dice…
Jim vs Makalakalane
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 cruiser moved from 101 Sea Zone to 11 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Central United States to Central America 2 fighters moved from Hawaiian Islands to 10 Sea Zone Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery moved from Anglo Egyptian Sudan to Ethiopia 1 tactical_bomber moved from 98 Sea Zone to Ethiopia 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 tactical_bomber moved from India to Iraq 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 battleship British roll dice for 1 bomber, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship Battle in 96 Sea Zone British attack with 1 cruiser and 2 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 cruiser Casualties for Italians: 1 destroyer and 1 transport Battle in Iraq British attack with 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2,00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Ethiopia British attack with 2 artilleries, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 4 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 mech_infantry moved from West India to Persia British take Eastern Persia from Neutral_Allies British take Persia from Neutral_Allies 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 infantry moved from 88 Sea Zone to Suriname 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 fighter moved from United Kingdom to French West Africa 1 bomber moved from 111 Sea Zone to United Kingdom 1 fighter moved from 111 Sea Zone to United Kingdom 1 tactical_bomber moved from Iraq to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from 96 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Ethiopia to Kenya Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Germans : 0,33 British : -1,67 Italians : -0,33 Chinese : 1,67 Neutral_Axis : 0,33 Japanese : 1,67 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 artillery moved from Tobruk to Alexandria 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Tobruk to Alexandria 3 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Tunisia, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Tunisia, round 7 : 1/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia French win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 infantry Battle in Greece Italians attack with 1 armour and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 1/7 hits, 1.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 4 infantry in Greece, round 3 : 2/5 hits, 1.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kenya Italians attack with 1 infantry British defend with 1 tactical_bomber Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 tactical_bomber in Kenya, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 tactical_bomber in Kenya, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 tactical_bomber in Kenya, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Kenya British win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the French and 2 artilleries owned by the Italians lost in Southern France French win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Italians: 2 artilleries and 2 infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Slovakia Hungary 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 Italians collect 11 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : -1.83 British : -0.83 French : 1.17 Neutral_Allies : 0.00 -
Man those French are TOUGH! They must really hate Italians … :(
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@jim010 damn :p the resistance is real
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to Tunisia 2 infantry moved from United Kingdom to Scotland 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 10 artilleries; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 88 Sea Zone 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Holland Belgium to Southern France 4 tactical_bombers moved from Holland Belgium to Southern France 2 bombers moved from Western Germany to 96 Sea Zone 3 fighters moved from Western Germany to Southern France Combat - Germans Battle in 88 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 96 Sea Zone Germans attack with 2 bombers British defend with 1 cruiser Germans roll dice for 2 bombers in 96 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 96 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 bomber Casualties for British: 1 cruiser Battle in Southern France Germans attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Southern France, round 2 : 7/10 hits, 5.33 expected hits French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for French: 1 artillery Non Combat Move - Germans 3 armour moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 3 mech_infantrys moved from France to Germany 6 armour moved from France to Germany 1 artillery moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Finland 1 infantry moved from 115 Sea Zone to Finland 4 infantry moved from Norway to Finland 3 aaGuns moved from Holland Belgium to Western Germany 1 artillery moved from France to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 3 aaGuns, 4 artilleries and 13 infantry moved from Germany to Poland 1 bomber moved from 96 Sea Zone to Southern Italy 4 fighters and 4 tactical_bombers moved from Southern France to Western Germany Place Units - Germans 10 artilleries placed in Germany 10 armour placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 3.00 British : 0.50 French : 0.67 -
Damn French had to keep hitting … at least they are almost gone.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 3 artilleries and 5 infantry moved from Novgorod to Belarus 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Belarus to Baltic States 3 artilleries moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Bryansk to Volgograd 2 armour moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
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Not that it is a big deal, but the Chinese fighter in Burma. I didn’t declare war on UK, so China and India are not allied? Chinese fighter is still allowed to land there?
