Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 43 PUs;
Russians buy 14 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Eastern Europe
Russians take Eastern Europe from Germans
1 artillery moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
2 artilleries moved from Karelia S.S.R. to Belorussia
5 infantry moved from Karelia S.S.R. to Belorussia
3 fighters moved from Russia to Belorussia
2 bombers moved from Caucasus to China
8 armour moved from Karelia S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to Balkans
Russians take Balkans from Germans
4 infantry moved from Caucasus to Ukraine S.S.R.
3 fighters moved from Caucasus to Kazakh S.S.R.
2 artilleries moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Caucasus to Kazakh S.S.R.
12 infantry moved from Russia to Caucasus
4 infantry moved from Karelia S.S.R. to West Russia
Combat - Russians
Strategic bombing raid in China
Bombing raid in China rolls: 2,2 and causes: 4 damage to unit: factory
Bombing raid in China causes 4 damage total.
Battle in Belorussia
Russians attack with 2 artilleries, 3 fighters and 5 infantry
Neutral defend with 5 infantry
Russians roll dice for 2 artilleries, 3 fighters and 5 infantry in Belorussia, round 2 : 3/10 hits, 3.33 expected hits
Neutral roll dice for 5 infantry in Belorussia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Neutral lost in Belorussia
Russians roll dice for 2 artilleries, 3 fighters and 3 infantry in Belorussia, round 3 : 4/8 hits, 3.00 expected hits
Neutral roll dice for 2 infantry in Belorussia, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Neutral lost in Belorussia
Russians loses 0 PUs for violating Belorussias neutrality.
Russians win, taking Belorussia from Neutral with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Neutral: 5 infantry
Battle in Kazakh S.S.R.
Russians attack with 3 fighters and 3 infantry
Chinese defend with 2 infantry
Russians roll dice for 3 fighters and 3 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Russians
3 fighters moved from Kazakh S.S.R. to Caucasus
3 fighters moved from Belorussia to Caucasus
2 bombers moved from China to Caucasus
5 infantry moved from Russia to Caucasus
Place Units - Russians
3 infantry placed in Caucasus
11 infantry placed in Russia
Turn Complete - Russians
Russians collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Neutral : 1.67
Chinese : 0.33
Russians : 0.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Germany to 12 Sea Zone
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Balkans
3 bombers moved from Germany to Eastern Europe
3 bombers moved from Germany to Balkans
5 fighters moved from Germany to Spain
1 artillery moved from Western Europe to Spain
2 infantry moved from Germany to Western Europe
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 12 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Europe
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Eastern Europe, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Europe
Germans win, taking Eastern Europe from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 1 artillery and 5 fighters
Americans defend with 1 armour
Germans roll dice for 1 artillery and 5 fighters in Spain, round 2 : 4/6 hits, 2.83 expected hits
Americans roll dice for 1 armour in Spain, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Battle in Balkans
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Balkans, round 2 : 4/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Balkans
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Balkans to Germany
3 bombers moved from Eastern Europe to Germany
4 fighters moved from Spain to Germany
1 fighter moved from Spain to Germany
1 bomber moved from 12 Sea Zone to Germany
Place Units - Germans
2 fighters and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 2.83
Americans : -0.50
Russians : 0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6
Purchase Units - British
British buy 5 fighters; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Eastern Canada
8 fighters moved from 8 Sea Zone to Eastern Canada
1 bomber moved from United Kingdom to Eastern Canada
Combat - British
Battle in Eastern Canada
British attack with 1 bomber, 8 fighters and 2 infantry
Americans defend with 6 bombers
British roll dice for 1 bomber, 8 fighters and 2 infantry in Eastern Canada, round 2 : 6/11 hits, 5.00 expected hits
Americans roll dice for 6 bombers in Eastern Canada, round 2 : 2/6 hits, 1.00 expected hits
6 bombers owned by the Americans and 2 infantry owned by the British lost in Eastern Canada
British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 66
Casualties for British: 2 infantry
Casualties for Americans: 6 bombers
Non Combat Move - British
8 fighters moved from Eastern Canada to 8 Sea Zone
1 bomber moved from Eastern Canada to United Kingdom
6 infantry moved from Trans-Jordan to Anglo Egypt
1 artillery moved from Trans-Jordan to Anglo Egypt
2 artilleries moved from Italian East Africa to Anglo Egypt
1 infantry moved from Italian East Africa to Anglo Egypt
2 armour moved from Trans-Jordan to Italian East Africa
2 armour moved from Trans-Jordan to Belgian Congo
Place Units - British
3 fighters placed in Belgian Congo
2 fighters placed in Italian East Africa
Turn Complete - British
British collect 51 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : 1.00
Americans : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Wake Island to 51 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 25 Sea Zone to 44 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 51 Sea Zone to 60 Sea Zone
1 bomber moved from Japan to China
1 battleship, 2 infantry and 2 transports moved from 51 Sea Zone to 45 Sea Zone
2 bombers moved from Caroline Islands to Wake Island
Combat - Japanese
Strategic bombing raid in China
Bombing raid in China rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in China causes 3 damage total.
