@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Super Smash Bro's
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 14 Purchase Units - Chinese Chinese repair damage of 3x factory; Remaining resources: 36 PUs; Chinese buy 1 aaGun and 10 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from China to Manchuria 4 bombers moved from China to Manchuria 1 infantry moved from Novosibirsk to Evenki National Okrug Chinese take Evenki National Okrug from Russians 1 infantry moved from Novosibirsk to Yakut S.S.R. Chinese take Yakut S.S.R. from Japanese 2 infantry moved from Kazakh S.S.R. to Afghanistan 1 infantry moved from India to Persia Chinese take Persia from British 6 armour moved from China to Sinkiang 5 infantry moved from China to Sinkiang 4 infantry moved from China to Sinkiang 6 armour moved from Sinkiang to Afghanistan 2 fighters moved from Sinkiang to Afghanistan 2 armour moved from Sinkiang to Afghanistan Combat - Chinese Battle in Manchuria Chinese attack with 4 bombers and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 4 bombers and 2 infantry in Manchuria, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Chinese win, taking Manchuria from Japanese with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 4 bombers moved from Manchuria to China Place Units - Chinese 1 aaGun placed in India 10 infantry placed in China Turn Complete - Chinese Chinese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.33 -
TripleA Manual Gamesave Post: Russians round 15
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 15 Purchase Units - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 15 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Chinese 1 infantry moved from Russia to Kazakh S.S.R. Russians take Kazakh S.S.R. from Chinese 1 infantry moved from Russia to Archangel Russians take Archangel from British 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to Evenki National Okrug 1 infantry moved from Russia to Evenki National Okrug 2 fighters moved from Russia to West Russia 2 fighters moved from Russia to Evenki National Okrug 1 infantry moved from Russia to Evenki National Okrug 1 infantry moved from Russia to West Russia Combat - Russians Battle in West Russia Russians attack with 2 fighters and 3 infantry British defend with 1 artillery Russians roll dice for 2 fighters and 3 infantry in West Russia, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 artillery in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in West Russia Russians win, taking West Russia from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Evenki National Okrug Russians attack with 2 fighters and 3 infantry Chinese defend with 1 infantry Russians roll dice for 2 fighters and 3 infantry in Evenki National Okrug, round 2 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Russians roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Russians 2 fighters moved from Evenki National Okrug to Russia 2 fighters moved from West Russia to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
British : -0.33 Chinese : 0.33 Russians : -1.33 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 15 Purchase Units - Germans Germans buy 6 artilleries and 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 4 artilleries and 4 infantry moved from Ukraine S.S.R. to Caucasus 1 artillery and 1 infantry moved from Eastern Europe to Belorussia 1 artillery and 1 infantry moved from Eastern Europe to Karelia S.S.R. 2 infantry moved from Germany to Western Europe 3 artilleries and 6 infantry moved from Eastern Europe to Ukraine S.S.R. 1 armour moved from Eastern Europe to Caucasus 7 infantry moved from Eastern Europe to Ukraine S.S.R. 2 bombers moved from Eastern Europe to Karelia S.S.R. 2 bombers moved from Eastern Europe to Belorussia 2 bombers moved from Eastern Europe to Caucasus 1 bomber moved from Eastern Europe to Caucasus 3 bombers moved from Germany to Western Europe 4 fighters moved from Eastern Europe to Belorussia 2 fighters moved from Eastern Europe to Karelia S.S.R. 2 fighters moved from Eastern Europe to Western Europe 2 fighters moved from Eastern Europe to Western Europe 1 fighter moved from Eastern Europe to Karelia S.S.R. Combat - Germans Battle in Belorussia Germans attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry British defend with 1 artillery Germans roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in Belorussia, round 2 : 3/8 hits, 4.00 expected hits British roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Belorussia Germans win, taking Belorussia from British with 1 