G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!


  • @oysteilo

    Doh


  • i need more ones, like 5 or 6


  • TripleA Move Summary: French round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @oysteilo

    coming in with ftr, cruiser and dd… scram?


  • @Karl7 said in G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!:

    @oysteilo

    coming in with ftr, cruiser and dd… scram?

    no scramble if fighter, crusier, destr


  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Norway to 113 Sea Zone
            3 artilleries moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            3 infantry moved from Norway to 113 Sea Zone
            4 armour moved from Western Germany to 113 Sea Zone
            4 armour, 4 artilleries, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Western Germany to 110 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            1 marine moved from Western Germany to 113 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 113 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    sorry, should’ve posted map. Here it is.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    I have 90%+ so we’ll see if I can beat the LL reroll

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Norway to 113 Sea Zone
            3 artilleries moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            3 infantry moved from Norway to 113 Sea Zone
            4 armour moved from Western Germany to 113 Sea Zone
            4 armour, 4 artilleries, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Western Germany to 110 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            1 marine moved from Western Germany to 113 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 113 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 4 armour, 5 artilleries, 2 bombers, 6 fighters, 9 infantry, 1 marine and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 4/12 hits, 2.00 expected hits
                    3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 3 fighters, 9 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 2 : 9/27 hits, 11.17 expected hits
                    British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/24 hits, 8.67 expected hits
                    5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 12/19 hits, 9.17 expected hits
                    British roll dice for 2 armour, 2 artilleries, 1 fighter, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/19 hits, 7.00 expected hits
                    5 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 12 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom
                    Germans roll dice for 3 armour, 2 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 4 : 8/11 hits, 6.33 expected hits
                    British roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/7 hits, 3.00 expected hits
                    1 mech_infantry owned by the British, 2 armour owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in United Kingdom
                Germans captures 36PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 3 armour, 5 artilleries, 3 fighters, 9 infantry, 1 marine and 1 tactical_bomber
                Casualties for British: 5 aaGuns, 2 armour, 2 artilleries, 16 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    Germans : 2.83
    British : -0.67
    AA fire in United Kingdom : : 2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    uff… not good.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    I’ll use my LL

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Looks like you can set the map to LL. I will try that first.


  • all right. that was silly to agree to. oh well

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Norway to 113 Sea Zone
            3 artilleries moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            3 infantry moved from Norway to 113 Sea Zone
            4 armour moved from Western Germany to 113 Sea Zone
            4 armour, 4 artilleries, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 armour, 5 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Western Germany to 110 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            1 marine moved from Western Germany to 113 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 113 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 4 armour, 5 artilleries, 2 bombers, 6 fighters, 9 infantry, 1 marine and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 2/0 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 4 fighters, 9 infantry, 1 marine and 4 tactical_bombers in United Kingdom, round 2 : 12/1 hits, 12.33 expected hits
                    British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/1 hits, 8.67 expected hits
                    5 aaGuns owned by the British, 9 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 4 fighters, 1 marine and 4 tactical_bombers in United Kingdom, round 3 : 10/0 hits, 10.00 expected hits
                    British roll dice for 2 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/1 hits, 6.33 expected hits
                    5 artilleries owned by the Germans, 1 armour owned by the Germans, 10 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom
                    Germans roll dice for 3 armour, 2 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 4 : 8/1 hits, 7.50 expected hits
                    British roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/0 hits, 3.00 expected hits
                    1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in United Kingdom
                Germans captures 36PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 3 armour, 5 artilleries, 3 fighters, 9 infantry and 1 marine
                Casualties for British: 5 aaGuns, 2 armour, 2 artilleries, 16 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            3 fighters moved from United Kingdom to 110 Sea Zone
            4 tactical_bombers moved from United Kingdom to Holland Belgium
            2 bombers moved from United Kingdom to Western Germany
            2 armour moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            2 infantry moved from Poland to Slovakia Hungary
            4 infantry moved from Greece to Bulgaria
            3 armour moved from Greece to Yugoslavia
            1 mech_infantry moved from Germany to Poland
    
        Place Units - Germans
            2 carriers and 1 submarine placed in 110 Sea Zone
            1 artillery and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 85 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.00
    AA fire in United Kingdom : : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    huh, I ended up with just one extra unit. Go figure.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Be sure to click out of LL mode on the map. Go to map options to make sure not toggled


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Russians
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 marine moved from Novgorod to 115 Sea Zone
            1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone
            1 cruiser and 1 marine moved from 114 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Denmark
    
        Combat - Russians
            Russians creates battle in territory 110 Sea Zone
            Battle in Denmark
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 9 transports
                1 submarine owned by the Germans Submerged
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports in 110 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win, taking Denmark from Germans with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Eastern Poland
            2 aaGuns, 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            2 armour moved from Ukraine to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
            1 mech_infantry moved from Ukraine to Eastern Poland
            4 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Bryansk to Western Ukraine
            1 artillery and 1 infantry moved from Rostov to Ukraine
            1 artillery moved from Rostov to Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            3 infantry moved from Russia to Bryansk
            6 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,17
    Russians : -0,33
    

    Savegame


  • i forgot to move my sub to 91 (gibraltar sea zone) It seems silly to do that attack. I did not mean to

    move the aub if you allow it if not let it be

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