@panther thanks, I´ll try it
19L axis-dominion (+4) vs Me1945 (allies) bm3
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 8 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber and 1 tactical_bomber moved from Southern Italy to 80 Sea Zone 1 fighter moved from 79 Sea Zone to 80 Sea Zone 4 fighters moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Shan State to 80 Sea Zone 3 fighters and 3 tactical_bombers moved from Shan State to 80 Sea Zone 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Burma to 80 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 3 tactical_bombers moved from Philippines to Paulau Island 3 fighters moved from Philippines to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 fighter and 1 tactical_bomber moved from Szechwan to Sikang 1 mech_infantry moved from Szechwan to Sikang Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Paulau Island Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Paulau Island, round 2 : 3/8 hits, 3.83 expected hits Americans roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sikang Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 80 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 8 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport; Americans defend with 2 fighters Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 2 bombers, 1 destroyer, 8 fighters and 5 tactical_bombers in 80 Sea Zone, round 2 : 7/16 hits, 9.00 expected hits British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 80 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the British, 2 cruisers owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the British lost in 80 Sea Zone Japanese roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 80 Sea Zone, round 3 : 7/12 hits, 7.00 expected hits British roll dice for 1 battleship, 4 fighters and 1 transport in 80 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the British, 2 fighters owned by the Americans, 1 battleship owned by the British and 2 fighters owned by the British lost in 80 Sea Zone Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers Casualties for British: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Casualties for Americans: 2 fighters Non Combat Move - Japanese 1 bomber moved from 80 Sea Zone to India 1 bomber moved from 80 Sea Zone to West India 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Paulau Island to 35 Sea Zone 1 mech_infantry moved from Anhwe to Manchuria 1 armour moved from Anhwe to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hopei to Anhwe 1 mech_infantry moved from Kweichow to Suiyuyan 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from Hunan to Hopei 1 artillery moved from Chahar to Suiyuyan 1 mech_infantry moved from Burma to Hunan 1 fighter and 1 tactical_bomber moved from Sikang to Shan State 3 artilleries and 1 infantry moved from India to West India 1 marine moved from India to West India 2 carriers moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from 80 Sea Zone to West India 1 artillery moved from Burma to Shan State 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 3 tactical_bombers moved from 80 Sea Zone to 79 Sea Zone 1 fighter moved from 79 Sea Zone to West India 1 armour and 1 mech_infantry moved from Burma to West India 1 fighter moved from 79 Sea Zone to West India 1 fighter moved from 80 Sea Zone to India 1 tactical_bomber moved from Anhwe to 35 Sea Zone 1 fighter moved from Anhwe to Shan State Place Units - Japanese 2 carriers and 1 transport placed in 37 Sea Zone 3 infantry placed in India Japanese undo move 2. 3 infantry placed in Manchuria 1 tactical_bomber placed in Japan 2 infantry and 1 mech_infantry placed in India 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : -0.67 ANZAC : 0.33 Americans : 0.33 Chinese : -0.33 Japanese : -0.33
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hi ME, I just realized I forgot to move that German marine from n.ita to s.ita. if you allow the late noncom, plz edit before doing your US turn. thanks
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OK. I will edit.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 4 infantry moved from Gibraltar to Spain 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Syria to Turkey 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 marine moved from Trans-Jordan to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone 2 armour and 2 mech_infantrys moved from Trans-Jordan to Turkey 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 1 bomber moved from Tsinghai to Sikang 2 bombers moved from Gibraltar to Spain 5 bombers moved from Eastern United States to Spain 1 fighter moved from Gibraltar to Spain 1 bomber moved from Iraq to Shensi 1 bomber moved from Iraq to Turkey 2 fighters moved from Rostov to Turkey 4 fighters and 3 tactical_bombers moved from 98 Sea Zone to Turkey 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 5 fighters moved from 33 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from 99 Sea Zone to Turkey 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - Americans Battle in Greece Battle in Crete Battle in Cyprus Battle in 34 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win, taking Greece from Germans, taking Crete from Italians, taking Cyprus from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Turkey Americans attack with 2 armour, 1 bomber, 6 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers Neutral_True defend with 8 infantry Americans roll dice for 1 cruiser in Turkey, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 bomber, 6 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Turkey, round 2 : 6/19 hits, 8.