Scramble sz110?
Wizmark (X) vs Pejon 88 (L+8) BM3
-
@Pejon_88 Its all bit depressing really :slightly_frowning_face: no scrambles…max d, german fighters last
-
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 4 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 3 bombers moved from Gibraltar to 97 Sea Zone 3 fighters moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 2 bombers and 6 fighters moved from Egypt to 97 Sea Zone 1 bomber moved from Caucasus to 97 Sea Zone 1 fighter moved from Java to 37 Sea Zone 3 fighters moved from Yunnan to Malaya 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from India to Hunan 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Combat - Americans Battle in 37 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Cyprus Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 97 Sea Zone Americans attack with 6 bombers, 1 carrier, 1 cruiser, 4 destroyers, 15 fighters, 2 submarines, 1 tactical_bomber and 1 transport Germans defend with 1 destroyer, 2 fighters, 1 submarine and 3 transports; Italians defend with 2 carriers, 2 fighters, 1 submarine and 5 transports Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Italians Americans roll dice for 6 bombers, 1 carrier, 1 cruiser, 4 destroyers, 15 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 10/27 hits, 14,00 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 2 carriers, 1 destroyer, 4 fighters and 8 transports in 97 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 fighters owned by the Germans, 1 submarine owned by the Italians, 2 fighters owned by the Italians and 2 carriers owned by the Italians lost in 97 Sea Zone 5 transports owned by the Italians and 3 transports owned by the Germans lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 6 bombers, 1 carrier, 1 cruiser, 4 destroyers, 15 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 136 Casualties for Americans: 2 submarines Casualties for Italians: 2 carriers, 2 fighters, 1 submarine and 5 transports Casualties for Germans: 1 destroyer, 2 fighters, 1 submarine and 3 transports Battle in Greece Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Japanese win, taking Greece from Italians with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in 93 Sea Zone Americans attack with 3 fighters and 2 submarines Italians defend with 1 destroyer and 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 1 submarine Battle in Malaya Americans attack with 3 fighters and 2 infantry Japanese defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 2 infantry in Malaya, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans roll dice for 3 fighters and 1 infantry in Malaya, round 3 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Malaya Americans win, taking Malaya from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 4 carriers moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from 97 Sea Zone to Greece 3 fighters moved from 93 Sea Zone to Gibraltar 1 carrier moved from 103 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from 37 Sea Zone to Java 2 fighters moved from Malaya to Yunnan 2 fighters and 1 tactical_bomber moved from Wake Island to Queensland 3 fighters moved from Midway to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 carriers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Queensland 2 fighters moved from Western United States to Hawaiian Islands 6 fighters moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Caucasus 2 bombers moved from 97 Sea Zone to Gibraltar 1 bomber moved from 97 Sea Zone to Caucasus 2 bombers moved from 97 Sea Zone to Caucasus Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 bombers placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Italians : -1,83 Americans : -2,33 Japanese : 1,67 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 artilleries and 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Hunan Battle in Kwangsi Chinese attack with 2 artilleries and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 2 : 3/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Hunan from Japanese, taking Kwangsi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : 1,83 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 4 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 3 bombers moved from Gibraltar to 97 Sea Zone 3 fighters moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 2 bombers and 6 fighters moved from Egypt to 97 Sea Zone 1 bomber moved from Caucasus to 97 Sea Zone 1 fighter moved from Java to 37 Sea Zone 3 fighters moved from Yunnan to Malaya 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from India to Hunan 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Combat - Americans Battle in 37 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Cyprus Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 97 Sea Zone Americans attack with 6 bombers, 1 carrier, 1 cruiser, 4 destroyers, 15 fighters, 2 submarines, 1 tactical_bomber and 1 transport Germans defend with 1 destroyer, 2 fighters, 1 submarine and 3 transports; Italians defend with 2 carriers, 2 fighters, 1 submarine and 5 transports Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Italians Americans roll dice for 6 bombers, 1 carrier, 1 cruiser, 4 destroyers, 15 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 10/27 hits, 14,00 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 2 carriers, 1 destroyer, 4 fighters and 8 transports in 97 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 fighters owned by the Germans, 1 submarine owned by the Italians, 2 fighters owned by the Italians and 2 carriers owned by the Italians lost in 97 Sea Zone 5 transports owned by the Italians and 3 transports owned by the Germans lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 6 bombers, 1 carrier, 1 cruiser, 4 destroyers, 15 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 136 Casualties for Americans: 2 submarines Casualties for Italians: 2 carriers, 2 fighters, 1 submarine and 5 transports Casualties for Germans: 1 destroyer, 2 fighters, 1 submarine and 3 transports Battle in Greece Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Japanese win, taking Greece from Italians with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in 93 Sea Zone Americans attack with 3 fighters and 2 submarines Italians defend with 1 destroyer and 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 1 submarine Battle in Malaya Americans