artillery, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Karelia S.S.R. Germans attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry British defend with 1 artillery Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Karelia S.S.R., round 2 : 5/7 hits, 3.50 expected hits British roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from British with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Caucasus Germans attack with 1 armour, 4 artilleries, 3 bombers and 4 infantry British defend with 1 artillery, 1 factory and 1 infantry Germans roll dice for 1 armour, 4 artilleries, 3 bombers and 4 infantry in Caucasus, round 2 : 6/12 hits, 5.17 expected hits British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 armour, 4 artilleries, 3 bombers and 4 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Western Europe Germans attack with 3 bombers, 4 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 3 bombers, 4 fighters and 2 infantry in Western Europe, round 2 : 1/9 hits, 4.33 expected hits British roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Europe Germans win, taking Western Europe from British with 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 bombers and 4 fighters moved from Western Europe to Germany 2 bombers and 4 fighters moved from Belorussia to Germany 2 bombers and 3 fighters moved from Karelia S.S.R. to Germany 3 bombers moved from Caucasus to Germany Place Units - Germans 6 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -2.00 British : -1.67 -
TripleA Turn Summary: British round 15
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 15 Purchase Units - British British buy 3 armour, 1 carrier, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Norway to Karelia S.S.R. 1 bomber moved from United Kingdom to Karelia S.S.R. 1 artillery, 4 battleships, 5 carriers, 2 cruisers, 6 destroyers, 10 fighters, 7 submarines and 6 transports moved from 6 Sea Zone to 7 Sea Zone 3 infantry moved from United Kingdom to 7 Sea Zone 3 infantry moved from 7 Sea Zone to Western Europe 10 fighters moved from 7 Sea Zone to Western Europe 1 infantry moved from Trans-Jordan to Turkey 6 armour moved from Trans-Jordan to Anglo Egypt 3 fighters moved from Trans-Jordan to Anglo Egypt 1 armour moved from Libya to Anglo Egypt 1 infantry moved from Mozambique to Kenya 2 infantry moved from Union of South Africa to Kenya 2 armour moved from Union of South Africa to Kenya Combat - British Battle in Karelia S.S.R. British attack with 2 artilleries and 1 bomber Germans defend with 1 artillery and 1 infantry British roll dice for 2 artilleries and 1 bomber in Karelia S.S.R., round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Karelia S.S.R. British win with 1 bomber remaining. Battle score for attacker is -1 Casualties for British: 2 artilleries Casualties for Germans: 1 artillery and 1 infantry Battle in Western Europe British attack with 10 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 3 battleships in Western Europe, round 2 : 3/3 hits, 2.00 expected hits Germans roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe British win, taking Western Europe from Germans with 10 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from Karelia S.S.R. to United Kingdom 10 fighters moved from Western Europe to 7 Sea Zone 3 infantry moved from Italian East Africa to Anglo Egypt Place Units - British 3 infantry placed in Belgian Congo 3 armour placed in Italian East Africa 1 carrier, 2 fighters and 1 submarine placed in 7 Sea Zone 6 infantry placed in United Kingdom Turn Complete - British British collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 1.67 British : 1.67 -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 15 Purchase Units - Japanese Japanese buy 6 artilleries, 1 bomber, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery and 2 infantry moved from Buryatia S.S.R. to Manchuria 4 artilleries and 2 infantry moved from Japan to 60 Sea Zone 2 armour moved from Japan to 60 Sea Zone 2 armour, 4 artilleries, 3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 6 transports moved from 60 Sea Zone to 59 Sea Zone 2 armour, 4 artilleries and 2 infantry moved from 59 Sea Zone to Kwantung Japanese take Kwantung from Chinese 1 armour, 2 artilleries and 4 infantry moved from Buryatia S.S.R. to Manchuria 6 infantry moved from Buryatia S.S.R. to Manchuria 4 armour, 2 artilleries, 1 bomber, 5 fighters and 4 infantry moved from Buryatia S.S.R. to Manchuria 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports moved from 25 Sea Zone to 41 Sea Zone 1 artillery moved from Buryatia S.S.R. to Yakut S.S.R. 2 fighters moved from Buryatia S.S.R. to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 5 armour, 5 artilleries, 1 bomber, 5 fighters and 17 infantry Chinese defend with 1 infantry Japanese roll dice for 5 armour, 5 artilleries, 1 bomber, 5 fighters and 17 infantry in Manchuria, round 2 : 9/33 hits, 11.