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 2 armour, 1 bomber, 6 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Turkey, round 3 : 8/17 hits, 7.67 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 2 armour, 1 bomber, 6 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Neutral_True: 8 infantry Battle in Paulau Island Americans attack with 5 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 5 fighters and 1 infantry in Paulau Island, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Sikang Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Spain Americans attack with 7 bombers, 1 fighter and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 7 bombers, 1 fighter and 4 infantry in Spain, round 2 : 6/12 hits, 5.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 7 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Shensi to Tsinghai 1 bomber moved from Turkey to Bryansk 2 bombers moved from Spain to Trans-Jordan 1 fighter moved from Spain to 99 Sea Zone 1 fighter moved from Turkey to Trans-Jordan 4 carriers, 1 destroyer and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Turkey to 98 Sea Zone 4 fighters and 3 tactical_bombers moved from Turkey to 99 Sea Zone 5 bombers moved from Spain to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central America to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Southeast Mexico to Central United States 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 4 fighters moved from Paulau Island to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 fighters placed in Eastern United States 2 fighters and 2 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Chinese creates battle in territory Shensi Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Shensi from Japanese, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 2 infantry moved from Trans-Jordan to Saudi Arabia 1 tactical_bomber moved from 98 Sea Zone to Saudi Arabia 1 tactical_bomber moved from Trans-Jordan to Saudi Arabia 1 fighter moved from Iraq to Saudi Arabia Combat - British Battle in Saudi Arabia British attack with 1 fighter, 2 infantry and 2 tactical_bombers Neutral_True defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Saudi Arabia, round 2 : 1/5 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Saudi Arabia, round 3 : 1/5 hits, 2.00 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 armour and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 aaGuns and 6 infantry moved from Eastern Persia to Persia 1 artillery, 1 infantry and 2 marines moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Saudi Arabia to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 2 carriers and 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Saudi Arabia to Trans-Jordan 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey 1 tactical_bomber moved from Trans-Jordan to Turkey 1 fighter moved from Saudi Arabia to Turkey 1 fighter moved from 99 Sea Zone to Bryansk Place Units - British 1 fighter and 2 infantry placed in Persia 2 artilleries and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -2.00 Americans : -1.00 Neutral_True : -2.33 Chinese : 0.17 Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 2 infantry Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag Shensi : 1 infantry Kansu : 1 infantry Tsinghai : 1 bomber, 1 fighter and 13 infantry Sikang : 2 infantry Western Australia : 1 artillery Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 infantry, 1 submarine and 1 transport 34 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 1 transport Central United States : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour Belgian Congo : 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 aaGuns, 1 armour, 9 artilleries, 2 bombers, 2 fighters, 10 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber Alexandria : 1 infantry Gibraltar : 1 aaGun, 1 airfield, 5 bombers, 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 harbour Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Cyprus : 2 infantry Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry Anglo Egyptian Sudan : 1 infantry Rhodesia : 1 infantry Morocco : 1 flag, 2 infantry French Equatorial Africa : 1 flag French Central Africa : 1 flag Algeria : 1 flag, 1 airfield Syria : 1 flag French West Africa : 1 flag Tunisia : 1 flag Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Bryansk : 1 bomber and 1 fighter Rostov : 1 armour and 2 fighters Turkey : 1 flag, 3 armour, 1 fighter, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber Saudi Arabia : 1 flag, 2 infantry 106 Sea Zone : 1 flag 93 Sea Zone : 1 submarine Eire : 1 flag Crete : 1 flag, 2 infantry Greece : 1 flag, 1 infantry 99 Sea Zone : 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 tactical_bombers and 8 transports 97 Sea Zone : 2 submarines Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 2 transports Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 3 aaGuns, 1 factory_minor, 1 fighter and 9 infantry Spain : 1 flag, 2 infantry 98 Sea Zone : 1 submarine 91 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 49 / 67 Russians : 30 / 34 Japanese : 64 / 79 Americans : 64 / 94 Chinese : 4 / 5 British : 35 / 41 UK_Pacific : 0 / 0 Italians : 14 / 11 ANZAC : 10 / 22 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 12 / 0
