ironfish (GE/IT) & TigerAce1944 (JP) vs erinmores (Allies) plus tech
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 66 PUs; Germans buy 2 armour, 1 bomber, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod 1 bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 bomber moved from Western Germany to Finland 1 bomber moved from Ukraine to Russia 9 fighters moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 2 submarines moved from 113 Sea Zone to 115 Sea Zone 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Baltic States to Belarus 1 infantry moved from France to Normandy Bordeaux Combat - Germans Air Battle in Norway
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 66 PUs; Germans buy 2 armour, 1 bomber, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod 1 bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 bomber moved from Western Germany to Finland 1 bomber moved from Ukraine to Russia 9 fighters moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 2 submarines moved from 113 Sea Zone to 115 Sea Zone 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Baltic States to Belarus 1 infantry moved from France to Normandy Bordeaux Combat - Germans Air Battle in Norway Germans attacks with 2 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Air Battle in Russia Germans attacks with 11 units heading to Russia Russians launches 17 interceptors out of Russia Attackers Fire, : 1/11 hits, 3.33 expected hits Defenders Fire, : 2/17 hits, 2.83 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia 1 fighter owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Strategic bombing raid in Finland AA fire in Finland : 0/1 hits, 0.17 expected hits Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Finland causes 4 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in Normandy Bordeaux Germans attack with 1 artillery and 4 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 115 Sea Zone Germans attack with 2 submarines Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Battle in Belarus Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans winGermans win with 2 submarines remaining, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 6 mech_infantrys moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 8 fighters moved from Russia to Ukraine 1 bomber moved from Russia to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 6 mech_infantrys moved from Germany to Baltic States 1 bomber and 1 fighter moved from Norway to Germany 2 infantry moved from Western Germany to Germany 2 aaGuns moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 1 bomber moved from Finland to Germany Place Units - Germans 1 transport placed in 113 Sea Zone 1 bomber and 1 fighter placed in Germany 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 3 infantry placed in Novgorod Germans undo move 2. Germans undo move 4. 1 fighter and 2 infantry placed in Novgorod 1 infantry placed in France 1 bomber placed in Germany Germans undo move 6. 1 bomber placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Germans collect 4 PUs from War Bonds; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -4.33 Defenders Fire, : : -0.83 AA fire in Norway : : -0.17 Americans : -0.33 Attackers Fire, : : -2.33 AA fire in Finland : : -0.17 Russians : -1.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 aaGun, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Rocket attack in Ukraine does 3 damage to factory_minor owned by Germans Rockets in Russia roll: 3 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Volgograd Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 armour, 1 factory_minor and 3 mech_infantrys Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 : 4/6 hits, 2.50 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd 1 armour owned by the Russians retreated to Tambov Germans win with 3 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery, 1 infantry and 2 mech_infantrys Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Russia to Bryansk Place Units - Russians 1 aaGun, 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 2.17 Russians : 0.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Japan to Okinawa 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 1 fighter and 1 tactical_bomber moved from Japan to Okinawa Combat - Japanese Battle in Midway Battle in 10 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 10 Sea Zone Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese win, taking Midway from Americans, taking 10 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Okinawa Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Okinawa, round 2 : 4/6 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Okinawa Japanese win, taking Okinawa from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 carrier and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Okinawa to Japan 1 fighter and 1 tactical_bomber moved from Okinawa to 19 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Marshall Islands to Hawaiian Islands 2 tactical_bombers moved from Japan to Hawaiian Islands 2 destroyers moved from 26 Sea Zone to 25 Sea Zone Place Units - Japanese 2 artilleries placed in Japan 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 76 PUs; Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from Gibraltar to 94 Sea Zone Combat - Americans Battle in Western Germany Americans converts factory_major into different units Battle in Denmark Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking Western Germany from Germans, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - Americans 6 armour, 4 artilleries and 4 infantry moved from Finland to Vyborg 3 armour moved from Norway to Vyborg 2 artilleries moved from Norway to Finland 2 fighters moved from Norway to Vyborg 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Vyborg 