@SuperbattleshipYamato soviet-union-turn-2-complete-game-34.tsvg
David vs Kenneth
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Amur to Buryatia 6 infantry moved from Sakha to Buryatia 2 infantry moved from Caucasus to Rostov 3 infantry moved from Ukraine to Bessarabia 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland 1 infantry moved from Belarus to Baltic States 6 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 infantry moved from Archangel to Novgorod 1 armour moved from Russia to Ukraine 1 mech_infantry moved from Russia to Ukraine 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Baltic States 1 tactical_bomber moved from Russia to Baltic States 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Novgorod to Baltic States 2 aaGuns moved from Russia to Bryansk 2 aaGuns moved from Sakha to Buryatia 2 fighters moved from Baltic States to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 3 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Shantung to Anhwe 3 infantry moved from Shantung to Anhwe 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 artillery moved from Jehol to Anhwe 2 bombers moved from Japan to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery moved from Kiangsu to Anhwe 2 tactical_bombers moved from Manchuria to Hunan 2 fighters moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 4 infantry moved from Korea to Manchuria 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to Kiangsu 2 tactical_bombers moved from 6 Sea Zone to Kiangsu 2 fighters moved from 6 Sea Zone to Kiangsu 1 fighter moved from 33 Sea Zone to Kiangsu 1 tactical_bomber moved from 33 Sea Zone to Kiangsu 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters moved from Hunan to Kwangsi 2 tactical_bombers moved from Japan to Kiangsu 2 fighters moved from Japan to Kiangsu 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Korea to Kiangsu 1 bomber moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese : 1,00 Japanese : -0,33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 2 artilleries moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 3 infantry moved from Manchuria to 19 Sea Zone 3 artilleries moved from Manchuria to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 armour moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 2 artilleries moved from Hainan to 36 Sea Zone 2 infantry moved from Hainan to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 artilleries moved from 41 Sea Zone to Sumatra 2 infantry moved from 41 Sea Zone to Sumatra 4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from Shantung to Kiangsi 2 bombers moved from Shantung to Suiyuyan 1 tactical_bomber moved from Shantung to Kiangsi Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Suiyuyan Japanese attack with 1 armour and 2 bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 bombers in Suiyuyan, round 2 : 2/3 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 3 : 1/3 hits, 1,00 expected hits ANZAC roll dice for 1 armour in Sumatra, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in Kiangsi Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/7 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Kiangsi to Shantung 2 bombers moved from Suiyuyan to Shantung 4 artilleries moved from 35 Sea Zone to Philippines 4 infantry moved from 35 Sea Zone to Philippines Turn Complete - Japanese
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : -0,67 Japanese : 0,50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 3 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 tactical_bomber moved from 10 Sea Zone to Alaska 1 fighter moved from 10 Sea Zone to Alaska 1 fighter moved from Western United States to Alaska 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 cruiser moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 10 Sea Zone to 2 Sea Zone 1 battleship moved from 10 Sea Zone to 2 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone Non Combat Move - Americans 1 infantry moved from 2 Sea Zone to Alaska 1 artillery moved from 2 Sea Zone to Alaska 1 cruiser moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone Americans undo move 1. 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : -0,67
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 4 infantry moved from India to Burma 1 infantry moved from West India to India 1 artillery moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 3 infantry moved from Malaya to Shan State 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec Combat - British
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 9 armour, 4 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Spain to Southern France 4 artilleries moved from Spain to Southern France 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 2 fighters moved from Southern Italy to Southern France 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 armour moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 armour moved from Eastern United States to 101 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Portugal 3 artilleries moved from 91 Sea Zone to Portugal 4 infantry moved from 91 Sea Zone to Portugal 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Portugal 1 infantry moved from 91 Sea Zone to Portugal Combat - Americans Battle in Norway Battle in Korea Battle in Southern France Americans attack with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry Americans roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/11 hits, 4,50 expected hits Germans roll dice for 1 armour, 5 infantry and 1 mech_infantry in Southern France, round 2 : 0/7 hits, 2,50 expected hits 3 infantry owned by the Germans lost in Southern France Americans roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 3 : 4/11 hits, 4,50 expected hits Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1,50 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Norway from Germans, taking Korea from Japanese, taking Southern France from Germans with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 1 armour, 5 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Battle in Portugal Americans attack with 1 armour, 4 artilleries and 5 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 4 artilleries and 5 infantry in Portugal, round 2 : 3/10 hits, 3,33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern France to Southern Italy 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 4 submarines moved from 109 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone Place Units - Americans 4 artilleries and 4 infantry placed in Eastern United States 3 armour placed in Japan 3 armour placed in Normandy Bordeaux 3 armour placed in Spain 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -3,00 Americans : -2,33 Neutral_True : 0,33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 4 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 5 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hunan, round 2 : 2/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 9 armour, 4 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Spain to Southern France 4 artilleries moved from Spain to Southern France 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 2 fighters moved from Southern Italy to Southern France 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 armour moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 armour moved from Eastern United States to 101 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Portugal 3 artilleries moved from 91 Sea Zone to Portugal 4 infantry moved from 91 Sea Zone to Portugal 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Portugal 1 infantry moved from 91 Sea Zone to Portugal Combat - Americans Battle in Norway Battle in Korea Battle in Southern France Americans attack with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry Americans roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/11 hits, 4,50 expected hits Germans roll dice for 1 armour, 5 infantry and 1 mech_infantry in Southern France, round 2 : 0/7 hits, 2,50 expected hits 3 infantry owned by the Germans lost in Southern France Americans roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 3 : 4/11 hits, 4,50 expected hits Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern France, round 3 : 1/4 hits, 1,50 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Norway from Germans, taking Korea from Japanese, taking Southern France from Germans with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 1 armour, 5 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Battle in Portugal Americans attack with 1 armour, 4 artilleries and 5 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 4 artilleries and 5 infantry in Portugal, round 2 : 3/10 hits, 3,33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern France to Southern Italy 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 4 submarines moved from 109 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone Place Units - Americans 4 artilleries and 4 infantry placed in Eastern United States 3 armour placed in Japan 3 armour placed in Normandy Bordeaux 3 armour placed in Spain 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 4 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 5 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hunan, round 2 : 2/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor and 10 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 factory_upgrade; Remaining resources: 0 PUs; Combat Move - British 5 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Yunnan to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 2 fighters moved from Szechwan to Kiangsi 1 tactical_bomber moved from Szechwan to Kiangsi 1 artillery and 4 infantry moved from Belgian Congo to Angola 2 artilleries moved from Venezuela to 89 Sea Zone 4 infantry moved from Venezuela to 89 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 65 Sea Zone 2 artilleries moved from 65 Sea Zone to Chile 4 infantry moved from 65 Sea Zone to Chile 1 mech_infantry moved from Greece to Caucasus 1 mech_infantry moved from Iraq to Caucasus 2 fighters moved from Southern Italy to Caucasus 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Angola British attack with 1 artillery and 4 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery and 4 infantry in Angola, round 2 : 2/5 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Angola British win, taking Angola from Neutral_True with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Kiangsi British attack with 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 2 infantry British roll dice for 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/10 hits, 3,17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Kiangsi British roll dice for 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 : 4/10 hits, 3,17 expected hits Japanese roll dice for 2 artilleries in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for British: 1 infantry Battle in Chile British attack with 2 artilleries and 4 infantry Neutral_True defend with 2 infantry British roll dice for 2 artilleries and 4 infantry in Chile, round 2 : 0/6 hits, 1,67 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Chile British roll dice for 2 artilleries and 3 infantry in Chile, round 3 : 1/5 hits, 1,50 expected hits Neutral_True roll dice for 2 infantry in Chile, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Chile British roll dice for 2 artilleries and 3 infantry in Chile, round 4 : 1/5 hits, 1,50 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Chile British win, taking Chile from Neutral_True with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Caucasus British attack with 2 fighters and 2 mech_infantrys Germans defend with 1 armour British roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - British 2 fighters moved from Caucasus to Turkey 2 armour moved from Iraq to Turkey 1 mech_infantry moved from Greece to Turkey 1 armour moved from Greece to Turkey 1 tactical_bomber moved from Kiangsi to Kwangtung 3 fighters moved from Kiangsi to Kwangtung 1 mech_infantry moved from Szechwan to Sikang 8 infantry moved from India to West India 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to Spain Place Units - British 3 infantry placed in Turkey 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Union of South Africa 2 infantry placed in Southern Italy 1 factory_minor placed in Persia Turn Complete - British British collect 49 PUs; end with 50 PUs Place Units - UK_Pacific Units in Kwangtung being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by British from West India: 8 infantry EDIT: Adding units owned by British to India: 8 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -2,50 British : -2,50 Americans : -2,33 AA fire in Western Germany : : -0,17 Neutral_True : -1,00 Chinese : 0,33 Japanese : -1,33
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@DaButcher fuld scramble. Jeg sender save.
