@simon33 Perhaps. But all this happened because I forgot to put german air in Italy which would have stopped all of this…
G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!
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@oysteilo said in G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!:
It’s typical you to go for this. I havent calculated it in detail with 10 more inf. What are your odds? 80, 90%
Yeah, but bombing the factory might move it
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are you done or are you missing something?
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oh done
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 4 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 2 artilleries and 3 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 3 artilleries and 1 infantry moved from Ukraine to Western Ukraine 2 armour and 2 mech_infantrys moved from Bryansk to Western Ukraine 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Baltic States 1 infantry moved from Novgorod to Karelia 1 artillery and 6 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Novgorod to Belarus 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Buryatia 4 infantry moved from Rostov to Ukraine 2 artilleries and 1 infantry moved from Volgograd to Rostov 1 artillery moved from Russia to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone Place Units - Russians 1 infantry and 1 marine placed in Novgorod 3 infantry placed in Ukraine Russians undo move 2. 2 armour and 1 mech_infantry placed in Ukraine 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/13 hits, 6.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 5 infantry moved from Jehol to Manchuria 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Anhwe to Hunan 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 4 fighters moved from Kwangsi to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 4 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Kwangsi to Manchuria 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 artillery moved from Anhwe to Kweichow 3 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 1 armour moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.50
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no war???
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 bombers, 1 infantry, 1 marine and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 64 Sea Zone to 102 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 64 Sea Zone to 89 Sea Zone 1 marine moved from Central United States to Southeast Mexico 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 57 Sea Zone to 61 Sea Zone 1 fighter moved from Guam to Wake Island Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 bombers and 1 marine placed in Eastern United States Americans undo move 3. 3 bombers placed in Eastern United States 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 8 infantry moved from Shensi to Tsinghai Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British repair damage of 8x factory_major; Remaining resources: 34 PUs; British buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Malta to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 2 infantry moved from Persia to 80 Sea Zone 1 marine moved from Persia to 80 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 2 infantry moved from 81 Sea Zone to Egypt 1 battleship moved from 79 Sea Zone to 76 Sea Zone 1 fighter moved from Union of South Africa to Egypt 2 fighters and 1 tactical_bomber moved from Malta to Egypt 1 bomber moved from 98 Sea Zone to Egypt 1 cruiser moved from 96 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 2 aaGuns and 9 infantry moved from Burma to India 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 1 armour, 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 6 infantry placed in India Turning on Edit Mode EDIT: Changing ownership of French Indo China from Neutral_Axis to British EDIT: Adding units owned by British to French Indo China: 1 infantry EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
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@oysteilo said in G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!:
no war???
Got to keep those Americans away!
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if you wanna do big battle now I am ready with anzac and france
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 bomber moved from Southern Italy to United Kingdom 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French
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intercept?
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@Karl7 said in G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!:
intercept?
nope
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 bomber moved from Southern Italy to United Kingdom 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Non Combat Move - Italians 2 aaGuns, 2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary 2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 submarine placed in 95 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : 0.83
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Doh
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i need more ones, like 5 or 6
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TripleA Move Summary: French round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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coming in with ftr, cruiser and dd… scram?
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@Karl7 said in G40BML 2020 Oysteilo Allies +8 vs Karl7 Axis, this will not end well!:
coming in with ftr, cruiser and dd… scram?
no scramble if fighter, crusier, destr
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