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 4 transports moved from 112 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Norway to Finland 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from Eastern United States to Central United States 1 fighter moved from United Kingdom to Finland 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States 1 artillery and 2 mech_infantrys placed in Finland 3 mech_infantrys placed in Norway 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5 Americans collect 65 PUs (2 lost to blockades); end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery moved from Kwangsi to Yunnan 1 artillery moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Anhwe to Yunnan 2 artilleries moved from Anhwe to Shantung Place Units - Chinese 1 infantry placed in Shantung 2 infantry placed in Yunnan 2 infantry placed in Manchuria 1 infantry placed in Jehol 1 artillery and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 76 PUs; Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from Gibraltar to 94 Sea Zone Combat - Americans Battle in Western Germany Americans converts factory_major into different units Battle in Denmark Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking Western Germany from Germans, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - Americans 6 armour, 4 artilleries and 4 infantry moved from Finland to Vyborg 3 armour moved from Norway to Vyborg 2 artilleries moved from Norway to Finland 2 fighters moved from Norway to Vyborg 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Vyborg 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 4 transports moved from 112 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Norway to Finland 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from Eastern United States to Central United States 1 fighter moved from United Kingdom to Finland 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States 1 artillery and 2 mech_infantrys placed in Finland 3 mech_infantrys placed in Norway 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5 Americans collect 65 PUs (2 lost to blockades); end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery moved from Kwangsi to Yunnan 1 artillery moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Anhwe to Yunnan 2 artilleries moved from Anhwe to Shantung Place Units - Chinese 1 infantry placed in Shantung 2 infantry placed in Yunnan 2 infantry placed in Manchuria 1 infantry placed in Jehol 1 artillery and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 2 armour, 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 fighters; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Jehol to Korea UK_Pacific take Korea from Japanese 1 infantry moved from Jehol to Buyant-Uhaa UK_Pacific take Buyant-Uhaa from Japanese 1 mech_infantry moved from Anhwe to Central Mongolia UK_Pacific take Central Mongolia from Japanese 1 armour and 4 mech_infantrys moved from Eastern Persia to Iraq 3 fighters moved from India to Iraq 3 fighters moved from Russia to Caucasus 1 infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Iraq Combat - British Battle in Iraq British attack with 3 armour, 1 artillery, 3 fighters, 1 infantry and 5 mech_infantrys Italians defend with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry British roll dice for 3 armour, 1 artillery, 3 fighters, 1 infantry and 5 mech_infantrys in Iraq, round 2 : 5/13 hits, 4.50 expected hits Italians roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Iraq, round 2 : 3/9 hits, 3.33 expected hits 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British roll dice for 3 armour, 1 artillery, 3 fighters and 3 mech_infantrys in Iraq, round 3 : 6/10 hits, 4.00 expected hits Italians roll dice for 2 armour and 2 artilleries in Iraq, round 3 : 0/4 hits, 1.67 expected hits 2 artilleries owned by the Italians and 2 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 3 armour, 1 artillery, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 26 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Italians: 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry Battle in Caucasus British attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 2 fighters moved from Caucasus to Russia 1 fighter moved from Caucasus to Persia 3 fighters moved from Iraq to Persia 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 1 battleship, 1 carrier and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Belgian Congo to Rhodesia 2 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Yunnan to Sikang 1 tactical_bomber moved from Jehol to India 1 infantry moved from Jehol to Manchuria 1 armour moved from Anhwe to Buyant-Uhaa 1 aaGun and 1 infantry moved from Kwangsi to Kwangtung 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Place Units - British 2 armour and 1 artillery placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 3 fighters placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,4 UK_Pacific collect 25 PUs (3 lost to blockades); end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 3 fighters
Combat Hit Differential Summary :
