The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Southern Italy 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries moved from 95 Sea Zone to Southern Italy 2 infantry moved from 95 Sea Zone to Southern Italy 2 bombers moved from Gibraltar to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 submarine moved from 10 Sea Zone to 13 Sea Zone 1 bomber moved from Iwo Jima to 13 Sea Zone Purchase Units - Americans Americans buy 3 artilleries, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 13 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 13 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 13 Sea Zone Americans roll dice for 1 bomber in 13 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 13 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 13 Sea Zone Japanese win with no units remaining. Battle score for attacker is -10 Casualties for Americans: 1 bomber and 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 2 artilleries, 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Southern Italy, round 2 : 7/13 hits, 6.67 expected hits Italians roll dice for 3 fighters and 3 infantry in Southern Italy, round 2 : 6/6 hits, 3.00 expected hits 2 tactical_bombers owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans, 3 fighters owned by the Italians and 3 infantry owned by the Italians lost in Southern Italy Americans captures 23PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers Casualties for Italians: 3 fighters and 3 infantry Non Combat Move - Americans 2 bombers moved from Southern Italy to Malta 1 carrier moved from 92 Sea Zone to 95 Sea Zone 4 fighters moved from Southern Italy to 95 Sea Zone 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to Malta 1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone 1 armour, 2 artilleries, 1 bomber and 3 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to Malta 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 armour moved from Hunan to Kiangsi 1 carrier and 1 fighter moved from 17 Sea Zone to 33 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 3 artilleries, 1 fighter and 4 infantry moved from Kwangsi to Kwangtung Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kwangtung Chinese attack with 3 artilleries, 1 fighter and 4 infantry Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kwangtung, round 2 : 3/8 hits, 2.67 expected hits Japanese roll dice for 3 infantry and 3 mech_infantrys in Kwangtung, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kwangtung, round 3 : 3/6 hits, 2.17 expected hits Japanese roll dice for 3 mech_infantrys in Kwangtung, round 3 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry and 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Jehol 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Anhwe Place Units - Chinese 3 artilleries and 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Combat Move - British 1 armour moved from Northwest Persia to Rostov 1 mech_infantry moved from Caucasus to Rostov 2 mech_infantrys moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan 1 armour moved from Eastern Persia to Kazakhstan 2 mech_infantrys moved from Northwest Persia to Volgograd 2 fighters moved from Caucasus to Volgograd Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs; Combat - British Battle in Volgograd British attack with 2 fighters and 2 mech_infantrys Italians defend with 1 armour and 1 factory_minor British roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Volgograd British win, taking Volgograd from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Battle in Rostov British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Rostov British win, taking Rostov from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Battle in Kazakhstan British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus 2 fighters moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 2 artilleries moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 artilleries moved from Persia to Northwest Persia 1 armour and 3 mech_infantrys moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 artillery moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 3 fighters moved from Egypt to Southern Italy 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Yunnan to Kwangsi Place Units - British 3 fighters placed in Egypt 3 mech_infantrys placed in Iraq British undo move 2. 3 mech_infantrys placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 fighter and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Some Units in India change ownership: 1 fighter and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0.50 Italians : 4.00 British : 0.83 Americans : 0.17 Chinese : 1.17 Japanese : 0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - Italians 1 bomber moved from Western Ukraine to Southern Italy 1 fighter moved from Tunisia to Southern Italy 3 fighters moved from Northern Italy to Southern Italy 2 artilleries, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 5 infantry moved from Southern France to Northern Italy 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Ukraine to Northern Italy 2 infantry moved from Tunisia to Libya Combat - Italians Battle in Southern Italy Italians attack with 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry British defend with 3 fighters; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/10 hits, 4.50 expected hits Americans roll dice for 1 artillery and 3 fighters in Southern Italy, round 2 : 3/4 hits, 2.33 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 1 artillery owned by the Italians, 3 fighters owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber and 5 fighters