@Avner said in L25 BM Avner (X) vs FlyingBadger (L+16):
gl & hf
Thanks, you too!
scramble?
No scramble
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
Ah, yes, subs is a different issue. Correct, they are in z35.
Where do you want to have that des that now is in z36? The one in z20 is possible.
i want to have it in sz 36 :)
I know you do, but you can’t. :)
are u sure? triple a allows it, and there is no mention of this bug on the list of bugs?
It’s no bug.
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
yes and i ve sent my subs there
wait
Nope, you sent them to attack z35.
yes so they cant be in java
z36 is by FIC. I don’t follow.
the subs
and for sz 36
of course i can move a dd there. u have no ships there.
After UK turn, no. But during US I had.
id doesnt matter , i ve cleared the sz and i can normaly move my ships in ncm there
Of course it matters. US plays before UK. US can only move their ships in NCM during the US turn.
aha u think triple a wouldnt allow me that on usa proper turn
ok i ll try to load the map in ncm usa
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
yes and i ve sent my subs there
wait
Nope, you sent them to attack z35.
yes so they cant be in java
z36 is by FIC. I don’t follow.
the subs
and for sz 36
of course i can move a dd there. u have no ships there.
After UK turn, no. But during US I had.
id doesnt matter , i ve cleared the sz and i can normaly move my ships in ncm there
Of course it matters. US plays before UK. US can only move their ships in NCM during the US turn.
aha u think triple a wouldnt allow me that on usa proper turn
ok i ll try to load the map in ncm usa
You can’t move ships, except subs, into an hostile sea zone during NCM. Rules.
a u had ships there sorry
i was thinking that the sz was empty
and that u claim that it is ilegal to move a ship to a sz in ncm which u havent controlled at the start of ur turn
all ok my bad
sorry
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
a u had ships there sorry
i was thinking that the sz was empty
and that u claim that it is ilegal to move a ship to a sz in ncm which u havent controlled at the start of ur turn
all ok my bad
sorry
Then we’re clear. Should the des stack with the rest? I can fix that.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 35 Sea Zone: 3 submarines
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
des in java
ive posted
cheres
germans go
It would be so sweet to wipe out z101, but I think I won’t.
ha xddddd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 35 Sea Zone: 3 submarines
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 3 artilleries, 1 destroyer, 10 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
5 units repaired.
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 fighter moved from Gibraltar to 86 Sea Zone
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
1 bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Vologda
2 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Samara
2 mech_infantrys moved from Tambov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in 86 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 86 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eire
Battle in Kazakhstan
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Eire from British, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Smolensk
3 artilleries and 2 infantry moved from Ukraine to Bryansk
6 infantry moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
1 armour moved from Rostov to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 armour moved from Tambov to Kazakhstan
2 mech_infantrys moved from Tambov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
3 aaGuns, 7 armour, 5 artilleries, 14 infantry and 13 mech_infantrys moved from Tambov to Bryansk
1 bomber moved from Russia to Novgorod
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 86 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 109 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
3 infantry moved from Novgorod to Belarus
Place Units - Germans
1 destroyer and 2 transports placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1,5,2
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,17
Germans : -1,00
Russians : 0,33
Now Russia is circumcised. :hocho: :grin:
i tried to come back with a russian attack
all or nothing
u were better
i resign
we can play 5th game with me as the axis dudos
or a bigger bid for the allies for me xd
Well fought!
What bid would you like with Allies?
i dont know
bigger
13 at least
but i am thinking is it enough
i simply think the axis are too strong
i am not sure how much u can give
19 with allies
or u can have 10 with allies , a rematch for this ;)
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
i dont know
bigger
13 at least
but i am thinking is it enough
i simply think the axis are too strong
i am not sure how much u can give
We have been going with adding 3 from 7, but it’s not a big sample. Something between 13 and 16?
I’ll give you Allies with a bid of 16.
That’s a strong bid, like a fig and a sub.