Good luck - and have fun!
Wizmark (X) vs Pejon 88 (L+8) BM3
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@wizmark There are!! Very dangerous when they get big, but also very fragile if the Allies somehow manages to get a beachhead somewhere.
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 93 Sea Zone 4 fighters moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from Gibraltar to 93 Sea Zone 5 fighters moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 bomber moved from 94 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone 1 bomber and 1 fighter moved from Yunnan to Kweichow 1 bomber moved from Caucasus to Cyprus Combat - Americans Battle in Cyprus Americans attack with 1 bomber Italians defend with 1 artillery Americans roll dice for 1 bomber in Cyprus, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 artillery in Cyprus, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Cyprus Italians win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Kweichow Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 93 Sea Zone Americans attack with 2 bombers, 4 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers and 4 fighters in 93 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 94 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Kweichow to Caucasus 1 fighter moved from Kweichow to Yunnan 1 bomber moved from West India to Egypt 1 bomber moved from India to Egypt 2 bombers moved from 93 Sea Zone to Gibraltar 4 fighters moved from 93 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 2 fighters moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 103 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Java to Yunnan 1 fighter moved from Queensland to Java 1 bomber moved from Queensland to India 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Wake Island 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 artillery, 3 carriers, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Wake Island 3 fighters moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Wake Island 1 bomber moved from Western United States to Gibraltar 3 fighters moved from Caucasus to Egypt Place Units - Americans 1 artillery, 2 infantry and 1 mech_infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 bombers placed in Western United States 1 fighter placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Italians : 0,00 Americans : -2,17 Japanese : -0,33 -
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 fighter and 3 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 5 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kweichow from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Shensi 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -1,33 Japanese : -0,67 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 93 Sea Zone 4 fighters moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from Gibraltar to 93 Sea Zone 5 fighters moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 bomber moved from 94 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone 1 bomber and 1 fighter moved from Yunnan to Kweichow 1 bomber moved from Caucasus to Cyprus Combat - Americans Battle in Cyprus Americans attack with 1 bomber Italians defend with 1 artillery Americans roll dice for 1 bomber in Cyprus, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 artillery in Cyprus, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Cyprus Italians win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Kweichow Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 93 Sea Zone Americans attack with 2 bombers, 4 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers and 4 fighters in 93 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 94 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Kweichow to Caucasus 1 fighter moved from Kweichow to Yunnan 1 bomber moved from West India to Egypt 1 bomber moved from India to Egypt 2 bombers moved from 93 Sea Zone to Gibraltar 4 fighters moved from 93 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 2 fighters moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 103 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Java to Yunnan 1 fighter moved from Queensland to Java 1 bomber moved from Queensland to India 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Wake Island 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 artillery, 3 carriers, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Wake Island 3 fighters moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Wake Island 1 bomber moved from Western United States to Gibraltar 3 fighters moved from Caucasus to Egypt Place Units - Americans 1 artillery, 2 infantry and 1 mech_infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 bombers placed in Western United States 1 fighter placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 fighter and 3 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 5 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kweichow from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Shensi 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 1 artillery and 2 infantry moved from Caucasus to Volgograd 1 artillery and 2 infantry moved from Caucasus to Kazakhstan 2 fighters moved from Caucasus to Kazakhstan 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 2 infantry moved from Burma to Shan State 1 artillery moved from Yunnan to Shan State Combat - British Battle in Volgograd British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Kazakhstan British attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 3 mech_infantrys British roll dice for 1 artillery, 2 fighters and 2 infantry in Kazakhstan, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan British roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakhstan, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan British roll dice for 1 artillery and 2 fighters in Kazakhstan, round 4 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Kazakhstan British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 3 mech_infantrys Battle in Shan State British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 5 infantry moved from India to Burma 1 artillery and 8 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Kazakhstan to Caucasus 2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus 2 infantry moved from Persia to Northwest Persia 1 artillery and 4 infantry moved from Iraq to Northwest Persia 2 fighters moved from Egypt to Caucasus 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 carrier moved from 106 Sea Zone to 103 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Place Units - British 1 airfield and 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 armour and 1 artilleryCombat Hit Differential Summary :
Germans : 0,00 Italians : 0,00 British : -0,33 Americans : -2,17 Chinese : -1,33 Japanese : -1,67 -