Non Combat Move - Japanese
1 bomber moved from China to Japan
Place Units - Japanese
2 artilleries and 1 infantry placed in Japan
1 carrier and 2 fighters placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 6
Purchase Units - Chinese
Chinese repair damage of 4x factory; Remaining resources: 35 PUs;
Chinese buy 5 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 bombers moved from China to Russia
1 bomber moved from China to Russia
9 infantry moved from China to Sinkiang
4 artilleries moved from Persia to Afghanistan
10 armour moved from Persia to Afghanistan
7 infantry moved from Persia to Afghanistan
6 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
4 armour moved from Manchuria to Sinkiang
7 armour moved from Afghanistan to Himalaya
1 armour moved from Afghanistan to Himalaya
2 infantry moved from Afghanistan to Himalaya
5 fighters moved from Sinkiang to Afghanistan
Combat - Chinese
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory
Bombing raid in Russia causes 11 damage total.
Non Combat Move - Chinese
2 bombers moved from Russia to Sinkiang
Place Units - Chinese
5 artilleries, 1 bomber and 1 infantry placed in China
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7
Purchase Units - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 11x factory; Remaining resources: 38 PUs;
Russians buy 2 aaGuns and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 bombers moved from Caucasus to China
1 infantry moved from Belorussia to Eastern Europe
1 infantry moved from Ukraine S.S.R. to Eastern Europe
2 fighters moved from Caucasus to Eastern Europe
2 infantry moved from Caucasus to Persia
2 fighters moved from Caucasus to Persia
1 fighter moved from Caucasus to Eastern Europe
1 fighter moved from Caucasus to Persia
2 artilleries moved from Belorussia to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
5 infantry moved from West Russia to Ukraine S.S.R.
8 armour moved from Caucasus to Ukraine S.S.R.
24 infantry moved from Caucasus to Ukraine S.S.R.
11 infantry moved from Russia to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
Combat - Russians
Strategic bombing raid in China
Bombing raid in China rolls: 5,1 and causes: 6 damage to unit: factory
Bombing raid in China causes 6 damage total.
Battle in Eastern Europe
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Eastern Europe, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Europe
Russians win, taking Eastern Europe from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
Russians attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Persia
Russians win, taking Persia from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Russians
3 fighters moved from Persia to Caucasus
3 fighters moved from Eastern Europe to Caucasus
2 bombers moved from China to Caucasus
Place Units - Russians
1 aaGun and 2 infantry placed in Caucasus
1 aaGun and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 51 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.33
Chinese : -0.33
Russians : 1.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Germany to Balkans
Germans take Balkans from Russians
2 infantry moved from Germany to Eastern Europe
7 bombers moved from Germany to Eastern Europe
7 fighters moved from Germany to Eastern Europe
1 artillery moved from Spain to Western Europe
Combat - Germans
Battle in Eastern Europe
Germans attack with 7 bombers, 7 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 7 bombers, 7 fighters and 2 infantry in Eastern Europe, round 2 : 9/16 hits, 8.50 expected hits
Russians roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Europe
Germans win, taking Eastern Europe from Russians with 7 bombers, 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
7 bombers and 7 fighters moved from Eastern Europe to Germany
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7
Purchase Units - British
British repair damage of 17x factory; Remaining resources: 35 PUs;
British buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
8 fighters moved from 8 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Western Europe
3 battleships, 4 carriers, 1 cruiser, 4 destroyers and 2 transports moved from 8 Sea Zone to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 artillery moved from 7 Sea Zone to Western Europe
2 infantry moved from 7 Sea Zone to Western Europe
Combat - British
Battle in Western Europe
British attack with 1 artillery, 1 bomber, 8 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 3 battleships in Western Europe, round 2 : 3/3 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Europe, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe
British win, taking Western Europe from Germans with 1 artillery, 1 bomber, 8 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - British
8 fighters moved from Western Europe to 7 Sea Zone
1 bomber moved from Western Europe to United Kingdom
2 fighters moved from Belgian Congo to 7 Sea Zone
16 infantry moved from Anglo Egypt to Trans-Jordan
3 artilleries moved from Anglo Egypt to Trans-Jordan
2 armour moved from Italian East Africa to Trans-Jordan
