L20 G40 BM3 Surfer (L) v. WindowWasher (X)


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  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to Eastern United States
            1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
                    1 destroyer owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the British lost in 97 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -27
                Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 cruiser and 2 fighters
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from India to West India
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 battleship moved from 37 Sea Zone to 61 Sea Zone
            5 infantry moved from India to Burma
            1 artillery moved from India to Burma
            3 aaGuns moved from India to Burma
            1 fighter moved from Burma to India
            1 fighter moved from 96 Sea Zone to Malta
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from India to Burma
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.00
    Italians : 0.67
    

    Savegame

  • 2026 25 24 23 22 21 20

    The german Luftwaffe saves the day. never good when you hit only once in the first round…

  • 21 20

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Albania to Yugoslavia
            1 armour moved from Albania to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Northern Italy to Normandy Bordeaux
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery moved from Libya to Tobruk
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 armour and 3 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 armour and 3 infantry in Yugoslavia, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 armour and 1 bomber
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in 96 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Malta
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 aaGun, 1 fighter and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 1/2 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 15
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun, 1 fighter and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Albania to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            1 bomber moved from Normandy Bordeaux to Southern Italy
            4 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to France
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : -0.50
    French : -0.33
    Neutral_Allies : -0.33
    

    Savegame

  • 21 20

    @surfer yup thats rough, im interested to see how much diffirent vichy makes the game

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            2 fighters moved from New Zealand to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Move Summary: French round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    

    Savegame

  • 2026 25 24 23 22 21 20

    Well, since you have 2 transports and I lost all my air, Italy should benefit from Vichy.

  • 21 20

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            3 armour and 3 mech_infantrys moved from Germany to Romania
            6 armour and 4 mech_infantrys moved from France to Yugoslavia
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            2 infantry moved from Norway to Finland
    
        Non Combat Move - Germans
            2 aaGuns moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 artillery and 1 infantry placed in France
            1 bomber placed in Western Germany
            5 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Bessarabia to Ukraine
            1 artillery and 6 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            5 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            1 aaGun moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            5 infantry moved from Russia to Bryansk
            2 aaGuns moved from Bryansk to Belarus
            2 aaGuns and 8 infantry moved from Sakha to Buryatia
            1 infantry moved from Ulaanbaatar to Buryatia
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Olgiy to Kansu
            3 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            1 infantry placed in Ukraine
            2 infantry placed in Novgorod
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            2 artilleries and 3 infantry moved from Anhwe to Hunan
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 artillery, 10 infantry and 1 mech_infantry moved from Amur to Buryatia
            1 armour moved from Manchuria to Buryatia
            3 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
    
        Combat - Japanese
            Battle in Buryatia
                Japanese attack with 1 armour, 1 artillery, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 aaGuns and 17 infantry
                    AA fire in Buryatia : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 2 : 1/17 hits, 5.17 expected hits
                    Russians roll dice for 2 aaGuns and 17 infantry in Buryatia, round 2 : 6/17 hits, 5.67 expected hits
                    6 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia
                4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Amur
                Russians win with 1 aaGun and 17 infantry remaining. Battle score for attacker is -23
                Casualties for Japanese: 1 fighter and 6 infantry
                Casualties for Russians: 1 aaGun
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Buryatia to Amur
            1 infantry moved from Manchuria to Amur
            2 infantry moved from Kiangsi to Kwangsi
            2 bombers moved from Kwangsi to Amur
            2 tactical_bombers moved from Kwangsi to Jehol
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 carriers moved from 33 Sea Zone to 42 Sea Zone
            2 destroyers moved from 33 Sea Zone to 42 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from Kwangsi to Jehol
            1 fighter moved from Kwangsi to Hunan
    
        Place Units - Japanese
            1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 artilleries and 3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Paulau Island: 1 infantry
            EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Buryatia : : 0.17
    Russians : 0.33
    Japanese : -4.17
    

    Savegame

  • 21 20

    1. I edited an infantry off of Palau island onto the transport, i missed him during the NCM, if you’re fine with that.
    2. Russia was rough to say the least, I looked over the fact that id need more planes during J1, but still 1 hit vs 6 is dumb
  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            Americans undo move 4.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 8 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 artillery moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -4.33
    Japanese : -1.33
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            Americans undo move 4.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 8 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 artillery moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 bombers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Iraq
            2 fighters moved from India to Iraq
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 fighters and 5 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Iraq, round 2 : 3/9 hits, 2.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Iraq to Trans-Jordan
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            2 infantry moved from Malaya to Shan State
            2 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 aaGun moved from Burma to Shan State
            1 mech_infantry moved from India to Burma
            1 tactical_bomber moved from Burma to India
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            1 battleship moved from 61 Sea Zone to 54 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 infantry placed in Union of South Africa
            2 bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Some Units in India change ownership: 3 infantry and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 0.67
    Chinese : -4.33
    Neutral_Axis : -1.00
    Japanese : -1.33
    

    Savegame

  • 2026 25 24 23 22 21 20

    No worries on edit.
    Agreed in Russia.
    However, we both now have problem places…Med for me and Far East Russia for you. The problem I have is I can’t exploit the Russian opening very quickly. The Med is deteriorating quickly. Keeping the US on the sideline is rough, but, the Japanese are not growing–all their money spots are off-limits. Very weird to have an ANZAC transport surrounded by the IJN!

  • 21 20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Yugoslavia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 bomber moved from Southern Italy to Greece
            1 infantry moved from Bulgaria to Greece
            4 infantry moved from Bulgaria to Greece
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 bomber and 5 infantry in Greece, round 2 : 1/6 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 bomber and 4 infantry in Greece, round 3 : 1/5 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 bomber and 3 infantry in Greece, round 4 : 2/4 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 2.50 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 artillery moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 cruiser moved from 96 Sea Zone to 94 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Greece to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 armour moved from Northern Italy to Romania
            3 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 aaGun moved from France to Southern France
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour placed in Northern Italy
            1 fighter placed in Southern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 28 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.67
    Neutral_Allies : 0.00
    

    Savegame

  • 21 20

    Now this is… is a weird ass game…

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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