No scramble.
Will you have enough time to play this game going forward?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19
Combat Move - ANZAC
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 37 Sea Zone
5 fighters moved from India to 37 Sea Zone
@simon33 scramble sz 37? and will the sub submerge or fight?
Pondering what I was thinking there. It isn’t worth 3 fighters to kill 2 subs.
No scramble, and submerge the sub.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19
Combat Move - ANZAC
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 37 Sea Zone
5 fighters moved from India to 37 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 5 fighters and 5 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 5 submarines in 37 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win with 5 fighters and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
5 fighters moved from 37 Sea Zone to Sumatra
2 artilleries, 2 fighters and 2 infantry moved from Manchuria to Korea
1 fighter moved from Russia to West India
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 cruiser moved from 22 Sea Zone to 24 Sea Zone
1 fighter moved from Queensland to Guam
1 bomber moved from Queensland to Korea
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Southern France
1 fighter moved from Western Germany to 93 Sea Zone
2 fighters moved from Western Germany to Southern France
1 armour moved from Tsinghai to Timguska
Germans take Novosibirsk from Russians
2 armour and 2 mech_infantrys moved from Tsinghai to Timguska
Germans take Kansu from Chinese
1 artillery and 1 infantry moved from Smolensk to Russia
1 fighter moved from Ukraine to Russia
1 armour moved from Volgograd to Bryansk
Germans take Tambov from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 84 PUs;
Germans buy 6 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Germans roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Russia, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
Germans roll dice for 1 artillery and 1 fighter in Russia, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 fighter moved from Russia to Ukraine
2 aaGuns, 5 armour, 32 artilleries, 55 infantry and 7 mech_infantrys moved from Smolensk to Bryansk
3 mech_infantrys moved from Ukraine to Caucasus
6 artilleries moved from Ukraine to Bryansk
2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
6 infantry moved from Eastern Poland to Western Ukraine
3 artilleries, 2 infantry and 10 mech_infantrys moved from Belarus to Bryansk
2 artilleries and 1 infantry moved from Novgorod to Belarus
2 armour and 10 mech_infantrys moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
2 armour and 2 mech_infantrys moved from Persia to Iraq
1 fighter moved from Iraq to Southern Italy
2 armour and 4 mech_infantrys moved from Persia to Caucasus
1 aaGun, 11 artilleries and 8 infantry moved from Eastern Persia to Persia
1 fighter moved from 93 Sea Zone to Southern Italy
3 infantry moved from Western Germany to Northern Italy
1 fighter moved from 126 Sea Zone to Germany
2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 7 transports moved from 126 Sea Zone to 113 Sea Zone
3 infantry moved from Norway to Finland
1 fighter moved from Norway to Germany
2 fighters moved from Southern France to Western Germany
4 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Poland to Western Germany
Place Units - Germans
3 artilleries placed in France
5 infantry and 5 mech_infantrys placed in Western Germany
1 fighter placed in 113 Sea Zone
3 artilleries placed in Persia
3 infantry placed in Ukraine
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 66 PUs (4 lost to blockades); end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : -0.33
Russians : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 mech_infantry moved from Samara to Turkmenistan
Russians take Turkmenistan from Germans
1 infantry moved from West India to Eastern Persia
Russians take Eastern Persia from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 mech_infantry moved from Samara to Turkmenistan
Russians take Turkmenistan from Germans
1 infantry moved from West India to Eastern Persia
Russians take Eastern Persia from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 3 armour, 21 artilleries, 64 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
2 aaGuns and 11 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Samara to Trans-Jordan
Turn Complete - Russians
Combat Hit Differential Summary :
@simon33 sorry…just want to change a ncm
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 mech_infantry moved from Samara to Turkmenistan
Russians take Turkmenistan from Germans
1 infantry moved from West India to Eastern Persia
Russians take Eastern Persia from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 3 armour, 21 artilleries, 64 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
2 aaGuns and 11 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Samara to Trans-Jordan
Turn Complete - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to India: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Trans-Jordan: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - Japanese
15 artilleries and 19 infantry moved from Shan State to Burma
1 armour moved from Timguska to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from Shan State to Suiyuyan
1 artillery and 1 infantry moved from Timguska to Evenkiyskiy
1 fighter and 1 tactical_bomber moved from Shan State to Chahar
1 infantry moved from Anhwe to Chahar
Purchase Units - Japanese
Japanese buy 4 infantry and 1 submarine; Remaining resources: 7 PUs; 1 SuicideAttackTokens;
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Evenkiyskiy
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 3 submarines and 1 transport
3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 bomber in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 15 artilleries and 19 infantry
British defend with 1 infantry
Japanese roll dice for 15 artilleries and 19 infantry in Burma, round 2 : 9/34 hits, 10.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 15 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
2 artilleries and 2 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Hunan to Anhwe
2 fighters moved from Shan State to French Indo China
2 tactical_bombers moved from Philippines to Java
1 aaGun moved from Shan State to Burma
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 armour moved from Yunnan to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 bomber moved from Suiyuyan to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
5 fighters and 2 infantry moved from Amur to Siberia
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 33
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,5,2,1,6,6,2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,2,6,3,6,2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,6,3,1,3,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,5,1,1,3,5
Japanese collect 19 PUs (33 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Chinese : 0.50
UK_Pacific : 0.67
Russians : -0.33
Japanese : -2.50
You rolled maximum convoy damage that round. 19 is my income which can’t be convoyed.
