L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3


  • @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    Ah, yes, subs is a different issue. Correct, they are in z35.

    Where do you want to have that des that now is in z36? The one in z20 is possible.

    i want to have it in sz 36 :)

    I know you do, but you can’t. :)

    are u sure? triple a allows it, and there is no mention of this bug on the list of bugs?

    It’s no bug.


  • @trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    yes and i ve sent my subs there

    wait

    Nope, you sent them to attack z35.

    yes so they cant be in java

    z36 is by FIC. I don’t follow.

    the subs

    and for sz 36

    of course i can move a dd there. u have no ships there.

    After UK turn, no. But during US I had.

    id doesnt matter , i ve cleared the sz and i can normaly move my ships in ncm there

    Of course it matters. US plays before UK. US can only move their ships in NCM during the US turn.

    aha u think triple a wouldnt allow me that on usa proper turn

    ok i ll try to load the map in ncm usa


  • @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    yes and i ve sent my subs there

    wait

    Nope, you sent them to attack z35.

    yes so they cant be in java

    z36 is by FIC. I don’t follow.

    the subs

    and for sz 36

    of course i can move a dd there. u have no ships there.

    After UK turn, no. But during US I had.

    id doesnt matter , i ve cleared the sz and i can normaly move my ships in ncm there

    Of course it matters. US plays before UK. US can only move their ships in NCM during the US turn.

    aha u think triple a wouldnt allow me that on usa proper turn

    ok i ll try to load the map in ncm usa

    You can’t move ships, except subs, into an hostile sea zone during NCM. Rules.


  • a u had ships there sorry

    i was thinking that the sz was empty

    and that u claim that it is ilegal to move a ship to a sz in ncm which u havent controlled at the start of ur turn

    all ok my bad

    sorry


  • @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    a u had ships there sorry

    i was thinking that the sz was empty

    and that u claim that it is ilegal to move a ship to a sz in ncm which u havent controlled at the start of ur turn

    all ok my bad

    sorry

    Then we’re clear. Should the des stack with the rest? I can fix that.


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 42 Sea Zone: 3 submarines
            EDIT: Adding units owned by Americans to 35 Sea Zone: 3 submarines
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 submarines
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • des in java

    ive posted
    cheres


  • germans go


  • It would be so sweet to wipe out z101, but I think I won’t.


  • ha xddddd


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 42 Sea Zone: 3 submarines
            EDIT: Adding units owned by Americans to 35 Sea Zone: 3 submarines
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 submarines
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Germans buy 3 artilleries, 1 destroyer, 10 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 units repaired.
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 fighter moved from Gibraltar to 86 Sea Zone
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Smolensk to Vologda
            1 bomber moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Vologda
            2 infantry moved from Tambov to Samara
            1 fighter and 1 tactical_bomber moved from Tambov to Samara
            2 mech_infantrys moved from Tambov to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in 86 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 86 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Eire
            Battle in Kazakhstan
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Eire from British, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            3 artilleries and 2 infantry moved from Ukraine to Bryansk
            6 infantry moved from Belarus to Bryansk
            1 artillery moved from Rostov to Bryansk
            1 armour moved from Rostov to Kazakhstan
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            1 armour moved from Tambov to Kazakhstan
            2 mech_infantrys moved from Tambov to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            3 aaGuns, 7 armour, 5 artilleries, 14 infantry and 13 mech_infantrys moved from Tambov to Bryansk
            1 bomber moved from Russia to Novgorod
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 carrier moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from 86 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Gibraltar to 109 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            1 fighter moved from Western Germany to Gibraltar
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
            3 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            1 destroyer and 2 transports placed in 112 Sea Zone
            1 tactical_bomber placed in Western Germany
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in Western Germany
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1,5,2
            Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,17
    Germans : -1,00
    Russians : 0,33
    

    Savegame


  • Now Russia is circumcised. :hocho: :grin:


  • i tried to come back with a russian attack

    all or nothing

    u were better

    i resign


  • we can play 5th game with me as the axis dudos

    or a bigger bid for the allies for me xd


  • Well fought!

    What bid would you like with Allies?


  • i dont know

    bigger

    13 at least

    but i am thinking is it enough

    i simply think the axis are too strong

    i am not sure how much u can give


  • 19 with allies

    or u can have 10 with allies , a rematch for this ;)


  • @Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:

    i dont know

    bigger

    13 at least

    but i am thinking is it enough

    i simply think the axis are too strong

    i am not sure how much u can give

    We have been going with adding 3 from 7, but it’s not a big sample. Something between 13 and 16?


  • I’ll give you Allies with a bid of 16.


  • That’s a strong bid, like a fig and a sub.

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