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 4 infantry moved from Gibraltar to Spain 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Syria to Turkey 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 marine moved from Trans-Jordan to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone 2 armour and 2 mech_infantrys moved from Trans-Jordan to Turkey 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 1 bomber moved from Tsinghai to Sikang 2 bombers moved from Gibraltar to Spain 5 bombers moved from Eastern United States to Spain 1 fighter moved from Gibraltar to Spain 1 bomber moved from Iraq to Shensi 1 bomber moved from Iraq to Turkey 2 fighters moved from Rostov to Turkey 4 fighters and 3 tactical_bombers moved from 98 Sea Zone to Turkey 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 5 fighters moved from 33 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from 99 Sea Zone to Turkey 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - Americans Battle in Greece Battle in Crete Battle in Cyprus Battle in 34 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win, taking Greece from Germans, taking Crete from Italians, taking Cyprus from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Turkey Americans attack with 2 armour, 1 bomber, 6 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers Neutral_True defend with 8 infantry Americans roll dice for 1 cruiser in Turkey, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 bomber, 6 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Turkey, round 2 : 6/19 hits, 8.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 2 armour, 1 bomber, 6 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Turkey, round 3 : 8/17 hits, 7.67 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 2 armour, 1 bomber, 6 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Neutral_True: 8 infantry Battle in Paulau Island Americans attack with 5 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 5 fighters and 1 infantry in Paulau Island, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Sikang Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Spain Americans attack with 7 bombers, 1 fighter and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 7 bombers, 1 fighter and 4 infantry in Spain, round 2 : 6/12 hits, 5.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 7 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Shensi to Tsinghai 1 bomber moved from Turkey to Bryansk 2 bombers moved from Spain to Trans-Jordan 1 fighter moved from Spain to 99 Sea Zone 1 fighter moved from Turkey to Trans-Jordan 4 carriers, 1 destroyer and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Turkey to 98 Sea Zone 4 fighters and 3 tactical_bombers moved from Turkey to 99 Sea Zone 5 bombers moved from Spain to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central America to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Southeast Mexico to Central United States 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 4 fighters moved from Paulau Island to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 fighters placed in Eastern United States 2 fighters and 2 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Chinese creates battle in territory Shensi Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Shensi from Japanese, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 2 infantry moved from Trans-Jordan to Saudi Arabia 1 tactical_bomber moved from 98 Sea Zone to Saudi Arabia 1 tactical_bomber moved from Trans-Jordan to Saudi Arabia 1 fighter moved from Iraq to Saudi Arabia Combat - British Battle in Saudi Arabia British attack with 1 fighter, 2 infantry and 2 tactical_bombers Neutral_True defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Saudi Arabia, round 2 : 1/5 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Saudi Arabia, round 3 : 1/5 hits, 2.00 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 armour and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 aaGuns and 6 infantry moved from Eastern Persia to Persia 1 artillery, 1 infantry and 2 marines moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Saudi Arabia to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 2 carriers and 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Saudi Arabia to Trans-Jordan 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey 1 tactical_bomber moved from Trans-Jordan to Turkey 1 fighter moved from Saudi Arabia to Turkey 1 fighter moved from 99 Sea Zone to Bryansk Place Units - British 1 fighter and 2 infantry placed in Persia 2 artilleries and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 marine EDIT: Adding units owned by Germans to Southern Italy: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -2.00 Americans : -1.00 Neutral_True : -2.33 Chinese : 0.17 Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 2 infantry Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag Shensi : 1 infantry Kansu : 1 infantry Tsinghai : 1 bomber, 1 fighter and 13 infantry Sikang : 2 infantry Western Australia : 1 artillery Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 infantry, 1 submarine and 1 transport 34 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 1 transport Central United States : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour Belgian Congo : 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 aaGuns, 1 armour, 9 artilleries, 2 bombers, 2 fighters, 10 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber Alexandria : 1 infantry Gibraltar : 1 aaGun, 1 airfield, 5 bombers, 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 harbour Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Cyprus : 2 infantry Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry Anglo Egyptian Sudan : 1 infantry Rhodesia : 1 infantry Morocco : 1 flag, 2 infantry French Equatorial Africa : 1 flag French Central Africa : 1 flag Algeria : 1 flag, 1 airfield Syria : 1 flag French West Africa : 1 flag Tunisia : 1 flag Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Bryansk : 1 bomber and 1 fighter Rostov : 1 armour and 2 fighters Turkey : 1 flag, 3 armour, 1 fighter, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber Saudi Arabia : 1 flag, 2 infantry 106 Sea Zone : 1 flag 93 Sea Zone : 1 submarine Eire : 1 flag Crete : 1 flag, 2 infantry Greece : 1 flag, 1 infantry 99 Sea Zone : 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 tactical_bombers and 8 transports 97 Sea Zone : 2 submarines Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 2 transports Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 3 aaGuns, 1 factory_minor, 1 fighter and 9 infantry Spain : 1 flag, 2 infantry 98 Sea Zone : 1 submarine 91 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 49 / 67 Russians : 30 / 34 Japanese : 64 / 79 Americans : 64 / 94 Chinese : 4 / 5 British : 35 / 41 UK_Pacific : 0 / 0 Italians : 14 / 11 ANZAC : 10 / 22 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 12 / 0
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Your marine guy in S Italy in the 2nd map
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour moved from Ukraine to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from 75 Sea Zone to Anglo Egyptian Sudan 1 bomber moved from India to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 bomber, 4 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits, 2.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 4 fighters moved from Anglo Egyptian Sudan to Egypt 1 cruiser and 1 marine moved from 79 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar Italians take French Madagascar from Neutral_Axis 1 artillery, 1 battleship, 1 infantry, 1 marine and 4 transports moved from 79 Sea Zone to 72 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 72 Sea Zone to Mozambique Italians take Mozambique from Neutral_True 1 carrier moved from 75 Sea Zone to 72 Sea Zone 1 destroyer moved from 79 Sea Zone to 72 Sea Zone 2 carriers and 1 destroyer moved from 79 Sea Zone to 72 Sea Zone 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 Italians collect 10 PUs (9 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Western Australia to Java 1 fighter moved from Western Australia to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 bomber and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 bomber and 2 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 bomber and 2 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber and 2 infantry in Java, round 4 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Western Australia 1 bomber moved from Java to Western Australia 1 fighter moved from 33 Sea Zone to Western Australia 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Persia to Bryansk Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.33
Territory Summary for ANZAC and French :
Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour Marianas : 1 artillery Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry Western Australia : 2 aaGuns, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys New Guinea : 1 infantry Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 transport 33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters 22 Sea Zone : 1 flag 62 Sea Zone : 1 destroyer Gibraltar : 1 fighter United Kingdom : 2 infantry Bryansk : 2 fighters
Production/PUs Summary :
Germans : 49 / 67 Russians : 28 / 34 Japanese : 60 / 79 Americans : 64 / 94 Chinese : 4 / 5 British : 34 / 41 UK_Pacific : 0 / 0 Italians : 19 / 12 ANZAC : 14 / 20 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 11 / 0
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2 ANZAC ftrs are on ANZAC AC
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 fighters, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 fighter moved from Ukraine to Rostov 2 bombers and 2 fighters moved from Novgorod to Rostov 1 artillery and 3 infantry moved from Novgorod to Archangel 2 artilleries and 2 infantry moved from Baltic States to Belarus 3 fighters and 5 tactical_bombers moved from Southern Italy to Rostov 1 bomber moved from Germany to Rostov 1 bomber moved from Suiyuyan to Rostov 3 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Ukraine to Rostov 3 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Belarus Germans attack with 2 artilleries and 2 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Archangel Germans attack with 1 artillery and 3 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 4 bombers, 6 fighters, 3 infantry, 6 mech_infantrys and 5 tactical_bombers British defend with 1 armour and 2 fighters; Russians defend with 1 aaGun, 6 infantry and 3 mech_infantrys AA fire in Rostov : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Rostov Germans roll dice for 4 bombers, 5 fighters, 3 infantry, 6 mech_infantrys and 5 tactical_bombers in Rostov, round 2 : 7/23 hits, 10.00 expected hits Russians roll dice for 1 aaGun, 1 armour, 2 fighters, 6 infantry and 3 mech_infantrys in Rostov, round 2 : 