Germans : 0.17 British : 2.67 Italians : -2.00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 artillery moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 battleship and 2 cruisers moved from 81 Sea Zone to 76 Sea Zone 2 destroyers moved from 81 Sea Zone to 76 Sea Zone 1 carrier moved from 81 Sea Zone to 76 Sea Zone 2 fighters moved from 81 Sea Zone to 76 Sea Zone 1 infantry and 1 mech_infantry moved from Northern Italy to Western Germany 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Libya to Western Germany Combat - Italians Battle in Morocco Battle in 76 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters British defend with 1 cruiser Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 76 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits British roll dice for 1 cruiser in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 76 Sea Zone Italians win, taking Morocco from Americans with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Western Germany Italians attack with 1 bomber, 1 infantry and 1 mech_infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Germany, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Germany, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Western Germany, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany Italians win, taking Western Germany from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Germany to Southern Italy 1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 aaGun moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 transports moved from 81 Sea Zone to 97 Sea Zone Place Units - Italians 4 submarines placed in 95 Sea Zone 3 mech_infantrys placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs Italians collect 3 PUs from War Bonds; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -0.50 Americans : 0.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 8 submarines moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 4 fighters moved from Queensland to Celebes Place Units - ANZAC 1 battleship and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 8 submarines moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 4 fighters moved from Queensland to Celebes Place Units - ANZAC 1 battleship and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 fighter moved from 112 Sea Zone to 113 Sea Zone Combat - French Battle in 113 Sea Zone French attack with 1 fighter Germans defend with 1 destroyer and 1 transport French roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the French lost in 113 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is -2 Casualties for French: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - French 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.67 French : 0.50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 68 PUs; Germans buy 4 armour, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 3 bombers moved from Germany to Finland 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 1 armour, 2 infantry and 9 mech_infantrys moved from Novgorod to Vyborg 1 mech_infantry moved from Belarus to Vyborg 6 mech_infantrys moved from Baltic States to Vyborg 1 fighter moved from Germany to Vyborg 1 bomber moved from Ukraine to Vyborg 1 mech_infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 armour moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 2 fighters moved from Ukraine to Rostov 1 fighter moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Rostov 1 fighter moved from Ukraine to Western Ukraine 1 armour moved from Volgograd to Caucasus Combat - Germans Battle in Caucasus Germans attack with 3 armour, 2 fighters and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 3.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for British: 1 mech_infantry Battle in Vyborg Germans attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 16 mech_infantrys Americans defend with 9 armour, 4 artilleries, 3 fighters and 4 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 16 mech_infantrys in Vyborg, round 2 : 3/21 hits, 4.83 expected hits Russians roll dice for 9 armour, 4 artilleries, 3 fighters and 4 infantry in Vyborg, round 2 : 12/20 hits, 9.17 expected hits 2 infantry owned by the Germans, 3 infantry owned by the Americans and 10 mech_infantrys owned by the Germans lost in Vyborg 1 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Novgorod Russians win with 9 armour, 4 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is -37 Casualties for Germans: 2 infantry and 10 mech_infantrys Casualties for Americans: 3 infantry Battle in Rostov Germans attack with 1 armour, 3 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 3 artilleries, 1 factory_minor, 2 fighters and 2 mech_infantrys Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 3 artilleries, 2 fighters and 2 mech_infantrys in Finland, round 2 : 4/7 hits, 3.00 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 3 artilleries owned by the Americans, 1 tactical_bomber owned by the Germans and 2 mech_infantrys owned by the Americans lost in Finland Germans roll dice for 1 artillery, 2 bombers and 1 fighter in Finland, round 3 : 1/4 hits, 2.33 expected hits Americans roll dice for 2 fighters in Finland, round 3 : 2/2 hits, 1.33 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Finland Germans roll dice for 1 artillery and 1 bomber in Finland, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery remaining. Battle score for attacker is -30 Casualties for Germans: 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber Casualties for Americans: 3 artilleries, 2 fighters and 2 mech_infantrys Battle in Western Ukraine Germans attack with 4 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 1 mech_infantry in Western Ukraine, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Vyborg to Novgorod 1 bomber moved from Vyborg to Novgorod 2 submarines moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from France to Western Germany 1 artillery and 3 infantry moved from Normandy Bordeaux to France 2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 2 fighters moved from Rostov to Ukraine 1 fighter moved from Rostov to Novgorod 4 fighters moved from Western Ukraine to Novgorod Place Units - Germans 1 armour, 1 infantry and 1 mech_infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 1 infantry placed in Novgorod 1 armour, 1 fighter and 5 mech_infantrys placed in Germany Germans undo move 1. 1 armour and 1 mech_infantry placed in Volgograd 1 infantry placed in Volgograd Germans undo move 2. 1 infantry placed in Germany Germans undo move 1. 1 armour placed in Germany 1 armour and 1 mech_infantry placed in Ukraine Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Germans collect 3 PUs from War Bonds; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -3.83 Americans : 2.00 Russians : 3.83
