Wiz (X) vs Sov (L+16) G3 BM3

  • '19

    @wizmark It sure delayed Japan, but you still have lots of transport with troops…

  • '19

    @wizmark I’ll will have to be creative to find a way to block you or prevent you from capturing the last VC you need.

  • '19

    TripleA Move Summary: Americans round 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Spain to France
            1 cruiser moved from 71 Sea Zone to 72 Sea Zone
            2 armour and 5 infantry moved from Sweden to Finland
            3 infantry moved from Norway to Finland
            1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 fighter moved from Norway to Finland
            1 bomber moved from Norway to Southern France
            1 bomber moved from Norway to Southern France
            2 fighters moved from Spain to Southern France
            1 bomber moved from Norway to Western Germany
            4 fighters moved from Norway to Western Germany
    

    Savegame

  • '19

    @wizmark Intercept bombing raid in S.France and or W.Germany?

  • '20 '19

    @Sovietishcat no intercepts thanks

  • '19

    TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Spain to France
            1 cruiser moved from 71 Sea Zone to 72 Sea Zone
            2 armour and 5 infantry moved from Sweden to Finland
            3 infantry moved from Norway to Finland
            1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 fighter moved from Norway to Finland
            1 bomber moved from Norway to Southern France
            1 bomber moved from Norway to Southern France
            2 fighters moved from Spain to Southern France
            1 bomber moved from Norway to Western Germany
            4 fighters moved from Norway to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 5 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Southern France
                Americans attacks with 4 units heading to Southern France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Java
            Battle in 72 Sea Zone
                Americans attack with 1 cruiser
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 cruiser in 72 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 72 Sea Zone
                Japanese win, taking Java from Japanese with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 cruiser
                Casualties for Japanese: 1 destroyer
            Battle in Finland
                Americans attack with 2 armour, 1 fighter and 8 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 2 armour, 1 fighter and 8 infantry in Finland, round 2 : 2/11 hits, 2,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Finland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 2 armour, 1 fighter and 7 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from Finland to Norway
            1 bomber moved from Southern France to Spain
            1 bomber moved from France to Norway
            1 bomber moved from Western Germany to Norway
            4 fighters moved from Western Germany to Norway
            2 fighters moved from Southern France to Spain
            8 infantry moved from Central United States to 101 Sea Zone
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Spain
            1 battleship moved from 46 Sea Zone to 63 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 23 Sea Zone to 26 Sea Zone
            1 destroyer moved from 22 Sea Zone to 17 Sea Zone
            1 submarine moved from 22 Sea Zone to 31 Sea Zone
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 82 Sea Zone to 71 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Sweden
            3 infantry placed in Norway
            3 infantry placed in Spain
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            2 armour, 1 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            2 armour and 2 infantry moved from 81 Sea Zone to Saudi Arabia
            6 fighters moved from Egypt to Saudi Arabia
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
                  British take 80 Sea Zone from Japanese
            2 fighters moved from 71 Sea Zone to Saudi Arabia
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 2 armour, 8 fighters and 2 infantry
                Japanese defend with 1 factory_minor and 3 mech_infantrys
                    British roll dice for 2 armour, 8 fighters and 2 infantry in Saudi Arabia, round 2 : 3/12 hits, 5,33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Saudi Arabia, round 2 : 2/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Saudi Arabia
                British win, taking Saudi Arabia from Japanese with 2 armour and 8 fighters remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - British
            2 fighters moved from Saudi Arabia to 81 Sea Zone
            6 fighters moved from Saudi Arabia to Egypt
            1 carrier moved from 71 Sea Zone to 81 Sea Zone
            1 fighter moved from Spain to Egypt
            1 mech_infantry moved from Belgian Congo to Union of South Africa
            1 destroyer moved from 125 Sea Zone to 123 Sea Zone
            1 destroyer moved from 123 Sea Zone to 117 Sea Zone
            1 fighter moved from Gibraltar to Egypt
    
        Place Units - British
            1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 81 Sea Zone
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : -2,33
    AA fire in France : : -0,17
    AA fire in Western Germany : : -0,17
    Americans : -0,33
    AA fire in Southern France : : 0,67
    Japanese : 1,67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,4,4,3,6,6
            Italians collect 6 PUs (4 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 20