7/12 hits, 4.83 expected hits 6 infantry owned by the Russians, 3 infantry owned by the Germans, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Rostov Germans roll dice for 4 bombers, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Rostov, round 3 : 7/16 hits, 8.83 expected hits Russians roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Rostov, round 3 : 2/6 hits, 2.83 expected hits 3 mech_infantrys owned by the Russians, 2 mech_infantrys owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Rostov Germans win with 4 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter, 3 infantry and 6 mech_infantrys Casualties for Russians: 1 aaGun, 6 infantry and 3 mech_infantrys Casualties for British: 1 armour and 2 fighters Non Combat Move - Germans 1 bomber moved from Rostov to West India 1 aaGun moved from Novgorod to Belarus 2 infantry moved from Yugoslavia to Slovakia Hungary 10 artilleries moved from Greater Southern Germany to Slovakia Hungary 7 infantry moved from Germany to Slovakia Hungary 3 armour moved from Poland to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Southern Italy 5 mech_infantrys moved from Greater Southern Germany to Southern Italy 3 fighters moved from Egypt to Southern Italy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 2 infantry moved from Western Germany to France 1 artillery moved from West India to 79 Sea Zone 1 artillery and 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Mozambique 2 bombers, 5 fighters and 5 tactical_bombers moved from Rostov to Ukraine 1 bomber moved from Rostov to Egypt 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 infantry moved from Western Germany to France 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 transports moved from 113 Sea Zone to 112 Sea Zone 2 artilleries moved from Norway to 112 Sea Zone 2 artilleries moved from 112 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Place Units - Germans 1 airfield placed in West India 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -5.50 AA fire in Rostov : : 0.50 Russians : 0.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 fighters, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 fighter moved from Ukraine to Rostov 2 bombers and 2 fighters moved from Novgorod to Rostov 1 artillery and 3 infantry moved from Novgorod to Archangel 2 artilleries and 2 infantry moved from Baltic States to Belarus 3 fighters and 5 tactical_bombers moved from Southern Italy to Rostov 1 bomber moved from Germany to Rostov 1 bomber moved from Suiyuyan to Rostov 3 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Ukraine to Rostov 3 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Belarus Germans attack with 2 artilleries and 2 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Archangel Germans attack with 1 artillery and 3 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 4 bombers, 6 fighters, 3 infantry, 6 mech_infantrys and 5 tactical_bombers British defend with 1 armour and 2 fighters; Russians defend with 1 aaGun, 6 infantry and 3 mech_infantrys AA fire in Rostov : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Rostov Germans roll dice for 4 bombers, 5 fighters, 3 infantry, 6 mech_infantrys and 5 tactical_bombers in Rostov, round 2 : 7/23 hits, 10.00 expected hits Russians roll dice for 1 aaGun, 1 armour, 2 fighters, 6 infantry and 3 mech_infantrys in Rostov, round 2 : 7/12 hits, 4.83 expected hits 6 infantry owned by the Russians, 3 infantry owned by the Germans, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Rostov Germans roll dice for 4 bombers, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Rostov, round 3 : 7/16 hits, 8.83 expected hits Russians roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Rostov, round 3 : 2/6 hits, 2.83 expected hits 3 mech_infantrys owned by the Russians, 2 mech_infantrys owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Rostov Germans win with 4 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter, 3 infantry and 6 mech_infantrys Casualties for Russians: 1 aaGun, 6 infantry and 3 mech_infantrys Casualties for British: 1 armour and 2 fighters Non Combat Move - Germans 1 bomber moved from Rostov to West India 1 aaGun moved from Novgorod to Belarus 2 infantry moved from Yugoslavia to Slovakia Hungary 10 artilleries moved from Greater Southern Germany to Slovakia Hungary 7 infantry moved from Germany to Slovakia Hungary 3 armour moved from Poland to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Southern Italy 5 mech_infantrys moved from Greater Southern Germany to Southern Italy 3 fighters moved from Egypt to Southern Italy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 2 infantry moved from Western Germany to France 1 artillery moved from West India to 79 Sea Zone 1 artillery and 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Mozambique 2 bombers, 5 fighters and 5 tactical_bombers moved from Rostov to Ukraine 1 bomber moved from Rostov to Egypt 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 infantry moved from Western Germany to France 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 transports moved from 113 Sea Zone to 112 Sea Zone 2 artilleries moved from Norway to 112 Sea Zone 2 artilleries moved from 112 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Place Units - Germans 1 airfield placed in West India 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Changing ownership of Sweden from Neutral_True to Germans EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry EDIT: Adding units owned by Germans to Sweden: 7 infantry EDIT: Changing PUs for Germans from 62 to 65 EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Changing ownership of Switzerland from Neutral_True to Germans EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry EDIT: Adding units owned by Germans to Switzerland: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.50 AA fire in Rostov : : 0.50 Russians : 0.00
