The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Italians 1 mech_infantry moved from Slovakia Hungary to Bessarabia 2 armour moved from Belarus to Bessarabia 2 fighters moved from Eastern Poland to Bessarabia 1 fighter moved from Slovakia Hungary to Bessarabia 1 bomber moved from Slovakia Hungary to Ukraine 1 mech_infantry moved from Northern Italy to Romania 2 fighters moved from Northern Italy to Bessarabia 2 infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Bessarabia Italians attack with 2 armour, 5 fighters and 1 mech_infantry Russians defend with 2 armour and 2 artilleries Italians roll dice for 2 armour, 5 fighters and 1 mech_infantry in Bessarabia, round 2 : 5/8 hits, 3.67 expected hits Russians roll dice for 2 armour and 2 artilleries in Bessarabia, round 2 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 2 armour owned by the Russians and 2 artilleries owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour and 5 fighters remaining. Battle score for attacker is 16 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 armour and 2 artilleries Non Combat Move - Italians 5 fighters moved from Bessarabia to Romania 1 bomber moved from Ukraine to Romania Place Units - Italians 1 armour placed in Northern Italy 1 fighter placed in Southern Italy 1 fighter placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 1.33 AA fire in Ukraine : : -0.17 Russians : -0.67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 tactical_bomber placed in 54 Sea Zone 1 artillery placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 37 Sea Zone to 34 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 destroyer moved from 91 Sea Zone to 87 Sea Zone 1 cruiser moved from 91 Sea Zone to 88 Sea Zone 1 battleship moved from 93 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Belarus to Bryansk 1 armour moved from Novgorod to Archangel 2 armour moved from Novgorod to Smolensk Germans take Smolensk from Russians 2 bombers moved from Belarus to Nenetsia 1 bomber moved from Belarus to Archangel 1 bomber moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Nenetsia 1 tactical_bomber moved from Belarus to Archangel 1 fighter moved from Belarus to Bryansk 1 fighter moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Bryansk 16 armour, 5 artilleries, 17 infantry and 8 mech_infantrys moved from Belarus to Smolensk 1 armour moved from Germany to Romania 1 fighter moved from Germany to Belarus Purchase Units - Germans Germans buy 4 armour, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Combat - Germans Battle in Bryansk Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour and 2 mech_infantrys Battle in Archangel Germans attack with 1 armour, 1 bomber and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Nenetsia Germans attack with 2 bombers and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 2 bombers and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 1.83 expected hits Russians roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Nenetsia Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 2 bombers moved from Nenetsia to Belarus 1 bomber moved from Archangel to Belarus 1 tactical_bomber moved from Nenetsia to Belarus 1 tactical_bomber moved from Archangel to Belarus 3 aaGuns moved from Eastern Poland to Belarus 1 aaGun moved from Poland to Eastern Poland 2 aaGuns moved from Germany to Western Germany 1 tactical_bomber moved from Ukraine to Belarus 1 bomber moved from Ukraine to Belarus 1 fighter moved from Ukraine to Belarus 2 fighters moved from Bryansk to Belarus 1 infantry moved from Normandy Bordeaux to Southern France Place Units - Germans 1 carrier and 2 destroyers placed in 93 Sea Zone 3 armour placed in Novgorod 1 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,4,4 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -1.17 Russians : -1.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Russians 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 bomber moved from Russia to Novgorod 1 fighter moved from Russia to Bryansk 2 fighters moved from Russia to Ukraine Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 17 PUs; Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 2 armour, 2 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 2 armour and 2 fighters in Ukraine, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 2 fighters moved from Ukraine to Russia 1 fighter moved from Bryansk to Russia 1 bomber moved from Novgorod to Russia 1 tactical_bomber moved from Egypt to Northwest Persia Place Units - Russians 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -0.50 AA fire in Novgorod : : -0.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Japanese 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Anhwe to Suiyuyan 1 fighter moved from Anhwe to Suiyuyan 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 destroyer moved from 25 Sea Zone to 13 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 bomber moved from Kwangsi to Philippines 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 31 PUs; 6 SuicideAttackTokens; Japanese buy 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 armour and 1 artillery Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 1.83 expected hits Chinese roll dice for 1 armour and 1 artillery in Hunan, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Battle in Suiyuyan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 2 artilleries, 2 bombers and 2 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 bombers moved from Philippines to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Kweichow to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 3 mech_infantrys moved from Kwangtung to Hunan 2 infantry moved from Anhwe to Hopei 1 fighter moved from Suiyuyan to Hopei 1 tactical_bomber moved from Suiyuyan to Hopei Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans : -0.67 Chinese : 0.50 Japanese : 1.17 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Americans 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 fighter moved from Eastern United States to 88 Sea Zone 1 fighter moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 87 Sea Zone 1 fighter moved from 86 Sea Zone to 87 Sea Zone 1 fighter moved from 86 Sea Zone to 88 Sea Zone 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Western Germany 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 4 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Caroline Islands Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/8 hits, 2.