Can I edit the french troop in Alexandria?
L20 #3 trulpen (X+9) vs axis-dominion (A) BM3
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 4 carriers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Yugoslavia to Northern Italy 1 fighter moved from Greece to Northern Italy 2 fighters moved from 97 Sea Zone to Northern Italy 1 bomber moved from Yugoslavia to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Midway Battle in Northern Italy Americans attack with 3 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Midway from Japanese, taking Northern Italy from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 3 infantry moved from Greece to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Northern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 1 bomber moved from Central United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 64 Sea Zone to 10 Sea Zone 4 infantry and 1 mech_infantry moved from Central United States to Western United States 1 aaGun moved from Central United States to Western United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 3 cruisers, 1 marine and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 6 carriers and 4 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 64 Sea Zone to 54 Sea Zone 1 fighter moved from 64 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 64 Sea Zone to 10 Sea Zone 3 fighters moved from Central United States to Western United States 5 fighters moved from Eastern United States to Western United States 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 bomber moved from Ukraine to Russia 2 fighters moved from Northern Italy to 97 Sea Zone 1 fighter moved from Northern Italy to 97 Sea Zone 6 infantry moved from Eastern United States to Central United States Place Units - Americans 1 carrier placed in 97 Sea Zone 3 infantry placed in Greece Americans undo move 2. 3 infantry placed in Yugoslavia 2 infantry placed in Greece 3 carriers and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yugoslavia to Southern France British take Southern France from Germans 1 mech_infantry moved from Yugoslavia to Western Germany 2 infantry moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Yugoslavia to Greater Southern Germany 1 bomber moved from Yugoslavia to Volgograd 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary 1 tactical_bomber moved from Yugoslavia to Greater Southern Germany 5 fighters moved from Yugoslavia to Slovakia Hungary 5 fighters moved from Yugoslavia to Greater Southern Germany 4 fighters moved from 97 Sea Zone to Western Germany 2 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 fighter moved from Yugoslavia to Slovakia Hungary 1 fighter moved from Yugoslavia to Greater Southern Germany 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 1 fighter moved from Greece to Slovakia Hungary 1 fighter moved from Greece to Greater Southern Germany 1 fighter moved from Greece to Western Germany Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Western Germany British attack with 5 fighters and 1 mech_infantry Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry British roll dice for 5 fighters and 1 mech_infantry in Western Germany, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Germany British converts factory_major into different units British win, taking Western Germany from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Greater Southern Germany British attack with 7 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 7/10 hits, 4.50 expected hits Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Greater Southern Germany British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in Scotland British attack with 2 fighters and 3 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 2 fighters and 3 infantry in Scotland, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Slovakia Hungary British attack with 7 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/10 hits, 4.50 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Slovakia Hungary British win, taking Slovakia Hungary from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Yugoslavia to Northern Italy 2 artilleries and 2 marines moved from Yugoslavia to Northern Italy 7 fighters and 1 tactical_bomber moved from Greater Southern Germany to Northern Italy 7 fighters and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy 4 fighters moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Trans-Jordan to Egypt 1 fighter moved from Egypt to Northern Italy 1 fighter moved from Scotland to Northern Italy 1 fighter moved from Scotland to United Kingdom 1 aaGun moved from United Kingdom to Scotland 3 aaGuns, 9 artilleries, 17 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 fighter moved from Kansu to Russia 1 bomber moved from Volgograd to Russia 1 destroyer moved from 64 Sea Zone to 101 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 2 tactical_bombers placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Scotland: 1 aaGun EDIT: Adding units owned by British to United Kingdom: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,5,3,1,5 British collect 36 PUs (7 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.00 Italians : 0.67 British : -1.17 AA fire in Volgograd : : -0.17 Americans : 0.00 AA fire in Ukraine : : -0.17 Chinese : 1.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to Southern France 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd Combat - Italians Battle in Southern France Italians attack with 3 fighters British defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 3 fighters in Southern France, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Southern France Italians win with 3 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 2 mech_infantrys moved from Caucasus to Northwest Persia 1 submarine moved from 92 Sea Zone to 109 Sea Zone 1 armour and 3 mech_infantrys moved from Bryansk to Caucasus 1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Algeria to Morocco 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Morocco 2 fighters moved from Southern France to Greater Southern Germany 1 fighter moved from Southern France to Southern Italy EDIT: 1 armour moved from Volgograd to Caucasus Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,2,5,2,1,6,5,6,2,3,6,1,5,2,3,6,1,5,5,1,1,2,6,5,5,1,3,1,2,3,2,3,1,3,5,1 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : -0,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea 3 fighters moved from Queensland to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in New Guinea, round 2 : 0/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters and 2 infantry in New Guinea, round 3 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from New Guinea to 54 Sea Zone 1 armour and 2 mech_infantrys moved from New South Wales to Queensland 1 cruiser and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 50 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from West India to Eastern Persia 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.67 Japanese : -0.67
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As usual I’m not so tight with the calculations. Had a plan to control both WG and GSG, but it simply doesn’t work. Have to sacrifice the italian air. Is it ok if I blocked with only 1 italian fig? Or would you have attacked it with your aussie dude?