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 5 armour, 5 artilleries, 1 bomber, 5 fighters and 17 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 artillery and 2 fighters Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 fighters in Yakut S.S.R., round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Yakut S.S.R. to Buryatia S.S.R. 1 bomber moved from Manchuria to Buryatia S.S.R. 5 fighters moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 6 artilleries, 1 bomber and 5 infantry placed in Japan 2 transports placed in 46 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : -1.33 -
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 15 Purchase Units - Chinese Chinese repair damage of 1x factory; Remaining resources: 47 PUs; Chinese buy 1 aaGun, 1 fighter and 10 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Persia to Afghanistan 8 armour moved from Afghanistan to China 10 armour moved from Sinkiang to Manchuria 10 infantry moved from China to Manchuria 7 artilleries moved from China to Manchuria 4 bombers moved from China to Manchuria 2 fighters moved from Sinkiang to Manchuria 2 fighters moved from Afghanistan to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 10 armour, 7 artilleries, 4 bombers, 4 fighters and 10 infantry Japanese defend with 5 armour, 5 artilleries and 17 infantry Chinese roll dice for 10 armour, 7 artilleries, 4 bombers, 4 fighters and 10 infantry in Manchuria, round 2 : 17/35 hits, 14.83 expected hits Japanese roll dice for 5 armour, 5 artilleries and 17 infantry in Manchuria, round 2 : 14/27 hits, 9.83 expected hits 17 infantry owned by the Japanese, 10 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Manchuria 10 armour owned by the Chinese and 3 artilleries owned by the Chinese retreated to China Japanese win with 5 armour and 5 artilleries remaining. Battle score for attacker is 5 Casualties for Chinese: 4 artilleries and 10 infantry Casualties for Japanese: 17 infantry Non Combat Move - Chinese 4 fighters moved from Manchuria to China 4 bombers moved from Manchuria to China 8 infantry moved from Sinkiang to China 1 infantry moved from Sinkiang to China 1 aaGun moved from India to Himalaya 1 infantry moved from Afghanistan to Himalaya 6 infantry moved from Afghanistan to Himalaya Place Units - Chinese 1 aaGun, 1 fighter and 10 infantry placed in China Turn Complete - Chinese Chinese collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Chinese : 2.17 Japanese : 4.17 -
TripleA Manual Gamesave Post: Russians round 16
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 16 Purchase Units - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 16 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakh S.S.R. to Persia Russians take Persia from Chinese 1 infantry moved from Russia to Kazakh S.S.R. 3 infantry moved from West Russia to Karelia S.S.R. Russians take Karelia S.S.R. from Germans 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to West Russia 1 fighter moved from Russia to Karelia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. Combat - Russians Non Combat Move - Russians 2 fighters moved from Karelia S.S.R. to Archangel 4 infantry moved from Russia to Archangel 2 infantry moved from Russia to Archangel Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 16 Purchase Units - Germans Germans buy 3 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Spain to Western Europe 5 bombers moved from Germany to West Russia 1 artillery and 1 infantry moved from Belorussia to West Russia 3 bombers moved from Germany to Western Europe 2 bombers moved from Germany to West Russia 4 fighters moved from Germany to Western Europe Combat - Germans Battle in West Russia Germans attack with 1 artillery, 7 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 7 bombers and 1 infantry in West Russia, round 2 : 5/9 hits, 5.33 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 1 artillery, 7 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Europe Germans attack with 3 bombers, 4 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 3 bombers, 4 fighters and 3 infantry in Western Europe, round 2 : 4/10 hits, 4.50 expected hits British roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe Germans win, taking Western Europe from British with 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 3 bombers moved from Western Europe to Balkans 4 fighters moved from Western Europe to Germany 7 fighters moved from Germany to Caucasus 3 artilleries and 10 infantry moved from Ukraine S.S.R. to Caucasus 7 bombers moved from West Russia to Balkans 3 infantry moved from Ukraine S.S.R. to Caucasus 5 artilleries and 5 infantry moved from Germany to Balkans Place Units - Germans 4 artilleries and 5 infantry placed in Germany 3 armour placed in Caucasus Turn Complete - Germans Germans collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -0.83 British : 0.33 Russians : -0.33 -
