Bid: Axis + 12
*German sub in SZ 111 (6)
*Japanese TT in SZ 7 (6)
No tech
Regular luck
I am very sorry for the delay. I have fallen ill and just now starting to feel better. I have a lot of things to catch up with before I get a chance to move. I apologize again for the delay but I expect to have moves posted by Saturday.
Thanks again for the game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
2 bombers moved from Gibraltar to French Equatorial Africa
1 armour moved from Eastern Persia to West India
Americans take West India from Japanese
1 armour moved from West India to Eastern Persia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Philippines
Battle in French Equatorial Africa
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in French Equatorial Africa
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Philippines from Japanese, taking French Equatorial Africa from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 marine and 9 submarines moved from 33 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Gibraltar
3 transports moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 carriers and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
4 fighters moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from French Equatorial Africa to French West Africa
3 bombers moved from Gibraltar to Norway
2 bombers moved from Tsinghai to Norway
1 bomber moved from Hopei to Eastern Persia
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
5 infantry placed in Central United States
1 artillery placed in Western United States
1 bomber placed in Eastern United States
1 airfield and 1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : -0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
2 bombers moved from Gibraltar to French Equatorial Africa
1 armour moved from Eastern Persia to West India
Americans take West India from Japanese
1 armour moved from West India to Eastern Persia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Philippines
Battle in French Equatorial Africa
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in French Equatorial Africa
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Philippines from Japanese, taking French Equatorial Africa from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 marine and 9 submarines moved from 33 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Gibraltar
3 transports moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 carriers and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
4 fighters moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from French Equatorial Africa to French West Africa
3 bombers moved from Gibraltar to Norway
2 bombers moved from Tsinghai to Norway
1 bomber moved from Hopei to Eastern Persia
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
5 infantry placed in Central United States
1 artillery placed in Western United States
1 bomber placed in Eastern United States
1 airfield and 1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Norway to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Non Combat Move - British
1 bomber moved from Germany to Norway
1 carrier, 2 cruisers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 battleship and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.50
Americans : -0.17
Chinese : -0.50
Japanese : 0.17
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 1 factory_minor; Remaining resources: 6 PUs;
Combat Move - Italians
1 bomber moved from Egypt to 82 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Germany to Eastern Poland
Combat - Italians
Battle in 82 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 82 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 82 Sea Zone to Egypt
1 aaGun moved from Poland to Eastern Poland
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 2 transports moved from 81 Sea Zone to 97 Sea Zone
Place Units - Italians
1 factory_minor placed in Egypt
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
@AldoRaine said in 20L Giallo(X) vs Aldoraine(L+8) BM:
I am very sorry for the delay. I have fallen ill and just now starting to feel better. I have a lot of things to catch up with before I get a chance to move. I apologize again for the delay but I expect to have moves posted by Saturday.
Thanks again for the game.
I hope your doing better
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Borneo
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Borneo
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 53 PUs;
Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya
Germans take Kenya from British
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Western Germany to Finland
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
1 bomber moved from Germany to Belarus
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 2 bombers and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor and 1 mech_infantry
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 aaGun and 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 mech_infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Germany
1 bomber moved from Ukraine to Eastern Poland
10 infantry moved from Poland to Eastern Poland
20 infantry moved from Germany to Poland
12 armour and 23 mech_infantrys moved from Persia to Trans-Jordan
1 aaGun moved from Persia to Iraq
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Finland to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 1,50
Americans : -1,00
AA fire in Ukraine : : -0,17
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
6 armour, 17 artilleries, 17 infantry and 11 mech_infantrys moved from Bryansk to Belarus
2 armour and 4 mech_infantrys moved from Russia to Belarus
Combat - Russians
Battle in Iraq
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Iraq
Russians win, taking Iraq from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 8 armour, 17 artilleries, 17 infantry and 15 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 8 armour, 17 artilleries, 17 infantry and 15 mech_infantrys in Belarus, round 2 : 17/57 hits, 17.83 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 8 armour, 17 artilleries, 16 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Bryansk
3 aaGuns moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
2 aaGuns moved from Bryansk to Belarus
Place Units - Russians
2 armour, 1 infantry and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 13 infantry and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from Americans
1 armour moved from West India to India
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
2 fighters moved from French Indo China to India
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Kiangsu to 35 Sea Zone
7 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
9 artilleries moved from Kiangsu to Anhwe
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Yunnan to Anhwe
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Hunan
1 artillery moved from Hunan to Anhwe
2 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Hunan to Anhwe
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ceylon
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 7/12 hits, 6,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 10 artilleries, 2 infantry and 12 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 10 artilleries, 2 infantry and 12 mech_infantrys in Anhwe, round 2 : 5/25 hits, 7,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 10 artilleries, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Hunan
1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Japan to 44 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
5 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 transports placed in 36 Sea Zone
3 armour and 3 infantry placed in Japan
3 infantry placed in India
1 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,33
Japanese : -1,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Eastern Persia to Persia
Americans take Persia from Germans
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
2 bombers moved from French West Africa to 112 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Norway to Finland
1 infantry moved from Norway to Finland
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern United States to 125 Sea Zone
1 bomber moved from Gibraltar to 125 Sea Zone
2 bombers moved from Norway to Denmark
2 bombers moved from Norway to Germany
4 fighters moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Denmark
1 bomber moved from Norway to Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
7 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
scramble sz112?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Eastern Persia to Persia
Americans take Persia from Germans
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
2 bombers moved from French West Africa to 112 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Norway to Finland
1 infantry moved from Norway to Finland
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern United States to 125 Sea Zone
1 bomber moved from Gibraltar to 125 Sea Zone
2 bombers moved from Norway to Denmark
2 bombers moved from Norway to Germany
4 fighters moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Denmark
1 bomber moved from Norway to Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
7 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 6,6,5 and causes: 17 damage to unit: factory_major
Bombing raid in Germany causes 17 damage total.