remaining. Battle score for attacker is 23 Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Americans: 1 artillery Casualties for British: 3 fighters Non Combat Move - Italians 5 fighters moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -0.50 Americans : 0.67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - ANZAC 1 artillery moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Caroline Islands Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 2 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Caucasus to Kazakhstan Place Units - ANZAC 1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 armour moved from Russia to Rostov 2 armour moved from Russia to Volgograd 1 armour moved from Samara to Kazakhstan 1 fighter moved from Novgorod to Rostov 1 fighter moved from Russia to Rostov 3 armour moved from Novgorod to Bryansk 3 tactical_bombers moved from Novosibirsk to Kazakhstan 2 fighters moved from Ukraine to Volgograd 3 bombers moved from Ukraine to Kazakhstan 1 armour moved from Tambov to Kazakhstan 1 bomber moved from Ukraine to Kazakhstan 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Denmark to Western Germany 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from France to Southern France 1 fighter moved from France to Holland Belgium Purchase Units - Germans Germans buy 7 armour and 3 fighters; Remaining resources: 0 PUs; Combat - Germans Battle in Rostov Germans attack with 1 armour and 2 fighters British defend with 1 armour Germans roll dice for 1 armour and 2 fighters in Rostov, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 1 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Volgograd Germans attack with 2 armour and 2 fighters British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 armour and 2 fighters in Volgograd, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Volgograd Germans win, taking Volgograd from British with 2 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 armour, 4 bombers and 3 tactical_bombers British defend with 1 armour and 1 mech_infantry; ANZAC defend with 1 infantry Germans roll dice for 2 armour, 4 bombers and 3 tactical_bombers in Kazakhstan, round 2 : 4/9 hits, 5.50 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC and 1 armour owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 2 armour, 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for British: 1 armour and 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 4 bombers moved from Kazakhstan to Ukraine 3 tactical_bombers moved from Kazakhstan to Samara 2 fighters moved from Volgograd to Ukraine 2 fighters moved from Rostov to Ukraine 3 aaGuns moved from Novgorod to Belarus Place Units - Germans 3 armour placed in Russia 3 armour placed in Novgorod 1 armour and 2 fighters placed in France 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,4,5 Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : 0.00 British : -2.00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Kansu to Novosibirsk Russians take Novosibirsk from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Amur to Buryatia 5 infantry moved from Amur to Buyant-Uhaa 2 infantry moved from Amur to Buyant-Uhaa 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Jehol to Buyant-Uhaa 1 infantry moved from Chahar to Buyant-Uhaa 1 tactical_bomber moved from Szechwan to Buyant-Uhaa Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Japanese 1 artillery moved from Evenkiyskiy to Yenisey Japanese take Yenisey from Russians 2 infantry moved from Korea to Amur 2 fighters moved from Manchuria to Amur 2 bombers moved from Japan to Amur 2 fighters moved from Japan to Amur 1 mech_infantry moved from Korea to Manchuria 2 artilleries moved from Korea to Manchuria 2 infantry moved from Korea to Manchuria 4 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Manchuria to Amur Purchase Units - Japanese Japanese buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Amur Japanese attack with 2 bombers, 4 fighters, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 1 mech_infantry in Amur, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 bombers, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Amur to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Amur to Manchuria 2 bombers moved from Amur to Japan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Russians : -0.33 Japanese : -0.83 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Americans 1 armour moved from Gibraltar to 91 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from Gibraltar to Northern Italy 3 bombers moved from Malta to Northern Italy 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 1 fighter moved from Malta to Southern Italy 8 fighters moved from 95 Sea Zone to Northern Italy Purchase Units - Americans Americans buy 2 artilleries, 4 fighters, 6 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour AA fire in Southern Italy : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour and 1 bomber in Southern Italy, round 4 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Southern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Southern Italy Americans roll dice for 1 armour in Southern Italy, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 artillery owned by the Italians lost in Southern Italy Italians win with no units remaining. Battle score for attacker is -22 Casualties for Americans: 1 armour, 1 bomber, 1 fighter and 1 infantry Casualties for Italians: 1 aaGun and 1 artillery Battle in Northern Italy Americans attack with 2 artilleries, 3 bombers, 9 fighters and 2 infantry Italians defend with 1 aaGun, 1 bomber, 1 factory_major, 6 fighters and 5 infantry AA fire in