@SuperbattleshipYamato Are you using tournament? I’m just using the one you download form the Triple A Maps website. It’s Called World War 1 1914 Improved. No mods just the actual thing. One thing we will have to manually do is make sure we have one Infantry with Artillery. Because you can’t have artillery by itself to attack or defend. Must be one guy there.
David vs Kenneth
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@DaButcher den sidste British Round 1 er faktisk din tur, i spillet, hvor du er allierede, men efter jeg har valgt scramble… Den burde starte op i combat-mode, hvor du bare skal eksekvere.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - Italians Non Combat Move - Italians 7 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 3 aaGuns moved from Rostov to Volgograd Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 3 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 tactical_bomber moved from 10 Sea Zone to Alaska 1 fighter moved from 10 Sea Zone to Alaska 1 fighter moved from Western United States to Alaska 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 cruiser moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 10 Sea Zone to 2 Sea Zone 1 battleship moved from 10 Sea Zone to 2 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone Non Combat Move - Americans 1 infantry moved from 2 Sea Zone to Alaska 1 artillery moved from 2 Sea Zone to Alaska 1 cruiser moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone Americans undo move 1. 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 bomber and 1 factory_minor; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 4 infantry moved from India to Burma 1 infantry moved from West India to India 1 artillery moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 3 infantry moved from Malaya to Shan State 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Ethiopia British attack with 2 armour and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 armour and 2 infantry in Ethiopia, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 2 armour and 2 infantry in Ethiopia, round 3 : 3/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 cruiser Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -4 Casualties for British: 1 cruiser Casualties for Italians: 1 destroyer Battle in 106 Sea Zone British attack with 1 bomber, 1 destroyer and 1 transport Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 3,17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits 2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/4 hits, 2,17 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 carrier, 1 destroyer and 2 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Non Combat Move - British 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 3 aaGuns moved from India to Burma 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 bomber moved from 106 Sea Zone to Iceland Place Units - British 1 factory_minor placed in Egypt 1 bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 23 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0,17 British : 0,00 Italians : -2,17 Chinese : 1,17 Japanese : -0,67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to 76 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Syria 1 infantry moved from 99 Sea Zone to Syria 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone Combat - Italians Battle in 76 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 76 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Alexandria Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6 Casualties for Italians: 1 destroyer and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Syria Italians attack with 1 armour and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 artilleries moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 6 infantry moved from Southern Italy to Northern Italy 1 bomber moved from 76 Sea Zone to Italian Somaliland Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 Italians collect 10 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.33 French : -0.00
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangtung to 41 Sea Zone Combat - ANZAC Battle in Celebes Battle in 41 Sea Zone ANZAC attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from 41 Sea Zone to India 3 fighters moved from Kwangtung to 6 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in Queensland 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangtung to 41 Sea Zone Combat - ANZAC Battle in Celebes Battle in 41 Sea Zone ANZAC attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from 41 Sea Zone to India 3 fighters moved from Kwangtung to 6 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in Queensland 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Nigeria to French West Africa Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to Western Australia 1 fighter moved from Queensland to Western Australia 1 artillery moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to Western Australia 1 fighter moved from Queensland to Western Australia 1 artillery moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 infantry moved from Tunisia to Algeria 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 8 artilleries, 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Southern France to Holland Belgium 1 mech_infantry moved from Southern France to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Western Germany to 97 Sea Zone 2 bombers moved from Western Germany to 97 Sea Zone 