TripleA Turn Summary: British round 16
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 16 Purchase Units - British British buy 1 aaGun, 2 bombers and 11 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from United Kingdom to 7 Sea Zone 4 artilleries moved from United Kingdom to 7 Sea Zone 6 infantry moved from United Kingdom to 7 Sea Zone 8 fighters moved from 7 Sea Zone to Western Europe 4 fighters moved from 7 Sea Zone to Spain 1 bomber moved from United Kingdom to Western Europe 1 armour, 5 artilleries, 4 battleships, 6 carriers, 2 cruisers, 6 destroyers, 6 infantry, 8 submarines and 6 transports moved from 7 Sea Zone to 13 Sea Zone 1 armour moved from 13 Sea Zone to Gibraltar British take Gibraltar from Germans 1 infantry moved from 13 Sea Zone to Gibraltar 4 artilleries moved from 13 Sea Zone to Spain 4 infantry moved from 13 Sea Zone to Spain 1 artillery moved from 13 Sea Zone to Western Europe 1 infantry moved from 13 Sea Zone to Western Europe 2 infantry moved from Trans-Jordan to Persia 3 fighters moved from Anglo Egypt to Persia 3 infantry moved from Belgian Congo to Anglo Egypt 2 armour moved from Kenya to Anglo Egypt 1 infantry moved from Libya to Anglo Egypt Combat - British Battle in Persia British attack with 3 fighters and 2 infantry Russians defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Persia British win, taking Persia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Russians: 1 infantry Battle in Western Europe British attack with 1 artillery, 1 bomber, 8 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Western Europe, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 bomber, 8 fighters and 1 infantry in Western Europe, round 2 : 5/11 hits, 5.33 expected hits Germans roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe British win, taking Western Europe from Germans with 1 artillery, 1 bomber and 8 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Spain British attack with 4 artilleries, 4 fighters and 4 infantry Germans defend with 3 infantry British roll dice for 3 battleships and 1 cruiser in Spain, round 2 : 3/4 hits, 2.50 expected hits Germans roll dice for 3 infantry in Spain, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Spain British win, taking Spain from Germans with 4 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - British 4 fighters moved from Spain to 13 Sea Zone 8 fighters moved from Western Europe to 13 Sea Zone 1 bomber moved from Western Europe to United Kingdom 3 fighters moved from Persia to Anglo Egypt Place Units - British 3 infantry placed in Italian East Africa 1 aaGun, 2 bombers and 8 infantry placed in United Kingdom Turn Complete - British British collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 1.33 British : 0.17 Russians : 0.67 -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 fighter, 11 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Japanese 4 infantry moved from Australia to 46 Sea Zone 4 infantry and 2 transports moved from 46 Sea Zone to 44 Sea Zone 3 transports moved from 41 Sea Zone to 46 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 41 Sea Zone to 44 Sea Zone 2 submarines moved from 21 Sea Zone to 44 Sea Zone 2 artilleries moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Yakut S.S.R. to Buryatia S.S.R. 5 armour moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Manchuria to Buryatia S.S.R. 2 transports moved from 59 Sea Zone to 60 Sea Zone 4 infantry moved from Japan to 60 Sea Zone 4 infantry moved from 60 Sea Zone to Buryatia S.S.R. 1 battleship moved from 59 Sea Zone to 60 Sea Zone 1 armour moved from Kwantung to India Japanese take French Indochina from Chinese Japanese take India from Chinese 1 infantry moved from Kwantung to French Indochina 1 armour moved from Kwantung to Buryatia S.S.R. 1 infantry moved from Kwantung to Manchuria 1 artillery moved from Manchuria to Buryatia S.S.R. 4 artilleries moved from Kwantung to 59 Sea Zone 4 artilleries and 4 transports moved from 59 Sea Zone