@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Karelia to Finland
5 mech_infantrys moved from Novgorod to Finland
2 bombers moved from Novgorod to Southern France
1 bomber moved from Novgorod to Finland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys in Finland, round 2 : 3/11 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Finland
Germans win, taking Finland from Americans with 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 2 bombers, 3 fighters and 2 infantry
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3,17 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
3 fighters moved from Southern France to Germany
2 bombers moved from Southern France to Northern Italy
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Romania
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Finland to Germany
Place Units - Germans
10 infantry placed in Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 29 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,17
French : 1,33
Americans : 0,67
Jävla fransoser!
Enda positiva är väl att inte US får området.
Kanske inte helt dåligt faktiskt. :)
Låt mig korrigera: Fina fransoser.
@trulpen Tror du glömt en stridsvagn i Amur eller har dom fått semester?
Tack! Har en tendens att glömma små skittrupper i kanterna. Ubåtar speciellt. Den där efterblivna tanken ska förstås plocka något område.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Karelia to Finland
5 mech_infantrys moved from Novgorod to Finland
2 bombers moved from Novgorod to Southern France
1 bomber moved from Novgorod to Finland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys in Finland, round 2 : 3/11 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Finland
Germans win, taking Finland from Americans with 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 2 bombers, 3 fighters and 2 infantry
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3,17 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
3 fighters moved from Southern France to Germany
2 bombers moved from Southern France to Northern Italy
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Romania
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Finland to Germany
Place Units - Germans
10 infantry placed in Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 29 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Russians to Germans
EDIT: Changing PUs for Germans from 34 to 35
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Germans to Russians
EDIT: Changing ownership of Siberia from Russians to Germans
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
French : 1,33
Americans : 0,67
Zooma ut till 24% så ser du 2/3 av kartan. :)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
7 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
2 infantry moved from Smolensk to Belarus
2 infantry moved from Eastern Poland to Poland
1 bomber moved from Russia to Poland
1 infantry moved from Eastern Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 infantry and 1 mech_infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Belarus
8 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
3 artilleries moved from Bessarabia to Romania
2 armour moved from Western Ukraine to Romania
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
7 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
2 infantry moved from Smolensk to Belarus
2 infantry moved from Eastern Poland to Poland
1 bomber moved from Russia to Poland
1 infantry moved from Eastern Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 infantry and 1 mech_infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Belarus
8 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
3 artilleries moved from Bessarabia to Romania
2 armour moved from Western Ukraine to Romania
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
Combat - Russians
Battle in Romania
Russians attack with 2 armour and 3 artilleries
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 3 artilleries in Romania, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Poland, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 3 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Belarus, round 2 : 5/8 hits, 1,67 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 4/18 hits, 6,00 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 bomber moved from Poland to Bessarabia
2 fighters and 1 tactical_bomber moved from Baltic States to Bessarabia
2 aaGuns moved from Novosibirsk to Tsinghai
2 infantry moved from Russia to Samara
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Russians : 2,33
Japanese : -0,33
One ncm edit unless you’ve started Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
7 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
2 infantry moved from Smolensk to Belarus
2 infantry moved from Eastern Poland to Poland
1 bomber moved from Russia to Poland
1 infantry moved from Eastern Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 infantry and 1 mech_infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Belarus
8 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
3 artilleries moved from Bessarabia to Romania
2 armour moved from Western Ukraine to Romania
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
Combat - Russians
Battle in Romania
Russians attack with 2 armour and 3 artilleries
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 3 artilleries in Romania, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Poland, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 3 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Belarus, round 2 : 5/8 hits, 1,67 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 4/18 hits, 6,00 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 bomber moved from Poland to Bessarabia
2 fighters and 1 tactical_bomber moved from Baltic States to Bessarabia
2 aaGuns moved from Novosibirsk to Tsinghai
2 infantry moved from Russia to Samara
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Russians : 2,33
Japanese : -0,33
@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
Zooma ut till 24% så ser du 2/3 av kartan. :)
Ska testa.
@Misterblue said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
One ncm edit unless you’ve started Japan.
Inga problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 5 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
8 submarines moved from 6 Sea Zone to 33 Sea Zone
2 submarines moved from 33 Sea Zone to 62 Sea Zone
2 submarines moved from 33 Sea Zone to 54 Sea Zone
3 infantry moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
3 artilleries moved from French Indo China to Yunnan
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 fighter moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Caroline Islands to Burma
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 destroyer and 2 submarines moved from 37 Sea Zone to 74 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 74 Sea Zone
1 fighter moved from 41 Sea Zone to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 74 Sea Zone
1 fighter moved from 37 Sea Zone to 74 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
2 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0,17
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 5 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
8 submarines moved from 6 Sea Zone to 33 Sea Zone
2 submarines moved from 33 Sea Zone to 62 Sea Zone
2 submarines moved from 33 Sea Zone to 54 Sea Zone
3 infantry moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
3 artilleries moved from French Indo China to Yunnan
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 fighter moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Caroline Islands to Burma
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 destroyer and 2 submarines moved from 37 Sea Zone to 74 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 74 Sea Zone
1 fighter moved from 41 Sea Zone to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 74 Sea Zone
1 fighter moved from 37 Sea Zone to 74 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
2 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 bomber
EDIT: Adding units owned by Japanese to Kweichow: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,17
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 5 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
8 submarines moved from 6 Sea Zone to 33 Sea Zone
2 submarines moved from 33 Sea Zone to 62 Sea Zone
2 submarines moved from 33 Sea Zone to 54 Sea Zone
3 infantry moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
3 artilleries moved from French Indo China to Yunnan
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 fighter moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Caroline Islands to Burma
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 destroyer and 2 submarines moved from 37 Sea Zone to 74 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 74 Sea Zone
1 fighter moved from 41 Sea Zone to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 74 Sea Zone
1 fighter moved from 37 Sea Zone to 74 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
2 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 bomber
EDIT: Adding units owned by Japanese to Kweichow: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 bomber
EDIT: Adding units owned by Japanese to Anhwe: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,17
Japanese : -1,50
Hade lite knepigt att hitta ett safe haven för sb:n. Tänker att det får bli Anwhe.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 13 Sea Zone to 16 Sea Zone
1 fighter moved from 13 Sea Zone to 16 Sea Zone
6 fighters moved from Hawaiian Islands to 16 Sea Zone
5 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 112 Sea Zone to 91 Sea Zone
5 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from France to Gibraltar
1 bomber moved from Alaska to Amur