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece Combat - Germans Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 0/8 hits, 2,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 2/7 hits, 2,17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 3/5 hits, 1,83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour remaining. Battle score for attacker is -3 Casualties for Germans: 5 infantry Casualties for Neutral_Allies: 4 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2,50 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 cruiser Battle in Holland Belgium Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 2 armour moved from France to Southern France 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 artillery moved from 115 Sea Zone to Finland 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 2 bombers moved from 97 Sea Zone to Southern Italy 6 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery moved from Poland to Slovakia Hungary 9 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Germany to Poland 1 aaGun moved from Poland to Slovakia Hungary 3 aaGuns moved from Western Germany to Germany Place Units - Germans 1 carrier and 2 transports placed in 93 Sea Zone 1 armour and 8 artilleries placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 bombers EDIT: Adding units owned by Germans to Western Germany: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 2 artilleries and 2 infantry EDIT: Adding units owned by Germans to Northern Italy: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -3,67 British : 0,50 French : -0,33 Neutral_Allies : 1,67
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@DaButcher som du kan se, så har jeg spillet Tyskland tur 2 i det nye spil og Frankrig tur 12 i det andet spil :) Det er de seneste udspil i de 2 vi har gang i :)
Anyways - god bedring med ankler og diverse led. Og hils Carina.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 80 PUs; Germans buy 2 aaGuns, 5 armour, 3 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Rostov to Greece 1 mech_infantry moved from Bulgaria to Greece 1 mech_infantry moved from Albania to Greece 2 armour moved from Albania to Northern Italy 2 armour moved from Bulgaria to Northern Italy 1 armour moved from Ukraine to Tambov 1 armour moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Tambov 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Kazakhstan to Samara 1 armour moved from Tsinghai to Samara 1 infantry moved from Novosibirsk to Urals 1 armour moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Urals 2 artilleries moved from Archangel to Vologda 2 infantry moved from Smolensk to Vologda 1 bomber moved from Smolensk to 112 Sea Zone 1 bomber moved from Western Germany to 93 Sea Zone 1 infantry moved from France to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 2 mech_infantrys moved from France to Western Germany 2 infantry moved from France to Western Germany 3 mech_infantrys moved from Northern Italy to Western Germany 2 artilleries moved from Western Germany to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries moved from 113 Sea Zone to Norway 2 infantry moved from 113 Sea Zone to Norway 2 artilleries moved from Northern Italy to Western Germany 1 tactical_bomber moved from Rostov to Caucasus 3 fighters moved from Rostov to Northern Italy 1 fighter moved from Smolensk to Bryansk 1 tactical_bomber moved from Smolensk to Samara 1 fighter moved from Smolensk to Vologda 1 fighter moved from Smolensk to Urals 1 fighter moved from Smolensk to Tambov 1 fighter moved from Rostov to Northern Italy Combat - Germans Battle in 93 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 112 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Greece Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Greece, round 2 : 2/3 hits, 1,00 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Norway Germans attack with 2 artilleries and 2 infantry Americans defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Tambov Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Urals, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Vologda Germans attack with 2 artilleries, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Vologda, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Urals to Smolensk 1 fighter moved from Vologda to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Samara to Smolensk 1 fighter moved from Tambov to Western Ukraine 1 tactical_bomber moved from Caucasus to Western Ukraine 1 bomber moved from 112 Sea Zone to Western Germany 1 bomber moved from 93 Sea Zone to Western Germany 1 bomber moved from Greece to Western Germany 4 aaGuns moved from Archangel to Smolensk Place Units - Germans 3 infantry placed in France 2 aaGuns, 5 armour and 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2,6,4,4,4,4 Germans collect 64 PUs (6 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 2,67 British : -0,33 Americans : -0,33 Russians : 0,00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Buryatia to Amur 1 armour moved from Ukraine to Caucasus 1 armour moved from Russia to Ukraine 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Baltic States 2 infantry moved from Rostov to Ukraine 5 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States Non Combat Move - Russians 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 2 infantry moved from Vyborg to Novgorod 2 aaGuns moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 4 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Samara Russians attack