Northern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 3 bombers, 9 fighters and 2 infantry in Northern Italy, round 2 : 9/16 hits, 7.83 expected hits Italians roll dice for 1 aaGun, 1 bomber, 6 fighters and 5 infantry in Northern Italy, round 2 : 6/12 hits, 5.83 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 2 fighters owned by the Americans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 fighters owned by the Italians and 5 infantry owned by the Italians lost in Northern Italy Americans roll dice for 3 bombers and 7 fighters in Northern Italy, round 3 : 5/10 hits, 5.50 expected hits Italians roll dice for 4 fighters in Northern Italy, round 3 : 2/4 hits, 2.67 expected hits 2 fighters owned by the Americans and 4 fighters owned by the Italians lost in Northern Italy Americans win with 3 bombers and 5 fighters remaining. Battle score for attacker is 38 Casualties for Americans: 2 artilleries, 4 fighters and 2 infantry Casualties for Italians: 1 aaGun, 1 bomber, 6 fighters and 5 infantry Non Combat Move - Americans 5 fighters moved from Northern Italy to 95 Sea Zone 3 bombers moved from Northern Italy to Malta 3 fighters moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Eastern United States to 91 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 armour moved from Kiangsi to Jehol 1 artillery and 2 infantry moved from Kiangsi to Anhwe Place Units - Americans 2 artilleries and 6 infantry placed in Central United States 4 fighters and 1 tactical_bomber placed in Eastern United States 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese 4 artilleries and 5 infantry moved from Jehol to Manchuria 1 fighter moved from Kiangsi to Manchuria Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Manchuria Chinese attack with 4 artilleries, 1 fighter and 5 infantry Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters and 14 infantry AA fire in Manchuria : 0/1 hits, 0.17 expected hits Chinese roll dice for 4 artilleries, 1 fighter and 5 infantry in Manchuria, round 2 : 4/10 hits, 3.33 expected hits Japanese roll dice for 1 aaGun, 2 artilleries, 2 fighters and 14 infantry in Manchuria, round 2 : 7/18 hits, 6.67 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Manchuria 2 artilleries owned by the Chinese retreated to Jehol Japanese win with 2 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 2 artilleries and 5 infantry Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Yunnan to Kwangsi Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Combat Move - British 1 mech_infantry moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Volgograd 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Rostov British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Battle in Volgograd British attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry Germans defend with 2 armour and 1 factory_minor British roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Battle in Kazakhstan British attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 armour British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Non Combat Move - British 1 tactical_bomber moved from Kazakhstan to Caucasus 2 fighters moved from Volgograd to Caucasus 2 fighters and 1 tactical_bomber moved from Rostov to Caucasus 3 artilleries moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 3 mech_infantrys moved from Persia to Caucasus 2 fighters moved from Egypt to Caucasus 1 fighter moved from Egypt to Caucasus 1 armour moved from India to Eastern Persia 1 fighter moved from India to Caucasus 3 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma 1 artillery and 3 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kiangsi to Anhwe 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to Western United States 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to Central United States Place Units - British 3 fighters placed in Egypt 3 mech_infantrys placed in Iraq British undo move 1. 3 fighters placed in Persia Turn Complete - British British collect 38 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 2 fighters and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 2 fighters and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 0.50 Italians : 1.17 British : 4.00 AA fire in Southern Italy : : 0.67 Americans : -2.17 AA fire in Northern Italy : : -0.50 Chinese : 0.67 AA fire in Manchuria : : -0.17 Japanese : 0.33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Italians 4 infantry moved from Libya to Tobruk Italians take Tobruk from British Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 1 artillery moved from Okinawa to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol 1 armour moved from New Zealand to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Jehol Place Units - ANZAC 2 infantry placed in Queensland 1 fighter placed in Queensland 1 fighter placed in New South Wales ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Russia to Novosibirsk 2 armour moved from Russia to Kazakhstan 1 armour moved from Bryansk to Rostov 2 armour moved from Bryansk to Volgograd 3 armour moved from Novgorod to Bryansk 1 tactical_bomber moved from Samara to Novosibirsk 2 tactical_bombers moved from Samara to Kansu 1 bomber moved from Ukraine to Kazakhstan 1 bomber moved from Ukraine to Kazakhstan 1 bomber moved from Ukraine to Kazakhstan 1 bomber moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 2 fighters moved from Ukraine to Rostov 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from France to Southern France 1 armour moved from France to Southern France Purchase Units - Germans Germans buy 7 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Volgograd Germans