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forgot to cash in on Sweden and swiztz. plz use latest map
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 fighters, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 fighter moved from Ukraine to Rostov 2 bombers and 2 fighters moved from Novgorod to Rostov 1 artillery and 3 infantry moved from Novgorod to Archangel 2 artilleries and 2 infantry moved from Baltic States to Belarus 3 fighters and 5 tactical_bombers moved from Southern Italy to Rostov 1 bomber moved from Germany to Rostov 1 bomber moved from Suiyuyan to Rostov 3 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Ukraine to Rostov 3 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Belarus Germans attack with 2 artilleries and 2 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Archangel Germans attack with 1 artillery and 3 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 4 bombers, 6 fighters, 3 infantry, 6 mech_infantrys and 5 tactical_bombers British defend with 1 armour and 2 fighters; Russians defend with 1 aaGun, 6 infantry and 3 mech_infantrys AA fire in Rostov : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Rostov Germans roll dice for 4 bombers, 5 fighters, 3 infantry, 6 mech_infantrys and 5 tactical_bombers in Rostov, round 2 : 7/23 hits, 10.00 expected hits Russians roll dice for 1 aaGun, 1 armour, 2 fighters, 6 infantry and 3 mech_infantrys in Rostov, round 2 : 7/12 hits, 4.83 expected hits 6 infantry owned by the Russians, 3 infantry owned by the Germans, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Rostov Germans roll dice for 4 bombers, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Rostov, round 3 : 7/16 hits, 8.83 expected hits Russians roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Rostov, round 3 : 2/6 hits, 2.83 expected hits 3 mech_infantrys owned by the Russians, 2 mech_infantrys owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Rostov Germans win with 4 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter, 3 infantry and 6 mech_infantrys Casualties for Russians: 1 aaGun, 6 infantry and 3 mech_infantrys Casualties for British: 1 armour and 2 fighters Non Combat Move - Germans 1 bomber moved from Rostov to West India 1 aaGun moved from Novgorod to Belarus 2 infantry moved from Yugoslavia to Slovakia Hungary 10 artilleries moved from Greater Southern Germany to Slovakia Hungary 7 infantry moved from Germany to Slovakia Hungary 3 armour moved from Poland to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Southern Italy 5 mech_infantrys moved from Greater Southern Germany to Southern Italy 3 fighters moved from Egypt to Southern Italy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 2 infantry moved from Western Germany to France 1 artillery moved from West India to 79 Sea Zone 1 artillery and 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Mozambique 2 bombers, 5 fighters and 5 tactical_bombers moved from Rostov to Ukraine 1 bomber moved from Rostov to Egypt 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 infantry moved from Western Germany to France 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 transports moved from 113 Sea Zone to 112 Sea Zone 2 artilleries moved from Norway to 112 Sea Zone 2 artilleries moved from 112 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Place Units - Germans 1 airfield placed in West India 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Changing ownership of Sweden from Neutral_True to Germans EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry EDIT: Adding units owned by Germans to Sweden: 7 infantry EDIT: Changing PUs for Germans from 62 to 65 EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Changing ownership of Switzerland from Neutral_True to Germans EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry EDIT: Adding units owned by Germans to Switzerland: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to France: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.50 AA fire in Rostov : : 0.50 Russians : 0.00
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I reviewed the history of this game, and out of the 6 rounds of blocking German progress into the oil fields, I ended up attacking you 5 times, for a net score of 87. however, the lack of progress has cost me at least 96 income (6 x 16 income from Rostov, volg, and cauc), not to mention anything I may have gotten from the Middle East. so I guess your blocking strategy is working, though it’s close to breaking even.
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@axis-dominion said in 19L axis-dominion (+4) vs Me1945 (allies) bm3:
I reviewed the history of this game, and out of the 6 rounds of blocking German progress into the oil fields, I ended up attacking you 5 times, for a net score of 87. however, the lack of progress has cost me at least 96 income (6 x 16 income from Rostov, volg, and cauc), not to mention anything I may have gotten from the Middle East. so I guess your blocking strategy is working, though it’s close to breaking even.