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Rocket attack in Volgograd does 5 damage to factory_minor owned by Germans Rockets in Russia roll: 5 1 armour moved from Tambov to Rostov 1 mech_infantry moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 armour moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Belarus Russians take Belarus from Germans Combat - Russians Battle in Western Ukraine Russians attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Western Ukraine to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara Place Units - Russians 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -2.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 5 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Formosa 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from Japan to Korea 1 fighter and 3 tactical_bombers moved from Hawaiian Islands to 10 Sea Zone Combat - Japanese Battle in Wake Island Battle in 10 Sea Zone Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 3 tactical_bombers in 10 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 10 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 3 tactical_bombers in 10 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 10 Sea Zone Japanese win, taking Wake Island from Americans with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Korea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Korea, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Korea Japanese win, taking Korea from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Formosa Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Formosa, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Formosa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Formosa Japanese win, taking Formosa from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Formosa to 6 Sea Zone 1 carrier and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Korea to Japan 1 fighter and 3 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands 2 destroyers moved from 25 Sea Zone to 26 Sea Zone Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 23 PUs; end with 28 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans : -1.00 ANZAC : 0.67 UK_Pacific : -0.33 Japanese : -2.50
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Karelia to Novgorod 9 armour, 4 artilleries, 2 fighters and 1 infantry moved from Vyborg to Novgorod 1 armour and 2 mech_infantrys moved from Norway to Finland 2 artilleries and 1 mech_infantry moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Vyborg to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Karelia to Novgorod 9 armour, 4 artilleries, 2 fighters and 1 infantry moved from Vyborg to Novgorod 1 armour and 2 mech_infantrys moved from Norway to Finland 2 artilleries and 1 mech_infantry moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Vyborg to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone Combat - Americans Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone Germans scrambles to create a battle in territory 115 Sea Zone Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 115 Sea Zone Americans attack with 2 carriers, 1 destroyer, 3 fighters and 3 transports Germans defend with 3 fighters and 1 transport Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 3 transports in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Germans roll dice for 3 fighters and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Americans 3 fighters owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone Americans win with 2 carriers, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 37 Casualties for Germans: 3 fighters and 1 transport Battle in Novgorod Americans attack with 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 mech_infantrys Americans roll dice for 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 15/23 hits, 9.83 expected hits Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys in Novgorod, round 2 : 6/11 hits, 4.67 expected hits 3 fighters owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 6 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 9 armour, 5 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 53 Casualties for Americans: 1 artillery and 5 infantry Casualties for Germans: 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys Battle in Finland Americans attack with 1 armour and 2 mech_infantrys Germans defend with 1 artillery and 1 factory_minor Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter moved from 115 Sea Zone to Norway 2 fighters moved from Novgorod to Norway 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 6 transports moved from 91 Sea Zone to 102 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 6 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Denmark Place Units - Americans 3 armour placed in Norway 3 transports placed in 101 Sea Zone 1 artillery, 3 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,6 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 4.83