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 88 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 cruiser Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 88 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 88 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Germans: 1 cruiser Battle in 87 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 87 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 87 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 87 Sea Zone to 86 Sea Zone 3 fighters moved from 88 Sea Zone to 86 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 1 tactical_bomber moved from 86 Sea Zone to Brazil 1 fighter moved from Eastern United States to 86 Sea Zone 1 transport moved from 64 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central America to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 carriers and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from France to United Kingdom 1 bomber moved from Southern France to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Sikang to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Combat Move - British 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Malaya to Hunan 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Hunan 1 armour and 1 mech_infantry moved from Szechwan to Hunan 1 tactical_bomber moved from Sikang to Hunan 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from Libya to Algeria British take Tunisia from Italians British take Algeria from Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Purchase Units - British British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Greece Battle in Hunan British attack with 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Japanese defend with 4 infantry and 4 mech_infantrys British roll dice for 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 4.00 expected hits Japanese roll dice for 4 infantry and 4 mech_infantrys in Hunan, round 2 : 3/8 hits, 2.67 expected hits 4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in Hunan British roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Hunan, round 3 : 5/6 hits, 3.50 expected hits Japanese roll dice for 3 mech_infantrys in Hunan, round 3 : 1/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Japanese and 1 armour owned by the British lost in Hunan British win, taking Greece from Italians with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 3 mech_infantrys Casualties for Japanese: 4 infantry and 4 mech_infantrys Battle in French Indo China British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 2 aaGuns moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 battleship and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from India to Burma 1 fighter moved from Volgograd to Russia 4 armour moved from Caucasus to Volgograd 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 2 fighters moved from Iraq to Volgograd 1 mech_infantry moved from Iraq to Caucasus 1 tactical_bomber moved from Tobruk to Iraq 1 armour moved from Tobruk to Egypt 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq Place Units - British 2 mech_infantrys placed in Egypt 1 armour and 2 fighters placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 1.17 British : 3.00 AA fire in France : : -0.17 AA fire in Western Germany : : -0.17 Americans : 1.33 AA fire in Southern France : : -0.17 AA fire in Normandy Bordeaux : : -0.17 Chinese : 0.83 Japanese : -1.00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Italians 3 fighters moved from Gibraltar to Algeria 1 fighter moved from Northern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 armour moved from Northern Italy to Romania 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Romania to Greece 2 armour moved from Bessarabia to Ukraine 1 bomber moved from Romania to Greece 2 fighters moved from Romania to Greece 1 fighter moved from Romania to Ukraine 1 fighter moved from Romania to Ukraine 1 fighter moved from Romania to 99 Sea Zone 2 infantry moved from Southern Italy to Northern Italy Purchase Units - Italians Italians buy 1 fighter and 2 transports; Remaining resources: 1 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 1 bomber, 2 fighters and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Greece, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Ukraine Italians attack with 2 armour and 2 fighters Russians defend with 1 armour and 1 factory_minor Italians roll dice for 2 armour and 2 fighters in Ukraine, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Algeria Italians attack with 3 fighters British defend with 1 armour Italians roll dice for 3 fighters in Algeria, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians and 1 armour owned by the British lost in Algeria Italians win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for British: 1 armour Non Combat Move - Italians 2 fighters moved from Algeria to Gibraltar 1 fighter moved from 99 Sea Zone to Bessarabia 1 bomber and 2 fighters moved from Greece to Bessarabia 2 fighters moved from Ukraine to Bessarabia Place Units - Italians 2 transports placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 2.67 British : -0.17 Russians : -0.50 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - ANZAC 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 1 PUs; Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to Caroline Islands 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Tobruk to Libya Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 22 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 carrier, 2 destroyers and 2 fighters moved from 93 Sea Zone to 91 Sea Zone 1 armour moved from Holland Belgium to Germany 1 armour moved from Germany to Romania 1 armour moved from Romania to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 3 armour moved from Novgorod