L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    but u have to reroll it, since now u knew u score a hit and u re withdrawing a mech

    so if u want to pull it out, u need to reroll ur dice

    Wouldn’t matter. The situation is dependent on the tanks from Kazakhstan, not the mechs. That’s why I kept 3 tanks in reserve. They distribute the power needed. No?


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    u want to pull out the mech.

    ok.

    re roll the caucaus dice

    actually u should reroll my mist dice to ,since this how u know the outcomes, but i trust u it was or original intention to attack in that way

    so i say just reroll the german dice


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    but u have to reroll it, since now u knew u score a hit and u re withdrawing a mech

    so if u want to pull it out, u need to reroll ur dice

    Wouldn’t matter. The situation is dependent on the tanks from Kazakhstan, not the mechs. That’s why I kept 3 tanks in reserve. They distribute the power needed. No?

    if it wouldnt matter then just re roll both caucasus and stalingrad with less units sent.

    and move the others in ncm.

    cheers


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    but u have to reroll it, since now u knew u score a hit and u re withdrawing a mech

    so if u want to pull it out, u need to reroll ur dice

    Wouldn’t matter. The situation is dependent on the tanks from Kazakhstan, not the mechs. That’s why I kept 3 tanks in reserve. They distribute the power needed. No?

    if it wouldnt matter then just re roll both caucasus and stalingrad with less units sent.

    and move the others in ncm.

    cheers

    But I don’t use less units in Caucasus. And this idea of holding back the 3 tanks keeps possibilties open even if losing 2 mechs, so it doesn’t impact. Atleast not how I see it.


  • ok dice for more units in caucaus


  • A lot of posts again. Communication is difficult. :)


  • dice the caucaus and volgograd battles again for germany with new attacking stacks


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    ok dice for more units in caucaus

    Hmm? But there are no more units in Caucasus. There could be an option however to send one tank there from Kazakhstan. That could be an option, if you really want that.

    2 mech, 1 tank, 1 sb.


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    dice the caucaus and volgograd battles again for germany with new attacking stacks

    Ok, Stalingrad is diced.

    I’ll roll Caucasus again then.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    ok dice for more units in caucaus

    Hmm? But there are no more units in Caucasus. There could be an option however to send one tank there from Kazakhstan. That could be an option, if you really want that.

    2 mech, 1 tank, 1 sb.

    ok dice for the same number of units in caucacus

    dice for any number of units u send. i dont care 2, 3 or 50. cheers :)


  • stalingrad is not diced if u re sending less units there.

    right?


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    stalingrad is not diced if u re sending less units there.

    right?

    Look at the above game post. There’s the redone battle. 3 mech, 4 tank.


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 battleship, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Kazakhstan to Caucasus
            1 armour moved from Kazakhstan to Caucasus
            1 bomber moved from Southern Italy to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Russians : -0,33
    

    Savegame


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    stalingrad is not diced if u re sending less units there.

    right?

    Look at the above game post. There’s the redone battle. 3 mech, 4 tank.

    i dont see it


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    stalingrad is not diced if u re sending less units there.

    right?

    Look at the above game post. There’s the redone battle. 3 mech, 4 tank.

    U ve diced 2 times volgograd?

    first with 7 units, then with 10 ?


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    stalingrad is not diced if u re sending less units there.

    right?

    Look at the above game post. There’s the redone battle. 3 mech, 4 tank.

    i dont see it

    Me neither. I’m sure I posted. Strange. Maybe missed it. Well, it’s in the dicemail. Had two hits in Stalingrad. One hit in Caucasus.


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    stalingrad is not diced if u re sending less units there.

    right?

    Look at the above game post. There’s the redone battle. 3 mech, 4 tank.

    U ve diced 2 times volgograd?

    first with 7 units, then with 10 ?

    No, first time was with 10, second with 7. Kept 2 tanks behind, 1 went to Caucasus.


  • Then in NCM one tank went to Stalingrad and one tank to Caucasus from Kazakhstan.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 battleship, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 infantry moved from Archangel to Vologda
            2 mech_infantrys moved from Kazakhstan to Caucasus
            1 bomber moved from Southern Italy to Caucasus
            7 armour and 3 mech_infantrys moved from Kazakhstan to Volgograd
            2 artilleries moved from Ukraine to Rostov
            2 armour moved from Bryansk to Rostov
            1 artillery moved from Ukraine to Rostov
            3 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            1 infantry moved from Smolensk to Vologda
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 111 Sea Zone
            3 fighters moved from Western Germany to 111 Sea Zone
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 5 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 5 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 111 Sea Zone
                Germans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Volgograd
                Germans attack with 7 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 7 armour and 3 mech_infantrys in Volgograd, round 2 : 3/10 hits, 4,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 armour, 4 artilleries and 6 infantry
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 2 armour, 4 artilleries and 6 infantry in Rostov, round 2 : 5/12 hits, 4,00 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 1 artillery and 5 infantry moved from Belarus to Bryansk
            1 bomber moved from Caucasus to Bryansk
            3 fighters moved from 111 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 111 Sea Zone to 112 Sea Zone
            2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            EDIT: 2 armour moved from Volgograd to Caucasus
            9 mech_infantrys moved from Bryansk to Caucasus
    
        Place Units - Germans
            1 battleship and 2 submarines placed in 112 Sea Zone
            1 artillery and 1 mech_infantry placed in Western Germany
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,3,4,3,5,5,3,1,4,1
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : -0,33
    Russians : 0,67
    

    Savegame


  • Sorry for the mess.

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