L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3


  • also, can you do me a favor, and turn on your online status, so I can always tell when you’re online (shows green)? it really helps when planning and also when asking for orders


  • @axis-dominion said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:

    also, can you do me a favor, and turn on your online status, so I can always tell when you’re online (shows green)? it really helps when planning and also when asking for orders

    aha , ok


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to Midway
            2 destroyers moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 submarine moved from 48 Sea Zone to 26 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            2 carriers moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Midway
            1 fighter moved from Guam to 25 Sea Zone
            1 fighter moved from Midway to 25 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter and 2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -1,33
    

    Savegame


  • TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 armour moved from Egypt to Ethiopia
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
            1 artillery and 1 infantry moved from Egypt to Alexandria
    

    Savegame


  • scramble sz 97?

    OOL?


  • yes, full scramble, and let me see first round results and let you know. I’ll be online


  • ok lets go


  • just be sure to post the results so I can see and let you know


  • my sub scored i ll put ur sub and u can change later


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 armour moved from Egypt to Ethiopia
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
            1 artillery and 1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Libya
            Battle in Ethiopia
                British attack with 1 armour and 1 artillery
                Italians defend with 1 artillery
                    British roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Libya from Italians, taking Ethiopia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Alexandria
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 tactical_bomber; Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
    

    Combat Hit Differential Summary :

    British : -0,67
    Italians : 0,33
    

    Savegame


  • @Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:

    my sub scored i ll put ur sub and u can change later

    sounds right


  • only 1 hit more from my lusers

    i ve postede the map


  • @Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:

    only 1 hit more from my lusers

    i ve postede the map

    ok you can take out my sub then


  • @axis-dominion said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:

    @Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:

    only 1 hit more from my lusers

    i ve postede the map

    ok you can take out my sub then

    ok 2 subs out


  • @Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:

    @axis-dominion said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:

    @Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:

    only 1 hit more from my lusers

    i ve postede the map

    ok you can take out my sub then

    ok 2 subs out

    yep


  • ur subs missed but ur guys scored 4

    i dont have luck in that sz 97

    i get smashed 2nd time


  • @Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:

    ur subs missed but ur guys scored 4

    i dont have luck in that sz 97

    i get smashed 2nd time

    both times you took big chances, what do you expect?


  • averageness xd


  • doin uk ncm

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