the first of the five rounds that I attacked (round 6 attack on Bryansk), I did badly, for a score of -3. and like I said, I skipped a round of attacking. so if i were to have attacked and scored well on these two rounds, then maybe I would’ve come out better.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Russians Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 armour moved from Bryansk to Eastern Poland Russians take Western Ukraine from Italians Russians take Eastern Poland from Germans 3 mech_infantrys moved from Bryansk to Archangel 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 7 armour, 2 infantry and 7 mech_infantrys moved from Bryansk to Belarus Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 4 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Belarus Russians attack with 7 armour, 2 infantry and 7 mech_infantrys Germans defend with 1 aaGun, 2 artilleries and 2 infantry Russians roll dice for 7 armour, 2 infantry and 7 mech_infantrys in Belarus, round 2 : 4/16 hits, 5.00 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus Russians roll dice for 7 armour, 1 infantry and 7 mech_infantrys in Belarus, round 3 : 6/15 hits, 4.83 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 7 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine 3 artilleries and 7 infantry moved from Russia to Bryansk 2 armour moved from Vologda to Bryansk 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk Place Units - Russians 3 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -1.00
Territory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry Belarus : 7 armour, 1 infantry and 7 mech_infantrys Bryansk : 1 aaGun, 10 armour, 17 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Rostov : 1 infantry Archangel : 3 mech_infantrys Eastern Poland : 1 armour Russia : 1 airfield, 3 armour, 1 factory_major and 4 mech_infantrys Western Ukraine : 1 infantry Volgograd : 1 factory_minor 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 65 Russians : 31 / 37 Japanese : 60 / 79 Americans : 64 / 94 Chinese : 4 / 5 British : 34 / 41 UK_Pacific : 0 / 0 Italians : 17 / 12 ANZAC : 14 / 20 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 8 / 0
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 bombers, 1 carrier, 5 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 1 fighter moved from Philippines to 34 Sea Zone 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 3 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from 34 Sea Zone to Philippines 1 tactical_bomber moved from 79 Sea Zone to Mozambique 2 fighters moved from West India to Egypt 1 fighter moved from West India to Egypt 1 fighter moved from India to Mozambique 1 bomber moved from West India to Mozambique 1 infantry moved from West India to Afghanistan Japanese take Afghanistan from Neutral_True 2 infantry moved from India to West India 2 tactical_bombers moved from Java to 37 Sea Zone 2 fighters moved from Java to 37 Sea Zone 2 fighters moved from Shan State to 79 Sea Zone 1 tactical_bomber moved from Shan State to 79 Sea Zone 1 carrier moved from 37 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Philippines 1 fighter moved from Japan to Philippines 1 infantry moved from French Indo China to Shan State 1 transport moved from 37 Sea Zone to 79 Sea Zone 1 fighter moved from 79 Sea Zone to West India 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Kweichow to Hunan 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Suiyuyan to Kweichow 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 armour moved from Manchuria to Chahar 2 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Suiyuyan to Hopei Place Units - Japanese 1 carrier and 2 transports placed in 37 Sea Zone 1 submarine placed in 39 Sea Zone 2 bombers placed in India 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.17
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hold on a sec
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 bombers, 1 carrier, 5 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 1 fighter moved from Philippines to 34 Sea Zone 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 3 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from 34 Sea Zone to Philippines 1 tactical_bomber moved from 79 Sea Zone to Mozambique 2 fighters moved from West India to Egypt 1 fighter moved from West India to Egypt 1 fighter moved from India to Mozambique 1 bomber moved from West India to Mozambique 1 infantry moved from West India to Afghanistan Japanese take Afghanistan from Neutral_True 2 infantry moved from India to West India 2 tactical_bombers moved from Java to 37 Sea Zone 2 fighters moved from Java to 37 Sea Zone 2 fighters moved from Shan State to 79 Sea Zone 1 tactical_bomber moved from Shan State to 79 Sea Zone 1 carrier moved from 37 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Philippines 1 fighter moved from Japan to Philippines 1 infantry moved from French Indo China to Shan State 1 transport moved from 37 Sea Zone to 79 Sea Zone 1 fighter moved from 79 Sea Zone to West India 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Kweichow to Hunan 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Suiyuyan to Kweichow 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 armour moved from Manchuria to Chahar 2 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Suiyuyan to Hopei Place Units - Japanese 1 carrier and 2 transports placed in 37 Sea Zone 1 submarine placed in 39 Sea Zone 2 bombers placed in India 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 1 fighter EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.17
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1 jap fig and 1 tac are on the G carrier