to Bryansk 1 armour moved from Archangel to Russia 18 armour, 5 artilleries, 17 infantry and 8 mech_infantrys moved from Smolensk to Russia 4 bombers, 4 fighters and 3 tactical_bombers moved from Belarus to Russia Purchase Units - Germans Germans repair damage of 16x factory_major, 6x factory_minor, 6x factory_minor, 5x airfield, 4x factory_minor, 4x factory_minor; Remaining resources: 23 PUs; Germans buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Germans Battle in Bryansk Germans attack with 3 armour Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 armour in Bryansk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Germans roll dice for 2 armour in Bryansk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 1 infantry Battle in Russia Germans attack with 19 armour, 5 artilleries, 4 bombers, 4 fighters, 17 infantry, 8 mech_infantrys and 3 tactical_bombers British defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 3 fighters, 44 infantry and 2 mech_infantrys AA fire in Russia : 2/11 hits, 1.83 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 19 armour, 5 artilleries, 4 bombers, 2 fighters, 17 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 19/58 hits, 21.83 expected hits Russians roll dice for 4 aaGuns, 3 armour, 1 bomber, 5 fighters, 44 infantry and 2 mech_infantrys in Russia, round 2 : 20/55 hits, 20.33 expected hits 14 infantry owned by the Russians, 1 bomber owned by the Russians, 17 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 19 armour, 5 artilleries, 4 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 21/38 hits, 18.50 expected hits Russians roll dice for 3 armour, 5 fighters, 30 infantry and 2 mech_infantrys in Russia, round 3 : 10/40 hits, 15.50 expected hits 21 infantry owned by the Russians, 5 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 19 armour, 4 bombers, 2 fighters and 3 tactical_bombers in Russia, round 4 : 20/28 hits, 15.17 expected hits Russians roll dice for 3 armour, 5 fighters, 9 infantry and 2 mech_infantrys in Russia, round 4 : 10/19 hits, 8.50 expected hits 2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 3 fighters owned by the Russians, 3 armour owned by the Russians, 10 armour owned by the Germans and 2 fighters owned by the British lost in Russia Germans captures 27PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 10 armour, 5 artilleries, 2 fighters, 17 infantry and 8 mech_infantrys Casualties for Russians: 4 aaGuns, 3 armour, 1 bomber, 3 fighters, 44 infantry and 2 mech_infantrys Casualties for British: 2 fighters Non Combat Move - Germans 2 fighters moved from Russia to Ukraine 3 tactical_bombers moved from Russia to Ukraine 4 bombers moved from Russia to Ukraine Place Units - Germans 3 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,2,3 Germans collect 53 PUs (3 lost to blockades); end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : 4.00 AA fire in Russia : : 0.17 Russians : -4.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Japanese 1 artillery moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 2 artilleries, 2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kiangsu to Kwangtung 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone Purchase Units - Japanese Japanese buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 2 infantry and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 2 transports in 20 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 3 tactical_bombers British defend with 1 cruiser and 1 transport Japanese roll dice for 3 tactical_bombers in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in 36 Sea Zone Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in 34 Sea Zone Japanese attack with 2 fighters French defend with 1 destroyer Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 34 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 3 aaGuns, 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers; Chinese defend with 1 artillery and 1 infantry AA fire in Yunnan : 2/9 hits, 1.50 expected hits 2 tactical_bombers owned by the Japanese lost in Yunnan Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 6/14 hits, 6.50 expected hits Chinese roll dice for 3 aaGuns, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4.33 expected hits 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 3 aaGuns owned by the British, 1 bomber owned by the British and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 1 tactical_bomber in Yunnan, round 3 : 4/9 hits, 4.83 expected hits Chinese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 1/7 hits, 3.50 expected hits 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 artillery owned by the Chinese and 1 armour owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers and 5 fighters in Yunnan, round 4 : 3/8 hits, 4.17 expected hits Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Yunnan Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 3 artilleries, 2 fighters, 3 mech_infantrys and 3 tactical_bombers Casualties for British: 3 aaGuns, 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Hunan 3 fighters moved from Yunnan to Kwangtung 2 bombers moved from Hunan to Kwangtung 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 2 fighters moved from 34 Sea Zone to 20 Sea Zone 1 fighter moved from 21 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 artilleries moved from 20 Sea Zone to Kwangtung Place Units - Japanese 1 fighter and 9 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