TripleA Move Summary: Italians round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Southern Italy to 93 Sea Zone 2 armour moved from Kansu to Tsinghai -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Southern Italy to 93 Sea Zone 2 armour moved from Kansu to Tsinghai Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine Americans defend with 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tsinghai Italians attack with 2 armour Chinese defend with 1 infantry Italians roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Italians win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 bomber moved from 93 Sea Zone to Southern Italy 2 fighters moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Italians 2 transports placed in 97 Sea Zone 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Italians collect 28 PUs (2 lost to blockades); end with 28 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : -0.17 Chinese : -0.33 -
TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Caucasus to Kazakhstan ANZAC take Kazakhstan from Germans Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Java 1 fighter moved from Java to Yunnan 1 fighter moved from Yunnan to Caucasus 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Caucasus to Kazakhstan ANZAC take Kazakhstan from Germans Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Java 1 fighter moved from Java to Yunnan 1 fighter moved from Yunnan to Caucasus 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 75 PUs; Germans buy 1 armour, 2 bombers, 1 destroyer, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 3 infantry moved from Rostov to Volgograd 1 fighter and 4 tactical_bombers moved from Rostov to Volgograd 2 fighters moved from Russia to Volgograd -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 75 PUs; Germans buy 1 armour, 2 bombers, 1 destroyer, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 3 infantry moved from Rostov to Volgograd 1 fighter and 4 tactical_bombers moved from Rostov to Volgograd 2 fighters moved from Russia to Volgograd Combat - Germans Battle in Volgograd Germans attack with 3 fighters, 3 infantry and 4 tactical_bombers British defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Volgograd, round 2 : 5/10 hits, 4.50 expected hits British roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from British with 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Kazakhstan Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from ANZAC with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Rostov to Ukraine 4 armour and 5 mech_infantrys moved from Russia to Rostov 1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov 3 fighters and 4 tactical_bombers moved from Volgograd to Rostov 2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Southern France to Northern Italy 3 mech_infantrys moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 2 artilleries and 2 infantry moved from Western Germany to Northern Italy 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Place Units - Germans 3 mech_infantrys placed in Southern France 2 bombers placed in Western Germany 1 infantry placed in Western Germany 1 destroyer and 2 transports placed in 97 Sea Zone 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 2.00 British : -1.00 ANZAC : 0.67 -
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone Combat - Russians Battle in 94 Sea Zone Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 destroyer Russians roll dice for 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 94 Sea Zone Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -0,33 Russians : 0,33 -
@Pejon_88 Well that was annoying…didnt see that coming…
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TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 12 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 2 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 3 infantry moved from Kiangsi to Kwangtung 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 3 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 2 fighters moved from Philippines to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 fighters moved from 36 Sea Zone to Kwangtung 1 fighter moved from 36 Sea Zone to 43 Sea Zone -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 12 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 2 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 3 infantry moved from Kiangsi to Kwangtung 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 3 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 2 fighters moved from Philippines to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 fighters moved from 36 Sea Zone to Kwangtung 1 fighter moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters and 3 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 3 infantry in Kwangtung, round 2 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shensi to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 2 fighters moved from 43 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to 36 Sea Zone 2 fighters moved from Kwangtung to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Kiangsi Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Shantung 3 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :
ANZAC : 0.50 Chinese : 1.00 UK_Pacific : -1.00 Japanese : 1.50 -
@wizmark I thought it quite necessary to try at least. Have to do something about that growing Mediterranean fleet!
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 4 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 3 bombers moved from Gibraltar to 97 Sea Zone 3 fighters moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 2 bombers and 6 fighters moved from Egypt to 97 Sea Zone 1 bomber moved from Caucasus to 97 Sea Zone 1 fighter moved from Java to 37 Sea Zone 3 fighters moved from Yunnan to Malaya 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from India to HunanCombat Hit Differential Summary :
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@Pejon_88 Ok, very interesting! How do you want to do in the battle? Scramble and which fighters? OOL? If needed I can post every combat round.
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 4 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone 3 bombers moved from Gibraltar to 97 Sea Zone 3 fighters moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 2 bombers and 6 fighters moved from Egypt to 97 Sea Zone 1 bomber moved from Caucasus to 97 Sea Zone 1 fighter moved from Java to 37 Sea Zone 3 fighters moved from Yunnan to Malaya 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from India to Hunan 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to GreeceCombat Hit Differential Summary :
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@Pejon_88 Forgot to take Greece. Only change between the files.
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@Pejon_88 Its all bit depressing really :slightly_frowning_face: no scrambles…max d, german fighters last