to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 infantry moved from 60 Sea Zone to Buryatia S.S.R. 4 artilleries moved from 60 Sea Zone to Buryatia S.S.R. 1 bomber moved from Philipine Islands to New Zealand 1 battleship moved from 59 Sea Zone to 50 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 59 Sea Zone to 60 Sea Zone 1 fighter moved from 60 Sea Zone to 44 Sea Zone 1 bomber moved from Japan to New Zealand 1 bomber moved from Buryatia S.S.R. to Japan 1 fighter moved from Buryatia S.S.R. to 60 Sea Zone Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 3 transports placed in 60 Sea Zone 1 fighter and 8 infantry placed in Japan 3 infantry placed in Australia Turn Complete - Japanese Japanese collect 72 PUs; end with 74 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 16 Purchase Units - Chinese Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Afghanistan to Persia 2 infantry moved from Himalaya to India 3 armour moved from China to India 5 infantry moved from Himalaya to Afghanistan 1 infantry moved from China to Sinkiang 2 infantry moved from China to French Indochina 1 infantry moved from China to Kwantung Chinese take Kwantung from Japanese 2 infantry moved from China to Manchuria 1 fighter moved from China to Manchuria 3 bombers moved from China to Persia 1 bomber moved from China to French Indochina 1 fighter moved from China to French Indochina 3 fighters moved from China to Manchuria Combat - Chinese Battle in French Indochina Chinese attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 bomber, 1 fighter and 2 infantry in French Indochina, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indochina Chinese win, taking French Indochina from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Manchuria Chinese attack with 4 fighters and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 4 fighters and 2 infantry in Manchuria, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Persia Chinese attack with 3 bombers and 1 infantry British defend with 1 infantry Chinese roll dice for 3 bombers and 1 infantry in Persia, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Chinese win, taking Persia from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in India Chinese attack with 3 armour and 2 infantry Japanese defend with 1 armour and 1 factory Chinese roll dice for 3 armour and 2 infantry in India, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in India Chinese win, taking India from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 aaGun moved from Himalaya to India 3 bombers moved from Persia to China 4 fighters moved from Manchuria to China 1 bomber and 1 fighter moved from French Indochina to China Place Units - Chinese 1 artillery and 9 infantry placed in China Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
British : -0.33 Chinese : 0.17 Japanese : -1.17 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Evenki National Okrug to Russia 2 fighters and 6 infantry moved from Archangel to Russia 1 infantry moved from Karelia S.S.R. to Eastern Europe Russians take Eastern Europe from Germans 1 infantry moved from Karelia S.S.R. to Belorussia Russians take Belorussia from Germans 2 infantry moved from Karelia S.S.R. to West Russia 4 fighters moved from Russia to West Russia Combat - Russians Battle in West Russia Russians attack with 4 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters and 2 infantry in West Russia, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia Russians roll dice for 4 fighters and 1 infantry in West Russia, round 3 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in West Russia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 4 fighters moved from West Russia to Russia Place Units - Russians 11 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.50 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17 Purchase Units - Germans Germans buy nothing; Remaining resources: 45 PUs; Combat Move - Germans 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to West Russia 1 armour moved from Caucasus to Belorussia 2 fighters moved from Caucasus to West Russia 2 fighters moved from Caucasus to Belorussia 5 artilleries and 5 infantry moved from Balkans to Eastern Europe 3 bombers moved from Balkans to Western Europe 2 bombers moved from Balkans to West Russia 2 bombers moved from Balkans to Belorussia 3 artilleries and 3 infantry moved from Germany to Western Europe 2 infantry moved from Germany to Western Europe 1 bomber moved from Balkans to Kazakh S.S.R. 2 fighters moved from Caucasus to Kazakh S.S.R. 2 fighters moved from Germany to Eastern Europe 2 fighters moved from Germany to Western Europe 1 fighter moved from Caucasus to Eastern Europe 2 bombers moved from Balkans to Kazakh S.S.R. 1 infantry moved from Caucasus to West Russia Combat - Germans Battle in Belorussia Germans attack with 1 armour, 2 bombers and 2 fighters Russians defend with 1 infantry Germans roll dice for 1 armour, 2 bombers and 2 fighters in Belorussia, round 2 : 1/5 hits, 2.