Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsL20 #4 trulpen (X) vs Amon-Sul (A+10) BM3
-
-
u scored 5 , :(
-
4 hits on 2s,
those dying ships made their last battle cry
-
so sz 35 dice we nullify
-
ok lets go sz 91
-
my subs scored 4 hits
-
shall i choose anything,
and u can redo later?
-
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
shall i choose anything,
and u can redo later?
Yes.
-
ok i try to do it more logicaly so we maybe avoid redoing
-
just one more usa hit
i cant believe it
-
so 5 hits all together
pick
-
Got a medical consultation by phone, but now I’m back. I’ll just check the UK follow-up and then I’ll decide.
-
- dmg bs
- dmg 2 ac
- 2 sub
-
so u have a carrier undamaged and a sub less
how do we fix it?
-
u scored 13 hits
stupid dicesss
-
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
so u have a carrier undamaged and a sub less
how do we fix it?
If you want to press the battle, you have restart the round, edit causalties and assign units again to continue the battle.
-
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
so u have a carrier undamaged and a sub less
how do we fix it?
If you want to press the battle, you have restart the round, edit causalties and assign units again to continue the battle.
so stupid
triple a should improve this bug so we dont have to bother
-
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
u scored 13 hits
stupid dicesss
Yeah, I had 10,5 hits on average.
-
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@trulpen said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
@Amon-Sul said in L20 #4 trulpen (X) vs Amon-Sul (A+10) BM3:
so u have a carrier undamaged and a sub less
how do we fix it?
If you want to press the battle, you have restart the round, edit causalties and assign units again to continue the battle.
so stupid
triple a should improve this bug so we dont have to bother
Yes, it would be good.
-
i am leaving 10 subs and they will shoot now