L20 #1 trulpen (X) vs 666 (A+7) BM3


  • I’ll roll the dice and then you can decide. If there’s no convoy, there’s no issue, except the sub stands a little bit better more central.


  • [dice 2d6]


  • 2d6: 2, 4

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    @dicebot said in L20 #1 trulpen (X) vs 666 (A+7) BM3:

    2d6: 2, 4

    hmm, dice bot? how does that work?

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    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 mech_infantry moved from Caucasus to Turkmenistan
                  Italians take Turkmenistan from Russians
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 2/8 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Caucasus to Southern Italy
            2 armour and 1 mech_infantry moved from Caucasus to Persia
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
            EDIT: Changing PUs for British from 35 to 33
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @trulpen ok, I moved your sub and took out 2ipc’s from the UK

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    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from Hunan to India
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Territory Summary for ANZAC :

    India : 3 fighters
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    19 Sea Zone : 1 flag, 1 submarine
    54 Sea Zone : 1 destroyer, 2 fighters, 1 submarine and 3 transports
    Egypt : 1 infantry
    Syria : 1 flag
    Ethiopia : 1 flag
    Iraq : 1 infantry
    

    Production/PUs Summary :

    Germans : 66 / 96
    Russians : 17 / 20
    Japanese : 44 / 52
    Americans : 53 / 88
    Chinese : 13 / 18
    British : 34 / 35
    UK_Pacific : 9 / 8
    Italians : 14 / 14
    ANZAC : 12 / 20
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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    @trulpen fyi…one usa CV has two anzac fgt’s…

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    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
    
        Combat - ANZAC
            Battle in 19 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from Hunan to India
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Territory Summary for ANZAC and French :

    India : 3 fighters
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    19 Sea Zone : 1 flag, 1 submarine
    54 Sea Zone : 1 destroyer, 2 fighters, 1 submarine and 3 transports
    Gibraltar : 1 fighter
    Egypt : 1 infantry
    United Kingdom : 2 infantry
    Tunisia : 1 infantry
    Ethiopia : 1 flag
    Iraq : 1 infantry
    

    Production/PUs Summary :

    Germans : 66 / 96
    Russians : 17 / 20
    Japanese : 44 / 52
    Americans : 53 / 88
    Chinese : 13 / 18
    British : 34 / 35
    UK_Pacific : 9 / 8
    Italians : 14 / 14
    ANZAC : 12 / 20
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:

    @dicebot said in L20 #1 trulpen (X) vs 666 (A+7) BM3:

    2d6: 2, 4

    hmm, dice bot? how does that work?

    Just like it shows.

    You write “dice ndx” but within brackets instead of citations.

    That means you can roll d1’s. :)

    [dice 38d1]


  • 38d1: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1


  • Except that it doesn’t seem to be able to make a new row, but there should be 38 1’s there.

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    @trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:

    Except that it doesn’t seem to be able to make a new row, but there should be 38 1’s there.

    just like our old dice roller, in the old forum…nice. i will give it a try…

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    @dicebot [dice 2d6]


  • 2d6: 6, 2

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    @dicebot 2 inf: [dice 2d6]


  • 2d6: 3, 1

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    @trulpen this is a good tool to have. thanks


  • @666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:

    @trulpen this is a good tool to have. thanks

    Yw


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 bombers, 3 fighters and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for British from 35 to 33
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 submarine moved from 124 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to Eire
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            4 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            4 infantry moved from 111 Sea Zone to Scotland
            1 bomber moved from Western Germany to 104 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 109 Sea Zone
            1 carrier moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from Volgograd to Samara
            1 armour moved from Novosibirsk to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Novosibirsk to Urals
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Urals to Vologda
            1 infantry moved from Archangel to Vologda
            2 infantry moved from Northwest Persia to Iraq
            1 bomber moved from Caucasus to Iraq
            1 bomber moved from Bryansk to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            EDIT: 2 armour and 1 mech_infantry moved from Persia to Northwest Persia
            1 bomber moved from Western Germany to 104 Sea Zone
            1 fighter moved from Southern Italy to 109 Sea Zone
    
        Combat - Germans
            Battle in Eire
            Battle in Scotland
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 airfield and 2 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Scotland, round 2 : 2/6 hits, 1,83 expected hits
                    British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                Germans win, taking Eire from Neutral_Allies, taking Scotland from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Iraq
                Germans attack with 1 bomber and 2 infantry
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Iraq
                Germans win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Samara
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
            1 bomber moved from Iraq to Southern Italy
            1 artillery moved from France to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            2 bombers moved from 104 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone
            1 tactical_bomber moved from Greece to 111 Sea Zone
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 bomber moved from Vologda to Novgorod
            1 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
            1 aaGun moved from Caucasus to Rostov
            1 aaGun, 6 armour, 6 artilleries, 22 infantry and 29 mech_infantrys moved from Bryansk to Rostov
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Volgograd to Rostov
            3 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Bessarabia to Rostov
            6 armour and 29 mech_infantrys moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Samara to Rostov
    
        Place Units - Germans
            2 bombers, 3 fighters and 4 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 75 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : 0,00
    Americans : 0,67
    Russians : 0,33
    

    Savegame

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