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs; 
            Germans buy 3 armour and 9 infantry; Remaining resources: 10 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            3 armour and 3 mech_infantrys moved from Novgorod to Vologda
                  Germans take Archangel from Russians
            3 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Eastern Poland to Western Ukraine
            6 armour, 9 infantry and 15 mech_infantrys moved from Eastern Poland to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs; 
            Germans buy 3 armour and 9 infantry; Remaining resources: 10 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            3 armour and 3 mech_infantrys moved from Novgorod to Vologda
                  Germans take Archangel from Russians
            3 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Eastern Poland to Western Ukraine
            6 armour, 9 infantry and 15 mech_infantrys moved from Eastern Poland to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 6 armour, 2 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 6 armour, 2 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 9/33 hits, 8.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 6 armour, 2 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Belarus to Vologda
            2 mech_infantrys moved from Northwest Persia to Iraq
            2 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Novgorod to Belarus
            2 bombers moved from Western Ukraine to Vologda
            3 aaGuns, 10 armour, 10 artilleries, 5 infantry and 23 mech_infantrys moved from Trans-Jordan to Iraq
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
    
        Place Units - Germans
            3 armour placed in Iraq
            3 infantry placed in Persia
            3 infantry placed in Southern France
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,5,2,3,3,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2,3,5
            Germans collect 46 PUs (12 lost to blockades); end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Russians : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 mech_infantry moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
            2 artilleries moved from Caucasus to Kazakhstan
            1 infantry moved from Bryansk to Western Ukraine
            2 armour and 10 infantry moved from Bryansk to Russia
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Caucasus to Kazakhstan
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Kazakhstan
                Russians attack with 2 artilleries and 4 infantry
                Japanese defend with 3 mech_infantrys
                    Russians roll dice for 2 artilleries and 4 infantry in Kazakhstan, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians roll dice for 2 artilleries and 3 infantry in Kazakhstan, round 3 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Kazakhstan, round 4 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 4 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 5 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 5 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 3 artilleries and 13 infantry moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Volgograd to Russia
            2 aaGuns moved from Bryansk to Russia
            1 fighter moved from Ukraine to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -2,33
    Japanese : -0,67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 20

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
            1 destroyer and 1 submarine moved from 34 Sea Zone to 45 Sea Zone
            1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
            1 fighter moved from Trans-Jordan to 80 Sea Zone
            1 tactical_bomber moved from Afghanistan to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Saudi Arabia
            1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Samara
            8 armour moved from Vologda to Kazakhstan
            3 mech_infantrys moved from West India to Kazakhstan
            1 bomber moved from Afghanistan to Samara
            1 bomber moved from India to Kazakhstan
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 20