British : -0.50 French : -0.33 ANZAC : -0.33 Americans : -0.67 AA fire in Yunnan : : 0.50 Chinese : -0.67 Japanese : 0.00 -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Americans 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Amur to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 cruiser, 2 destroyers, 8 fighters and 3 submarines moved from 86 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Brazil to 91 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Novgorod 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to ShantungCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Americans 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Amur to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 cruiser, 2 destroyers, 8 fighters and 3 submarines moved from 86 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Brazil to 91 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Novgorod 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Kiangsu Battle in Philippines Battle in Shantung Battle in Korea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Kiangsu from Japanese, taking Philippines from Japanese, taking Shantung from Japanese, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 10 fighters, 4 submarines, 2 tactical_bombers and 5 transports Germans defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Italians defend with 2 fighters Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 10 fighters, 2 tactical_bombers and 5 transports in 91 Sea Zone, round 2 : 14/17 hits, 8.17 expected hits Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits Units damaged: 1 carrier owned by the Americans 1 battleship owned by the Germans, 2 destroyers owned by the Germans, 4 submarines owned by the Americans, 3 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the Italians lost in 91 Sea Zone 1 transport owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 cruiser, 3 destroyers, 10 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 102 Casualties for Americans: 1 destroyer and 4 submarines Casualties for Germans: 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport Casualties for Italians: 2 fighters Battle in Gibraltar Americans attack with 4 artilleries, 1 bomber and 6 infantry Italians defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 1 infantry Americans roll dice for 4 artilleries, 1 bomber and 6 infantry in Gibraltar, round 2 : 3/11 hits, 3.67 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/5 hits, 2.50 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar Americans roll dice for 4 artilleries, 1 bomber and 4 infantry in Gibraltar, round 3 : 4/9 hits, 3.33 expected hits Italians roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 4 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 21 Casualties for Americans: 4 infantry Casualties for Italians: 1 armour, 1 artillery, 2 fighters and 1 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 4 carriers moved from 86 Sea Zone to 91 Sea Zone 3 fighters moved from 91 Sea Zone to French West Africa 1 fighter moved from 91 Sea Zone to French West Africa 1 bomber moved from Novgorod to Vyborg 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Gibraltar to French West Africa 1 bomber moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Eastern United States Americans undo move 2. 2 artilleries and 2 fighters placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Combat Move - Chinese 3 infantry moved from Szechwan to Shensi 3 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery placed in Yunnan 1 artillery and 1 infantry placed in Shantung 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Combat Move - British 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 mech_infantry moved from Caucasus to Bryansk 1 armour moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Caucasus to Bryansk Purchase Units - British British buy 1 armour, 2 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - British Battle in Bryansk British attack with 2 armour and 2 mech_infantrys Germans defend with 2 armour British roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Bryansk, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Bryansk British win, taking Bryansk from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Non Combat Move - British 2 armour and 2 fighters moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Iraq to Egypt 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Caucasus 1 fighter moved from Iraq to Egypt 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery moved from French Indo China to Yunnan 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from India to Burma 1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from United Kingdom to Gibraltar Place Units - British 2 artilleries placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 1 factory_minor placed in Persia 1 mech_infantry placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour and 1 tactical_bomberCombat Hit Differential Summary :
Germans : 0.00 Italians : 0.17 British : 0.67 AA fire in Western Germany : : -0.17 Americans : 6.17 AA fire in Normandy Bordeaux : : -0.17 Chinese : -0.33 Japanese : 0.33 AA fire in Novgorod : : -0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Italians 1 armour moved from Ukraine to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Bryansk 1 armour moved from Ukraine to Bryansk 5 fighters moved from Bessarabia to Bryansk 1 armour moved from Romania to Ukraine 1 bomber moved from Bessarabia to Bryansk 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Algeria 1 mech_infantry moved from Greece to Yugoslavia 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Algeria Battle in Tunisia Battle in Bryansk Italians attack with 2 armour, 1 bomber and 5 fighters British defend with 2 armour and 2 mech_infantrys Italians roll dice for 2 armour, 1 bomber and 5 fighters in Bryansk, round 2 : 5/8 hits, 4.17 expected hits British roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.67 expected hits 2 mech_infantrys owned by the British, 2 armour owned by the British and 1 armour owned by the Italians lost in Bryansk Italians win, taking Algeria from British, taking Tunisia from British, taking Bryansk from British with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 armour Casualties for British: 2 armour and 2 mech_infantrys Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 5 fighters moved from Bryansk to Ukraine 1 bomber moved from Bryansk to Ukraine Place Units - Italians 3 infantry placed in Southern Italy 1 fighter and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 0.83 British : -0.