attack with 3 fighters and 2 infantry Japanese defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 2 infantry in Malaya, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans roll dice for 3 fighters and 1 infantry in Malaya, round 3 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Malaya Americans win, taking Malaya from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 4 carriers moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from 97 Sea Zone to Greece 3 fighters moved from 93 Sea Zone to Gibraltar 1 carrier moved from 103 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from 37 Sea Zone to Java 2 fighters moved from Malaya to Yunnan 2 fighters and 1 tactical_bomber moved from Wake Island to Queensland 3 fighters moved from Midway to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 carriers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Queensland 2 fighters moved from Western United States to Hawaiian Islands 6 fighters moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Caucasus 2 bombers moved from 97 Sea Zone to Gibraltar 1 bomber moved from 97 Sea Zone to Caucasus 2 bombers moved from 97 Sea Zone to Caucasus Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 bombers placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 artilleries and 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Hunan Battle in Kwangsi Chinese attack with 2 artilleries and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 2 : 3/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Hunan from Japanese, taking Kwangsi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Caucasus to Volgograd 2 infantry moved from Caucasus to Kazakhstan 4 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 2 fighters moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 3 infantry moved from Burma to Shan State Combat - British Battle in Volgograd British attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/8 hits, 3,17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 4/7 hits, 3,00 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Kazakhstan British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 2 infantry in Kazakhstan, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 2 infantry in Kazakhstan, round 4 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan British win, taking Kazakhstan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Shan State British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 artillery moved from India to Burma 2 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan 1 artillery and 6 infantry moved from Northwest Persia to Caucasus 1 artillery and 2 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 4 fighters moved from Egypt to Greece 2 fighters moved from Kazakhstan to Greece 3 fighters and 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to Greece 6 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 103 Sea Zone to 92 Sea Zone Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Persia 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 fighter and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 fighter and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 10 infantry EDIT: Adding units owned by British to Trans-Jordan: 10 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Italians : -1,83 British : 0,17 Americans : -2,33 Chinese : 1,83 Japanese : 0,67 -
TripleA Move Summary: Italians round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 2 armour moved from Tsinghai to Hopei Place Units - Italians 2 submarines placed in 110 Sea Zone 1 submarine placed in 105 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,4,1,5,5,3,6,5,3,6,2,4,3,5,6,4,4,5,5,3,4,6,6,5,3,4,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Italians collect 20 PUs (8 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 3 fighters moved from Java to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 3 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters and 1 transport in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters and 1 transport in 43 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from 43 Sea Zone to Java 1 fighter moved from Queensland to Java 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters and 1 infantry moved from New South Wales to Queensland 3 fighters moved from Egypt to Caucasus 2 fighters moved from Yunnan to Caucasus Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
ANZAC : -1,33 Japanese : -1,00 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 3 fighters moved from Java to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 3 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters and 1 transport in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters and 1 transport in 43 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from 43 Sea Zone to Java 1 fighter moved from Queensland to Java 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters and 1 infantry moved from New South Wales to Queensland 3 fighters moved from Egypt to Caucasus 2 fighters moved from Yunnan to Caucasus Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1,33 Japanese : -1,00 -
TripleA Move Summary: Germans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; Germans buy 7 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 27 armour, 17 artilleries, 4 fighters, 6 infantry, 37 mech_infantrys and 5 tactical_bombers moved from Rostov to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 14 bombers, 4 fighters and 1 tactical_bomber moved from Southern Italy to Caucasus 3 fighters moved from Yugoslavia to Caucasus 2 bombers moved from Western Germany to Caucasus -
@Pejon_88 last throw of the dice…if id have had 1 more turn blocking your fleet I think I could have done better, but you made good use of those russian planes.
Just need to ask whether you want the bombers saved or go for max def in which case they will be in the first casualties.
And which nationalities to die first or to be saved?
-
@wizmark Insane battle! Full defense please.
-
@Pejon_88 yeah well, all or nothing! do you care in what order the nationalities die…eg uk stuff before russians, anzacs before us etc?
-
@wizmark Yes, sorry! Just save the UK as long as possible, but of course saving the best defense dice takes precedence.
-
@Pejon_88 cool…i guess it doesnt matter too much. If I win you have nothing left, if I lose its resign time!
-
@wizmark Haha that is very true!