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Chahar to Jehol Place Units - Chinese 2 infantry placed in Manchuria 1 infantry placed in Shantung 2 infantry placed in Kwangsi 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Karelia to Novgorod 9 armour, 4 artilleries, 2 fighters and 1 infantry moved from Vyborg to Novgorod 1 armour and 2 mech_infantrys moved from Norway to Finland 2 artilleries and 1 mech_infantry moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Vyborg to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone Combat - Americans Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone Germans scrambles to create a battle in territory 115 Sea Zone Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 115 Sea Zone Americans attack with 2 carriers, 1 destroyer, 3 fighters and 3 transports Germans defend with 3 fighters and 1 transport Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 3 transports in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Germans roll dice for 3 fighters and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Americans 3 fighters owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone Americans win with 2 carriers, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 37 Casualties for Germans: 3 fighters and 1 transport Battle in Novgorod Americans attack with 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 mech_infantrys Americans roll dice for 9 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 15/23 hits, 9.83 expected hits Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys in Novgorod, round 2 : 6/11 hits, 4.67 expected hits 3 fighters owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 6 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 9 armour, 5 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 53 Casualties for Americans: 1 artillery and 5 infantry Casualties for Germans: 1 armour, 1 bomber, 3 fighters and 6 mech_infantrys Battle in Finland Americans attack with 1 armour and 2 mech_infantrys Germans defend with 1 artillery and 1 factory_minor Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Finland, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter moved from 115 Sea Zone to Norway 2 fighters moved from Novgorod to Norway 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 6 transports moved from 91 Sea Zone to 102 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 6 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Denmark Place Units - Americans 3 armour placed in Norway 3 transports placed in 101 Sea Zone 1 artillery, 3 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,6 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Chahar to Jehol Place Units - Chinese 2 infantry placed in Manchuria 1 infantry placed in Shantung 2 infantry placed in Kwangsi 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 fighters; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 1 tactical_bomber moved from India to Trans-Jordan 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 2 armour, 1 artillery and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 fighter moved from Persia to 98 Sea Zone 2 armour and 3 fighters moved from Persia to Trans-Jordan 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 mech_infantry moved from Rhodesia to French Equatorial Africa British take French Equatorial Africa from Italians Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Trans-Jordan British attack with 5 armour, 1 artillery, 6 fighters, 3 mech_infantrys and 1 tactical_bomber Italians defend with 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits British roll dice for 5 armour, 1 artillery, 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 6/16 hits, 7.17 expected hits Italians roll dice for 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 2/9 hits, 3.33 expected hits 2 mech_infantrys owned by the British, 1 aaGun owned by the Italians and 5 infantry owned by the Italians lost in Trans-Jordan British roll dice for 5 armour, 1 artillery, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 9/14 hits, 6.83 expected hits Italians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Trans-Jordan, round 3 : 0/4 hits, 1.67 expected hits 2 mech_infantrys owned by the Italians, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 5 armour, 1 artillery, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys Non Combat Move - British 3 fighters moved from Trans-Jordan to Persia 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from 98 Sea Zone to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 armour moved from Rhodesia to Belgian Congo 1 battleship, 1 carrier and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Buyant-Uhaa to Manchuria 1 mech_infantry moved from Central Mongolia to Manchuria 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Sikang to Turkmenistan 1 aaGun, 3 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi 1 artillery moved from Persia to Iraq 2 destroyers moved from 112 Sea Zone to 91 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 armour, 1 artillery and 1 infantry placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 3 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 3 fighters
Combat Hit Differential Summary :
Germans : 0.67 British : 1.00 Italians : -3.00 Americans : 4.83 AA fire in Trans-Jordan : : -0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries, 5 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Nigeria to French West Africa Italians take French West Africa from French 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 2 fighters moved from 76 Sea Zone to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 2 fighters and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone 2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Morocco to Algeria 1 cruiser moved from 92 Sea Zone to 96 Sea Zone Place Units - Italians 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy 4 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 24 PUs Italians collect 6 PUs from War Bonds; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Celebes to 54 Sea Zone 1 fighter moved from Celebes to 54 Sea Zone 2 fighters moved from Celebes to Philippines 1 submarine moved from 37 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from Celebes to 54 Sea Zone 1 fighter moved from Celebes to 54 Sea Zone 2 fighters moved from Celebes to Philippines 1 submarine moved from 37 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 37 Sea Zone to 54 Sea Zone Turn Complete - French
Combat Hit Differential Summary :