@simon33 nvm. I see the actual game now.
L20 #1 trulpen (X) vs Misterblue (A) BM3
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 artilleries, 3 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 15 artilleries, 29 infantry and 4 mech_infantrys moved from Shan State to Burma 3 mech_infantrys moved from French Indo China to Burma 3 infantry moved from Yunnan to Burma 1 mech_infantry moved from Malaya to Burma 7 armour moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone 10 fighters and 4 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 13 fighters and 7 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 13 fighters and 7 tactical_bombers in 25 Sea Zone, round 2 : 9/20 hits, 11,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 13 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 7 armour, 15 artilleries, 32 infantry and 8 mech_infantrys British defend with 1 infantry Japanese roll dice for 7 armour, 15 artilleries, 32 infantry and 8 mech_infantrys in Burma, round 2 : 16/62 hits, 17,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 7 armour, 15 artilleries, 32 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 31 Sea Zone to 16 Sea Zone 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 4 infantry, 1 marine, 8 submarines and 2 transports moved from 31 Sea Zone to 33 Sea Zone 7 submarines moved from 6 Sea Zone to 33 Sea Zone 2 aaGuns moved from Shan State to Burma 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 bomber moved from Shan State to Caroline Islands 1 fighter moved from 25 Sea Zone to Japan 12 fighters and 7 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 fighter moved from 37 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to Caroline Islands Place Units - Japanese 8 submarines placed in 6 Sea Zone 3 artilleries placed in Malaya 3 artilleries placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0,33 UK_Pacific : -0,33 Japanese : -3,83
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Will change placement a little.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 artilleries, 3 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 15 artilleries, 29 infantry and 4 mech_infantrys moved from Shan State to Burma 3 mech_infantrys moved from French Indo China to Burma 3 infantry moved from Yunnan to Burma 1 mech_infantry moved from Malaya to Burma 7 armour moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone 10 fighters and 4 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 13 fighters and 7 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 13 fighters and 7 tactical_bombers in 25 Sea Zone, round 2 : 9/20 hits, 11,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 13 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 7 armour, 15 artilleries, 32 infantry and 8 mech_infantrys British defend with 1 infantry Japanese roll dice for 7 armour, 15 artilleries, 32 infantry and 8 mech_infantrys in Burma, round 2 : 16/62 hits, 17,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 7 armour, 15 artilleries, 32 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 31 Sea Zone to 16 Sea Zone 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 4 infantry, 1 marine, 8 submarines and 2 transports moved from 31 Sea Zone to 33 Sea Zone 7 submarines moved from 6 Sea Zone to 33 Sea Zone 2 aaGuns moved from Shan State to Burma 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 bomber moved from Shan State to Caroline Islands 1 fighter moved from 25 Sea Zone to Japan 12 fighters and 7 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 fighter moved from 37 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to Caroline Islands Place Units - Japanese 8 submarines placed in 6 Sea Zone 3 artilleries placed in Malaya 3 artilleries placed in French Indo China 3 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 4 infantry and 2 transports EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Japanese to Caroline Islands: 2 infantry EDIT: Turning off Edit Mode Japanese undo move 3. Japanese undo move 3. Japanese undo move 2. 3 artilleries placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0,33 UK_Pacific : -0,33 Japanese : -3,83
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 8 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany
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@trulpen Scramble sz112? OOL W.Germany eller vill du ta det pö om pö?
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Höll precis på att försöka sova, men ska försöka kika. Sannolikt max d.
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Tolkar det som inget scramble?
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Vet ej. Måste kolla.
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Vore fint att lyckas, men nej, ingen scramble.
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 8 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany Combat - Americans Battle in Western Germany Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry AA fire in Western Germany : 0/3 hits, 0,50 expected hits Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,50 Americans : 0,33
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aa missade, 13 träff
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1 aa, 3 I inf, 9 G inf
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 8 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany Combat - Americans Battle in Western Germany Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry AA fire in Western Germany : 0/3 hits, 0,50 expected hits Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits Germans roll dice for 1 aaGun, 7 artilleries, 1 bomber, 4 fighters, 21 infantry and 1 mech_infantry in Western Germany, round 2 : 10/34 hits, 12,50 expected hits 1 aaGun owned by the Germans, 9 infantry owned by the Germans, 10 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 15 infantry and 2 mech_infantrys in Western Germany, round 3 : 9/33 hits, 11,00 expected hits
Combat Hit Differential Summary :
Germans : -2,50 AA fire in Western Germany : : -0,50 Americans : -1,67
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10 träff för tysken, 9 till för jänkarn
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Då blir’e 1 sb, 8 inf
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 8 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany Combat - Americans Battle in Western Germany Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry AA fire in Western Germany : 0/3 hits, 0,50 expected hits Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits Germans roll dice for 1 aaGun, 7 artilleries, 1 bomber, 4 fighters, 21 infantry and 1 mech_infantry in Western Germany, round 2 : 10/34 hits, 12,50 expected hits 1 aaGun owned by the Germans, 9 infantry owned by the Germans, 10 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 15 infantry and 2 mech_infantrys in Western Germany, round 3 : 9/33 hits, 11,00 expected hits Germans roll dice for 7 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry in Western Germany, round 3 : 12/22 hits, 8,50 expected hits 1 bomber owned by the Germans, 8 infantry owned by the Germans, 7 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany Americans roll dice for 8 artilleries, 1 bomber, 4 fighters and 8 infantry in Western Germany, round 4 : 9/21 hits, 8,00 expected hits
Combat Hit Differential Summary :
Germans : 1,00 AA fire in Western Germany : : -0,50 Americans : -0,67
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12 för tysken, 9 igen för jänkaren
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Gissar att du vill behålla flyget…
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Jo, förstås.
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 8 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany Combat - Americans Battle in Western Germany Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry AA fire in Western Germany : 0/3 hits, 0,50 expected hits Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits Germans roll dice for 1 aaGun, 7 artilleries, 1 bomber, 4 fighters, 21 infantry and 1 mech_infantry in Western Germany, round 2 : 10/34 hits, 12,50 expected hits 1 aaGun owned by the Germans, 9 infantry owned by the Germans, 10 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 15 infantry and 2 mech_infantrys in Western Germany, round 3 : 9/33 hits, 11,00 expected hits Germans roll dice for 7 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry in Western Germany, round 3 : 12/22 hits, 8,50 expected hits 1 bomber owned by the Germans, 8 infantry owned by the Germans, 7 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany Americans roll dice for 8 artilleries, 1 bomber, 4 fighters and 8 infantry in Western Germany, round 4 : 9/21 hits, 8,00 expected hits Germans roll dice for 7 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Western Germany, round 4 : 6/13 hits, 5,67 expected hits 7 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany Americans roll dice for 5 artilleries, 1 bomber, 4 fighters and 5 infantry in Western Germany, round 5 : 7/15 hits, 6,00 expected hits Germans roll dice for 4 fighters in Western Germany, round 5 : 1/4 hits, 2,67 expected hits 3 fighters owned by the Germans, 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 5 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 57 Casualties for Americans: 6 artilleries, 21 infantry and 2 mech_infantrys Casualties for Germans: 1 aaGun, 7 artilleries, 1 bomber, 3 fighters, 18 infantry and 1 mech_infantry Casualties for Italians: 1 fighter and 3 infantry Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Western Germany : : -0,50 Americans : -0,17 Japanese : -0,33