@simon33 There are a lot of subs floating on the asian coast! Just need to start taking the inland territories away from you now :smiling_imp:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Korea to Amur
Americans take Amur from Japanese
2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Gibraltar to Southern France
2 bombers moved from United Kingdom to France
3 fighters moved from United Kingdom to France
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to France
1 infantry moved from Normandy Bordeaux to France
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - Chinese
3 infantry moved from Jehol to Anhwe
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Trans-Jordan to Syria
8 fighters moved from Trans-Jordan to Syria
1 mech_infantry moved from Jehol to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Korea to Amur
Americans take Amur from Japanese
2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Gibraltar to Southern France
2 bombers moved from United Kingdom to France
3 fighters moved from United Kingdom to France
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to France
1 infantry moved from Normandy Bordeaux to France
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Malta
Battle in France
Americans attack with 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 5 artilleries and 1 factory_minor; Italians defend with 1 infantry
Americans roll dice for 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers in France, round 2 : 5/10 hits, 5.33 expected hits
Germans roll dice for 5 artilleries and 1 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
4 artilleries owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in France
Americans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in France, round 3 : 5/8 hits, 4.67 expected hits
Germans roll dice for 1 artillery in France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 fighter owned by the Americans lost in France
Americans win, taking Malta from Italians with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Germans: 5 artilleries
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
2 bombers moved from France to United Kingdom
3 fighters and 2 tactical_bombers moved from France to Normandy Bordeaux
1 fighter moved from Southern France to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 24 Sea Zone to Korea
2 fighters moved from Midway to Korea
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Eastern United States to United Kingdom
1 carrier moved from 24 Sea Zone to 26 Sea Zone
Place Units - Americans
1 fighter placed in 110 Sea Zone
2 fighters placed in Normandy Bordeaux
1 airfield placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 factory_minor placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 3 bombers
EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Move - Chinese
3 infantry moved from Jehol to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Trans-Jordan to Syria
8 fighters moved from Trans-Jordan to Syria
1 mech_infantry moved from Jehol to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Syria
British attack with 8 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 8 fighters and 1 infantry in Syria, round 2 : 5/9 hits, 4.17 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from Trans-Jordan to Egypt
2 artilleries moved from Egypt to Trans-Jordan
6 fighters moved from Syria to Trans-Jordan
1 fighter moved from West India to Trans-Jordan
1 fighter moved from West India to India
8 artilleries and 30 infantry moved from West India to India
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Syria to Egypt
1 fighter moved from Syria to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
2 armour moved from Jehol to Korea
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 24 Sea Zone to 26 Sea Zone
Place Units - British
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Germans : 0.00
British : 0.50
Italians : -0.33
Americans : -0.17
Chinese : 1.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Korea to Amur
Americans take Amur from Japanese
2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Gibraltar to Southern France
2 bombers moved from United Kingdom to France
3 fighters moved from United Kingdom to France
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to France
1 infantry moved from Normandy Bordeaux to France
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Malta
Battle in France
Americans attack with 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 5 artilleries and 1 factory_minor; Italians defend with 1 infantry
Americans roll dice for 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers in France, round 2 : 5/10 hits, 5.33 expected hits
Germans roll dice for 5 artilleries and 1 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
4 artilleries owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in France
Americans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in France, round 3 : 5/8 hits, 4.67 expected hits
Germans roll dice for 1 artillery in France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 fighter owned by the Americans lost in France
Americans win, taking Malta from Italians with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Germans: 5 artilleries
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
2 bombers moved from France to United Kingdom
3 fighters and 2 tactical_bombers moved from France to Normandy Bordeaux
1 fighter moved from Southern France to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 24 Sea Zone to Korea
2 fighters moved from Midway to Korea
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Eastern United States to United Kingdom
1 carrier moved from 24 Sea Zone to 26 Sea Zone
Place Units - Americans
1 fighter placed in 110 Sea Zone
2 fighters placed in Normandy Bordeaux
1 airfield placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 factory_minor placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 3 bombers
EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Move - Chinese
3 infantry moved from Jehol to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Trans-Jordan to Syria
8 fighters moved from Trans-Jordan to Syria
1 mech_infantry moved from Jehol to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Syria
British attack with 8 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 8 fighters and 1 infantry in Syria, round 2 : 5/9 hits, 4.17 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from Trans-Jordan to Egypt
2 artilleries moved from Egypt to Trans-Jordan
6 fighters moved from Syria to Trans-Jordan
1 fighter moved from West India to Trans-Jordan
1 fighter moved from West India to India
8 artilleries and 30 infantry moved from West India to India
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Syria to Egypt
1 fighter moved from Syria to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
2 armour moved from Jehol to Korea
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 24 Sea Zone to 26 Sea Zone
Place Units - British
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 58 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
British : 0.50
Italians : -0.33
Americans : -0.17
Chinese : 1.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Western Germany to 99 Sea Zone
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from 99 Sea Zone to Western Germany
1 aaGun and 8 infantry moved from Western Germany to France
1 mech_infantry moved from Caucasus to Persia
1 armour moved from Iraq to Persia
Place Units - Italians
3 infantry placed in Iraq
2 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,3
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.33
Americans : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Guam to 36 Sea Zone
1 bomber moved from Korea to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Guam to 36 Sea Zone
1 bomber moved from Korea to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 36 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 submarine
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 bomber, 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 bomber and 1 fighter moved from 36 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
5 fighters moved from Sumatra to India
1 fighter moved from West India to Trans-Jordan
2 fighters moved from Korea to 26 Sea Zone
1 cruiser moved from 24 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.17
Japanese : 0.83