attack with 2 armour, 1 bomber and 2 fighters British defend with 1 armour, 1 artillery and 1 factory_minor Germans roll dice for 2 armour, 1 bomber and 2 fighters in Volgograd, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 armour and 1 artillery in Volgograd, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Battle in Kansu Germans attack with 2 tactical_bombers Chinese defend with 1 infantry; Russians defend with 1 infantry Germans roll dice for 2 tactical_bombers in Kansu, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kansu Germans roll dice for 2 tactical_bombers in Kansu, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win with 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Chinese: 1 infantry Battle in Novosibirsk Germans attack with 1 armour and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 armour and 2 fighters British defend with 1 mech_infantry Germans roll dice for 1 armour and 2 fighters in Rostov, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 armour and 3 bombers British defend with 1 armour and 1 artillery Germans roll dice for 2 armour and 3 bombers in Kazakhstan, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 armour and 1 artillery in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits 2 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Kazakhstan Germans win with 3 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 armour Casualties for British: 1 armour and 1 artillery Non Combat Move - Germans 2 tactical_bombers moved from Kansu to Yenisey 1 tactical_bomber moved from Novosibirsk to Yenisey 2 fighters moved from Volgograd to Russia 3 bombers moved from Kazakhstan to Russia 2 fighters moved from Rostov to Russia 1 bomber moved from Volgograd to Russia 1 fighter moved from France to Southern France 1 armour moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 3 armour placed in Russia 3 armour placed in Novgorod 2 fighters placed in France 1 armour and 2 fighters placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,4,3 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -0.33 British : -0.00 Chinese : -1.00 Russians : -0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - Russians 9 infantry and 1 tactical_bomber moved from Buyant-Uhaa to Amur 1 infantry moved from Buryatia to Amur Combat - Russians Battle in Amur Russians attack with 10 infantry and 1 tactical_bomber Japanese defend with 2 infantry and 1 mech_infantry Russians roll dice for 10 infantry and 1 tactical_bomber in Amur, round 2 : 3/11 hits, 2.17 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Amur to Jehol Turn Complete - RussiansCombat Hit Differential Summary :
Russians : 0.83 Japanese : 0.00 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - Japanese 2 artilleries moved from Manchuria to Amur 2 fighters moved from Manchuria to Amur 4 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Amur 4 infantry moved from Japan to 6 Sea Zone 2 bombers moved from Japan to Amur 1 fighter moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to 19 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Amur Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 5 infantry Russians defend with 9 infantry Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 5 infantry in Amur, round 2 : 10/12 hits, 4.67 expected hits Russians roll dice for 9 infantry in Amur, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Japanese and 9 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 artilleries, 2 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 24 Casualties for Japanese: 1 infantry Casualties for Russians: 9 infantry Non Combat Move - Japanese 3 fighters moved from Amur to Manchuria 2 bombers moved from Amur to Japan 4 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 armour and 1 infantry placed in Manchuria 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Russians : -2.00 Japanese : 5.33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - Americans 3 artilleries moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from Malta to Southern Italy 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France 4 fighters moved from 91 Sea Zone to Southern France 5 fighters moved from 95 Sea Zone to Southern France 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 2 bombers moved from Malta to Southern Italy 3 fighters moved from 95 Sea Zone to Southern France Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Southern Italy Americans attack with 1 artillery, 3 bombers and 1 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Southern Italy, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 3 infantry in Southern Italy, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 bomber owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans captures 20PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber and 1 infantry Casualties for Italians: 3 infantry Battle in Southern France Americans attack with 2 artilleries, 12 fighters and 2 infantry Germans defend with 1 armour, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 12 fighters and 2 infantry in Southern France, round 2 : 7/16 hits, 7.33 expected hits Germans roll dice for 1 armour, 6 fighters, 3 infantry and 1 mech_infantry in Southern France, round 2 : 8/11 hits, 5.83 expected hits 2 fighters owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans, 5 fighters owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans roll dice for 1 artillery and 7 fighters in Southern France, round 3 : 3/8 hits, 3.83 expected hits Germans roll dice for 4 fighters in Southern France, round 3 : 3/4 hits, 2.67 expected hits 3 fighters owned by the Germans and 3 fighters owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 4 fighters in Southern France, round 4 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 fighter in Southern France, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -21 Casualties for Americans: 1 artillery, 9 fighters and 2 infantry Casualties for Germans: 1 armour, 6 fighters, 3 infantry and 1 mech_infantry Non Combat Move - Americans 3 fighters moved from Southern France to 93 Sea Zone 2 carriers moved from 95 Sea Zone to 93 Sea Zone 2 bombers moved from Southern Italy to Malta 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 3 artilleries, 4 fighters, 7 infantry, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 95 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 2 bombers and 6 infantry placed in Eastern United States 1 carrier and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Combat Move - Chinese 4 artilleries, 1 fighter and 7 infantry moved from Jehol to Manchuria Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Manchuria Chinese attack with 4 artilleries, 1 fighter and 7 infantry Japanese defend with 1 armour, 1 factory_minor, 3 fighters and 11 infantry Chinese roll dice for 4 artilleries, 1 fighter and 7 infantry in Manchuria, round 2 : 4/12 hits, 3.67 expected hits Japanese roll dice for 1 armour, 3 fighters and 11 infantry in Manchuria, round 2 : 6/15 hits, 6.17 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria 1 infantry owned by the Chinese and 4 artilleries owned by the Chinese retreated to Jehol Japanese win with 1 armour, 3 fighters and 7 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 6 infantry Casualties for Japanese: 4 infantry Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol 2 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Combat Move - British 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 mech_infantry moved from Caucasus to Rostov 1 artillery and 2 mech_infantrys moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 2 fighters moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Novosibirsk 1 mech_infantry moved from Caucasus to Samara British take Samara from Germans 2 fighters moved from Caucasus to Novosibirsk 2 fighters moved from Persia to Volgograd 1 fighter moved from Persia to Rostov Purchase Units - British British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 bombers; Remaining resources: 1 PUs; Combat - British Battle in Morocco Battle in Novosibirsk British attack with 2 fighters and 1 mech_infantry Germans defend with 1 armour British roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Novosibirsk British win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Battle in Volgograd British attack with 1 artillery, 4 fighters, 2 mech_infantrys and 2 tactical_bombers Germans defend with 2 armour and 1 factory_minor British roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 artillery, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Battle in Rostov British attack with 1 artillery, 3 fighters and 1 mech_infantry Germans defend with 1 armour British roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - British 2 fighters moved from Caucasus to Southern Italy 1 mech_infantry moved from Iraq to Egypt 2 mech_infantrys moved from Iraq to Caucasus 1 armour moved from Eastern Persia to Kazakhstan 2 fighters moved from Novosibirsk to Kazakhstan 2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus 2 fighters moved from Rostov to Caucasus 2 fighters moved from Volgograd to Caucasus 1 fighter moved from Rostov to Caucasus 3 mech_infantrys moved from Yunnan to Sikang 1 artillery and 3 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Eastern Persia 2 fighters moved from India to Kazakhstan Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 3 fighters placed in Persia Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 2 bombers placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Some Units in India change ownership: 2 bombersCombat Hit Differential Summary :
Germans : 3.83 Italians : 1.00 British : 1.50 Americans : -1.67 Chinese : 0.33 Japanese : -0.17 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 4 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 3 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 3 infantry British defend with 2 fighters; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 3 infantry in Southern Italy, round 2 : 2/3 hits, 0.50 expected hits Americans roll dice for 1 artillery and 2 fighters in Southern Italy, round 2 : 1/3 hits, 1.67 expected hits 1 artillery owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 fighter in Southern Italy, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 infantry in Southern Italy, round 4 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 fighter in Southern Italy, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 infantry remaining. Battle score for attacker is 18 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery Casualties for British: 2 fighters Non Combat Move - Italians Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 1.83 Americans : -1.00 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - ANZAC 3 artilleries, 3 infantry and 1 tactical_bomber moved from Jehol to Manchuria Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Manchuria ANZAC attack with 3 artilleries, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor, 3 fighters and 7 infantry ANZAC roll dice for 3 artilleries, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/7 hits, 2.50 expected hits Japanese roll dice for 1 armour, 3 fighters and 7 infantry in Manchuria, round 2 : 5/11 hits, 4.83 expected hits 4 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Manchuria 