2 armour moved from Belgian Congo to Trans-Jordan
2 fighters moved from Italian East Africa to Trans-Jordan
1 fighter moved from Belgian Congo to Trans-Jordan
Place Units - British
1 carrier placed in 7 Sea Zone
3 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 battleship, 1 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 44 Sea Zone to 52 Sea Zone
4 fighters moved from 52 Sea Zone to Hawaiian Islands
2 bombers moved from Wake Island to Hawaiian Islands
1 carrier moved from 60 Sea Zone to 52 Sea Zone
2 fighters moved from 60 Sea Zone to Hawaiian Islands
1 submarine moved from 53 Sea Zone to 56 Sea Zone
1 bomber moved from Japan to Wake Island
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 bombers and 6 fighters
Americans defend with 1 artillery, 2 bombers and 2 infantry
Japanese roll dice for 2 bombers and 6 fighters in Hawaiian Islands, round 2 : 2/8 hits, 4.33 expected hits
Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Hawaiian Islands, round 2 : 1/5 hits, 1.33 expected hits
1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in Hawaiian Islands
retreated to Hawaiian Islands
Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 bombers
Non Combat Move - Japanese
2 bombers moved from Hawaiian Islands to Wake Island
5 fighters moved from Hawaiian Islands to 52 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
1 battleship and 3 transports placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : -2.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 7
Purchase Units - Chinese
Chinese repair damage of 2x factory; Remaining resources: 34 PUs;
Chinese buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Chinese
4 armour, 5 artilleries, 2 bombers and 14 infantry moved from Sinkiang to Kazakh S.S.R.
2 bombers moved from Kazakh S.S.R. to Sinkiang
3 armour, 4 artilleries, 5 fighters and 7 infantry moved from Afghanistan to Kazakh S.S.R.
5 fighters moved from Kazakh S.S.R. to Sinkiang
8 armour moved from Himalaya to Kazakh S.S.R.
2 infantry moved from Himalaya to Sinkiang
5 artilleries, 1 bomber and 8 infantry moved from China to Sinkiang
1 infantry moved from Manchuria to China
Combat - Chinese
Battle in Kazakh S.S.R.
Chinese attack with 15 armour, 9 artilleries and 21 infantry
Russians defend with 1 infantry
Chinese roll dice for 15 armour, 9 artilleries and 21 infantry in Kazakh S.S.R., round 2 : 18/45 hits, 15.50 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Chinese win, taking Kazakh S.S.R. from Russians with 15 armour, 9 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Chinese
1 aaGun moved from India to Himalaya
1 aaGun moved from Sinkiang to China
3 fighters moved from Sinkiang to Himalaya
2 fighters moved from Sinkiang to Himalaya
Place Units - Chinese
2 bombers and 1 fighter placed in China
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese : 2.50
Russians : -0.33
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8
Purchase Units - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 armour and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 bombers, 6 fighters and 14 infantry moved from Caucasus to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Yakut S.S.R. to Novosibirsk
8 armour, 6 artilleries and 34 infantry moved from Ukraine S.S.R. to West Russia
8 armour moved from West Russia to Russia
1 infantry moved from Persia to Afghanistan
Russians take Afghanistan from Chinese
1 infantry moved from Persia to India
Russians take India from Chinese
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Caucasus to Russia
Place Units - Russians
8 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8
Purchase Units - Germans
Germans buy 11 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Germany to Western Europe
7 bombers moved from Germany to Western Europe
1 infantry moved from Eastern Europe to Belorussia
Germans take Belorussia from Russians
1 infantry moved from Balkans to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
10 infantry moved from Germany to Eastern Europe
3 infantry moved from Germany to Eastern Europe
7 fighters moved from Germany to Western Europe
Combat - Germans
Battle in Western Europe
Germans attack with 7 bombers, 7 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 7 bombers, 7 fighters and 3 infantry in Western Europe, round 2 : 9/17 hits, 8.67 expected hits
British roll dice for 1 artillery and 1 infantry in Western Europe, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 7 bombers, 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters moved from Western Europe to Eastern Europe
5 fighters moved from Western Europe to Germany
1 fighter moved from Germany to Eastern Europe
7 bombers moved from Western Europe to Germany
1 aaGun moved from Germany to Eastern Europe
Place Units - Germans
11 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 1.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Western Europe
10 fighters moved from 7 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 armour moved from Trans-Jordan to Caucasus
British take Persia from Russians
British take Caucasus from Russians
1 infantry moved from Norway to Karelia S.S.R.
