remaining resources: 1 PUs; Combat - Serbia Place Units - Serbia 1 heavy_gun, 1 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 2,1 and gets 0 hits Combat Move - Austria 2 field_guns, 1 fighter and 2 infantry moved from Bulgaria to Macedonia 1 cavalry moved from Albania to Croatia 6 gass moved from Hungary to Croatia 1 field_gun and 1 infantry moved from Venice to Trieste 1 infantry moved from Venice to Trieste 2 field_guns and 2 infantry moved from Belgrade to Serbia 5 gass moved from Galicia to Odessa 1 fighter moved from Odessa to Baranya Purchase Units - Austria Austria buy 9 field_guns, 15 infantry and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Croatia Austria attack with 1 cavalry and 6 gass France defend with 1 colonial and 1 infantry Austria roll dice for 6 gass in Croatia, round 2 : 6/6 hits, 4.00 expected hits 1 colonial owned by the France and 1 infantry owned by the France lost in Croatia 6 gass owned by the Austria lost in Croatia Austria win, taking Croatia from France with 1 cavalry remaining. Battle score for attacker is -18 Casualties for France: 1 colonial and 1 infantry Casualties for Austria: 6 gass Battle in Trieste Austria attack with 1 field_gun and 2 infantry France defend with 1 Factory and 1 colonial Austria roll dice for 1 field_gun and 2 infantry in Trieste, round 2 : 1/3 hits, 0.83 expected hits France roll dice for 1 colonial in Trieste, round 2 : 0/1 hits, 0.33 expected hits 1 colonial owned by the France lost in Trieste Austria win, taking Trieste from France with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 colonial Non Combat Move - Austria Place Units - Austria 2 trenchs placed in Milan 6 infantry and 2 trenchs placed in Venice 3 field_guns and 3 infantry placed in Belgrade 3 field_guns and 2 infantry placed in Odessa 3 field_guns and 4 infantry placed in Hungary Turn Complete - Austria Austria collect 93 PUs; end with 93 PUs Austria collect 4 PUs from War Bonds; end with 97 PUsCombat Hit Differential Summary :
Austria : 2.17 France : -0.33 -
TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0.00 expected hits Italy removing all Technology Tokens after successful research. Italy discover armour Purchase Units - Italy Italy buy 1 field_gun, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy 1 field_gun and 5 infantry moved from Rome to Latium Place Units - Italy 3 trenchs placed in Tuscany 1 field_gun and 2 infantry placed in Piedmont 2 infantry placed in Rome Activate Technology - Italy Italy activating armour Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italy rolls : : 1.00 -
TripleA Turn Summary: Arabia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Turn Complete - ArabiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 2 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 battleship, 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia 1 field_gun and 1 infantry moved from Hejaz to Yemen Turkey take Yemen from Britain 4 infantry moved from Mecca to Hejaz 3 infantry moved from Palestine to Sinai 3 infantry moved from Damascus to Palestine 1 infantry moved from Arabia to Al-Dammam Turkey take Al-Dammam from Britain 1 infantry moved from Mesopotamia to Kuwait Turkey take Kuwait from Britain 1 field_gun and 2 infantry moved from Mesopotamia to Basra 2 infantry moved from Fars to Khurasan 1 field_gun moved from Fars to Khurasan 2 infantry moved from Fars to Lurs 2 fighters moved from Baghdad to Lurs 1 infantry moved from Fars to Khurasan 1 fighter moved from Baghdad to Khurasan 1 infantry moved from Fars to Lurs 1 infantry moved from Fars to Lurs Purchase Units - Turkey Turkey buy 1 heavy_gun, 5 infantry, 4 tanks and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Basra Turkey attack with 1 field_gun and 2 infantry Britain defend with 1 infantry Turkey roll dice for 1 field_gun and 2 infantry in Basra, round 2 : 1/3 hits, 0.83 expected hits Britain roll dice for 1 infantry in Basra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Turkey: 1 infantry Casualties for Britain: 1 infantry Battle in Khurasan Turkey attack with 1 field_gun, 1 fighter and 3 infantry Neutral defend with 2 infantry Turkey roll dice for 1 field_gun, 1 fighter and 3 infantry in Khurasan, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Khurasan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Khurasan Turkey loses 0 PUs for violating Khurasans neutrality. Turkey win, taking Khurasan from Neutral with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Casualties for Neutral: 2 infantry Battle in Lurs Turkey attack with 2 fighters and 4 infantry Neutral defend with 2 infantry Turkey roll dice for 2 fighters and 4 infantry in Lurs, round 2 : 0/6 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits Turkey roll dice for 2 fighters and 4 infantry in Lurs, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Lurs, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Lurs Turkey roll dice for 2 fighters and 4 infantry in Lurs, round 4 : 2/6 hits, 1.67 expected hits Neutral roll dice for 1 infantry in Lurs, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Lurs Turkey loses 0 PUs for violating Lurss neutrality. Turkey win, taking Lurs from Neutral with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 2 infantry Casualties for Turkey: 1 infantry Non Combat Move - Turkey 1 fighter moved from Khurasan to Fars 2 fighters moved from Lurs to Fars 2 fighters moved from Arabia to Sinai Place Units - Turkey 3 trenchs placed in Fars 2 trenchs placed in Sinai Turkey undo move 1. 1 trench placed in Sinai 2 trenchs placed in Fars 4 tanks placed in Mecca 1 heavy_gun placed in Baghdad 3 infantry placed in Damascus 2 infantry placed in Tobruk Turn Complete - Turkey Turkey collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Neutral : -0.33 Turkey : -1.33 Turkey rolls : : 0.00 Britain : 0.67 -
TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 1/1 hits, 0.00 expected hits Britain removing all Technology Tokens after successful research. Britain discover bunkers Combat Move - Britain Britain loses 0 PUs for violating Mexico Citys neutrality. 3 cavalrys moved from Cairo-Suez to Lower Egypt 2 field_guns and 3 infantry moved from Western Sudan to Cyrenaica 8 cavalrys moved from Lower Egypt to Cyrenaica 1 infantry moved from Fezzan to Cyrenaica 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 infantry moved from Sea Zone 60 Central Mediterranean to Cyrenaica 1 field_gun moved from Sea Zone 60 Central Mediterranean to Cyrenaica 3 cavalrys moved from Uganda to Cyrenaica 2 cavalrys moved from Congo to Cyrenaica 3 cavalrys moved from Dar es Salaam to Uganda 2 cavalrys moved from German Southwest Africa to Congo 2 cavalrys moved from Cape Town to German Southwest Africa 1 battlecruiser and 2 battleships moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 battlecruisers and 2 cruisers moved from Sea Zone 105 Pacific Ocean to Sea Zone 97 South Atlantic 1 field_gun moved from Madras to Sea Zone 73 Arabian Sea 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 2 field_guns and 5 infantry moved from Sindh to Baluchistan 1 colonial moved from Punjab to Baluchistan 1 infantry moved from Bombay to Gujarat 1 field_gun moved from Gujarat to Sindh 1 field_gun and 1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 113 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 113 Pacific Ocean to Samoa Britain take Samoa from Germany 1 field_gun and 1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 135 Pacific Ocean 1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 colonial moved from Monterrey to Mexico City Britain take Mexico City from Neutral 4 colonials moved from Monterrey to Chihuahua 2 fighters moved from Calcutta to Gujarat 2 battlecruisers and 2 cruisers moved from Sea Zone 97 South Atlantic to Sea Zone 95 South Atlantic Purchase Units - Britain Britain buy 5 cavalrys, 3 field_guns, 1 fighter, 3 heavy_guns, 3 infantry, 2 late_fighters and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Chihuahua Britain attack with 4 colonials Neutral defend with 2 infantry Britain roll dice for 4 colonials in Chihuahua, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Chihuahua, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Chihuahua Britain roll dice for 4 colonials in Chihuahua, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Chihuahua, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 4 colonials in Chihuahua, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Chihuahua, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Chihuahua Britain loses 0 PUs for violating Chihuahuas neutrality. Britain win, taking Chihuahua from Neutral with 4 colonials remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Baluchistan Britain attack with 1 colonial, 4 field_guns and 7 infantry Neutral defend with 4 infantry Britain roll dice for 1 battlecruiser in Baluchistan, round 2 : 1/1 hits, 0.67 expected hits Britain roll dice for 1 colonial, 4 field_guns and 7 infantry in Baluchistan, round 2 : 5/12 hits, 3.50 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 colonial, 4 field_guns and 6 infantry remaining. Battle score for attacker is 9 Casualties for Britain: 1 infantry Casualties for Neutral: 4 infantry Battle in Sea Zone 9 Gulf of Bothnia Britain attack with 1 battlecruiser and 2 battleships Germany defend with 1 battleship, 1 cruiser and 4 transports Britain roll dice for 1 battlecruiser and 2 battleships in Sea Zone 9 Gulf of Bothnia, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germany Germany roll dice for 1 battleship, 1 cruiser and 4 transports in Sea Zone 9 Gulf of Bothnia, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 1 battlecruiser and 2 battleships in Sea Zone 9 Gulf of Bothnia, round 3 : 2/3 hits, 2.00 expected hits Germany roll dice for 1 battleship, 1 cruiser and 4 transports in Sea Zone 9 Gulf of Bothnia, round 3 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Britain 1 battleship owned by the Germany, 1 cruiser owned by the Germany and 1 battlecruiser owned by the Britain lost in Sea Zone 9 Gulf of Bothnia 4 transports owned by the Germany lost in Sea Zone 9 Gulf of Bothnia Britain win with 2 battleships remaining. Battle score for attacker is 44 Casualties for Britain: 1 battlecruiser Casualties for Germany: 1 battleship, 1 cruiser and 4 transports Non Combat Move - Britain 1 fighter moved from London to Belgium Place Units - Britain 2 late_fighters placed in Cairo-Suez 3 trenchs placed in Cairo-Suez 3 heavy_guns and 3 trenchs placed in Belgium 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 2 cavalrys placed in Cape Town 3 cavalrys placed in Dar es Salaam 1 fighter placed in Calcutta 1 field_gun and 1 infantry placed in German New Guinea Britain undo move 9. 1 field_gun and 1 infantry placed in London Activate Technology - Britain Britain activating bunkers Turn Complete - Britain Britain collect 112 PUs; end with 112 PUs 2 units repaired.Combat Hit Differential Summary :
Britain rolls : : 1.00 Neutral : -1.67 Britain : -1.17 Germany : 0.67