-
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; Germans buy 7 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 27 armour, 17 artilleries, 4 fighters, 6 infantry, 37 mech_infantrys and 5 tactical_bombers moved from Rostov to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 14 bombers, 4 fighters and 1 tactical_bomber moved from Southern Italy to Caucasus 3 fighters moved from Yugoslavia to Caucasus 2 bombers moved from Western Germany to Caucasus Combat - Germans Battle in Caucasus Germans attack with 28 armour, 17 artilleries, 16 bombers, 11 fighters, 6 infantry, 39 mech_infantrys and 6 tactical_bombers British defend with 4 artilleries, 4 fighters, 21 infantry and 1 tactical_bomber; ANZAC defend with 9 fighters and 1 infantry; Americans defend with 4 bombers and 2 fighters; Russians defend with 6 aaGuns, 2 armour, 30 artilleries, 3 fighters, 37 infantry and 4 mech_infantrys AA fire in Caucasus : 6/18 hits, 3.00 expected hits 6 fighters owned by the Germans lost in Caucasus Germans roll dice for 28 armour, 17 artilleries, 16 bombers, 5 fighters, 6 infantry, 39 mech_infantrys and 6 tactical_bombers in Caucasus, round 2 : 42/117 hits, 47.17 expected hits Russians roll dice for 6 aaGuns, 2 armour, 34 artilleries, 4 bombers, 18 fighters, 59 infantry, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 42/122 hits, 46.50 expected hits 32 infantry owned by the Russians, 6 infantry owned by the Germans, 6 aaGuns owned by the Russians, 4 bombers owned by the Americans and 36 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 28 armour, 17 artilleries, 16 bombers, 5 fighters, 3 mech_infantrys and 6 tactical_bombers in Caucasus, round 3 : 38/75 hits, 37.83 expected hits Russians roll dice for 2 armour, 34 artilleries, 18 fighters, 27 infantry, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 33/86 hits, 35.17 expected hits 4 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 1 infantry owned by the ANZAC, 7 artilleries owned by the Russians, 17 artilleries owned by the Germans, 13 armour owned by the Germans, 3 mech_infantrys owned by the Germans and 21 infantry owned by the British lost in Caucasus Germans roll dice for 15 armour, 16 bombers, 5 fighters and 6 tactical_bombers in Caucasus, round 4 : 21/42 hits, 24.67 expected hits Russians roll dice for 2 armour, 27 artilleries, 18 fighters and 1 tactical_bomber in Caucasus, round 4 : 26/48 hits, 22.50 expected hits 21 artilleries owned by the Russians, 1 bomber owned by the Germans, 5 fighters owned by the Germans, 14 armour owned by the Germans and 6 tactical_bombers owned by the Germans lost in Caucasus Germans roll dice for 1 armour and 15 bombers in Caucasus, round 5 : 12/16 hits, 10.50 expected hits Russians roll dice for 2 armour, 6 artilleries, 18 fighters and 1 tactical_bomber in Caucasus, round 5 : 12/27 hits, 15.50 expected hits 2 fighters owned by the Russians, 1 fighter owned by the ANZAC, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 2 artilleries owned by the Russians, 12 bombers owned by the Germans and 4 artilleries owned by the British lost in Caucasus Germans roll dice for 1 armour and 3 bombers in Caucasus, round 6 : 2/4 hits, 2.50 expected hits Russians roll dice for 15 fighters in Caucasus, round 6 : 11/15 hits, 10.00 expected hits 1 fighter owned by the Russians, 1 fighter owned by the ANZAC, 3 bombers owned by the Germans and 1 armour owned by the Germans lost in Caucasus Russians win with 13 fighters remaining. Battle score for attacker is -298 Casualties for Germans: 28 armour, 17 artilleries, 16 bombers, 11 fighters, 6 infantry, 39 mech_infantrys and 6 tactical_bombers Casualties for Americans: 4 bombers Casualties for Russians: 6 aaGuns, 2 armour, 30 artilleries, 3 fighters, 37 infantry and 4 mech_infantrys Casualties for ANZAC: 2 fighters and 1 infantry Casualties for British: 4 artilleries, 21 infantry and 1 tactical_bomber Non Combat Move - Germans Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Russia 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1,2,6,5,2,4,5,1,2,4,6,4,5,1,2,3,5,4,2,4,1,5,6,2,4,5 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : -7.67 Russians : -5.67 AA fire in Caucasus : : 3.00 -
@wizmark Well that was crazy good by the AAAs…
-
@Pejon_88 Dice went your way, a super aa roll may have decided it but axis rolls were slightly worse than the allies, which added up over the battle.
Good game! I’ll post the result. Well played, you used the synergy between the allies very well!
-
@wizmark Yes thank you! It was very even throughout the game, I think. You had a bad start, but managed to get back into the fight. We could do a re-match if you like?
-
@Pejon_88 yeah it was a bad one from the dice rolls…japan lost so much stuff it could never get proper traction moving forward…would be interesting to know the overall dice averages.
Happy for a rematch but I think I would need a big bid for allies…20-30 to make it competitive.
Fed up with the axis at the mo…seem to be losing every game with them!