1 artillery owned by the ANZAC retreated to Jehol Japanese win with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is -5 Casualties for ANZAC: 2 artilleries and 3 infantry Casualties for Japanese: 4 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from Manchuria to Jehol 1 aaGun moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 aaGun, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 transports moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 artilleries and 1 infantry placed in Queensland 1 fighter placed in New South Wales 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.50 Japanese : 0.17 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Research Technology - Germans Combat Move - Germans 2 armour moved from Russia to Samara 1 armour moved from Russia to Novosibirsk 1 armour moved from Bryansk to Rostov 2 armour moved from Novgorod to Bryansk 2 bombers moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 3 tactical_bombers moved from Yenisey to Samara 2 bombers moved from Russia to Rostov 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Rostov 2 armour moved from Bryansk to Volgograd 1 armour moved from Novgorod to Vologda 1 armour moved from Western Germany to Normandy Bordeaux 1 infantry moved from France to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from France to Southern France 2 fighters moved from Western Germany to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from Holland Belgium to Southern France Purchase Units - Germans Germans buy 23 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Volgograd Germans attack with 2 armour, 2 bombers and 3 fighters British defend with 1 artillery, 1 factory_minor and 1 mech_infantry Germans roll dice for 2 armour, 2 bombers and 3 fighters in Volgograd, round 2 : 5/7 hits, 3.83 expected hits British roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 artillery owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 armour Casualties for British: 1 artillery and 1 mech_infantry Battle in Rostov Germans attack with 1 armour, 2 bombers and 1 fighter British defend with 1 artillery Germans roll dice for 1 armour, 2 bombers and 1 fighter in Rostov, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Rostov Germans win, taking Rostov from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Samara Germans attack with 2 armour and 3 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 2 armour and 3 tactical_bombers in Samara, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Samara Germans win, taking Samara from British with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Southern France Germans attack with 9 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 9 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 6/11 hits, 4.83 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 9 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Germans 1 fighter moved from Southern France to Germany 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern France to France 3 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Holland Belgium 1 fighter moved from Southern France to Holland Belgium 3 aaGuns moved from Belarus to Smolensk 1 fighter moved from Southern France to Normandy Bordeaux 3 tactical_bombers moved from Samara to Russia 3 fighters moved from Volgograd to Russia 2 bombers moved from Volgograd to Russia 1 fighter moved from Rostov to Russia 2 bombers moved from Rostov to Russia Place Units - Germans 3 infantry placed in France 10 infantry placed in Western Germany 10 infantry placed in Germany 3 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,3,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,1,5,6,5,5 Germans collect 58 PUs (6 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 0.17 British : -0.33 Americans : 0.67 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 1 tactical_bomber moved from Jehol to Yakut S.S.R. Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - Japanese 4 infantry moved from Korea to Manchuria 1 artillery and 4 infantry moved from Amur to Manchuria 1 artillery moved from Amur to Siberia Japanese take Siberia from Russians Purchase Units - Japanese Japanese buy 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - Americans 2 artilleries moved from Gibraltar to 92 Sea Zone 4 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 7 transports moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 bomber moved from Malta to Southern Italy 1 bomber moved from Malta to Northern Italy 2 fighters moved from 93 Sea Zone to Southern France 1 fighter moved from 93 Sea Zone to Southern Italy 1 tactical_bomber moved from 92 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to Northern Italy 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 armour moved from Jehol to Amur Americans take Amur from Japanese Purchase Units - Americans Americans buy 4 artilleries, 8 fighters and 3 infantry; Remaining resources: 0 PUs; Combat - Americans Battle in Libya Battle in Northern Italy Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_major Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Libya from Italians, taking Northern Italy from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Southern Italy Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Italy, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Italy Americans captures 18PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 4 transports moved from 91 Sea Zone to 102 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Southern France to 96 Sea Zone 1 carrier moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 carrier moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Egypt 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to Malta 1 bomber moved from Northern Italy to Malta 2 fighters moved from Northern Italy to 95 Sea Zone 1 carrier moved from 93 Sea Zone to 95 Sea Zone 1 carrier moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from 95 Sea Zone to 93 Sea Zone 2 bombers moved from Eastern United States to Gibraltar 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Anhwe to Jehol 1 fighter moved from 33 Sea Zone to Jehol 1 carrier and 1 fighter moved from 33 Sea Zone to 54 Sea Zone Place Units - Americans 4 artilleries and 3 infantry placed in Central United States 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Combat Move - Chinese 6 artilleries, 1 fighter and 7 infantry moved from Jehol to Manchuria Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Manchuria Chinese attack with 6 artilleries, 1 fighter and 7 infantry Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 3 fighters and 11 infantry Chinese roll dice for 6 artilleries, 1 fighter and 7 infantry in Manchuria, round 2 : 5/14 hits, 4.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 11 infantry in Manchuria, round 2 : 6/16 hits, 6.50 expected hits 5 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 6 artilleries, 1 fighter and 1 infantry in Manchuria, round 3 : 2/8 hits, 2.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 6 infantry in Manchuria, round 3 : 7/11 hits, 4.83 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 6 artilleries owned by the Chinese lost in Manchuria retreated to Manchuria Japanese win with 1 armour, 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is -24 Casualties for Chinese: 6 artilleries and 7 infantry Casualties for Japanese: 7 infantry Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Combat Move - British 1 artillery and 1 infantry moved from Morocco to Algeria British take Algeria from Italians 2 mech_infantrys moved from Sikang to Novosibirsk 1 mech_infantry moved from Sikang to Samara 1 armour moved from Kazakhstan to Samara 1 artillery and 1 mech_infantry moved from Caucasus to Volgograd 2 mech_infantrys moved from Caucasus to Rostov 2 fighters moved from Kazakhstan to Novosibirsk 2 fighters moved from Kazakhstan to Samara 2 fighters moved from Caucasus to Volgograd 2 fighters moved from Caucasus to Rostov 3 fighters and 2 tactical_bombers moved from Caucasus to Bryansk 1 fighter moved from Persia to Volgograd 1 fighter moved from Persia to Rostov 1 bomber moved from India to Volgograd 1 bomber moved from India to Rostov Purchase Units - British British buy 4 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat - British Battle in Bryansk British attack with 3 fighters and 2 tactical_bombers Germans defend with 2 armour British roll dice for 3 fighters and 2 tactical_bombers in Bryansk, round 2 : 4/5 hits, 2.83 expected hits Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 fighter owned by the British lost in Bryansk British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Germans: 2 armour Battle in Novosibirsk British attack with 2 fighters and 2 mech_infantrys Germans defend with 1 armour British roll dice for 2 fighters and 2 mech_infantrys in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Novosibirsk British win, taking Novosibirsk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Battle in Volgograd British attack with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry Germans defend with 1 armour and 1 factory_minor British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Volgograd, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov British attack with 1 bomber, 3 fighters and 2 mech_infantrys Germans defend with 1 armour British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Samara British attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 2 armour British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 armour in Samara, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Samara British win, taking Samara from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Non Combat Move - British 1 bomber and 3 fighters moved from Volgograd to Caucasus 2 fighters moved from Rostov to Caucasus 1 bomber and 1 fighter moved from Rostov to Caucasus 2 fighters moved from Samara to Caucasus 2 fighters moved from Novosibirsk to Caucasus 2 mech_infantrys moved from Eastern Persia to Northwest Persia 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 fighter moved from Persia to Egypt 1 infantry moved from Anhwe to Kiangsu 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus Place Units - British 3 armour placed in Iraq 1 armour, 1 fighter and 1 tactical_bomber placed in Persia Turn Complete - British British collect 42 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 2 fightersCombat Hit Differential Summary :
Germans : -0.83 Italians : -0.67 British : 1.83 Americans : 0.33 Chinese : -0.50 Japanese : 1.67 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - Italians 4 infantry moved from Alexandria to Egypt Combat - Italians Battle in Egypt Italians attack with 4 infantry British defend with 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 infantry; Americans defend with 1 fighter Italians roll dice for 4 infantry in Egypt, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.67 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits, 2.33 expected hits 2 infantry owned by the Italians lost in Egypt British win with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Italians: 4 infantry Casualties for British: 1 infantry Non Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
Italians : 0.00 British : -1.00