Battle in Finland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Denmark
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Denmark, round 2 : 0/5 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Denmark, round 3 : 0/4 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Denmark, round 4 : 2/4 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 125 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 8/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
9 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from 125 Sea Zone to Norway
2 bombers moved from Denmark to Belarus
3 bombers moved from Germany to Belarus
1 bomber moved from Eastern Persia to Belarus
2 mech_infantrys moved from Eastern Persia to Persia
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Finland to Belarus
1 fighter moved from Denmark to 112 Sea Zone
2 bombers moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 fighter, 1 harbour, 1 infantry and 1 mech_infantry placed in Norway
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -1.50
Americans : -1.17
Japanese : -0.33
AA fire in Germany : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
18 infantry moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Eastern Persia to Persia
Americans take Persia from Germans
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
2 bombers moved from French West Africa to 112 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Norway to Finland
1 infantry moved from Norway to Finland
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern United States to 125 Sea Zone
1 bomber moved from Gibraltar to 125 Sea Zone
2 bombers moved from Norway to Denmark
2 bombers moved from Norway to Germany
4 fighters moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Denmark
1 bomber moved from Norway to Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
7 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 6,6,5 and causes: 17 damage to unit: factory_major
Bombing raid in Germany causes 17 damage total.
Battle in Finland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Denmark
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Denmark, round 2 : 0/5 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Denmark, round 3 : 0/4 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Denmark, round 4 : 2/4 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 125 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 8/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
9 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from 125 Sea Zone to Norway
2 bombers moved from Denmark to Belarus
3 bombers moved from Germany to Belarus
1 bomber moved from Eastern Persia to Belarus
2 mech_infantrys moved from Eastern Persia to Persia
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Finland to Belarus
1 fighter moved from Denmark to 112 Sea Zone
2 bombers moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 fighter, 1 harbour, 1 infantry and 1 mech_infantry placed in Norway
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
18 infantry moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Germans
Combat - British
Non Combat Move - British
1 battleship and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
2 armour and 3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier and 2 cruisers moved from 109 Sea Zone to 112 Sea Zone
9 fighters moved from Norway to Belarus
1 tactical_bomber moved from Norway to Belarus
1 bomber moved from Norway to Belarus
3 aaGuns, 3 armour, 3 artilleries, 18 infantry and 6 mech_infantrys moved from Eastern Persia to Persia
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from 109 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
1 carrier moved from 91 Sea Zone to 112 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.50
Americans : -1.17
Chinese : 0.33
Japanese : -0.67
AA fire in Germany : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry and 3 marines; Remaining resources: 3 PUs;
Combat Move - Italians
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Cyprus
1 battleship and 2 cruisers moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from France to Western Germany
1 armour moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Egypt
Combat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Crete
Battle in Cyprus
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery in Cyprus, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians win, taking Crete from British, taking Cyprus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer and 3 fighters
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
2 carriers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from Cyprus to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 aaGun moved from Eastern Poland to Baltic States
Place Units - Italians
3 marines placed in Southern Italy
3 infantry placed in Egypt
Turn Complete - Italians
Italians collect 16 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0,50
British : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
6 fighters moved from Queensland to Celebes
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3,6,2,6,4,1,2,2,1,5,4,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
ANZAC collect 12 PUs (5 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
6 fighters moved from Queensland to Celebes
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3,6,2,6,4,1,2,2,1,5,4,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
ANZAC collect 12 PUs (5 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :