@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
L20 #1 trulpen (X) vs Misterblue (A) BM3
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 13 Sea Zone to 16 Sea Zone 1 fighter moved from 13 Sea Zone to 16 Sea Zone 6 fighters moved from Hawaiian Islands to 16 Sea Zone 5 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 4 infantry and 5 transports moved from 112 Sea Zone to 91 Sea Zone 5 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 bomber and 2 fighters moved from France to Gibraltar 1 bomber moved from Alaska to Amur Combat - Americans Battle in Amur Americans attack with 1 bomber Germans defend with 1 armour Americans roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber in Amur, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Amur Germans win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Germans: 1 armour Battle in Gibraltar Americans attack with 5 artilleries, 1 bomber, 2 fighters and 4 infantry Italians defend with 3 artilleries, 1 harbour and 2 marines Americans roll dice for 5 artilleries, 1 bomber, 2 fighters and 4 infantry in Gibraltar, round 2 : 3/12 hits, 4,67 expected hits Italians roll dice for 3 artilleries and 2 marines in Gibraltar, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 3 artilleries owned by the Italians lost in Gibraltar Americans roll dice for 4 artilleries, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 3 : 3/10 hits, 4,00 expected hits Italians roll dice for 2 marines in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits 2 marines owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 4 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 3 artilleries and 2 marines Battle in 16 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters in 16 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 13 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 10 submarines moved from 13 Sea Zone to 26 Sea Zone 6 carriers, 2 cruisers, 3 destroyers and 17 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 11 fighters moved from Queensland to 26 Sea Zone 1 bomber moved from Queensland to India 2 fighters and 1 mech_infantry moved from Queensland to South Australia 1 bomber and 2 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from 91 Sea Zone to British Guiana 1 carrier, 2 destroyers and 3 transports moved from 112 Sea Zone to 91 Sea Zone 3 fighters moved from 112 Sea Zone to Slovakia Hungary 1 carrier moved from 112 Sea Zone to 127 Sea Zone Place Units - Americans 2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : 0,00 Italians : -0,33 Americans : -2,83 Japanese : -0,33 -
TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - British 2 infantry moved from Denmark to 112 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod 2 fighters moved from Western Germany to Novgorod 2 bombers moved from Iraq to Southern Italy -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 13 Sea Zone to 16 Sea Zone 1 fighter moved from 13 Sea Zone to 16 Sea Zone 6 fighters moved from Hawaiian Islands to 16 Sea Zone 5 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 4 infantry and 5 transports moved from 112 Sea Zone to 91 Sea Zone 5 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 bomber and 2 fighters moved from France to Gibraltar 1 bomber moved from Alaska to Amur Combat - Americans Battle in Amur Americans attack with 1 bomber Germans defend with 1 armour Americans roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber in Amur, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Amur Germans win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Germans: 1 armour Battle in Gibraltar Americans attack with 5 artilleries, 1 bomber, 2 fighters and 4 infantry Italians defend with 3 artilleries, 1 harbour and 2 marines Americans roll dice for 5 artilleries, 1 bomber, 2 fighters and 4 infantry in Gibraltar, round 2 : 3/12 hits, 4,67 expected hits Italians roll dice for 3 artilleries and 2 marines in Gibraltar, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 3 artilleries owned by the Italians lost in Gibraltar Americans roll dice for 4 artilleries, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 3 : 3/10 hits, 4,00 expected hits Italians roll dice for 2 marines in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits 2 marines owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 4 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 3 artilleries and 2 marines Battle in 16 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters in 16 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 13 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 10 submarines moved from 13 Sea Zone to 26 Sea Zone 6 carriers, 2 cruisers, 3 destroyers and 17 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 11 fighters moved from Queensland to 26 Sea Zone 1 bomber moved from Queensland to India 2 fighters and 1 mech_infantry moved from Queensland to South Australia 1 bomber and 2 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from 91 Sea Zone to British Guiana 1 carrier, 2 destroyers and 3 transports moved from 112 Sea Zone to 91 Sea Zone 3 fighters moved from 112 Sea Zone to Slovakia Hungary 1 carrier moved from 112 Sea Zone to 127 Sea Zone Place Units - Americans 2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Denmark to 112 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod 2 fighters moved from Western Germany to Novgorod 2 bombers moved from Iraq to Southern Italy Combat - British Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/2 hits, 0,33 expected hits Bombing raid in Southern Italy rolls: 4,6 and causes: 10 damage to unit: factory_upgrade Bombing raid in Southern Italy causes 10 damage total. Battle in Novgorod British attack with 2 artilleries, 2 fighters and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 2 armour and 1 mech_infantry British roll dice for 2 artilleries, 2 fighters and 4 infantry in Novgorod, round 2 : 2/8 hits, 2,67 expected hits Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 3/4 hits, 1,67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Novgorod British roll dice for 2 artilleries, 2 fighters and 1 infantry in Novgorod, round 3 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1,00 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Novgorod British roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 4 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Novgorod British win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Casualties for Italians: 2 armour and 1 mech_infantry Non Combat Move - British 2 fighters moved from Novgorod to 127 Sea Zone 4 aaGuns, 1 artillery and 9 infantry moved from Western Germany to France 1 armour and 1 infantry moved from Holland Belgium to France 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 2 bombers moved from Southern Italy to France 1 battleship, 1 cruiser and 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 artilleries and 1 infantry moved from West India to India 3 infantry moved from Eastern Persia to West India 3 armour moved from Persia to Eastern Persia 1 armour, 3 fighters and 5 mech_infantrys moved from Iraq to Eastern Persia 3 fighters moved from Eastern Persia to India 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt Place Units - British 3 armour placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1 British collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 0,83 Italians : -0,33 British : -2,33 Americans : -2,83 AA fire in Southern Italy : : -0,33 Japanese : -0,33 -
ncm edit incoming…
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Nevermind, det franska flyget får klara sig självt. :(
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Jo, det är nog inte värt att offra sig för det.
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Men får korrigera: Det franska flyget får inte klara sig självt.
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Är Italien snäll och inte anfaller? :)
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…eller var det tvärtom?
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Är rätt trött. Missade att jag ju kan bygga i N Italien. Lagade för 4 och köpte 2 fig, 1 inf, 1 art. Är det ok om jag ändrar? Skippar en fig. Måste försöka tänka till så det funkar, men landenheter.
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Visst! …
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Vielen Dank, mein Schatz!
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians repair damage of 4x factory_upgrade; Remaining resources: 27 PUs; Italians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Northern Italy to Western Germany 1 artillery and 3 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French 2 infantry moved from Northern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 2 artilleries and 8 infantry French defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor and 1 harbour Italians roll dice for 2 artilleries and 8 infantry in Western Germany, round 2 : 2/10 hits, 2,33 expected hits Americans roll dice for 1 fighter in Western Germany, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the French and 1 infantry owned by the Italians lost in Western Germany Italians win, taking Western Germany from Americans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for French: 1 fighter Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Greater Southern Germany 1 mech_infantry moved from Northern Italy to Germany 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun and 2 artilleries moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 artillery, 2 fighters and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 1 fighter EDIT: Adding units owned by Italians to Northern Italy: 3 infantry EDIT: Changing unit bombing damage for these Italians owned units to: factory_upgrade = 7 EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0,33 Americans : 0,33 -
Kan knappt hålla ögonen öppna och det är segt att försöka tänka. Säg till om något inte stämmer.
Måste försöka kolla hur det är att hålla både N Italien och WG, men pallar inte just nu.
Om du tänker att det påverkas av Frankrike, så avvakta.
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Jag rekommenderar sömn. Ser väl rätt ut. Men du kan korrigera vid behov när det är Tysklands tur. Förslagsvis tidigast imorn. Blir inget mer för mig inatt i vilket fall, efter France/Anzac.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 armour, 1 artillery, 3 fighters and 12 infantry moved from Queensland to South Australia 3 infantry moved from New South Wales to South Australia 1 transport moved from 52 Sea Zone to 64 Sea Zone 1 cruiser and 1 transport moved from 13 Sea Zone to 26 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,2,5 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6,6,1 ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs Purchase Units - French French buy 3 infantry; Remaining resources: 6 PUs; Combat Move - French 1 fighter and 2 infantry moved from France to Southern France 1 infantry moved from Vyborg to Karelia Russians take Karelia from Germans Combat - French Battle in Southern France French attack with 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Southern France to France Place Units - French 3 infantry placed in France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 French collect 14 PUs (1 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
Italians : -0,67 French : -0,67 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Northern Italy to Southern France 2 bombers moved from Northern Italy to Southern France 1 mech_infantry moved from Germany to Denmark Germans take Denmark from British 1 mech_infantry moved from Germany to Holland Belgium Germans take Holland Belgium from British 2 infantry moved from Germany to Poland 4 fighters moved from Germany to Poland 1 infantry moved from Finland to Karelia 1 mech_infantry moved from Finland to Norway Germans take Norway from Americans 1 bomber moved from Germany to Karelia Combat - Germans Battle in Southern France Germans attack with 2 bombers and 2 infantry French defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers and 2 infantry in Southern France, round 2 : 1/4 hits, 1,67 expected hits French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Southern France Germans roll dice for 2 bombers and 1 infantry in Southern France, round 3 : 0/3 hits, 1,50 expected hits French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers and 1 infantry in Southern France, round 4 : 2/3 hits, 1,50 expected hits French roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Southern France Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for French: 2 infantry Battle in Karelia Germans attack with 1 bomber and 1 infantry French defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Poland Germans attack with 4 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 4 fighters and 2 infantry in Poland, round 2 : 2/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Poland to Finland 1 bomber moved from Karelia to Finland 2 bombers moved from Southern France to Western Germany 2 artilleries moved from Northern Italy to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 fighter moved from Poland to Western Germany 2 fighters moved from Poland to Germany Place Units - Germans 2 artilleries and 8 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -1,83 French : 0,67 Russians : 0,00 -
TripleA Move Summary: Russians round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Slovakia Hungary to Greater Southern Germany 2 infantry moved from Slovakia Hungary to Poland 8 armour, 1 artillery and 4 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Bulgaria to Yugoslavia 1 armour and 3 artilleries moved from Romania to Yugoslavia 1 fighter and 1 tactical_bomber moved from Bessarabia to Poland 1 bomber moved from Bessarabia to Greater Southern Germany 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 2 mech_infantrys moved from Belarus to Karelia 1 fighter moved from Russia to Karelia 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 fighter moved from Bessarabia to Kazakhstan 7 infantry moved from Tsinghai to Shensi -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Slovakia Hungary to Greater Southern Germany 2 infantry moved from Slovakia Hungary to Poland 8 armour, 1 artillery and 4 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Bulgaria to Yugoslavia 1 armour and 3 artilleries moved from Romania to Yugoslavia 1 fighter and 1 tactical_bomber moved from Bessarabia to Poland 1 bomber moved from Bessarabia to Greater Southern Germany 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 2 mech_infantrys moved from Belarus to Karelia 1 fighter moved from Russia to Karelia 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 fighter moved from Bessarabia to Kazakhstan 7 infantry moved from Tsinghai to Shensi Combat - Russians Battle in Shensi Russians attack with 7 infantry Japanese defend with 1 infantry Russians roll dice for 7 infantry in Shensi, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Karelia Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Karelia, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Greater Southern Germany Russians attack with 1 bomber and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Greater Southern Germany, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yugoslavia Russians attack with 10 armour, 4 artilleries and 4 mech_infantrys Italians defend with 1 infantry Russians roll dice for 10 armour, 4 artilleries and 4 mech_infantrys in Yugoslavia, round 2 : 8/18 hits, 7,67 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 10 armour, 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 bomber moved from Greater Southern Germany to Romania 1 fighter and 1 tactical_bomber moved from Poland to Romania 2 artilleries and 1 infantry moved from Bessarabia to Romania 1 armour and 2 mech_infantrys moved from Ukraine to Romania 1 armour and 2 mech_infantrys moved from Belarus to Romania 2 infantry moved from Belarus to Eastern Poland 1 infantry moved from Archangel to 127 Sea Zone 1 fighter moved from Karelia to Novgorod 1 aaGun moved from Tsinghai to Shensi 1 fighter moved from Kazakhstan to Tsinghai 2 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 3 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 1 fighter and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 50 PUs; end with 51 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -1,33 Russians : 2,17 Japanese : 0,00 -
Spring! Björnen är lös! :)