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Europe Germans attack with 5 artilleries, 3 fighters and 5 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries, 3 fighters and 5 infantry in Eastern Europe, round 2 : 3/13 hits, 4.83 expected hits Russians roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Europe Germans win, taking Eastern Europe from Russians with 5 artilleries, 3 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Germans attack with 3 bombers, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 4/6 hits, 3.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Russians with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in West Russia Germans attack with 2 bombers, 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 infantry in West Russia, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Europe Germans attack with 3 artilleries, 3 bombers, 2 fighters and 5 infantry British defend with 1 artillery Germans roll dice for 3 artilleries, 3 bombers, 2 fighters and 5 infantry in Western Europe, round 2 : 5/13 hits, 5.33 expected hits British roll dice for 1 artillery in Western Europe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Western Europe Germans win, taking Western Europe from British with 3 artilleries, 3 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 2 fighters moved from Kazakh S.S.R. to Ukraine S.S.R. 3 bombers moved from Kazakh S.S.R. to Ukraine S.S.R. 2 bombers and 2 fighters moved from West Russia to Ukraine S.S.R. 3 armour, 7 artilleries and 10 infantry moved from Caucasus to Ukraine S.S.R. 4 infantry moved from Caucasus to Ukraine S.S.R. 2 bombers and 2 fighters moved from Belorussia to Ukraine S.S.R. 3 fighters moved from Eastern Europe to Ukraine S.S.R. 2 fighters moved from Western Europe to Ukraine S.S.R. 3 bombers moved from Western Europe to Ukraine S.S.R. 4 fighters moved from Ukraine S.S.R. to Germany 1 armour moved from Germany to Ukraine S.S.R. Turn Complete - Germans Germans collect 42 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : -1.83 British : -0.33 Russians : -1.33 -
TripleA Turn Summary: British round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17 Purchase Units - British British buy 6 artilleries, 1 bomber, 1 cruiser, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Norway to Karelia S.S.R. British take Karelia S.S.R. from Russians 1 infantry moved from Turkey to Caucasus British take Caucasus from Germans 1 infantry moved from Trans-Jordan to Turkey 4 artilleries and 2 infantry moved from Spain to Western Europe 1 infantry moved from Gibraltar to Spain 1 armour moved from Gibraltar to Western Europe 12 fighters moved from 13 Sea Zone to Western Europe 4 battleships, 6 carriers, 2 cruisers, 6 destroyers, 8 submarines and 6 transports moved from 13 Sea Zone to 7 Sea Zone 3 bombers moved from United Kingdom to Western Europe 3 armour moved from United Kingdom to 7 Sea Zone 9 infantry moved from United Kingdom to 7 Sea Zone 3 armour moved from 7 Sea Zone to Western Europe 9 infantry moved from 7 Sea Zone to Western Europe 4 infantry moved from Anglo Egypt to Trans-Jordan 2 infantry moved from Anglo Egypt to Libya 3 infantry moved from Italian East Africa to Anglo Egypt Combat - British Battle in Western Europe British attack with 4 armour, 4 artilleries, 3 bombers, 12 fighters and 11 infantry Germans defend with 3 artilleries and 5 infantry British roll dice for 4 battleships and 2 cruisers in Western Europe, round 2 : 3/6 hits, 3.67 expected hits British roll dice for 4 armour, 4 artilleries, 3 bombers, 12 fighters and 11 infantry in Western Europe, round 2 : 17/34 hits, 13.83 expected hits Germans roll dice for 3 artilleries and 5 infantry in Western Europe, round 2 : 2/8 hits, 2.67 expected hits 3 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe British win, taking Western Europe from Germans with 4 armour, 4 artilleries, 3 bombers, 12 fighters and 9 infantry remaining. Battle score for attacker is 21 Casualties for British: 2 infantry Casualties for Germans: 3 artilleries and 5 infantry Non Combat Move - British 12 fighters moved from Western Europe to 7 Sea Zone 3 bombers moved from Western Europe to United