L20 #3 trulpen (X+9) vs axis-dominion (A) BM3


  • Oh, didn’t know that. Thought it was the number of units that counted and that there would be the option to retreat. Guess I was lucky to only get 1 hit then. :lightning:


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Kazakhstan to Vologda
            1 mech_infantry moved from Kazakhstan to Urals
                  Italians take Urals from Russians
    
        Combat - Italians
            Battle in Vologda
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                2 mech_infantrys owned by the Italians and 2 armour owned by the Italians retreated to Novosibirsk
                Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Western Germany to Germany
            1 fighter moved from 109 Sea Zone to Germany
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 109 Sea Zone to 123 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 mech_infantry moved from Kazakhstan to Timguska
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,6,3,4,6,5,2,5
            Italians collect 10 PUs (7 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Kazakhstan to Vologda
            1 mech_infantry moved from Kazakhstan to Urals
                  Italians take Urals from Russians
    
        Combat - Italians
            Battle in Vologda
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                2 mech_infantrys owned by the Italians and 2 armour owned by the Italians retreated to Novosibirsk
                Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Western Germany to Germany
            1 fighter moved from 109 Sea Zone to Germany
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 109 Sea Zone to 123 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 mech_infantry moved from Kazakhstan to Timguska
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,6,3,4,6,5,2,5
            Italians collect 10 PUs (7 lost to blockades); end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Russians : -0,67
    

    Savegame


  • All inf to Rome!


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 61 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from New South Wales to Queensland
            3 fighters moved from 55 Sea Zone to Queensland
            1 cruiser moved from 26 Sea Zone to 30 Sea Zone
            2 submarines moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 52 Sea Zone to 30 Sea Zone
            1 infantry moved from Persia to Iraq
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier
            EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
            EDIT: Adding units owned by ANZAC to 30 Sea Zone: 2 fighters
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,4,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5,3,3
            ANZAC collect 6 PUs (5 lost to blockades); end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.33
    

    Savegame


  • made a small edit on the pac side


  • also, can you edit the French fig onto Yugo instead of on the carrier?


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 61 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from New South Wales to Queensland
            3 fighters moved from 55 Sea Zone to Queensland
            1 cruiser moved from 26 Sea Zone to 30 Sea Zone
            2 submarines moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 52 Sea Zone to 30 Sea Zone
            1 infantry moved from Persia to Iraq
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier
            EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
            EDIT: Adding units owned by ANZAC to 30 Sea Zone: 2 fighters
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,4,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5,3,3
            ANZAC collect 6 PUs (5 lost to blockades); end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 97 Sea Zone: 1 fighter
            EDIT: Adding units owned by French to Yugoslavia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.33
    

    Savegame


  • actually, I edited it already, so use latest map


  • I will. Can’t do the move now. Too tired. Too important.


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs; 
            Germans buy 3 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Kazakhstan to Samara
            1 infantry moved from Smolensk to Vologda
            2 infantry moved from Novgorod to Archangel
            1 fighter moved from Bryansk to Archangel
            1 bomber moved from Bryansk to Samara
            1 bomber moved from Bryansk to Vologda
            7 fighters moved from Southern Italy to Greece
            1 bomber moved from Germany to Archangel
            1 bomber moved from Germany to Greece
            2 tactical_bombers moved from Southern Italy to Greece
            1 fighter moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Eire to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
            1 infantry moved from 123 Sea Zone to Iceland
    
        Combat - Germans
            Air Battle in Greece
                Germans attacks with 10 units heading to Greece
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Greece
                    AA fire in Greece : 0/1 hits, 0,17 expected hits
                    AA fire in Greece : 1/1 hits, 0,17 expected hits
                1 tactical_bomber killed by AA
                    AA fire in Greece : 0/1 hits, 0,17 expected hits
                Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Greece causes 12 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 6
            Battle in Iceland
            Battle in Archangel
                Germans attack with 1 bomber, 2 fighters and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Archangel, round 2 : 3/6 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Iceland from British, taking Archangel from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 aaGun and 1 infantry
                    AA fire in Vologda : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 bomber moved from Samara to Novgorod
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Belarus to Smolensk
            3 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Slovakia Hungary to Romania
            1 fighter moved from Archangel to Bryansk
            4 armour moved from Caucasus to Bryansk
            8 mech_infantrys moved from Caucasus to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            1 infantry moved from Southern France to Northern Italy
            1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 123 Sea Zone
            2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 123 Sea Zone
            1 fighter moved from 109 Sea Zone to Germany
            1 bomber moved from Greece to Southern Italy
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Holland Belgium to France
            2 artilleries and 8 infantry moved from Greater Southern Germany to Germany
            6 infantry moved from Slovakia Hungary to Eastern Poland
            4 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from Archangel to Novgorod
            16 mech_infantrys moved from Bryansk to Eastern Poland
            4 armour and 1 mech_infantry moved from Caucasus to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            3 fighters moved from Greece to Southern Italy
            4 fighters and 1 tactical_bomber moved from Greece to Southern Italy
            2 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Volgograd to Bryansk
    
        Place Units - Germans
            1 fighter placed in Germany
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            6 mech_infantrys placed in Germany
            3 infantry placed in Germany
            3 infantry placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 2 mech_infantrys
            EDIT: Adding units owned by Germans to France: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,5,1,2,4,4,1,1
            Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,00
    AA fire in Greece : : 0,50
    AA fire in Vologda : : -0,17
    Russians : -1,33
    

    Savegame


  • Did I do a strange landing with the fig in Leningrad? Have to check. If it can land in Berlin, it will.


