You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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I see the post, but I don’t see a link to a saved game.
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i see it
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here we go again
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Lol, my bad. It’s not by the post. It’s in the next message.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Lol, my bad. It’s not by the post. It’s in the next message.
my bad
sorry
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Too many posts! :sweat_smile:
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
. It’s not by the post. It’s in the next message
going out for a lunch will be back in half an hour
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take ur time with ger
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 battleship, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Archangel to Vologda 2 mech_infantrys moved from Kazakhstan to Caucasus 1 bomber moved from Southern Italy to Caucasus 7 armour and 3 mech_infantrys moved from Kazakhstan to Volgograd 2 artilleries moved from Ukraine to Rostov 2 armour moved from Bryansk to Rostov 1 artillery moved from Ukraine to Rostov 3 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Smolensk to Vologda 1 submarine moved from 112 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 111 Sea Zone 3 fighters moved from Western Germany to 111 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 5 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 5 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Volgograd Germans attack with 7 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour and 3 mech_infantrys in Volgograd, round 2 : 3/10 hits, 4,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 armour, 4 artilleries and 6 infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 armour, 4 artilleries and 6 infantry in Rostov, round 2 : 5/12 hits, 4,00 expected hits Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Belarus to Smolensk 1 aaGun, 1 artillery and 5 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 1 bomber moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 3 fighters moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to 112 Sea Zone 2 infantry moved from Northern Italy to Southern France Place Units - Germans 1 battleship and 2 submarines placed in 112 Sea Zone 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,1,6,3,6,6,4,5,4 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0,33 British : -0,33 Russians : 0,67
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No, it’s not. I consider a NCM-change.
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Hmm, did a lot of over-force in Stalingrad. May I move 2 of those tanks? Didn’t think ahead enough, considering Caucasus and Bryansk, but if G can stack in Caucasus as well, they would. So the idea is to attack Stalingrad with just enough forces to secure it and leave the others for NCM. If losing a mech (which happened), it can be replenished in NCM.
Don’t know about the dice, but if there’s a chance the attack could’ve failed I can roll for it.
If you allow it, I’ll shift around a bit more, but first I’ll do the basic NCM-changes.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 battleship, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Archangel to Vologda 2 mech_infantrys moved from Kazakhstan to Caucasus 1 bomber moved from Southern Italy to Caucasus 7 armour and 3 mech_infantrys moved from Kazakhstan to Volgograd 2 artilleries moved from Ukraine to Rostov 2 armour moved from Bryansk to Rostov 1 artillery moved from Ukraine to Rostov 3 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Smolensk to Vologda 1 submarine moved from 112 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 111 Sea Zone 3 fighters moved from Western Germany to 111 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 5 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 5 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Volgograd Germans attack with 7 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour and 3 mech_infantrys in Volgograd, round 2 : 3/10 hits, 4,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 armour, 4 artilleries and 6 infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 armour, 4 artilleries and 6 infantry in Rostov, round 2 : 5/12 hits, 4,00 expected hits Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 1 artillery and 5 infantry moved from Belarus to Bryansk 1 bomber moved from Caucasus to Bryansk 3 fighters moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to 112 Sea Zone 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 10 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus Place Units - Germans 1 battleship and 2 submarines placed in 112 Sea Zone 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,1,4,1,1,6,3,3,6,1 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0,33 British : -0,33 Russians : 0,67
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What I would like to do apart from this is move 2 tanks from Stalingrad to Caucasus and 1 mech less from Bryansk to Caucasus with then 11 mechs in both spots.
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i ll go check
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ok remove 1 mech from cauc
but ur germans have to reroll entire attack (1 bom, 1 mech)
as for stalingrad
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u scored 3 hits there,
but for all to be fair
just reroll entire germanys force (without the 2 tanks) again
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my hit stays
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do it all then post please the latest map :)