Kingdom Place Units - British 3 infantry placed in Belgian Congo 3 infantry placed in Italian East Africa 6 artilleries and 1 bomber placed in United Kingdom 1 cruiser and 1 submarine placed in 7 Sea Zone Turn Complete - British British collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 2.50 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 armour, 1 battleship, 10 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 3 infantry moved from Australia to 46 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 submarines and 2 transports moved from 44 Sea Zone to 21 Sea Zone 1 battleship moved from 50 Sea Zone to 46 Sea Zone 3 bombers moved from New Zealand to Argentina 4 infantry moved from 21 Sea Zone to Argentina 2 armour, 6 artilleries and 8 infantry moved from Japan to 60 Sea Zone 2 armour, 6 artilleries and 8 infantry moved from 60 Sea Zone to Buryatia S.S.R. 3 infantry moved from Buryatia S.S.R. to Manchuria 6 fighters moved from Buryatia S.S.R. to Manchuria 1 fighter moved from Japan to Manchuria 1 bomber moved from Japan to Manchuria 4 fighters moved from 60 Sea Zone to Manchuria 2 artilleries, 3 bombers and 2 infantry moved from Argentina to Brazil Combat - Japanese Battle in Manchuria Japanese attack with 1 bomber, 11 fighters and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 11 fighters and 3 infantry in Manchuria, round 2 : 8/15 hits, 6.67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber, 11 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Brazil Japanese attack with 2 artilleries, 3 bombers and 2 infantry Neutral defend with 5 infantry Japanese roll dice for 2 artilleries, 3 bombers and 2 infantry in Brazil, round 2 : 5/7 hits, 3.33 expected hits Neutral roll dice for 5 infantry in Brazil, round 2 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Neutral lost in Brazil Japanese loses 0 PUs for violating Brazils neutrality. Japanese win, taking Brazil from Neutral with 1 artillery and 3 bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Neutral: 5 infantry Non Combat Move - Japanese 3 bombers moved from Brazil to Argentina 4 fighters moved from 21 Sea Zone to Argentina 4 fighters moved from Manchuria to 60 Sea Zone 1 bomber moved from Manchuria to Japan 1 fighter moved from Manchuria to 60 Sea Zone 1 fighter moved from Manchuria to 60 Sea Zone 5 fighters moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 3 armour and 9 infantry placed in Japan 1 infantry placed in Australia 1 battleship placed in 46 Sea Zone Japanese undo move 1. 3 armour and 8 infantry placed in Japan 1 transport placed in 60 Sea Zone 1 infantry placed in Australia Turn Complete - Japanese Japanese collect 63 PUs; end with 65 PUsCombat Hit Differential Summary :
Neutral : 1.33 Chinese : 0.33 Japanese : 3.00 -
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 17 Purchase Units - Chinese Chinese buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwantung to Manchuria 1 infantry moved from China to Manchuria 3 fighters moved from China to Manchuria 2 infantry moved from French Indochina to China 1 infantry moved from Afghanistan to Kazakh S.S.R. 2 bombers moved from China to Kazakh S.S.R. 1 infantry moved from Persia to Caucasus 2 bombers moved from China to Caucasus 1 infantry moved from Afghanistan to Persia 3 armour moved from India to China 3 infantry moved from Afghanistan to Himalaya 2 infantry moved from India to Himalaya 1 bomber moved from Kazakh S.S.R. to Caucasus 2 fighters moved from China to Kazakh S.S.R. Combat - Chinese Battle in Manchuria Chinese attack with 3 fighters and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese roll dice for 3 fighters and 2 infantry in Manchuria, round 3 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kazakh S.S.R. Chinese attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 bomber, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakh S.S.R. Chinese win, taking Kazakh S.S.R. from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Chinese attack with 3 bombers and 1 infantry British defend with 1 factory and 1 infantry Chinese roll dice for 3 bombers and 1 infantry in Caucasus, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Chinese win, taking Caucasus from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Chinese 3 bombers moved from Caucasus to China 2 fighters moved from Kazakh S.S.R. to China 1 bomber moved from Kazakh S.S.R. to China 3 fighters moved from Manchuria to China Place Units - Chinese 9 artilleries placed in China Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0.33 British : -0.33 Chinese : 0.33 Japanese : -1.00 