with 2 fighters and 4 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 2 fighters and 4 infantry in Samara, round 2 : 3/6 hits, 1,67 expected hits Germans roll dice for 1 armour and 1 infantry in Samara, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 2 fighters moved from Bryansk to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 7 fighters and 5 tactical_bombers moved from Kiangsu to Yunnan 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Anhwe to Kweichow Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 2 bombers, 11 fighters, 6 infantry and 8 tactical_bombers Chinese defend with 12 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 11 fighters, 6 infantry and 8 tactical_bombers in Yunnan, round 2 : 21/30 hits, 14,67 expected hits Chinese roll dice for 12 infantry in Yunnan, round 2 : 5/12 hits, 4,00 expected hits 5 infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 11 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 5 infantry Casualties for Chinese: 12 infantry Non Combat Move - Japanese 4 fighters moved from Yunnan to Kiangsu 3 tactical_bombers moved from Yunnan to Kiangsu 2 bombers moved from Yunnan to French Indo China 7 fighters moved from Yunnan to French Indo China 5 tactical_bombers moved from Yunnan to French Indo China 2 transports moved from 36 Sea Zone to 19 Sea Zone 2 submarines moved from 36 Sea Zone to 20 Sea Zone 1 aaGun and 10 infantry moved from Manchuria to Korea 3 artilleries and 3 infantry moved from Anhwe to Hunan 2 infantry moved from Chahar to Anhwe 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries moved from 36 Sea Zone to French Indo China 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in French Indo China 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese : 1,00 Japanese : 6,33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Combat Move - Japanese 4 artilleries moved from Philippines to 35 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 4 artilleries, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 4 transports moved from 35 Sea Zone to 6 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone 4 artilleries moved from 6 Sea Zone to Japan 4 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in 6 Sea Zone Japanese attack with 2 bombers, 2 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 submarines, 2 tactical_bombers and 4 transports Americans defend with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 3 transports; ANZAC defend with 3 fighters Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 bombers, 2 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 6/15 hits, 7,67 expected hits Units damaged: 3 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters and 3 transports in 6 Sea Zone, round 2 : 4/16 hits, 8,50 expected hits 1 submarine owned by the Americans and 2 carriers owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 4 submarines in 6 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 bombers, 3 cruisers, 3 destroyers, 5 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 7/15 hits, 7,67 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters and 3 transports in 6 Sea Zone, round 3 : 8/16 hits, 8,50 expected hits 2 fighters owned by the Japanese, 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 3 destroyers owned by the Japanese, 5 carriers owned by the Americans and 4 submarines owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 2 bombers, 3 cruisers, 3 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 4 : 7/10 hits, 5,67 expected hits Americans roll dice for 2 battleships, 1 cruiser, 7 fighters and 3 transports in 6 Sea Zone, round 4 : 6/10 hits, 6,50 expected hits 3 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 5 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 2 bombers, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 5 : 3/4 hits, 2,33 expected hits Americans roll dice for 2 battleships, 1 fighter and 3 transports in 6 Sea Zone, round 5 : 3/3 hits, 2,00 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the ANZAC, 1 bomber owned by the Japanese and 2 battleships owned by the Americans lost in 6 Sea Zone 3 transports owned by the Americans lost in 6 Sea Zone Japanese win with 1 bomber and 4 transports remaining. Battle score for attacker is 55 Casualties for Japanese: 1 bomber, 2 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 submarines and 2 tactical_bombers Casualties for Americans: 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 3 transports Casualties for ANZAC: 2 fighters Battle in Japan Japanese attack with 4 artilleries and 4 infantry Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour Japanese roll dice for 4 artilleries and 4 infantry in Japan, round 2 : 2/8 hits, 2,67 expected hits Americans roll dice for 3 armour in Japan, round 2 : 0/3 hits, 1,50 expected hits 2 armour owned by the Americans lost in Japan Japanese roll dice for 4 artilleries and 4 infantry in Japan, round 3 : 2/8 hits, 2,67 expected hits Americans roll dice for 1 armour in Japan, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Japan Japanese win, taking Japan from Americans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 3 armour Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter could not land in 6 Sea Zone and was removed 1 infantry moved from Kiangsu to Shantung 1 armour moved from Suiyuyan to Jehol 2 artilleries moved from Buryatia to Amur 2 infantry moved from Buryatia to Amur 1 bomber moved from 6 Sea Zone to Amur Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans : -5,67 Japanese : -0,33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 2 Sea Zone 2 fighters moved from Western United States to 2 Sea Zone 1 transport moved from 2 Sea Zone to 10 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone 1 destroyer moved from 101 Sea Zone to 11 Sea Zone 1 submarine moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 factory_minor and 1 harbour placed in Alaska Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Suiyuyan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 2 Sea Zone 2 fighters moved from Western United States to 2 Sea Zone 1 transport moved from 2 Sea Zone to 10 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone 1 destroyer moved from 101 Sea Zone to 11 Sea Zone 1 submarine moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 factory_minor and 1 harbour placed in Alaska Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Suiyuyan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 tactical_bomber moved from Malta to 99 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 bomber moved from Iceland to Western Germany 1 bomber moved from United Kingdom to Western Germany 2 armour and 2 infantry moved from Ethiopia to Italian Somaliland 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Scotland to United Kingdom 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Italian Somaliland British attack with 2 armour and 2 infantry Italians defend with 1 bomber British roll dice for 2 armour and 2 infantry in Italian Somaliland, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in Western Germany British attack with 2 bombers Germans defend with 1 airfield, 2 bombers, 1 factory_major and 1 harbour British roll dice for 2 bombers in Western Germany, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 2 bombers in Western Germany, round 2 : 0/2 hits, 0,33 expected hits 2 bombers owned by the Germans lost in Western Germany British win with 2 bombers remaining. Battle score for attacker is 24 Casualties for Germans: 2 bombers Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to Egypt 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to India 3 infantry moved from Shan State to Burma Place Units - British 1 armour, 1 fighter and 1 infantry placed in Egypt 1 transport placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 31 PUs Place Units - UK_Pacific 1 fighter and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 25 PUs Some Units in India change ownership: 1 fighter and 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from 109 Sea Zone: 1 armour, 1 infantry and 1 transport EDIT: Adding units owned by British to United Kingdom: 1 armour and 1 infantry EDIT: Adding units owned by British to 109 Sea Zone: 1 transport EDIT: Adding units owned by British to Tanganyika Territory: 1 infantry EDIT: Removing units owned by British from Rhodesia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : 1,33 Italians : -0,17
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 armour moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Jehol 3 bombers moved from Soviet Far East to Jehol Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 4 transports 4 transports owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 28 Casualties for Japanese: 4 transports Battle in Jehol Americans attack with 1 armour and 3 bombers Japanese defend with 1 armour Americans roll dice for 1 armour and 3 bombers in Jehol, round 2 : 3/4 hits, 2,50 expected hits Japanese roll dice for 1 armour in Jehol, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 armour and 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 3 bombers moved from Jehol to Hunan 3 armour, 6 artilleries and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 3 armour moved from Spain to Southern France 4 artilleries moved from Portugal to 91 Sea Zone 1 armour moved from Portugal to 91 Sea Zone 4 infantry moved from Portugal to 91 Sea Zone 1 armour, 4 artilleries, 4 infantry and 6 transports moved from 91 Sea Zone to 93 Sea Zone 4 artilleries moved from 93 Sea Zone to Southern France 4 infantry moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 2 fighters moved from Southern Italy to Southern France 1 tactical_bomber moved from 97 Sea Zone to Southern France 1 fighter moved from 97 Sea Zone to Southern France 1 battleship, 1 carrier and 2 submarines moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from 101 Sea Zone to Spain 4 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries moved from 91 Sea Zone to Spain 4 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 4 submarines moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 83 Sea Zone to 91 Sea Zone Place Units - Americans 3 armour placed in Southern France 3 bombers placed in Spain 3 artilleries and 6 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Americans undo move 3. 3 infantry placed in Normandy Bordeaux 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0,17 Japanese : -0,50
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 2 artilleries and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Hopei, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Kiangsu from Japanese to Chinese EDIT: Removing units owned by Chinese from Anhwe: 1 infantry EDIT: Adding units owned by Chinese to Kiangsu: 1 infantry EDIT: Turning off Edit Mode 10 infantry moved from Hunan to Anhwe Place Units - Chinese 2 infantry placed in Kiangsu 1 infantry placed in Kiangsu 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : 0,67