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Yah I’m going to have to have you stick to your move. First, I think you are winning, so I can’t be as easy and forgiving on you as I usually am. Second, sometimes the best way to learn lessons is to feel the pain. So next time you’ll take more time to calculate :)
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It’s cool. I didn’t reflect so much upon it, since you usually allow changes. Bad habit. I’ll try to learn my lesson. Now I’m at a loss though, trying to find some tricky way to relieve the situation.
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@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
It’s cool. I didn’t reflect so much upon it, since you usually allow changes. Bad habit. I’ll try to learn my lesson. Now I’m at a loss though, trying to find some tricky way to relieve the situation.
yah precisely, I’ve been teaching you bad habits, as most others in the league would not be so forgiving after dice have been rolled.
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But you are kind. I like that. :)
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I didn’t get your post, you are still working on it right?
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Yes, I’m trying to be thorough and not making silly mistakes like losing Berlin. It’s hard.
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Have done the battles, but just have NCMs and placement left. Starting to get tired.
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@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
Have done the battles, but just have NCMs and placement left. Starting to get tired.
ok no rush, yah take your time and do it right.
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Have an obligation as well, or rather promised to post a preliminary suggestion of a juicy bid.
It’s in this thread. -
@axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
Have done the battles, but just have NCMs and placement left. Starting to get tired.
ok no rush, yah take your time and do it right.
Already too late. Got two silly figs in GSG. ;)
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man did that little blunder really affect you that much? lol it’s only two Italian planes!
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@axis-dominion said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
man did that little blunder really affect you that much? lol it’s only two Italian planes!
Lol, guess it did. Two figs for poor convoyed Italy is a huge deal for them. I wanted to prevent that aussie dude from entering GSG, but one fig had been sufficient. I was just sloppy following a plan of stacking in GSG and not calculating sufficiently. During G I understand the plan is flawed. I’m still trying to figure out a way to make it though. Yet prospects are bleak.
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I think it is because you played with me like a little mouse in our two previous games. You scare me.
Now I dally between stacking with all I’ve got while still keeping WG 70 % safe against US and just leaving those figs for their dire fate in order to be able to put pressure elsewhere on the board.
I know the latter is the way, but it’s still very hard for me to decide. I’m on it though, so not stalling by purpose. Just my brain is a little frightened.
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@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
I think it is because you played with me like a little mouse in our two previous games. You scare me.
Now I dally between stacking with all I’ve got while still keeping WG 70 % safe against US and just leaving those figs for their dire fate in order to be able to put pressure elsewhere on the board.
I know the latter is the way, but it’s still very hard for me to decide. I’m on it though, so not stalling by purpose. Just my brain is a little frightened.
sure thing, take your time then :)
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 73 PUs; Germans buy 1 armour, 3 artilleries, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Yenisey to Kansu Germans take Timguska from Russians 2 bombers moved from Bryansk to Kansu 1 infantry moved from Volgograd to Tambov 1 artillery moved from Bryansk to Tambov 2 infantry moved from Archangel to Smolensk 1 artillery moved from Bryansk to Smolensk 2 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Slovakia Hungary 2 mech_infantrys moved from Germany to Yugoslavia 1 mech_infantry moved from Ukraine to Romania Germans take Romania from Americans 1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia 2 fighters moved from Southern Italy to Yugoslavia 2 fighters moved from Germany to Slovakia Hungary 2 fighters moved from Germany to Western Germany 2 fighters moved from Southern Italy to Yugoslavia 2 fighters moved from Southern Italy to Yugoslavia 1 infantry moved from Northwest Persia to Iraq Germans take Iraq from British Combat - Germans Battle in Yugoslavia Germans attack with 7 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 factory_minor and 3 infantry Germans roll dice for 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 3/10 hits, 4,50 expected hits Americans roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Yugoslavia Germans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 3 infantry Battle in Western Germany Germans attack with 2 fighters and 2 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 fighters and 2 infantry in Western Germany, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 2 infantry in Western Germany, round 3 : 1/4 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Western Germany, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Western Germany Germans win, taking Western Germany from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Slovakia Hungary Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Slovakia Hungary Germans win, taking Slovakia Hungary from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Germans attack with 1 armour, 2 bombers and 1 mech_infantry Chinese defend with 1 infantry; Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 2,00 expected hits Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Kansu Germans win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Smolensk, round 5 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 5 carriers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 4 armour and 6 mech_infantrys moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Caucasus to Iraq 1 armour moved from Caucasus to Iraq 1 mech_infantry moved from Caucasus to Iraq 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone EDIT: 1 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 2 bombers moved from Kansu to Kweichow 2 fighters moved from Slovakia Hungary to Germany 1 mech_infantry moved from Ukraine to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 3 infantry placed in France 1 armour, 8 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0,33 British : 0,00 Americans : 1,00 Chinese : -0,17 Russians : 1,00
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Wait. Hadn’t looked at Berlin actually. Think I need more air there.