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 4 infantry moved from India to Burma 1 infantry moved from West India to India 1 artillery moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 3 infantry moved from Malaya to Shan State 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Combat Hit Differential Summary :
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@DaButcher den sidste British Round 1 er faktisk din tur, i spillet, hvor du er allierede, men efter jeg har valgt scramble… Den burde starte op i combat-mode, hvor du bare skal eksekvere.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - Italians Non Combat Move - Italians 7 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 3 aaGuns moved from Rostov to Volgograd Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 3 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 tactical_bomber moved from 10 Sea Zone to Alaska 1 fighter moved from 10 Sea Zone to Alaska 1 fighter moved from Western United States to Alaska 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 cruiser moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 10 Sea Zone to 2 Sea Zone 1 battleship moved from 10 Sea Zone to 2 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone Non Combat Move - Americans 1 infantry moved from 2 Sea Zone to Alaska 1 artillery moved from 2 Sea Zone to Alaska 1 cruiser moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone Americans undo move 1. 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 bomber and 1 factory_minor; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 4 infantry moved from India to Burma 1 infantry moved from West India to India 1 artillery moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 3 infantry moved from Malaya to Shan State 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Ethiopia British attack with 2 armour and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 armour and 2 infantry in Ethiopia, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 2 armour and 2 infantry in Ethiopia, round 3 : 3/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 cruiser Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -4 Casualties for British: 1 cruiser Casualties for Italians: 1 destroyer Battle in 106 Sea Zone British attack with 1 bomber, 1 destroyer and 1 transport Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 3,17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits 2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/4 hits, 2,17 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 carrier, 1 destroyer and 2 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Non Combat Move - British 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 3 aaGuns moved from India to Burma 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 bomber moved from 106 Sea Zone to Iceland Place Units - British 1 factory_minor placed in Egypt 1 bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 23 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0,17 British : 0,00 Italians : -2,17 Chinese : 1,17 Japanese : -0,67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to 76 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Syria 1 infantry moved from 99 Sea Zone to Syria 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone Combat - Italians Battle in 76 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 76 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Alexandria Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6 Casualties for Italians: 1 destroyer and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Syria Italians attack with 1 armour and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 artilleries moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 6 infantry moved from Southern Italy to Northern Italy 1 bomber moved from 76 Sea Zone to Italian Somaliland Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 Italians collect 10 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.33 French : -0.00
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangtung to 41 Sea Zone Combat - ANZAC Battle in Celebes Battle in 41 Sea Zone ANZAC attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from 41 Sea Zone to India 3 fighters moved from Kwangtung to 6 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in Queensland 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangtung to 41 Sea Zone Combat - ANZAC Battle in Celebes Battle in 41 Sea Zone ANZAC attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from 41 Sea Zone to India 3 fighters moved from Kwangtung to 6 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in Queensland 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Nigeria to French West Africa Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to Western Australia 1 fighter moved from Queensland to Western Australia 1 artillery moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to Western Australia 1 fighter moved from Queensland to Western Australia 1 artillery moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 infantry moved from Tunisia to Algeria 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 8 artilleries, 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Southern France to Holland Belgium 1 mech_infantry moved from Southern France to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Western Germany to 97 Sea Zone 2 bombers moved from Western Germany to 97 Sea Zone 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece Combat - Germans Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 0/8 hits, 2,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 2/7 hits, 2,17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 3/5 hits, 1,83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour remaining. Battle score for attacker is -3 Casualties for Germans: 5 infantry Casualties for Neutral_Allies: 4 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2,50 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 cruiser Battle in Holland Belgium Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 2 armour moved from France to Southern France 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 artillery moved from 115 Sea Zone to Finland 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 2 bombers moved from 97 Sea Zone to Southern Italy 6 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery moved from Poland to Slovakia Hungary 9 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Germany to Poland 1 aaGun moved from Poland to Slovakia Hungary 3 aaGuns moved from Western Germany to Germany Place Units - Germans 1 carrier and 2 transports placed in 93 Sea Zone 1 armour and 8 artilleries placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 bombers EDIT: Adding units owned by Germans to Western Germany: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 2 artilleries and 2 infantry EDIT: Adding units owned by Germans to Northern Italy: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -3,67 British : 0,50 French : -0,33 Neutral_Allies : 1,67