British take Karelia S.S.R. from Russians
3 armour moved from Trans-Jordan to Saudi Arabia
3 fighters moved from Trans-Jordan to Saudi Arabia
3 artilleries moved from Trans-Jordan to Saudi Arabia
7 infantry moved from Trans-Jordan to Saudi Arabia
2 infantry moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Persia
Combat - British
Battle in Saudi Arabia
British attack with 3 armour, 3 artilleries, 3 fighters and 7 infantry
Neutral defend with 5 infantry
British roll dice for 3 armour, 3 artilleries, 3 fighters and 7 infantry in Saudi Arabia, round 2 : 6/16 hits, 5.67 expected hits
Neutral roll dice for 5 infantry in Saudi Arabia, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Neutral and 2 infantry owned by the British lost in Saudi Arabia
British loses 0 PUs for violating Saudi Arabias neutrality.
British win, taking Saudi Arabia from Neutral with 3 armour, 3 artilleries, 3 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Neutral: 5 infantry
Battle in Western Europe
British attack with 1 bomber, 10 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 battleships in Western Europe, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 1 bomber, 10 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
10 fighters moved from Western Europe to 7 Sea Zone
1 bomber moved from Western Europe to United Kingdom
3 fighters moved from Saudi Arabia to Trans-Jordan
Place Units - British
4 transports placed in 7 Sea Zone
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.33
Neutral : 0.33
British : -0.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 battleship, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Buryatia S.S.R. to Manchuria
Japanese take Manchuria from Chinese
1 armour moved from Soviet Far East to Manchuria
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Kwantung
Japanese take Kwantung from Chinese
1 artillery moved from 59 Sea Zone to Kwantung
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indochina
Japanese take French Indochina from Chinese
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Manchuria
1 submarine moved from 60 Sea Zone to 52 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
4 fighters moved from 60 Sea Zone to 61 Sea Zone
1 bomber moved from Wake Island to Japan
2 bombers moved from Wake Island to Japan
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 transports moved from 52 Sea Zone to 60 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
4 infantry placed in Japan
1 battleship and 2 transports placed in 61 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 8
Purchase Units - Chinese
Chinese repair damage of 3x factory; Remaining resources: 33 PUs;
Chinese buy 6 armour; Remaining resources: 3 PUs;
Combat Move - Chinese
15 armour, 9 artilleries and 21 infantry moved from Kazakh S.S.R. to Russia
3 bombers moved from Sinkiang to Russia
2 bombers and 1 fighter moved from China to Russia
5 fighters moved from Himalaya to Russia
5 artilleries and 8 infantry moved from Sinkiang to China
1 infantry moved from Sinkiang to China
1 infantry moved from Sinkiang to China
Combat - Chinese
Battle in Russia
Chinese attack with 15 armour, 9 artilleries, 5 bombers, 6 fighters and 21 infantry
Russians defend with 4 aaGuns, 16 armour, 2 bombers, 1 factory, 6 fighters and 25 infantry
AA fire in Russia : 5/11 hits, 1.83 expected hits
1 bomber owned by the Chinese and 4 fighters owned by the Chinese lost in Russia
Chinese roll dice for 15 armour, 9 artilleries, 4 bombers, 2 fighters and 21 infantry in Russia, round 2 : 18/51 hits, 19.17 expected hits
Russians roll dice for 16 armour, 2 bombers, 6 fighters and 25 infantry in Russia, round 2 : 13/49 hits, 20.67 expected hits
16 infantry owned by the Russians, 2 bombers owned by the Russians and 13 infantry owned by the Chinese lost in Russia
Chinese roll dice for 15 armour, 9 artilleries, 4 bombers, 2 fighters and 8 infantry in Russia, round 3 : 25/38 hits, 16.83 expected hits
Russians roll dice for 16 armour, 6 fighters and 9 infantry in Russia, round 3 : 10/31 hits, 15.00 expected hits
9 infantry owned by the Russians, 16 armour owned by the Russians, 8 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Russia
Chinese roll dice for 15 armour, 7 artilleries, 4 bombers and 2 fighters in Russia, round 4 : 9/28 hits, 13.50 expected hits
Russians roll dice for 6 fighters in Russia, round 4 : 4/6 hits, 4.00 expected hits
6 fighters owned by the Russians and 4 artilleries owned by the Chinese lost in Russia
Chinese captures 49PUs while taking Russians capital
Chinese win, taking Russia from Russians with 15 armour, 3 artilleries, 4 bombers and 2 fighters remaining. Battle score for attacker is 100
Casualties for Chinese: 6 artilleries, 1 bomber, 4 fighters and 21 infantry
Casualties for Russians: 16 armour, 2 bombers, 6 fighters and 25 infantry
Non Combat Move - Chinese
4 bombers moved from Russia to China
2 fighters moved from Russia to Kazakh S.S.R.