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@jim010 actuakky I don’t know… I know that Triple-A has flaws regarding some rules, but I don’t know the full bug-list inmy head. Maybe not? If you want you can edit the fighter into the territorry west of Yunnan.
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By the rulebook China and UK are allied from the beginning of the game. So this is rules compliant.
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@Panther thank you. I didn’t know this, but I’ve seen other people do it.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 1 artillery, 10 infantry and 1 mech_infantry moved from Manchuria to Amur 1 armour and 1 infantry moved from Korea to Amur 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Amur Japanese attack with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Amur, round 2 : 2/14 hits, 3.00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Amur from Russians with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 aaGun moved from Manchuria to Amur 5 fighters moved from Shantung to Jehol 2 tactical_bombers moved from Shantung to Jehol 3 tactical_bombers moved from Yunnan to Jehol 2 bombers moved from Kwangsi to Kiangsu 1 artillery and 5 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Hunan to Kweichow 1 artillery moved from Chahar to Suiyuyan 2 artilleries and 2 infantry moved from Kwangsi to French Indo China 1 artillery moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 aaGun moved from 36 Sea Zone to French Indo China 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 3 fighters moved from Yunnan to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 1 carrier and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese : -0.67 Russians : -0.33 Japanese : -1.83 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Western United States 1 tactical_bomber moved from 10 Sea Zone to Western United States 1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 23 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 7 Sea Zone 1 bomber moved from Central America to Hawaiian Islands 4 mech_infantrys moved from Central United States to Western United States 1 fighter moved from Philippines to Guam Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 4 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Sikang Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : -0,17 Japanese : 0,00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Western United States 1 tactical_bomber moved from 10 Sea Zone to Western United States 1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 23 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 7 Sea Zone 1 bomber moved from Central America to Hawaiian Islands 4 mech_infantrys moved from Central United States to Western United States 1 fighter moved from Philippines to Guam Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 4 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Sikang Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 3 factory_minors; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 1 bomber moved from United Kingdom to 88 Sea Zone Combat - British Battle in 88 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 88 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 88 Sea Zone British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 88 Sea Zone to French West Africa 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 infantry moved from Suriname to Brazil 1 artillery moved from 88 Sea Zone to Suriname 1 infantry moved from 88 Sea Zone to Suriname 1 fighter moved from French West Africa to Egypt 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to Egypt 1 mech_infantry moved from Iraq to Egypt 1 armour moved from Iraq to Egypt 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 artilleries moved from Ethiopia to 76 Sea Zone 2 infantry moved from Ethiopia to 76 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 artilleries moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from Kenya to Egypt 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 2 infantry moved from Shan State to Burma 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 4 mech_infantrys moved from India to Burma 2 fighters moved from India to Burma 2 fighters moved from United Kingdom to French West Africa Place Units - British 1 factory_minor placed in Egypt 1 factory_minor placed in Iraq 1 factory_minor placed in Persia Turn Complete - British British collect 35 PUs; end with 37 PUs Place Units - UK_Pacific 6 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 6 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0,83 British : 0,00 Chinese : -0,17 Japanese : 0,00 -
@jim010 damn it - I could’ve held Yunnan! I just forgot about the Anzac Fighters… :/ :D Well you would’ve won, but with the loss of 28 units, it’s usually not something Japan goes for this early… Damn it. Japan gets a little free time ;)
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I am not that experienced with the Pacific end of things, but I wanted the option to hit a Yunnan stack or a Russian stack. I figured I would lose alot of planes in Yunnan but still win if you stacked, but you would lose everything and not have a followup. That was my thinking.
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@jim010 true, but the amount of planes you would lose (around 10-11 according to Batlecalculator), would be pretty crippling for Japan - US are still very much present in the east and UK Pacific are kind of rich, compared to what they’re used to. They can buy 10 inf next turn. Of course China would be emptied out, but they are always able to put in 5 inf somewhere :p





