Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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yes. crush them
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Urals Russians take Urals from Germans 1 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 artillery and 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 2 infantry moved from Timguska to Kansu 1 mech_infantry moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 infantry moved from Timguska to Kansu Combat - Russians Battle in Kansu Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 2 artilleries in Vologda, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Shensi Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians
Combat Hit Differential Summary :
Germans : 1,00 Russians : -0,50 Japanese : 0,00
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Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Urals Russians take Urals from Germans 1 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 artillery and 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 2 infantry moved from Timguska to Kansu 1 mech_infantry moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 infantry moved from Timguska to Kansu Combat - Russians Battle in Kansu Russians attack with 3 infantry Japanese defend with 1 infantry Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 1 infantry Japanese defend with 1 infantry Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians win, taking Vologda from Germans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Shensi Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians win, taking Shensi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 2 aaGuns and 8 infantry moved from Timguska to Novosibirsk 1 aaGun and 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
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russia 7 map
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Mongolia should be off now then. If they’re not, I’ll cancel the landing in Amur.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Mongolia should be off now then. If they’re not, I’ll cancel the landing in Amur.
i forgot that i trigger it while attacking kansu shit
can i redo?
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Please redo my last attack on kansu and pull my guys to novo. Thanks
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We ve both lost one inf, so just add one for both
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Please redo my last attack on kansu and pull my guys to novo. Thanks
Ok, I’ll do that.
Might change the situation a bit for me, but I’ll try and adjust.
I just saw that you built a nb on Johnston Island, which I missed, so I’ll cancel the landing in Australia.
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 9 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone 3 submarines moved from 6 Sea Zone to 25 Sea Zone 4 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery and 2 infantry moved from Malaya to Shan State 4 artilleries and 4 infantry moved from French Indo China to Shan State 1 armour and 1 mech_infantry moved from Kwangsi to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Hopei to Shensi 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to Hunan 2 bombers moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from Malaya to Hunan 1 fighter moved from French Indo China to Kweichow 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 5 fighters moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Amur Battle in Northern Territory Battle in Wake Island Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Amur from Russians, taking Northern Territory from ANZAC, taking Wake Island from Americans, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 4 destroyers, 5 fighters, 1 marine, 3 submarines and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 6/12 hits, 5,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 1 cruiser, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Shan State Japanese attack with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Shan State, round 2 : 7/14 hits, 4,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 bombers and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Shensi to French Indo China 2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China 4 artilleries and 6 infantry moved from Kwangsi to French Indo China 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 carriers moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 57 Sea Zone to 74 Sea Zone 1 fighter moved from Malaya to 55 Sea Zone 1 fighter moved from 46 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 5 carriers and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan
Combat Hit Differential Summary :
Americans : 0,67 Chinese : 0,67 UK_Pacific : 0,67 Japanese : 2,17
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Please redo my last attack on kansu and pull my guys to novo. Thanks
Ok, I’ll do that.
Might change the situation a bit for me, but I’ll try and adjust.
I just saw that you built a nb on Johnston Island, which I missed, so I’ll cancel the landing in Australia.
Yeah, mighty harbour in JI
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Please redo my last attack on kansu and pull my guys to novo. Thanks
Ok, I’ll do that.
Might change the situation a bit for me, but I’ll try and adjust.
I just saw that you built a nb on Johnston Island, which I missed, so I’ll cancel the landing in Australia.
Thanks. A lot. I am off for today so take ur time
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This is the situation. I have to redo the CM, since now Mongolia has been set off.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
This is the situation. I have to redo the CM, since now Mongolia has been set off.
Take ur time. I am off til tomorow
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 9 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry EDIT: Adding units owned by Japanese to Kansu: 1 infantry EDIT: Changing ownership of Kansu from Chinese to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Shensi: 1 mech_infantry EDIT: Removing units owned by Chinese from Kweichow: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Removing units owned by Chinese from Hunan: 1 infantry EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry EDIT: Removing units owned by Japanese from Malaya: 1 infantry EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode EDIT: 2 infantry moved from Kansu to Novosibirsk 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 4 artilleries and 4 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 2 infantry moved from Malaya to Shan State 1 armour and 1 mech_infantry moved from Kwangsi to Shan State 2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from Malaya to Hunan 2 bombers moved from French Indo China to Shensi 5 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 battleship, 4 destroyers, 1 marine and 3 submarines moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC Combat - Japanese Japanese creates battle in territory Hunan Battle in Midway Battle in Wake Island Non Combat Move - Japanese 1 aaGun moved from Malaya to Shan State 1 aaGun, 4 artilleries and 6 infantry moved from Kwangsi to French Indo China 1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from 46 Sea Zone to 25 Sea Zone 5 carriers moved from 6 Sea Zone to 25 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to Japan 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 submarine moved from 57 Sea Zone to 74 Sea Zone 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 1 fighter moved from Malaya to Anhwe 1 fighter moved from Kweichow to Anhwe 2 bombers moved from Shensi to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Place Units - Japanese 6 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 9 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry EDIT: Adding units owned by Japanese to Kansu: 1 infantry EDIT: Changing ownership of Kansu from Chinese to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Shensi: 1 mech_infantry EDIT: Removing units owned by Chinese from Kweichow: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Removing units owned by Chinese from Hunan: 1 infantry EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry EDIT: Removing units owned by Japanese from Malaya: 1 infantry EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode EDIT: 2 infantry moved from Kansu to Novosibirsk 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 4 artilleries and 4 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 2 infantry moved from Malaya to Shan State 1 armour and 1 mech_infantry moved from Kwangsi to Shan State 2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from Malaya to Hunan 2 bombers moved from French Indo China to Shensi 5 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 battleship, 4 destroyers, 1 marine and 3 submarines moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC Combat - Japanese Japanese creates battle in territory Hunan Battle in Midway Battle in Wake Island Non Combat Move - Japanese 1 aaGun moved from Malaya to Shan State 1 aaGun, 4 artilleries and 6 infantry moved from Kwangsi to French Indo China 1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from 46 Sea Zone to 25 Sea Zone 5 carriers moved from 6 Sea Zone to 25 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to Japan 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 submarine moved from 57 Sea Zone to 74 Sea Zone 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 1 fighter moved from Malaya to Anhwe 1 fighter moved from Kweichow to Anhwe 2 bombers moved from Shensi to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Place Units - Japanese 6 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Think it got correct now. Decided to leave one inf in Kwangsi after all.
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i just played a move in one game and i was so happy i could dice :)
its too late to play this triple allied move. i ll have to do it tomorrow on day light :)
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Take it easy. I have 13 other games in the pipeline.