Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L20 G40 BM3 Surfer (L) v. WindowWasher (X)
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@surfer yes thats fine, honestly if i havent started my move yet, editing an NCM is no biggy imo
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@surfer oh, didn’t think about that it was two turns past… well sure I guess doesn’t impact Germany.
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Thanks! I will be more careful, but hate to have the game hinge on that.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 fighters EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Japanese buy 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to Celebes 1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 4 mech_infantrys moved from Kweichow to Shensi 1 mech_infantry moved from Hopei to Shensi 4 artilleries and 5 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 2 infantry moved from Siam to French Indo China 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Chahar 1 armour moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Hopei 2 bombers moved from Kiangsu to Amur 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Manchuria to Amur 1 infantry moved from Buyant-Uhaa to Amur 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 2 bombers moved from Japan to Amur 1 submarine moved from 5 Sea Zone to 16 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Szechwan Japanese attack with 4 artilleries and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 4 artilleries and 5 infantry in Szechwan, round 2 : 4/9 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Amur Japanese attack with 1 armour, 3 artilleries, 4 bombers, 9 infantry and 1 mech_infantry Russians defend with 1 aaGun and 21 infantry AA fire in Amur : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 4 bombers, 9 infantry and 1 mech_infantry in Amur, round 2 : 8/18 hits, 6.33 expected hits Russians roll dice for 1 aaGun and 21 infantry in Amur, round 2 : 9/21 hits, 7.00 expected hits 8 infantry owned by the Japanese, 7 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Amur 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry retreated to Manchuria Russians win with 14 infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery and 8 infantry Casualties for Russians: 1 aaGun and 7 infantry Non Combat Move - Japanese 4 bombers moved from Amur to Manchuria 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to Manchuria 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Kiangsu 1 factory_minor placed in Manchuria 1 artillery, 1 bomber, 1 infantry and 1 marine placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -0.50 ANZAC : -0.33 Americans : 0.33 Chinese : 0.33 UK_Pacific : 0.67 Russians : 2.00 Japanese : 2.00
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I got so exited when Japan rolled 8 hits in Amur… I thought “YES, finally the Japanese aren’t useless in this game, I’ve finally caught a break”.
and then I rolled for the russians…
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 10 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 5 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 2 bombers moved from United Kingdom to Germany 1 infantry moved from Norway to Finland Americans take Finland from Germans Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Java Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Battle in 55 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking Denmark from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from 5 Sea Zone to Sakha 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Midway to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 3 transports moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Germany to Norway 1 fighter moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 62 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry and 1 marine placed in Western United States 9 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 airfield and 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1.00 Japanese : -0.17 AA fire in Germany : : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 5 mech_infantrys Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 5 mech_infantrys in Shensi, round 2 : 4/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 2 artilleries and 9 infantry moved from Burma to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1.83 Japanese : 2.00
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 10 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 5 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 2 bombers moved from United Kingdom to Germany 1 infantry moved from Norway to Finland Americans take Finland from Germans Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Java Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Battle in 55 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking Denmark from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from 5 Sea Zone to Sakha 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Midway to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 3 transports moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from Germany to Norway 1 fighter moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 62 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry and 1 marine placed in Western United States 9 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 airfield and 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 5 mech_infantrys Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 5 mech_infantrys in Shensi, round 2 : 4/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 2 artilleries and 9 infantry moved from Burma to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 aaGun, 1 armour, 4 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 bomber and 2 fighters moved from Norway to Western Germany 1 fighter moved from Norway to 127 Sea Zone 1 infantry moved from Trans-Jordan to Egypt British take Egypt from Italians 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from Kenya to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in 127 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Western Germany British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries British roll dice for 1 bomber, 2 fighters and 2 infantry in Western Germany, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 artilleries in Western Germany, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Western Germany British win, taking Western Germany from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Italians: 2 artilleries Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 127 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to 127 Sea Zone: 1 transport EDIT: Adding units owned by British to Norway: 1 fighter EDIT: Turning off Edit Mode 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq 1 armour and 3 mech_infantrys moved from Iraq to Persia 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Belgian Congo to Tanganyika Territory 2 mech_infantrys moved from Burma to West India 3 aaGuns, 1 artillery and 12 infantry moved from Burma to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 1 tactical_bomber moved from Burma to India 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from Norway to United Kingdom 1 fighter moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway Place Units - British 1 aaGun and 2 infantry placed in Persia 2 infantry placed in Union of South Africa British undo move 2. 1 armour and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 transport placed in 106 Sea Zone 1 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 fighter and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 fighter and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 2 infantry EDIT: Adding units owned by British to West India: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Norway: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 British : 0.00 Americans : -1.00 Chinese : 1.83 Japanese : 1.83 AA fire in Germany : : -0.33
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Ok, that was a complicated set of moves.
