Scramble?
L20 Surfer (L+34) v. AndrewAAGamer (X) G40 2nd Ed. OOB
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No thanks. Interesting choice China over India.
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@surfer said in L20 Surfer (L+34) v. AndrewAAGamer (X) G40 2nd Ed. OOB:
Interesting choice China over India.
India was not a sure thing… China is.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 2 infantry moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Kweichow 2 infantry moved from Hopei to Kweichow 1 artillery moved from Hopei to Kweichow 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers moved from Yunnan to Szechwan 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 39 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 transport owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in Shensi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers Chinese defend with 1 fighter and 13 infantry Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers in Szechwan, round 2 : 5/20 hits, 10.00 expected hits Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 4/14 hits, 5.00 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Szechwan, round 3 : 11/16 hits, 9.17 expected hits Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 3 : 4/9 hits, 3.33 expected hits 3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 8 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 13 infantry Battle in Kweichow Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Szechwan to 36 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 1 fighter moved from 39 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to French Indo China 2 fighters moved from 44 Sea Zone to 36 Sea Zone 4 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Anhwe Place Units - Japanese 3 artilleries placed in Manchuria 3 infantry placed in French Indo China 1 harbour placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
British : -0.33 Americans : -0.17 Chinese : 1.33 Japanese : -5.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Borneo Battle in Normandy Bordeaux Battle in Marshall Islands Battle in Philippines Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 artillery and 1 infantry moved from Eire to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 8 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 bombers, 1 infantry and 1 mech_infantry placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : -0.17 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Borneo Battle in Normandy Bordeaux Battle in Marshall Islands Battle in Philippines Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 artillery and 1 infantry moved from Eire to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 8 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 bombers, 1 infantry and 1 mech_infantry placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Italian Somaliland 1 infantry moved from Kenya to Ethiopia 1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland 1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia 1 bomber moved from Persia to 99 Sea Zone 1 mech_infantry moved from India to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Battle in Italian Somaliland British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Italian Somaliland British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Holland Belgium from Germans, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 1 armour, 1 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ethiopia, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ethiopia, round 4 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ethiopia, round 5 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from 99 Sea Zone to Persia 3 mech_infantrys moved from India to Eastern Persia 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Scotland to Normandy Bordeaux 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - British 1 fighter and 1 infantry placed in Persia 1 carrier placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,2,5,3,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : -3.50 Italians : 0.00 AA fire in Western Germany : : -0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland Combat - Italians Battle in Italian Somaliland Italians attack with 1 artillery and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Italian Somaliland 1 artillery owned by the Italians retreated to British Somaliland British win with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Holland Belgium to Southern France 1 bomber moved from Holland Belgium to Southern Italy 1 infantry moved from Northern Italy to Southern France 2 artilleries and 3 infantry moved from France to Southern France 1 mech_infantry moved from Southern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy 1 armour moved from Romania to Ukraine 1 armour moved from Bessarabia to Ukraine 1 aaGun moved from Southern Italy to Northern Italy 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -1.17 British : 0.17 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 110 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 11 armour, 5 artilleries, 28 infantry and 10 mech_infantrys moved from Ukraine to Rostov 1 armour and 4 mech_infantrys moved from Bessarabia to Rostov Combat - Germans Battle in Rostov Germans attack with 12 armour, 5 artilleries, 28 infantry and 14 mech_infantrys Russians defend with 1 aaGun and 6 infantry Germans roll dice for 12 armour, 5 artilleries, 28 infantry and 14 mech_infantrys in Rostov, round 2 : 8/59 hits, 15.50 expected hits Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 3/6 hits, 2.00 expected hits 6 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 12 armour, 5 artilleries, 25 infantry and 14 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 6 infantry Non Combat Move - Germans 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Western Ukraine to Bryansk 3 artilleries and 5 infantry moved from Western Ukraine to Ukraine 2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Poland to Novgorod 2 mech_infantrys moved from Poland to Belarus 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 aaGun moved from Western Germany to Germany 2 bombers, 3 fighters and 5 tactical_bombers moved from Slovakia Hungary to Germany Place Units - Germans 2 infantry placed in Western Germany 3 artilleries placed in Ukraine 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -7.50 Russians : 1.00 -
Um. I have a problem. My computer froze during combat. I was attacking Bryansk, after other attacks had occurred. As far as I can tell, no dice were rolled for Bryansk yet.
The only other battle was Archangel, which I had won.I had bought 8 inf + 2 art
I suggest restarting the game, and only conduct combat in Bryansk. I will use the edit mode to establish the positions in Archangel. then NCM and place units as normal.
But I defer to your judgment. -
FYI. my dice rolls were at ~ 5:12 PM (CST) if you want to look for them
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The only dice rolls I received were for Archangel; which was taken with no loss.
I agree with you. Rebuild your Turn editing in the Archangel battle that already occurred and proceed from there…
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 1 infantry EDIT: Changing ownership of Archangel from Germans to Russians EDIT: Turning off Edit Mode 2 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Russia 1 infantry moved from Novosibirsk to Samara 5 infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Northwest Persia to Trans-Jordan 1 aaGun moved from Russia to Vologda 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 mech_infantry moved from Volgograd to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -0.50 -
Ok, I made the edits as discussed. Too bad the battle in Bryansk didn’t go as well as Archangel. I can’t really move south and be protected.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 2 artilleries moved from Kweichow to Yunnan 1 armour and 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 36 Sea Zone to Borneo 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 2 bombers moved from Anhwe to Yunnan 2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/16 hits, 8.00 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Borneo Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Java to 41 Sea Zone 2 fighters moved from Borneo to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 bombers, 3 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 2 fighters moved from French Indo China to 36 Sea Zone 2 fighters moved from Japan to French Indo China 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 infantry placed in French Indo China 1 factory_minor placed in Malaya 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : 0.67 ANZAC : 1.33 Chinese : -0.33 UK_Pacific : -0.67 Japanese : -0.33 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 carriers and 3 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat Hit Differential Summary :
AA fire in Western Germany : : -0.17 -
Ok. I made mistake. I meant to walk into Norway with US Troops. Can I edit?
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@surfer said in L20 Surfer (L+34) v. AndrewAAGamer (X) G40 2nd Ed. OOB:
Ok. I made mistake. I meant to walk into Norway with US Troops. Can I edit?
Yes - I feel that qualifies as a “Forgotten Move” so I will allow it.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 carriers and 3 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Norway from Germans to Americans EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway 1 infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Morocco to Algeria 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 8 submarines moved from 26 Sea Zone to 54 Sea Zone 2 bombers moved from Western United States to Queensland 1 fighter moved from Caroline Islands to 26 Sea Zone 2 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland Place Units - Americans 2 carriers placed in 10 Sea Zone 3 fighters placed in Western United States 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : -0.17