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
            1 destroyer and 1 submarine moved from 34 Sea Zone to 45 Sea Zone
            1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
            1 fighter moved from Trans-Jordan to 80 Sea Zone
            1 tactical_bomber moved from Afghanistan to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Saudi Arabia
            1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Samara
            8 armour moved from Vologda to Kazakhstan
            3 mech_infantrys moved from West India to Kazakhstan
            1 bomber moved from Afghanistan to Samara
            1 bomber moved from India to Kazakhstan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
            1 destroyer and 1 submarine moved from 34 Sea Zone to 45 Sea Zone
            1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
            1 fighter moved from Trans-Jordan to 80 Sea Zone
            1 tactical_bomber moved from Afghanistan to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Saudi Arabia
            1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Samara
            8 armour moved from Vologda to Kazakhstan
            3 mech_infantrys moved from West India to Kazakhstan
            1 bomber moved from Afghanistan to Samara
            1 bomber moved from India to Kazakhstan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Caroline Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 80 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Saudi Arabia
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 armour and 1 factory_minor
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 3/6 hits, 2.50 expected hits
                    British roll dice for 2 armour in Saudi Arabia, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the British lost in Saudi Arabia
                Japanese win, taking Saudi Arabia from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 2 armour
            Battle in Kazakhstan
                Japanese attack with 8 armour, 1 bomber and 3 mech_infantrys
                Russians defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 8 armour, 1 bomber and 3 mech_infantrys in Kazakhstan, round 2 : 6/12 hits, 5.17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 8 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Samara
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
                Japanese win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Samara to India
            1 bomber moved from Kazakhstan to India
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to West India
            2 fighters and 1 tactical_bomber moved from Saudi Arabia to West India
            3 armour moved from Trans-Jordan to Northwest Persia
            2 artilleries moved from Trans-Jordan to Iraq
            1 battleship moved from 34 Sea Zone to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 artilleries, 5 infantry and 1 marine moved from Paulau Island to 34 Sea Zone
            2 artilleries, 5 infantry, 1 marine and 4 transports moved from 34 Sea Zone to 35 Sea Zone
            2 artilleries, 5 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 carrier moved from 34 Sea Zone to 45 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 34 Sea Zone to 36 Sea Zone
            1 marine moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 36 Sea Zone
            1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
            3 mech_infantrys placed in West India
            2 destroyers and 1 submarine placed in 39 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 2 aaGuns and 2 infantry
            EDIT: Adding units owned by Japanese to West India: 2 aaGuns and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 81 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    British : -1.17
    Americans : -0.33
    Russians : 0.33
    Japanese : 2.83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 1 fighter, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 submarine moved from 31 Sea Zone to 33 Sea Zone
            1 armour moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Karelia to Novgorod
            1 armour moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 armour moved from Vyborg to Novgorod
            2 bombers and 5 fighters moved from Norway to Novgorod
            2 artilleries and 2 infantry moved from Spain to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Spain to Trans-Jordan
            2 infantry moved from Spain to 92 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 battleship, 1 carrier and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in 33 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Novgorod
                Americans attack with 2 armour, 2 bombers and 5 fighters
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 2 armour, 2 bombers and 5 fighters in Novgorod, round 2 : 4/9 hits, 4,83 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 armour owned by the Americans lost in Novgorod
                Americans win, taking Novgorod from Germans with 1 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 armour
                Casualties for Germans: 3 infantry
            Battle in 80 Sea Zone
                Americans attack with 1 battleship, 1 carrier and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 carrier and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 80 Sea Zone
                Americans win, taking 80 Sea Zone from Japanese with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Trans-Jordan
                Americans attack with 2 artilleries, 1 bomber and 4 infantry
                Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Trans-Jordan, round 2 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/4 hits, 1,50 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Trans-Jordan
                    Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
                    Americans roll dice for 2 artilleries and 1 bomber in Trans-Jordan, round 4 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 4 infantry
                Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Trans-Jordan to Egypt
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 infantry moved from Sweden to Finland
            3 infantry moved from Norway to Finland
            5 fighters moved from Novgorod to Finland
            2 bombers moved from Novgorod to Finland
            2 bombers moved from Finland to Norway
            6 infantry moved from Finland to Karelia
            1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 17 Sea Zone to 31 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 factory_minor placed in Finland
            1 artillery and 2 infantry placed in Norway
            1 artillery and 2 infantry placed in Sweden
            1 fighter placed in Western United States
            3 destroyers and 3 submarines placed in 10 Sea Zone
            3 infantry placed in Spain
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to 64 Sea Zone: 5 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 2 mech_infantrys moved from Egypt to Saudi Arabia
            2 fighters moved from Egypt to Saudi Arabia
            2 fighters moved from 81 Sea Zone to Saudi Arabia
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Germans
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 2 armour, 4 fighters and 2 mech_infantrys
                Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    British roll dice for 2 armour, 4 fighters and 2 mech_infantrys in Saudi Arabia, round 2 : 6/8 hits, 3,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Saudi Arabia
                British win, taking Saudi Arabia from Japanese with 2 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 63 Sea Zone: 1 battleship
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            4 fighters moved from Saudi Arabia to 80 Sea Zone
            3 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 71 Sea Zone to 80 Sea Zone
    
        Place Units - British
            3 artilleries placed in Egypt
            1 infantry placed in United Kingdom
            1 carrier and 1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 2,17
    British : 2,67
    Americans : -1,50
    Japanese : -0,33
    

    Savegame

  • '19

    @wizmark I would like to be more aggressive in Europe, but feels I could be just walking towards the sun… and melt the allies wing

  • '20 '19

    @Sovietishcat axis still got a lot of power in europe…

  • '20 '19

    TripleA Move Summary: Italians round 20

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Italians
            Italians buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 3 fighters moved from Southern Italy to Ukraine
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Italians
            Italians buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 3 fighters moved from Southern Italy to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 bomber and 3 fighters
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber and 3 fighters in Ukraine, round 2 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the Italians lost in Ukraine
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Italians: 1 fighter
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Eastern Poland to Bessarabia
            1 bomber and 2 fighters moved from Ukraine to Bessarabia
            1 mech_infantry moved from Southern Italy to Southern France
    
        Place Units - Italians
            1 armour placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,5,5,6,5,5
            Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from Egypt to Bryansk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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