Place Units - Chinese
6 armour placed in China
Turn Complete - Chinese
Chinese collect 33 PUs; end with 85 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 3.17
Chinese : 2.50
Russians : -12.67
TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 9
Combat Move - Russians
6 artilleries and 34 infantry moved from West Russia to Russia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Afghanistan to Kazakh S.S.R.
1 infantry moved from India to Himalaya
Russians take Himalaya from Chinese
Combat - Russians
Battle in Russia
Russians attack with 6 artilleries and 34 infantry
Chinese defend with 4 aaGuns, 15 armour, 3 artilleries and 1 factory
Russians roll dice for 6 artilleries and 34 infantry in Russia, round 2 : 11/40 hits, 8.67 expected hits
Chinese roll dice for 15 armour and 3 artilleries in Russia, round 2 : 11/18 hits, 8.50 expected hits
11 infantry owned by the Russians, 8 armour owned by the Chinese and 3 artilleries owned by the Chinese lost in Russia
Russians roll dice for 6 artilleries and 23 infantry in Russia, round 3 : 8/29 hits, 6.83 expected hits
Chinese roll dice for 7 armour in Russia, round 3 : 4/7 hits, 3.50 expected hits
4 infantry owned by the Russians and 7 armour owned by the Chinese lost in Russia
Russians win, taking Russia from Chinese with 6 artilleries and 19 infantry remaining. Battle score for attacker is 42
Casualties for Russians: 15 infantry
Casualties for Chinese: 15 armour and 3 artilleries
Battle in Kazakh S.S.R.
Russians attack with 2 infantry
Chinese defend with 2 fighters
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 2 fighters in Kazakh S.S.R., round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Chinese lost in Kazakh S.S.R.
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter in Kazakh S.S.R., round 3 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter in Kazakh S.S.R., round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese : 2.33
Russians : 3.83
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 armour and 11 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Belorussia to West Russia
Germans take West Russia from Russians
1 infantry moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Germany to Western Europe
2 infantry moved from Eastern Europe to Karelia S.S.R.
4 fighters moved from Germany to Western Europe
2 bombers moved from Germany to Caucasus
2 bombers moved from Germany to Caucasus
2 fighters moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.
3 bombers moved from Germany to Western Europe
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 4 bombers and 1 infantry
British defend with 1 armour and 1 factory
Germans roll dice for 4 bombers and 1 infantry in Caucasus, round 2 : 2/5 hits, 2.83 expected hits
British roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Western Europe
Germans attack with 3 bombers, 4 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 3 bombers, 4 fighters and 3 infantry in Western Europe, round 2 : 4/10 hits, 4.50 expected hits
British roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
3 bombers moved from Western Europe to Germany
4 fighters moved from Western Europe to Germany
10 infantry moved from Eastern Europe to Germany
3 fighters moved from Karelia S.S.R. to Germany
1 aaGun moved from Eastern Europe to Germany
1 infantry moved from Eastern Europe to Germany
4 bombers moved from Caucasus to Germany
Place Units - Germans
1 armour and 11 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : 0.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 battleship, 1 cruiser and 9 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Persia to Afghanistan
British take Afghanistan from Russians
1 infantry moved from Persia to India
British take India from Russians
3 fighters moved from Trans-Jordan to Kazakh S.S.R.
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Western Europe
10 fighters moved from 7 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Western Europe
Combat - British
Battle in Kazakh S.S.R.
British attack with 3 fighters and 1 infantry
Chinese defend with 1 fighter
British roll dice for 3 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 fighter in Kazakh S.S.R., round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Chinese and 1 infantry owned by the British lost in Kazakh S.S.R.
British win with 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Chinese: 1 fighter
Battle in Western Europe
British attack with 1 bomber, 10 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 battleships in Western Europe, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe
British win, taking Western Europe from Germans with 1 bomber, 10 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
10 fighters moved from Western Europe to 7 Sea Zone
1 bomber moved from Western Europe to United Kingdom
3 fighters moved from Kazakh S.S.R. to Trans-Jordan
3 armour moved from Saudi Arabia to Trans-Jordan
7 infantry moved from Trans-Jordan to Persia
5 infantry moved from Saudi Arabia to Trans-Jordan
3 artilleries moved from Saudi Arabia to Trans-Jordan
Place Units - British
3 infantry placed in Italian East Africa
3 infantry placed in Belgian Congo
1 battleship and 1 cruiser placed in 7 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 69 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 0.00
Chinese : 0.33