Hey again all!
I just saw yesterday that HBG had up their beta rules for Latin American and China at war. Very excited to see both of these! China needed some more spice to it, and this also brings South and Latin America into the game waaaay more than they typically do. Last time I played V2 as the Axis, I got lucky with my one time roll to activate Argentina and I got it! But other than that, there’s not a lot there.
I had a couple of questions on the beta rules though. I’ll probably email Doug and Will also, though they don’t seem to respond to my emails, so we’ll see if they even get it haha.
I’ll start with China.
First, is the Version 3 2.0 rules that are up on HBG’s site also new? I swear I’d read in the V3 beta rules that the CCP was going to be allowed to spend their IPP’s each turn to try and activate a warlord nation under their control, but I now don’t see that in the rules. I thought the rule had said they can use their IPP and, if they roll a D12 equal to or less than the amount of IPP they paid, they would active that warlord to the CCP cause. Am I losing my mind or did that get changed?
More to the actual rules though as I see them. Under 3.1 of the Expansion it says “If at least one elite infantry unit is on the board, CCP gains +1 recruitment roll.” Does that mean they get to make a second recruitment roll, on top of the one they get to make as a minor power normally in the game? Or does that mean that you just add one to their chances to hit on that single roll? I’m assuming the latter, but thought I’d ask.
Also under 4.2 Soviet Support. Can the USSR give all that aid, regardless of their IPP amount, or do they need to be at wartime income? I only ask because the next section, 4.3 Allied Support, says very specifically that the “USA may - irrespective of income level” send an AVG unit to support the KMT. I wasn’t sure if the USSR rule meant they could do so at any time, or if they need to be at full income, or if they just need to reach the July 1937 threshold for the USSR to start attacking areas, and maybe this is lumped in to that time frame?
For Latin America.
I think all my questions here have to do with the timing of when things can or can’t happen. Can everything happen from the beginning of the game? Or do the standard game prerequisites still stand here? Examples:
- Rule 1.1b United States. Can they try and influence nations right away in the game? Or do they have to wait until they are at war? I’m assuming they can do this right away, but wanted to check.
- Rue 1.1c Soviet Union. Same question as above, and similar to my question for China Expansion. Can they influence right away in the game? Do they need to be at wartime income, or just the July 1937 threshold? I’d assumed at first they could do this from the beginning of the game, but the Random Event Table #3 specifies that “If the USSR is not at war with a major power, roll for a different Random Event.” That makes me think they have to wait for any type of influence to happen to be until they’re at war with a major power, right?
- Random events table #7 The Falkland Islands. Same type of question here, can this happen regardless of Germany and the UK being at war? As in, if they are not at war yet, and this is rolled (and assuming the prerequisites are met for Argentinian alignment), does Germany gain the Falkland Islands from the UK and not trigger war with them?
I also had a larger question on this as well in regards to Allied/US vs. Comintern relations. Let’s say a South American nation becomes aligned to the Comintern in the course of the game. Does that trigger the Allied ability to declare war on the Comintern? Unless I’m mistaken, isn’t the new rule for V3 that if the Comintern takes over any nation/territory that does not directly border Soviet Home Country that the Allies can declare war on them? Just wanted to understand if that applies here, as that could make a difference for a Comintern player wanting to actively pursue South American gains. Relatedly, wouldn’t the Axis or Comintern alignment of any South American nation automatically trigger the Monroe Doctrine as well? I get that if the US is already at war then this is moot, as it pertains to the Axis at least, but would be good to clarify because an Axis player would obviously not want to risk activation too early on otherwise. But still raises the same concern as above for the Comintern.
Great looking expansions, excited to try them both out!