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18 Purchase Units - Russians Russians buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Archangel 4 infantry moved from Russia to West Russia 1 fighter moved from Russia to West Russia 1 fighter moved from Russia to Caucasus 1 fighter moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Sinkiang 1 infantry moved from Novosibirsk to Sinkiang 2 infantry moved from Russia to Kazakh S.S.R. 2 infantry moved from Russia to Caucasus 1 infantry moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Battle in West Russia Russians attack with 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in West Russia, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in West Russia Russians roll dice for 1 fighter and 4 infantry in West Russia, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in West Russia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sinkiang Russians attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sinkiang Russians win, taking Sinkiang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Chinese defend with 1 factory and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Caucasus Russians win, taking Caucasus from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Russians 1 fighter moved from West Russia to Russia 1 fighter moved from Caucasus to Russia 1 fighter moved from Kazakh S.S.R. to Russia 1 fighter moved from Sinkiang to Russia Place Units - Russians 2 armour, 2 fighters and 3 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0.00 Chinese : -1.67 Russians : -0.33 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 18 Purchase Units - Germans Germans buy 8 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Ukraine S.S.R. to Caucasus 2 fighters moved from Ukraine S.S.R. to Caucasus 2 fighters moved from Ukraine S.S.R. to West Russia 10 bombers moved from Ukraine S.S.R. to Western Europe 3 infantry moved from Ukraine S.S.R. to West Russia 1 fighter moved from Ukraine S.S.R. to West Russia 4 fighters moved from Germany to Western Europe 5 artilleries moved from Germany to Western Europe 5 infantry moved from Germany to Western Europe 1 infantry moved from Germany to Western Europe 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 1 artillery and 1 infantry moved from Eastern Europe to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Western Europe Combat - Germans Battle in West Russia Germans attack with 3 fighters and 3 infantry Russians defend with 3 infantry Germans roll dice for 3 fighters and 3 infantry in West Russia, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia Germans win, taking West Russia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Caucasus Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Europe Germans attack with 5 artilleries, 10 bombers, 5 fighters and 6 infantry British defend with 4 armour, 4 artilleries and 9 infantry Germans roll dice for 5 artilleries, 10 bombers, 5 fighters and 6 infantry in Western Europe, round 2 : 15/26 hits, 12.67 expected hits British roll dice for 4 armour, 4 artilleries and 9 infantry in Western Europe, round 2 : 7/17 hits, 6.33 expected hits 1 artillery owned by the Germans, 6 infantry owned by the Germans, 4 artilleries owned by the British, 9 infantry owned by the British and 2 armour owned by the British lost in Western Europe Germans roll dice for 4 artilleries, 10 bombers and 5 fighters in Western Europe, round 3 : 8/19 hits, 10.50 expected hits British roll dice for 2 armour in Western Europe, round 3 : 2/2 hits, 1.00 expected hits 2 artilleries owned by the Germans and 2 armour owned by the British lost in Western Europe Germans win, taking Western Europe from British with 2 artilleries, 10 bombers and 5 fighters remaining. Battle score for attacker is 33 Casualties for Germans: 3 artilleries and 6 infantry Casualties for British: 4 armour, 4 artilleries and 9 infantry Non Combat Move - Germans 10 bombers moved from Western Europe to Germany 5 fighters moved from Western Europe to Germany 4 artilleries and 4 infantry moved from Eastern Europe to Germany 4 armour moved from Ukraine S.S.R. to Germany 1 armour moved from Belorussia to Germany 2 fighters moved from Caucasus to Germany 3 fighters moved from West Russia to Germany 1 fighter moved from Karelia S.S.R. to Germany 4 infantry moved from Ukraine S.S.R. to Balkans 1 artillery and 1 infantry moved from Ukraine S.S.R. to Balkans 2 artilleries moved from Ukraine S.S.R. to Balkans Place Units - Germans 8 fighters and 2 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 1.83 British : 1.00 Russians : -0.67





