@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
Doh
i need more ones, like 5 or 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
coming in with ftr, cruiser and dd… scram?
@Karl7 said in G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!:
coming in with ftr, cruiser and dd… scram?
no scramble if fighter, crusier, destr
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Norway to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
3 infantry moved from Norway to 113 Sea Zone
4 armour moved from Western Germany to 113 Sea Zone
4 armour, 4 artilleries, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 marine moved from Western Germany to 113 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 113 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
Combat Hit Differential Summary :
sorry, should’ve posted map. Here it is.
I have 90%+ so we’ll see if I can beat the LL reroll
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Norway to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
3 infantry moved from Norway to 113 Sea Zone
4 armour moved from Western Germany to 113 Sea Zone
4 armour, 4 artilleries, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 marine moved from Western Germany to 113 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 113 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 5 artilleries, 2 bombers, 6 fighters, 9 infantry, 1 marine and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 4/12 hits, 2.00 expected hits
3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 3 fighters, 9 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 2 : 9/27 hits, 11.17 expected hits
British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/24 hits, 8.67 expected hits
5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 12/19 hits, 9.17 expected hits
British roll dice for 2 armour, 2 artilleries, 1 fighter, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/19 hits, 7.00 expected hits
5 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 12 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom
Germans roll dice for 3 armour, 2 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 4 : 8/11 hits, 6.33 expected hits
British roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/7 hits, 3.00 expected hits
1 mech_infantry owned by the British, 2 armour owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 3 armour, 5 artilleries, 3 fighters, 9 infantry, 1 marine and 1 tactical_bomber
Casualties for British: 5 aaGuns, 2 armour, 2 artilleries, 16 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Combat Hit Differential Summary :
Germans : 2.83
British : -0.67
AA fire in United Kingdom : : 2.00
uff… not good.
I’ll use my LL
Looks like you can set the map to LL. I will try that first.
all right. that was silly to agree to. oh well
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Norway to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
3 infantry moved from Norway to 113 Sea Zone
4 armour moved from Western Germany to 113 Sea Zone
4 armour, 4 artilleries, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 marine moved from Western Germany to 113 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 113 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 5 artilleries, 2 bombers, 6 fighters, 9 infantry, 1 marine and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 2/0 hits, 2.00 expected hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 4 fighters, 9 infantry, 1 marine and 4 tactical_bombers in United Kingdom, round 2 : 12/1 hits, 12.33 expected hits
British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/1 hits, 8.67 expected hits
5 aaGuns owned by the British, 9 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 4 fighters, 1 marine and 4 tactical_bombers in United Kingdom, round 3 : 10/0 hits, 10.00 expected hits
British roll dice for 2 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/1 hits, 6.33 expected hits
5 artilleries owned by the Germans, 1 armour owned by the Germans, 10 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom
Germans roll dice for 3 armour, 2 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 4 : 8/1 hits, 7.50 expected hits
British roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/0 hits, 3.00 expected hits
1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour, 5 artilleries, 3 fighters, 9 infantry and 1 marine
Casualties for British: 5 aaGuns, 2 armour, 2 artilleries, 16 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
3 fighters moved from United Kingdom to 110 Sea Zone
4 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
2 armour moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 infantry moved from Poland to Slovakia Hungary
4 infantry moved from Greece to Bulgaria
3 armour moved from Greece to Yugoslavia
1 mech_infantry moved from Germany to Poland
Place Units - Germans
2 carriers and 1 submarine placed in 110 Sea Zone
1 artillery and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 85 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 1.00
AA fire in United Kingdom : : 0.00
huh, I ended up with just one extra unit. Go figure.
Be sure to click out of LL mode on the map. Go to map options to make sure not toggled
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 marine moved from Novgorod to 115 Sea Zone
1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 marine moved from 114 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Denmark
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Denmark
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 9 transports
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports in 110 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win, taking Denmark from Germans with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Eastern Poland
2 aaGuns, 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 armour moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
4 infantry moved from Ukraine to Bessarabia
1 artillery moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Russia to Western Ukraine
3 infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Amur
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,17
Russians : -0,33
i forgot to move my sub to 91 (gibraltar sea zone) It seems silly to do that attack. I did not mean to
move the aub if you allow it if not let it be