So of course i messed up the NCM moves and had to edit
a) CA in Hawaii moved to California
b) Sub in Malaya moved to Sumatrathen for the Brits
2 inf in India moved to W. India
ftr returned to Norway vice going to UK -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship EDIT: Adding units owned by British to 42 Sea Zone: 1 battleship
Combat Hit Differential Summary :
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Dang. another edit. BB to join the fleet in Java
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship EDIT: Adding units owned by British to 42 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Italians buy 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Western Germany 1 bomber and 1 fighter moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to 109 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 2 infantry moved from Belarus to Archangel 1 bomber moved from Southern Italy to Archangel 1 armour moved from Ukraine to Smolensk Italians take Bryansk from Russians Combat - Italians Battle in 109 Sea Zone Italians attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 109 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Western Germany Italians attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Western Germany, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Egypt Italians attack with 1 artillery and 2 infantry British defend with 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Italians attack with 1 bomber and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Archangel Italians roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Italians roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Smolensk, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from 109 Sea Zone to Normandy Bordeaux 1 infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Romania to Yugoslavia 1 armour and 5 mech_infantrys moved from Romania to Ukraine 1 bomber and 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Archangel to Novgorod 1 aaGun moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 3 infantry placed in Southern Italy 2 armour and 1 mech_infantry placed in Ukraine 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.67 Russians : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from Queensland to Java 1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from 42 Sea Zone to India 2 fighters moved from Queensland to 42 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from Queensland to Java 1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from 42 Sea Zone to India 2 fighters moved from Queensland to 42 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 77 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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I think I made a move without an edit! Yea.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 44 PUs; Germans buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Germany to Denmark 1 armour moved from Germany to Denmark 1 tactical_bomber moved from Germany to Denmark 2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Ukraine to Vologda 3 fighters moved from Ukraine to Russia 3 bombers moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Finland 2 infantry moved from Vyborg to Finland 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 14 armour and 9 mech_infantrys moved from Rostov to Volgograd 1 armour and 4 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Nenetsia
Combat Hit Differential Summary :
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Scramble moscow?
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As much as I would like to…nope.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 44 PUs; Germans buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Germany to Denmark 1 armour moved from Germany to Denmark 1 tactical_bomber moved from Germany to Denmark 2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Ukraine to Vologda 3 fighters moved from Ukraine to Russia 3 bombers moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Finland 2 infantry moved from Vyborg to Finland 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 14 armour and 9 mech_infantrys moved from Rostov to Volgograd 1 armour and 4 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Nenetsia Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Nenetsia Battle in Denmark Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Denmark, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark Germans win, taking Nenetsia from Russians, taking Denmark from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Vologda Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 artilleries and 4 infantry Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 2 artilleries and 4 infantry in Vologda, round 2 : 0/6 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Vologda Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 3 : 3/7 hits, 3.17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Germans roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Vologda, round 4 : 3/5 hits, 2.83 expected hits Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 artilleries and 4 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Finland Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 16 armour and 13 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 16 armour and 13 mech_infantrys in Volgograd, round 2 : 14/29 hits, 10.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 16 armour and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Denmark to Germany 2 bombers moved from Russia to Novgorod 3 fighters moved from Russia to Western Ukraine 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun moved from France to Northern Italy 1 aaGun moved from France to Northern Italy 1 aaGun moved from France to Northern Italy 1 tactical_bomber moved from Finland to Germany 1 mech_infantry moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Archangel 1 armour moved from Eastern Poland to Archangel 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 1 infantry moved from Novgorod to Archangel 1 armour moved from Eastern Poland to Archangel Place Units - Germans 3 mech_infantrys placed in Novgorod 4 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : 3.00 Americans : 1.67 Russians : -1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy nothing; Remaining resources: 35 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 2 fighters moved from Russia to Vologda 1 infantry moved from Samara to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese Combat - Russians Battle in Kazakhstan Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 2 armour and 4 mech_infantrys moved from Turkmenistan to Persia 14 infantry moved from Amur to Sakha 2 infantry moved from Kansu to Timguska Turn Complete - Russians Russians collect 18 PUs; end with 53 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 59 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.67