Scramble 110 only.
G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!
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Doh
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i need more ones, like 5 or 6
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TripleA Move Summary: French round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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coming in with ftr, cruiser and dd… scram?
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@Karl7 said in G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!:
coming in with ftr, cruiser and dd… scram?
no scramble if fighter, crusier, destr
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 2 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Norway to 113 Sea Zone 3 artilleries moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 3 infantry moved from Norway to 113 Sea Zone 4 armour moved from Western Germany to 113 Sea Zone 4 armour, 4 artilleries, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom 1 marine moved from Western Germany to 113 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 113 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom
Combat Hit Differential Summary :
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sorry, should’ve posted map. Here it is.
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I have 90%+ so we’ll see if I can beat the LL reroll
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 2 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Norway to 113 Sea Zone 3 artilleries moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 3 infantry moved from Norway to 113 Sea Zone 4 armour moved from Western Germany to 113 Sea Zone 4 armour, 4 artilleries, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom 1 marine moved from Western Germany to 113 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 113 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 4 armour, 5 artilleries, 2 bombers, 6 fighters, 9 infantry, 1 marine and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry AA fire in United Kingdom : 4/12 hits, 2.00 expected hits 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 3 fighters, 9 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 2 : 9/27 hits, 11.17 expected hits British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/24 hits, 8.67 expected hits 5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 12/19 hits, 9.17 expected hits British roll dice for 2 armour, 2 artilleries, 1 fighter, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/19 hits, 7.00 expected hits 5 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 12 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 3 armour, 2 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 4 : 8/11 hits, 6.33 expected hits British roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/7 hits, 3.00 expected hits 1 mech_infantry owned by the British, 2 armour owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in United Kingdom Germans captures 36PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 3 armour, 5 artilleries, 3 fighters, 9 infantry, 1 marine and 1 tactical_bomber Casualties for British: 5 aaGuns, 2 armour, 2 artilleries, 16 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans
Combat Hit Differential Summary :
Germans : 2.83 British : -0.67 AA fire in United Kingdom : : 2.00
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uff… not good.
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I’ll use my LL
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Looks like you can set the map to LL. I will try that first.
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all right. that was silly to agree to. oh well
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 2 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Norway to 113 Sea Zone 3 artilleries moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 3 infantry moved from Norway to 113 Sea Zone 4 armour moved from Western Germany to 113 Sea Zone 4 armour, 4 artilleries, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom 1 marine moved from Western Germany to 113 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 113 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 4 armour, 5 artilleries, 2 bombers, 6 fighters, 9 infantry, 1 marine and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry AA fire in United Kingdom : 2/0 hits, 2.00 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 4 fighters, 9 infantry, 1 marine and 4 tactical_bombers in United Kingdom, round 2 : 12/1 hits, 12.33 expected hits British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/1 hits, 8.67 expected hits 5 aaGuns owned by the British, 9 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 4 fighters, 1 marine and 4 tactical_bombers in United Kingdom, round 3 : 10/0 hits, 10.00 expected hits British roll dice for 2 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/1 hits, 6.33 expected hits 5 artilleries owned by the Germans, 1 armour owned by the Germans, 10 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 3 armour, 2 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 4 : 8/1 hits, 7.50 expected hits British roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/0 hits, 3.00 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in United Kingdom Germans captures 36PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 3 armour, 5 artilleries, 3 fighters, 9 infantry and 1 marine Casualties for British: 5 aaGuns, 2 armour, 2 artilleries, 16 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 3 fighters moved from United Kingdom to 110 Sea Zone 4 tactical_bombers moved from United Kingdom to Holland Belgium 2 bombers moved from United Kingdom to Western Germany 2 armour moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 2 infantry moved from Poland to Slovakia Hungary 4 infantry moved from Greece to Bulgaria 3 armour moved from Greece to Yugoslavia 1 mech_infantry moved from Germany to Poland Place Units - Germans 2 carriers and 1 submarine placed in 110 Sea Zone 1 artillery and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 85 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 1.00 AA fire in United Kingdom : : 0.00
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huh, I ended up with just one extra unit. Go figure.
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Be sure to click out of LL mode on the map. Go to map options to make sure not toggled
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 marine moved from Novgorod to 115 Sea Zone 1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone 1 cruiser and 1 marine moved from 114 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Denmark Combat - Russians Russians creates battle in territory 110 Sea Zone Battle in Denmark Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 9 transports 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports in 110 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win, taking Denmark from Germans with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Novgorod to Baltic States 2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Eastern Poland 2 aaGuns, 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 2 armour moved from Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 4 infantry moved from Ukraine to Bessarabia 1 artillery moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Rostov to Ukraine 1 artillery moved from Rostov to Ukraine 1 mech_infantry moved from Russia to Western Ukraine 3 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Amur Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 4 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,17 Russians : -0,33
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i forgot to move my sub to 91 (gibraltar sea zone) It seems silly to do that attack. I did not mean to
move the aub if you allow it if not let it be