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs; 
            Germans buy 3 artilleries, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Kazakhstan to Samara
            1 infantry moved from Smolensk to Vologda
            2 infantry moved from Novgorod to Archangel
            1 fighter moved from Bryansk to Archangel
            1 bomber moved from Bryansk to Samara
            1 bomber moved from Bryansk to Vologda
            7 fighters moved from Southern Italy to Greece
            1 bomber moved from Germany to Archangel
            1 bomber moved from Germany to Greece
            2 tactical_bombers moved from Southern Italy to Greece
            1 fighter moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Eire to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
            1 infantry moved from 123 Sea Zone to Iceland
    
        Combat - Germans
            Air Battle in Greece
                Germans attacks with 10 units heading to Greece
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Greece
                    AA fire in Greece : 0/1 hits, 0,17 expected hits
                    AA fire in Greece : 1/1 hits, 0,17 expected hits
                1 tactical_bomber killed by AA
                    AA fire in Greece : 0/1 hits, 0,17 expected hits
                Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Greece causes 12 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 6
            Battle in Iceland
            Battle in Archangel
                Germans attack with 1 bomber, 2 fighters and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Archangel, round 2 : 3/6 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Iceland from British, taking Archangel from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 aaGun and 1 infantry
                    AA fire in Vologda : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 bomber moved from Samara to Novgorod
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Belarus to Smolensk
            3 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Slovakia Hungary to Romania
            1 fighter moved from Archangel to Bryansk
            4 armour moved from Caucasus to Bryansk
            8 mech_infantrys moved from Caucasus to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            1 infantry moved from Southern France to Northern Italy
            1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 123 Sea Zone
            2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 123 Sea Zone
            1 fighter moved from 109 Sea Zone to Germany
            1 bomber moved from Greece to Southern Italy
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Holland Belgium to France
            2 artilleries and 8 infantry moved from Greater Southern Germany to Germany
            6 infantry moved from Slovakia Hungary to Eastern Poland
            4 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from Archangel to Novgorod
            16 mech_infantrys moved from Bryansk to Eastern Poland
            4 armour and 1 mech_infantry moved from Caucasus to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            3 fighters moved from Greece to Southern Italy
            4 fighters and 1 tactical_bomber moved from Greece to Southern Italy
            2 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Volgograd to Bryansk
    
        Place Units - Germans
            1 fighter placed in Germany
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            6 mech_infantrys placed in Germany
            3 infantry placed in Germany
            3 infantry placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 2 mech_infantrys
            EDIT: Adding units owned by Germans to France: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,5,1,2,4,4,1,1
            Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,00
    AA fire in Greece : : 0,50
    AA fire in Vologda : : -0,17
    Russians : -1,33
    

    Savegame


  • One fig came from Leningrad, so 6 figs in Berlin then.


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Urals
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Urals
                Russians win, taking Urals from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            1 fighter moved from Vologda to Russia
            1 infantry moved from Sakha to Amur
            1 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    Russians : -1.00
    

    Savegame


  • going to move the Russian sub, but I can do it during US turn


  • @axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    going to move the Russian sub, but I can do it during US turn

    Sure, or you can tell me where you want it and I can put it there. As you please.


  • @trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    @axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    going to move the Russian sub, but I can do it during US turn

    Sure, or you can tell me where you want it and I can put it there. As you please.

    93 is good


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            2 submarines moved from 54 Sea Zone to 55 Sea Zone
            2 submarines moved from 62 Sea Zone to 55 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 infantry moved from Eastern Persia to Persia
                  Japanese take Persia from British
            1 infantry moved from Tsinghai to Sikang
            2 infantry moved from Novosibirsk to Urals
            1 mech_infantry moved from Timguska to Urals
            1 artillery moved from Shensi to Sikang
            1 bomber moved from West India to Sikang
            1 bomber moved from West India to Szechwan
            2 mech_infantrys moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            5 infantry and 1 mech_infantry moved from Shensi to Sikang
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 4 submarines in 55 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Szechwan
                Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Szechwan, round 2 : 0/5 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Szechwan, round 3 : 2/5 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Urals
                Japanese attack with 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Urals, round 2 : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Urals, round 3 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Urals, round 4 : 2/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry
                Chinese defend with 1 fighter and 4 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry in Sikang, round 2 : 1/9 hits, 2,33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 1/5 hits, 2,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Sikang, round 3 : 1/8 hits, 2,17 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 3/4 hits, 1,67 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Sikang, round 4 : 2/5 hits, 1,67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 2/3 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Sikang, round 5 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 5 : 1/1 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 6 infantry
                Casualties for Chinese: 1 fighter and 4 infantry
    
        Non Combat Move - Japanese
            2 aaGuns, 1 armour, 10 artilleries, 14 infantry and 2 mech_infantrys moved from West India to Eastern Persia
            1 infantry moved from Shan State to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 72 Sea Zone
            3 submarines moved from 37 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            3 infantry moved from Burma to India
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Kansu to Tsinghai
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Sikang to Tsinghai
            1 bomber moved from Szechwan to Tsinghai
            1 infantry moved from Dutch New Guinea to New Guinea
            2 carriers, 2 cruisers and 7 submarines moved from 35 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            4 carriers moved from 46 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 46 Sea Zone to 6 Sea Zone
            4 fighters moved from 46 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 39 Sea Zone
            1 artillery placed in India
            3 submarines placed in 37 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 infantry and 1 marine placed in Japan
            3 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : 0,00
    Russians : 1,00
    Japanese : -1,00
    

    Savegame


  • @axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    @trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    @axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:

    going to move the Russian sub, but I can do it during US turn

    Sure, or you can tell me where you want it and I can put it there. As you please.

    93 is good

    Just saw this. Also have to put my sb’s somewhere else. I fix and post a new map.

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