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - ANZAC 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 17 Sea Zone to Iwo Jima 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol Purchase Units - ANZAC ANZAC buy 1 bomber, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Jehol Battle in Iwo Jima ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Jehol from Japanese, taking Iwo Jima from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from Iwo Jima to Korea 1 fighter moved from Iwo Jima to 17 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 bomber placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.67 Japanese : -0.67 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 armour moved from Russia to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 armour moved from Russia to Novosibirsk Germans take Samara from Russians Germans take Novosibirsk from Russians 7 armour moved from Russia to Volgograd Germans take Tambov from Russians Germans take Volgograd from Russians 1 armour moved from Romania to Ukraine 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Rostov 1 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Germany to Holland Belgium 2 armour moved from Germany to Denmark 2 armour moved from Germany to Holland Belgium Purchase Units - Germans Germans repair damage of 4x factory_major, 5x factory_minor, 3x factory_minor, 6x factory_minor, 6x airfield; Remaining resources: 72 PUs; Germans buy 1 destroyer, 6 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Germans Non Combat Move - Germans 2 aaGuns moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Western Germany to France 2 fighters moved from Ukraine to Russia Place Units - Germans 1 destroyer placed in 93 Sea Zone 2 fighters placed in Novgorod 2 fighters placed in Western Germany 2 fighters placed in France 1 mech_infantry placed in Normandy Bordeaux Germans undo move 2. 1 fighter placed in Novgorod 1 fighter placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,2,6 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 4 infantry moved from Amur to Korea Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Japanese 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 fighter moved from Japan to 6 Sea Zone 1 bomber moved from Kwangtung to 19 Sea Zone 1 bomber moved from Kwangtung to 35 Sea Zone 2 artilleries moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 3 fighters moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 20 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries moved from 33 Sea Zone to Caroline Islands Purchase Units - Japanese Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Japanese 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 fighter moved from Japan to 6 Sea Zone 1 bomber moved from Kwangtung to 19 Sea Zone 1 bomber moved from Kwangtung to 35 Sea Zone 2 artilleries moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 3 fighters moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 20 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries moved from 33 Sea Zone to Caroline Islands Purchase Units - Japanese Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 bomber Americans defend with 2 transports; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 2 transports Casualties for ANZAC: 1 transport Battle in 33 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 4 tactical_bombers and 2 transports British defend with 1 battleship and 1 destroyer; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 3 submarines; ANZAC defend with 1 destroyer, 5 fighters and 1 submarine Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 11/20 hits, 10.17 expected hits Units damaged: 3 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 9 fighters in 33 Sea Zone, round 2 : 9/18 hits, 10.00 expected hits Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese 3 submarines owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 9/20 hits, 10.17 expected hits Americans roll dice for 2 battleships, 3 carriers, 2 cruisers and 9 fighters in 33 Sea Zone, round 3 : 10/16 hits, 9.33 expected hits 2 cruisers owned by the Americans, 5 carriers owned by the Japanese, 5 destroyers owned by the Japanese, 3 carriers owned by the Americans and 4 fighters owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 7 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 4 : 5/15 hits, 8.50 expected hits Americans roll dice for 2 battleships and 5 fighters in 33 Sea Zone, round 4 : 4/7 hits, 4.67 expected hits 4 fighters owned by the Japanese and 5 fighters owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 3 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 5 : 5/11 hits, 6.33 expected hits Americans roll dice for 2 battleships in 33 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 battleship owned by the British, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 43 Casualties for Japanese: 6 carriers, 1 cruiser, 5 destroyers, 4 fighters and 1 tactical_bomber Casualties for ANZAC: 1 destroyer, 5 fighters and 1 submarine Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 3 submarines Casualties for British: 1 battleship and 1 destroyer Battle in Caroline Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 tactical_bomber Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 tactical_bomber in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 tactical_bomber Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 fighters and 3 tactical_bombers could not land in 33 Sea Zone and were removed 1 bomber moved from 35 Sea Zone to Japan 1 bomber moved from 19 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 3 fighters placed in Manchuria 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Americans : -1.50 Japanese : -4.50 -
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 4 transports moved from 91 Sea Zone to 92 Sea Zone 3 artilleries moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 4 artilleries, 2 infantry and 4 transports moved from 92 Sea Zone to 94 Sea Zone 4 artilleries, 2 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Southern France 1 artillery moved from Shantung to Anhwe Chinese take Anhwe from Japanese 1 armour moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 1 armour moved from Kiangsi to Hunan Chinese take Hunan from Japanese 1 bomber moved from Amur to JapanCombat Hit Differential Summary :





